History Videogame / Journey

17th Jun '16 12:14:24 PM Serasia
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22nd May '16 3:31:08 PM nombretomado
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* PreOrderBonus: The game was made available for purchase one week before its official release date. Buying it within this time frame gets you a free dynamic PS3 theme; in addition, [=PlayStation=] Plus subscribers can access the game a week early.

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* PreOrderBonus: The game was made available for purchase one week before its official release date. Buying it within this time frame gets you a free dynamic PS3 [=PS3=] theme; in addition, [=PlayStation=] Plus subscribers can access the game a week early.
20th May '16 4:33:55 PM nombretomado
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* PreOrderBonus: The game was made available for purchase one week before its official release date. Buying it within this time frame gets you a free dynamic PS3 theme; in addition, UsefulNotes/PlayStationPlus subscribers can access the game a week early.

to:

* PreOrderBonus: The game was made available for purchase one week before its official release date. Buying it within this time frame gets you a free dynamic PS3 theme; in addition, UsefulNotes/PlayStationPlus [=PlayStation=] Plus subscribers can access the game a week early.
20th May '16 4:33:38 PM nombretomado
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''Journey'' is a video game for the PlayStation3 created by Creator/ThatGameCompany, best known as the creators of ''[=flOw=]'' and ''VideoGame/{{Flower}}''. You play as a nameless robed figure who is crossing the desert to reach a mountain in the distance. As the game progresses, you will pass through several unique environments and ruins, uncovering more of the game's story as you go. It's something of an AdventureGame with light PlatformGame elements.

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''Journey'' is a video game for the PlayStation3 UsefulNotes/PlayStation3 created by Creator/ThatGameCompany, best known as the creators of ''[=flOw=]'' and ''VideoGame/{{Flower}}''. You play as a nameless robed figure who is crossing the desert to reach a mountain in the distance. As the game progresses, you will pass through several unique environments and ruins, uncovering more of the game's story as you go. It's something of an AdventureGame with light PlatformGame elements.



It is, as of March 2012, [[CrowningMomentOfAwesome the fastest selling PSN-game]] [[http://blog.us.playstation.com/2012/03/29/journey-is-psns-fastest-selling-game-soundtrack-coming-soon/ of all time]]. In 2015, the game was released for the UsefulNotes/{{Playstation 4}}.

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It is, as of March 2012, [[CrowningMomentOfAwesome the fastest selling PSN-game]] [[http://blog.us.playstation.com/2012/03/29/journey-is-psns-fastest-selling-game-soundtrack-coming-soon/ of all time]]. In 2015, the game was released for the UsefulNotes/{{Playstation 4}}.
UsefulNotes/PlayStation4.



* PreOrderBonus: The game was made available for purchase one week before its official release date. Buying it within this time frame gets you a free dynamic PS3 theme; in addition, PlayStation Plus subscribers can access the game a week early.

to:

* PreOrderBonus: The game was made available for purchase one week before its official release date. Buying it within this time frame gets you a free dynamic PS3 theme; in addition, PlayStation Plus UsefulNotes/PlayStationPlus subscribers can access the game a week early.
24th Apr '16 2:05:29 AM Wuz
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'''Along this road, this Autumn eve''' (Japanese, [[http://en.wikipedia.org/wiki/Matsuo_Bash%C5%8D Matsuo Basho]] haiku.)

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'''Along this road, this Autumn eve''' (Japanese, [[http://en.[[https://en.wikipedia.org/wiki/Matsuo_Bash%C5%8D org/wiki/Matsuo_Basho Matsuo Basho]] haiku.)
20th Mar '16 2:47:22 PM Sammettik
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* AscendedGlitch[=/=]ThrowItIn: During a phase in which thatgamecompany had trouble getting the ending levels to properly resonate with playtesters, one test ended prematurely when a glitch caused the game to seem like it was over [[spoiler: right after you die in the snowstorm]]. The playtester found this false ending so profoundly moving it brought him to tears; this inspired tgc to put in significant extra effort (see DoingItForTheArt) to turn the actual ending into something equally moving.

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* AscendedGlitch[=/=]ThrowItIn: AscendedGlitch: During a phase in which thatgamecompany had trouble getting the ending levels to properly resonate with playtesters, one test ended prematurely when a glitch caused the game to seem like it was over [[spoiler: right after you die in the snowstorm]]. The playtester found this false ending so profoundly moving it brought him to tears; this inspired tgc to put in significant extra effort (see DoingItForTheArt) to turn the actual ending into something equally moving.



