History Videogame / JadeEmpire

1st Apr '16 3:57:43 PM SpectralTime
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* AlwaysChaoticEvil: Averted with regard to ghosts, demons, and ogres. Some ghosts, mostly those of evil bent, are malign, and some have been driven insane by the screwed-up state of the afterlife, but others are benevolent and genuinely trying to make up for past mistakes. Demons are almost as likely to be benign as malign, and your party contains both. And while the player fights a tribe of savage ogres early in the game, the very next area features an ogre farmhand [[DrowningMySorrows drinking sadly]] because he accidentally killed a beloved cow during a game they played together.



** Gao the Lesser, an ArrogantKungFuGuy, manages to stun an Ogre and kick him into a cave wall, causing him to be crushed under rocks. Gao does use fire for part of the fight, which Ogres are vulnerable to, but when you actually fight him, Gao is stronger than a single Ogre but otherwise is a fairly easy boss.

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** Gao the Lesser, an ArrogantKungFuGuy, manages to stun an Ogre ogre and kick him into a cave wall, causing him to be crushed under rocks. Gao does use fire for part of the fight, which Ogres ogres are vulnerable to, but when you actually fight him, Gao is stronger than a single Ogre ogre but otherwise is a fairly easy boss.
26th Mar '16 7:26:39 PM MadCat221
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Added DiffLines:

* DyingAsYourself: One of the people that the cannibals are trying to corrupt into another cannibal asks for you to kill him before the transformation takes hold. You can [[MercyKill grant his request]].
22nd Mar '16 12:20:10 PM AnotherGuy
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* XanatosSpeedChess: [[spoiler: A subtle one. Sun Li is ''shocked'' you left the cave so soon. He had intended you to be safe in the cave, walled in, while the town was destroyed. He had intended for you to come out of the cave to find everything destroyed, and Li himself would have probably either run and hid before they came, or, more likely, allowed himself to be captured so the Spirit Monk would be motivated to rescue him. That plan was ruined, and Sun Li quickly came up with an alternate plan that got you to the Imperial City.]]

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* XanatosSpeedChess: [[spoiler: A subtle one. Sun Li is ''shocked'' you left the cave so soon. He had intended you to be safe in the cave, walled in, while the town was destroyed. He had intended for you You were supposed to come out of the cave to find everything destroyed, and Li himself would have probably either run and hid before they came, came and told you want happened, or, more likely, allowed himself to be captured so the Spirit Monk would be motivated to rescue him. That plan was ruined, and Sun Li quickly came up with an alternate plan that got you to the Imperial City.]]
22nd Mar '16 12:19:30 PM AnotherGuy
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Added DiffLines:

* XanatosSpeedChess: [[spoiler: A subtle one. Sun Li is ''shocked'' you left the cave so soon. He had intended you to be safe in the cave, walled in, while the town was destroyed. He had intended for you to come out of the cave to find everything destroyed, and Li himself would have probably either run and hid before they came, or, more likely, allowed himself to be captured so the Spirit Monk would be motivated to rescue him. That plan was ruined, and Sun Li quickly came up with an alternate plan that got you to the Imperial City.]]
5th Mar '16 7:48:10 AM supergod
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* AnachronismStew: While the vast majority of the gameís visual influence is Chinese, thus averting the FarEast trope, the developers werenít so picky about which time period they copied things from. You get most [=NPC=]s walking around in Tang, Song or Ming dynasty-style clothes, but then thereís Dawn Starís qipao and Qui the Promotersí very Qing-influenced patterns, as well as guards in Han dynasty armour. Thereís also a lot of gargoyle-like faces, from Shang and Zhou dynasty bronzes, in architecture and armour.

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* AnachronismStew: While the vast majority of the gameís visual influence is Chinese, thus mostly averting the FarEast trope, the developers werenít so picky about which time period they copied things from. You get most [=NPC=]s walking around in Tang, Song or Ming dynasty-style clothes, but then thereís Dawn Starís qipao and Qui the Promotersí very Qing-influenced patterns, as well as guards in Han dynasty armour. Thereís also a lot of gargoyle-like faces, from Shang and Zhou dynasty bronzes, in architecture and armour.
26th Jan '16 10:17:25 AM Baeraad555
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Added DiffLines:

* BreadEggsBreadedEggs: Henpecked Hou's wife didn't like his drinking, or his fighting, or his friends, or his friends' drinking and fighting.
17th Jan '16 10:38:59 PM twofistguy
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* ThirdPersonSeductress: ''Just'' about averted. The female player characters are predictably attractive, and their costumes do little to hide their charms, but their slim figures don't stoop to the blatant exaggeration of some [[Franchise/TombRaider notoriously top-heavy heroines]]. Also has a SpearCounterpart in that two of the male PC models are [[WalkingShirtlessScene constantly shirtless]] and quite buff (y'know, if you're into that kind of thing).

