History Videogame / IMissTheSunrise

2nd Feb '17 10:18:22 AM eroock
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'''Reconstruction Zero: I Miss the Sunrise''' is a prequel to ''VideoGame/TheReconstruction'', made by Space Lizard of [[http://www.tilde-one.com Tilde-One Games.]]

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'''Reconstruction ''Reconstruction Zero: I Miss the Sunrise''' Sunrise'' is a prequel to ''VideoGame/TheReconstruction'', made by Space Lizard of [[http://www.tilde-one.com Tilde-One Games.]]
4th Jan '17 9:00:45 AM Gosicrystal
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** Also, [[spoiler:Neff, Chac, Cassidy, Cole, and Ivoronus perform a suicide attack against the Lesser Horde to protect the Core]] in the optimist ending. [[UncertainDoom Possibly]] [[spoiler:Ros]], as well -- they are required to fly close to a black hole, and the characters fear they may be sucked past the event horizon. We don't see the final outcome.

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** Also, [[spoiler:Neff, Chac, Cassidy, Cole, and Ivoronus perform a suicide attack against the Lesser Horde to protect the Core]] in the optimist ending. [[UncertainDoom Possibly]] [[spoiler:Ros]], as well -- they are required to fly close to a black hole, and the characters fear they may be sucked past the event horizon. We don't see the final outcome.



* ModularEpilogue: The GoldenEnding has some additional scenes depending on how many characters you recruited, and Alicia's opinion of Ros will change depending on if you targeted the rogues with the superweapon.



** ModularEpilogue: The GoldenEnding has some additional scenes depending on how many characters you recruited, and Alicia's opinion of Ros will change depending on if you targeted the rogues with the superweapon.



* TheReveal: The high-level offices in the abandoned databanks answer a ''lot'' of major plot questions, often taking this form.
** A few of the crew members' final interaction scenes can take this form as well, usually answering lingering questions about their character arcs. It's even lampshaded in the case of [[spoiler:Tezkhra]], where [[TheUnreveal the reveal is so obvious that everyone admits they already knew it]].

to:

* TheReveal: TheReveal:
**
The high-level offices in the abandoned databanks answer a ''lot'' of major plot questions, often taking this form.
** A few of the crew members' final interaction scenes can take this form as well, form, usually answering lingering questions about their character arcs. It's even lampshaded in the case of [[spoiler:Tezkhra]], where [[TheUnreveal the reveal is so obvious that everyone admits they already knew it]].



* TitleDrop: Upon witnessing a sunrise for the first time in millennia, [[spoiler:Marie]]'s reaction is "God, I missed this."
** A lesser example: a title drop for an individual episode. Strangely, it actually happens in the episode that comes after it. When [[spoiler:Jessamine]] visits [[spoiler:her "girls"]] in the ending: "Always and always! Forever and ever!"

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* TitleDrop: TitleDrop:
**
Upon witnessing a sunrise for the first time in millennia, [[spoiler:Marie]]'s reaction is "God, I missed this."
** A lesser example: a title drop for an individual episode. Strangely, it actually happens in the episode that comes after it. When [[spoiler:Jessamine]] visits [[spoiler:her "girls"]] in the ending: "Always and always! Forever and ever!"



* WhamEpisode: The penultimate mission of ''And Yet It Moves'', where the crew discovers [[spoiler:the true nature of the Shine (it was manmade).]]
** Also, the final offices of the abandoned databanks. [[spoiler:Lacertians did not evolve naturally; they were synthesized in a lab, and Lessers were the prototypes. Ivoronus was also the first one created]]. Plus, [[spoiler:the rationale behind the creation of the Shine -- it was an attempt to combat entropy.]] And to kick it all off, [[spoiler:latent energy (a.k.a. [[FunctionalMagic magic]]) is from a quantifiable wellspring point that appears to be a portal to another ''plane of reality'']]. Big stuff, and some of it appears to be {{Foreshadowing}} for an even greater [[TheReveal reveal]]!

to:

* WhamEpisode: The penultimate mission of ''And Yet It Moves'', where the crew discovers [[spoiler:the true nature of the Shine (it was manmade).]]
manmade)]].
** Also, the The final offices of the abandoned databanks. [[spoiler:Lacertians did not evolve naturally; they were synthesized in a lab, and Lessers were the prototypes. Ivoronus was also the first one created]]. Plus, [[spoiler:the rationale behind the creation of the Shine -- it was an attempt to combat entropy.]] And to kick it all off, [[spoiler:latent energy (a.k.a. [[FunctionalMagic magic]]) is from a quantifiable wellspring point that appears to be a portal to another ''plane of reality'']]. Big stuff, and some of it appears to be {{Foreshadowing}} for an even greater [[TheReveal reveal]]!