* BilingualBonus[=/=]GeniusBonus: The OneWomanWail credits song, [[http://www.youtube.com/watch?v=2hvX3lXViXI I Was Born For This]], consists of lyrics not only from many different languages but derived from several classic sources:

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* BilingualBonus[=/=]GeniusBonus: BilingualBonus: The OneWomanWail credits song, [[http://www.youtube.com/watch?v=2hvX3lXViXI I Was Born For This]], consists of lyrics not only from many different languages but derived from several classic sources:



* DramaticThunder[=/=]AStormIsComing: This can be heard near the end of the penultimate chapter.

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* DramaticThunder[=/=]AStormIsComing: DramaticThunder: This can be heard near the end of the penultimate chapter.
17th Feb '16 5:44:39 PM Red-Dead-Redeemer
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* DesertPunk: More magic than Sci-fi but the ruins you come across make the setting feel like this sometimes, especially after [[spoiler: finding working War Machines and learning that the deserted lands you have been traveling across are of the AfterTheEnd varity.]]

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* DesertPunk: More magic than Sci-fi but the ruins you come across make the setting feel like this sometimes, especially after [[spoiler: finding working War Machines and learning that the deserted lands you have been traveling across are of the AfterTheEnd varity.variety.]]



* TheDevTeamThinksOfEverything:

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* TheDevTeamThinksOfEverything:DevelopersForesight:



* ThePhoenix: [[spoiler: A possible interpretation of the characters. Considering the cycle of re-birth they undergo everytime you beat the game, not to mention their clothes are red or white with yellow designs. This may be enforced by the fact that red is the "coldest" color of natural fire while white is the "hottest", which fits with how White Robes have more energy than red robes.]]

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* ThePhoenix: [[spoiler: A possible interpretation of the characters. Considering the cycle of re-birth they undergo everytime every time you beat the game, not to mention their clothes are red or white with yellow designs. This may be enforced by the fact that red is the "coldest" color of natural fire while white is the "hottest", which fits with how White Robes have more energy than red robes.]]
16th Feb '16 2:24:40 PM vicekings
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3rd Nov '15 12:02:36 PM littlelarciel
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* NightmareFuel: Generally, the two levels where [[spoiler:Guardians]] are present. [[spoiler:But the penultimate sequence of the game (when the track "Nadir" plays) is just unnerving out of the sheer intensity of trying to keep moving even when the elements are against you.]]
3rd Nov '15 12:01:47 PM littlelarciel
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-->Kono michi ya, Yuku hito nashini[[note]]she mispronounces nashini as 'nishini'[[/note]]\\

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-->Kono michi ya, Yuku hito nashini[[note]]she mispronounces nashini[[note]]though the singer pronounces nashini as 'nishini'[[/note]]\\



* TheDevTeamThinksOfEverything: If you play through the game without a companion and then one joins you later, the mural that you see at the end of chapter six will only show one red-cloaked person until it pans to the level where your friend joined, when two will show from there until the endgame. The reverse is also true - if you lose your partner in the Temple (for instance, they go back down for bonuses and you don't), the mural will show you partnered for the sections where you were together... and facing the winds alone at the end.

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* TheDevTeamThinksOfEverything: TheDevTeamThinksOfEverything:
**
If you play through the game without a companion and then one joins you later, the mural that you see at the end of chapter six will only show one red-cloaked person until it pans to the level where your friend joined, when two will show from there until the endgame. The reverse is also true - if you lose your partner in the Temple (for instance, they go back down for bonuses and you don't), the mural will show you partnered for the sections where you were together... and facing the winds alone at the end.end.
** Being caught by a Guardian results in getting your scarf torn. You certainly won't be able to restore its proper length again, but fortunately, the subsequent levels of the game are still playable even if your scarf is short.



* MomentOfSilence: At the end of the penultimate chapter, it slowly turns very silent as your own life fades away.]]

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* MomentOfSilence: At [[spoiler:At the end of the penultimate chapter, it slowly turns very silent as your own life fades away.]]



* MoodMotif: Certain musical instruments heard in the game are associated with various events. For an example, bass flute is for the white figure seen at the end of most chapters. Certain instruments play only when being with a companion.

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* MoodMotif: Certain musical instruments heard in the game are associated with various events.events, with the cello mainly representing the player character. For an example, bass flute is for the white figure seen at the end of most chapters. Certain instruments play only when being with a companion.



* NightmareFuel: Generally, the two levels where [[spoiler:Guardians]] are present. [[spoiler:But the penultimate sequence of the game (when the track "Nadir" plays) is just unnerving out of the sheer intensity of trying to keep moving even when the elements are against you.]]



* ScareChord: [[spoiler:When you encounter the first Guardian that comes to life. Can double as a JumpScare as the level has been nothing but calm up to this point.]]



* ShoutOut: There are hidden references to the other games developed by Creator/ThatGameCompany.

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* ShoutOut: There are hidden references to the other games developed by Creator/ThatGameCompany.Creator/ThatGameCompany, and encountering them nets you trophies.
This list shows the last 10 events of 221. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Videogame.Journey