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* ThirdPersonSeductress: ''Just'' about averted. The female player characters are predictably attractive, and their costumes do little to hide their charms, but their slim figures don't stoop to the blatant exaggeration of some [[Franchise/TombRaider notoriously top-heavy heroines]]. Also has a SpearCounterpart in that two of the male PC models are [[WalkingShirtlessScene constantly shirtless]] and quite buff (y'know, if you're into that kind of thing).buff.
19th Nov '15 12:26:03 PM SpectralTime
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* MightyGlacier: Elephant demons are slow, but hit hard.
%%* MirrorBoss: The final boss, [[spoiler:Sun Li.]]
* MookChivalry: Averted; in most battles you'll have at least three people at a time ganging up on you.
* MookFaceTurn: Subverted after the dam. You can ask the sergeant if he's OK with what the assassins are doing, and he says that people's lives don't matter compared to the will of the Emperor. Played straight in a few other occasions, such as one mercenary who surrenders, and a soldier who was pressganged into the army to replace one whom a Lotus Assassin killed.

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* MightyGlacier: Elephant demons are slow, but hit hard.
%%*
hard and soak damage while resisting many kinds of attack. The White Demon style is a player equivalent, with slow attack speed but heavy hits..
*
MirrorBoss: The final boss, [[spoiler:Sun Li.]]
Li,]] can do anything you can do, including [[spoiler: use Focus to engage BulletTime]].
* MookChivalry: Averted; in most battles you'll have at least three people at a time ganging up on you.
you, though not necessarily to the point of overwhelming aggression.
* MookFaceTurn: Subverted after the dam. You can ask the sergeant if he's OK with what the assassins are doing, and he says that people's lives don't matter compared to the will of the Emperor. Played straight in a few other occasions, such as one mercenary who surrenders, and a soldier who was pressganged press-ganged into the army to replace one whom a Lotus Assassin killed.
19th Nov '15 10:50:39 AM HighCrate
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* MightyGlacier: Elephant demons are slow, but hit hard and have quite a bit of health.
* MirrorBoss: The final boss, [[spoiler:Sun Li.]]

to:

* MightyGlacier: Elephant demons are slow, but hit hard and have quite a bit of health.
*
hard.
%%*
MirrorBoss: The final boss, [[spoiler:Sun Li.]]



* WeaponOfChoice: Aside from [[BareFistedMonk various martial arts]] that fit somewhere on the scale between GlassCannon and MightyGlacier, [[TheParalyzer incapacitating support styles]], [[ElementalPowers magical powers that evoke the (Greek) elements]], [[VoluntaryShapeshifting transformation styles]], [[MyFriendsAndZoidberg and the chi-draining Spirit Thief style]], the player can learn various weapon styles throughout the game. What makes them WeaponOfChoice is that you likely will not have the style points to upgrade more than one or two of them unless you ignore the other types of combat styles completely.
** CoolSword: Fortune's Favorite, a simple double-edged sword. Your companions Silk Fox and Dawn Star also use single swords when attacking. Upgrades change its appearance to a wide, curved, single-edged blade, not unlike a shamshir or falchion,
** SimpleStaff: Golden Star, one of your first weapon choices; the style is used by some enemies too, though they appear to use spears. Also the favored weapon of your companion, Sagacious Zu. Especially useful in one-on-one duels against swords. Later it gets upgraded to...
*** BladeOnAStick as the staff Flawless. However, the final upgrade, the Demon Staff, looks like a normal staff again.
** SniperRifle: "[[ICallItVera Mirabelle]]" isn't really for snipers--it's more of a musket--but it does allow you to hit enemies for considerable damage (even before upgrading) at a comfortably safe range.
** DualWielding: The Eyes of the Dragon and Crimson Tears dual sword style can be learned around the game's midpoint. There's also Tang's Vengeance, [[AnAxeToGrind a pair of powerful axes]], you get from a particularly difficult bonus boss; Black Whirlwind, one of your companions, uses a similar style.
10th Nov '15 2:27:07 PM Reymma
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''Jade Empire'' is an Action/RPG computer game, set in a fantasy world based on ImperialChina, rather than the more usual Medieval Europe. The Jade Empire mimics what Ancient China would be like if [[AllmythsAreTrue all the myths and legends were true]]: ghosts and spirits litter the landscape and there's an enormous hierarchy of demons, gods and other things that make up the played-humorously-straight CelestialBureaucracy (which are mostly based on Ancient Chinese legend).

The story begins in the idyllic, [[SceneryPorn beautifully-rendered]] [[DoomedHometown little town]] of Two Rivers, with you as the senior student in a martial-arts school run by the mysterious old Master Li, who is a much better teacher and more charismatic leader than most martial-arts masters you get this far out into the Empire. It turns out he is really Sun Li, the brother of the current Emperor, and the brilliant general who commanded the army that destroyed the temple of the mystical Spirit Monks. You also happen to be the last of said spirit monks.

The reason for the attack was that the Jade Empire was gripped by a ten-year drought. The drought was ended by killing the Water Dragon, a powerful goddess who controlled part of the cycle of life and death (and as her name implies, had power over water as well), but this also hid the path to the afterlife for an ever-increasing host of angry ghosts, who now plague the world of the living. Sun Li explains that, seeing how wrong his actions were, he rescued you as a baby and raised you in secret in the obscure village of Two Rivers.