* WhamLine: In episode 3:

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* WhamLine: WhamLine:
**
In episode 3:



** Also in Episode 2, Ral at one point says the enigmatic line, "That lacertian agrees with me." We never learn who she was referring to.

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** Also Ral, at one point in Episode 2, Ral at one point says the enigmatic line, "That lacertian agrees with me." me". We never learn who she was referring to.



** LadyOfWar: An assertive but [[TheStoic stoic]] female Ros can be this.



* CharacterDevelopment: Mahk is...''[[ArrogantKungFuGuy different]]''...than in his sequel appearance. Naturally, he goes through a lot of this.
** In his final dialogue in ''His Master's Voice'', [[spoiler:he reflects on the conflict he's seen and begins to question the purpose of his weaponcraft.]]
** By the end of ''And Yet It Moves'', [[spoiler:he reveals that the purpose of Sikohlon weaponcraft was deterrence, not destruction, and being forced to kill (or narrowly avoid killing) the rebel colony actually makes him feel horrible.]]

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* CharacterDevelopment: Mahk is...''[[ArrogantKungFuGuy different]]''...than in his sequel appearance. Naturally, he goes through a lot of this.
**
this. In his final dialogue in ''His Master's Voice'', [[spoiler:he reflects on the conflict he's seen and begins to question the purpose of his weaponcraft.]]
**
]] By the end of ''And Yet It Moves'', [[spoiler:he reveals that the purpose of Sikohlon weaponcraft was deterrence, not destruction, and being forced to kill (or narrowly avoid killing) the rebel colony actually makes him feel horrible.]]



** Marie has her moments, too.
** SnarkKnight: Mahk.
*** SnarkToSnarkCombat: In his optional dialogues, if you have Ros be a DeadpanSnarker.

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** Marie has her moments, too.
**
* SnarkKnight: Mahk.
*** * SnarkToSnarkCombat: In his optional dialogues, if you have Ros be a DeadpanSnarker.



** Also, Luke.
*** Subverted in his case; [[spoiler:it's ObfuscatingStupidity done in order to make people let down their guard]].

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** Also, Luke.
***
Subverted in his case; with Luke; [[spoiler:it's ObfuscatingStupidity obfuscating stupidity done in order to make people let down their guard]].



* LadyOfWar: An assertive but [[TheStoic stoic]] female Ros can be this.



** [[spoiler:[[BigBad The Progenitor]]]] is a straight example. [[spoiler:He ''created the Shine'', for one, and his later notes have him growing increasingly deranged and desperate.]]
* ManInWhite: The Sikohlon.
** Played straight with Mr. Right, inverted with Mr. Left.
* MinoredInAssKicking: Tezkhra.

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** [[spoiler:[[BigBad The Progenitor]]]] BigBad ([[spoiler:The Progenitor]]) is a straight example. [[spoiler:He ''created the Shine'', for one, and his later notes have him growing increasingly deranged and desperate.]]
* ManInWhite: ManInWhite:
**
The Sikohlon.
** Played straight with Mr. Right, inverted Right.
** {{Inverted|Trope}}
with Mr. Left.
* %%* MinoredInAssKicking: Tezkhra.



** OnlyKnownByTheirNickname: The Progenitor.

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** * OnlyKnownByTheirNickname: The Progenitor.



* TheQuietOne: You're lucky to get a response from [[spoiler:Cole]] that's anything other than "Mmph."
** And even when you do, expect it to be monosyllabic.

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* TheQuietOne: You're lucky to get a response from [[spoiler:Cole]] that's anything other than "Mmph."
**
"Mmph". And even when you do, expect it to be monosyllabic.



* {{Snaketalk}}: The Black One. [[spoiler:For his first two bodies, anyway -- he talks normally in his third.]]
** [[spoiler:The Lessers in the Lesser Habitation]] also talk this way, except for [[spoiler:the "Resolute Lesser", probably to make him seem more intelligent]].

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* {{Snaketalk}}: {{Snaketalk}}:
**
The Black One. [[spoiler:For his first two bodies, anyway -- he talks normally in his third.]]
** [[spoiler:The Lessers in the Lesser Habitation]] also talk this way, except for [[spoiler:the "Resolute Lesser", probably to make him seem more intelligent]].



** CreatingLifeIsAwesome: [[NoNameGiven Scientist #1213]] certainly sees it this way. See [[Quotes/IMissTheSunrise the quotes page]] for details.

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** * CreatingLifeIsAwesome: [[NoNameGiven Scientist #1213]] certainly sees it this way. See [[Quotes/IMissTheSunrise the quotes page]] for details.



* {{Cyborg}}: Augmented humans. Lacertians can't be augmented, as there's something about their cellular construction and regeneration that's incompatible with the machinery.
** Tezkhra is an odd exception to this, though. He was probably able to be augmented due to [[spoiler:being the same species as the Black One, and therefore not having a normal lacertian body]].

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* {{Cyborg}}: Augmented humans. Lacertians can't be augmented, as there's something about their cellular construction and regeneration that's incompatible with the machinery.
**
machinery. Tezkhra is an odd exception to this, though. He was probably able to be augmented due to [[spoiler:being the same species as the Black One, and therefore not having a normal lacertian body]].



* FantasticRacism: Averted for the most part -- lacertians were welcomed by the humans with open arms, and by the point the story starts, have been integrated seamlessly into human culture. However, ''everyone'' hates [[TheUsualAdversaries Lessers]], to the point the crew torments and repeatedly threatens to murder someone who is merely ''half'' Lesser. Interestingly, this is never clearly rebuked. [[spoiler:Late in the game, a sidequest allows you to discover that Lessers are indeed capable of the same intelligence and compassion as anyone else... but the characters' opinions of Lessers remain unchanged by the revelation, and it is possible to [[ItsTheOnlyWayToBeSure murder the colony of peaceful Lessers on principle]] with no repercussions.]]
** However, the members of Purity Point hate lacertians and {{cyborg}}s for unknown reasons, saying that they are "corrupt". When you visit, they force your lacertian crew members to sit in a small room. It's probable that their insanity has given them xenophobia.
** Interestingly, [[spoiler:the Lesser Habitation]] in episode 4 does seem to show that [[spoiler:Lessers are not as unintelligible as they seem, and are definitely sapient]].
** There appears to be a deal of negative stigma towards {{cyborg}}s as well.
* TheFogOfAges: Addressed. Typelog's purpose is to avoid this by allowing everyone to keep records of every memory they've had, and swap out their current memories for old ones if they need to. So, the negative effects of this trope are avoided for the most part.
** Unless, like Tezkhra, you delete "unnecessary files"...

to:

* FantasticRacism: FantasticRacism:
**
Averted for the most part -- lacertians were welcomed by the humans with open arms, and by the point the story starts, have been integrated seamlessly into human culture. However, ''everyone'' hates [[TheUsualAdversaries Lessers]], to the point the crew torments and repeatedly threatens to murder someone who is merely ''half'' Lesser. Interestingly, this is never clearly rebuked. [[spoiler:Late in the game, a sidequest allows you to discover that Lessers are indeed capable of the same intelligence and compassion as anyone else... but the characters' opinions of Lessers remain unchanged by the revelation, and it is possible to [[ItsTheOnlyWayToBeSure murder the colony of peaceful Lessers on principle]] with no repercussions.]]
**
]]\\\
However, the members of Purity Point hate lacertians and {{cyborg}}s for unknown reasons, saying that they are "corrupt". When you visit, they force your lacertian crew members to sit in a small room. It's probable that their insanity has given them xenophobia.
**
xenophobia. Interestingly, [[spoiler:the Lesser Habitation]] in episode 4 does seem to show that [[spoiler:Lessers are not as unintelligible as they seem, and are definitely sapient]].
** There appears to be a deal of negative stigma towards {{cyborg}}s as well.
{{Cyborg}}s.
* TheFogOfAges: Addressed. Typelog's purpose is to avoid this by allowing everyone to keep records of every memory they've had, and swap out their current memories for old ones if they need to. So, the negative effects of this trope are avoided for the most part.
**
part. Unless, like Tezkhra, you delete "unnecessary files"...



* HumanoidAliens: The lacertians.
** Justified; [[spoiler:they didn't evolve naturally. They were synthesized in a lab by human scientists, so it makes sense that they would copy the basic structure]].

to:

* HumanoidAliens: The lacertians.
** Justified;
lacertians. Justified, as [[spoiler:they didn't evolve naturally. They were synthesized in a lab by human scientists, so it makes sense that they would copy the basic structure]].



** LivingForeverIsAwesome



* {{Cap}}: Damage of normal attacks caps at 900, probably to prevent cheap {{One Hit Kill}}s (damage being counted in permille). {{Critical Hit}}s deal 50% more damage, so the max damage you can inflict is [[TheresNoKillLikeOverkill 1350]].
** Also, accuracy is capped at 950, probably so that there is always a chance, however slight, of attacks missing.

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* {{Cap}}: Damage of normal attacks caps at 900, probably to prevent cheap {{One Hit Kill}}s (damage being counted in permille). {{Critical Hit}}s deal 50% more damage, so the max damage you can inflict is [[TheresNoKillLikeOverkill 1350]].
**
1350]]. Also, accuracy is capped at 950, probably so that there is always a chance, however slight, of attacks missing.