This goes swimmingly until the town is finally found by the Lotus Assassins, a secretive order of former monks that do the Emperor's bidding, who firebomb and invade the place and take Li captive. Yes, firebomb: [[SchizoTech they have flying machines]] in the Jade Empire. With your home destroyed, and Master Li kidnapped, you set off for the Imperial City to rescue him, accompanied by your childhood friend Dawn Star, and a mysterious warrior who helped you when the attack came and calls himself Sagacious Zu.

Although ''VideoGame/JadeEmpire'' was {{Bioware}}'s first original IP, it shares features with their earlier ''KnightsOfTheOldRepublic'', including "light side" Open Palm and "dark side" Closed Fist paths through the story, but has simpler systems, resulting in more fluid and interactive combat and easier inventory management. It is also an experiment in including a less "[[VideoGameCaringPotential Saintly]]/[[VideoGameCrueltyPotential Horrifying]]" KarmaMeter than that of most other games, an idea which would bear further fruit in [[Franchise/MassEffect one of their later series]].

In early 2011, several news sources reported that a sequel had been under development in 2006-2007, as shown by the resume of a former BioWare employee. Whether it will be revived is unknown, though BioWare is always somewhat coy about the title when asked and even as late as 2011 has suggested that they still view it as a viable franchise.

to:

''Jade Empire'' is an Action/RPG computer game, game by Bioware released in 2005 for the Xbox and later ported to the PC. It is set in a fantasy world based on ImperialChina, rather than the more usual Medieval Europe. The Jade Empire mimics what Ancient China ImperialChina would be like if [[AllmythsAreTrue all the myths and legends were true]]: ghosts ghosts, demons and spirits ogres litter the landscape landscape, magic is fuelled by chi and there's an enormous hierarchy of demons, gods and other things that make up the played-humorously-straight a CelestialBureaucracy (which keeping the world in harmony. [[SchizoTech And there are mostly based on Ancient Chinese legend).

flying machines that shoot fireballs.]]

The story begins in the idyllic, [[SceneryPorn beautifully-rendered]] [[DoomedHometown little town]] of Two Rivers, with you as the senior student in a martial-arts school run by the mysterious old Master Li, who Li. Life is a much better teacher and more charismatic leader than most martial-arts masters you get this far out into the Empire. It turns out he peaceful, though your friend Dawn Star is really Sun Li, the brother of the current Emperor, and the brilliant general who commanded the army that destroyed the temple of the mystical Spirit Monks. You also happen to be the last of said spirit monks.

The reason for the attack was that the Jade Empire was gripped
troubled by a ten-year drought. The drought was ended by killing the Water Dragon, a powerful goddess who controlled part of the cycle of life and death (and as her name implies, had power over water as well), but this also hid the path to the afterlife for an ever-increasing host visions of angry ghosts, who now plague the world of the living. Sun Li explains that, seeing how wrong his actions were, he rescued you as a baby and raised you in secret in the obscure village of Two Rivers.

This goes swimmingly until
restless spirits. Then the town is finally found attacked by the Lotus Assassins, a secretive order sect of former monks that fighters who do the Emperor's bidding, dirty work. Li tells you he had prepared you for this day because you are the last Spirit Monk, the only one who firebomb may restore the Water Dragon brought down by the Empire's rulers and invade put the place dead to rest. The story follows with twists and take Li captive. Yes, firebomb: [[SchizoTech they have flying machines]] in turns as you travel to various towns of the Jade Empire. With your home destroyed, Empire, uncover the mystery of what happened twenty years ago, help the people you meet in their troubles, make new allies and Master Li kidnapped, you set off for the Imperial City to rescue him, accompanied by your childhood friend Dawn Star, and a mysterious warrior who helped you when the attack came and calls himself Sagacious Zu.

Although ''VideoGame/JadeEmpire''
learn new fighting methods.

''Jade Empire''
was {{Bioware}}'s first original IP, though it shares features with their earlier ''KnightsOfTheOldRepublic'', including "light side" Open Palm and "dark side" Closed Fist paths through a KarmaMeter throughout the story, but has a simpler systems, resulting in more fluid gear system and interactive real-time combat with a variety of techniques. The Karma Meter tries to step away from "good/evil" in favour of a philosophy of "Open Palm" and easier inventory management. It is also an experiment in including a less "[[VideoGameCaringPotential Saintly]]/[[VideoGameCrueltyPotential Horrifying]]" KarmaMeter than that of most other games, "Closed Fist" paths, an idea which that would bear be taken further fruit in [[Franchise/MassEffect one of their later series]].

In early 2011, several news sources reported that a sequel had been under development in 2006-2007, as shown by the resume of a former BioWare employee. Whether it will be revived is unknown, though BioWare is always somewhat coy about the title when asked and even as late as 2011 has suggested that they still view it as a viable franchise.
''Videogame/MassEffect''.
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