* ClimaxBoss: All of them, though particularly [[spoiler:the Black One]] in ''His Master's Voice''.
** And topped off with [[spoiler:Lazarus]] in ''Forever And Ever'', who even has unique battle music.

to:

* ClimaxBoss: All of them, though particularly [[spoiler:the Black One]] in ''His Master's Voice''.
**
Voice''. And topped off with [[spoiler:Lazarus]] in ''Forever And Ever'', who even has unique battle music.



* DefeatEqualsExplosion: Except not really; see GameplayAndStorySegregation, below.
* DialogueTree
* DiegeticInterface

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* DefeatEqualsExplosion: Except not really; see GameplayAndStorySegregation, below.
*
%%* DialogueTree
* %%* DiegeticInterface



** To a lesser extent, you can get very high-quality weapon components before they start appearing normally if you unlock high-level splices early...which is pretty easy.

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** To a lesser extent, you You can get very high-quality weapon components before they start appearing normally if you unlock high-level splices early...which is pretty easy.



* DuelBoss: [[spoiler:The Black One]] looks like it's going to be this, but then the rest of your crew shows up and it turns into a normal battle.
** Played straight with [[spoiler:Lazarus]], however.

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* DuelBoss: DuelBoss:
**
[[spoiler:The Black One]] looks like it's going to be this, but then the rest of your crew shows up and it turns into a normal battle.
** Played straight with [[spoiler:Lazarus]], however.[[spoiler:Lazarus]].



* EasierThanEasy / HarderThanHard: Casual and Expert modes, respectively. Additionally, WordOfGod mentions a hidden "Masochist" difficulty.

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* EasierThanEasy / HarderThanHard: EasierThanEasy: Casual and Expert modes, respectively. Additionally, WordOfGod mentions a hidden "Masochist" difficulty.mode.



* EndgamePlus

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* %%* EndgamePlus



* [[GlobalCurrency Universal Currency]]: Half-credits. Justified, since credits were probably made universal long before the game started.

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* [[GlobalCurrency Universal Currency]]: GlobalCurrency: Half-credits. Justified, since credits were probably made universal long before the game started.



* HarderThanHard: Expert mode. Additionally, WordOfGod mentions a hidden "Masochist" difficulty.



* LastSecondEndingChoice

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* %%* LastSecondEndingChoice



* LostForever: Anything you don't pick up in missions. Fortunately, they're only minor items. The most you'll miss is a high-level weapon component that you can get from random missions anyway. For everything else (characters, bounty hunts, etc.), this is averted.
** There is ''one'' thing of importance that can be missed: If you have not already seen Tezkhra's previous personal conversations in episode 1, he will permanently skip over them to talk about events that occurred in the third mission.



* OptionalPartyMember: There are usually two per episode; [[spoiler:Luke]] and [[spoiler:Chac]] in ''Castles of Sand'', [[spoiler:Jessamine]] and [[spoiler:Deirdre]] in ''His Master's Voice'', and [[spoiler:Cassidy]] and [[spoiler:Cole]] in ''And Yet It Moves''. ''Forever And Ever'' only has one, though: [[spoiler:Ivoronus]].
** Usually, one is pretty easy to find, but the other requires more effort, such as completing a sidequest.
* PlayerCharacter: Ros, natch.
* PointOfNoReturn: The end of episode 4. You're given fair warning; [[spoiler:Thomas]] says "you will not be returning to these halls again" in [[RainbowSpeak dark red text]].
** You ''can'' return in the postgame, however.

to:

* OptionalPartyMember: There are usually two per episode; [[spoiler:Luke]] and [[spoiler:Chac]] in ''Castles of Sand'', [[spoiler:Jessamine]] and [[spoiler:Deirdre]] in ''His Master's Voice'', and [[spoiler:Cassidy]] and [[spoiler:Cole]] in ''And Yet It Moves''. ''Forever And Ever'' only has one, though: [[spoiler:Ivoronus]].
**
[[spoiler:Ivoronus]]. Usually, one is pretty easy to find, but the other requires more effort, such as completing a sidequest.
* PermanentlyMissableContent: Anything you don't pick up in missions. Fortunately, they're only minor items. The most you'll miss is a high-level weapon component that you can get from random missions anyway. For everything else (characters, bounty hunts, etc.), this is averted. There is ''one'' thing of importance that can be missed, though: if you have not already seen Tezkhra's previous personal conversations in episode 1, he will permanently skip over them to talk about events that occurred in the third mission.
*
PlayerCharacter: Ros, natch.
Ros.
* PointOfNoReturn: The end of episode 4. You're given fair warning; [[spoiler:Thomas]] says "you will not be returning to these halls again" in [[RainbowSpeak dark red text]].
**
text]]. You ''can'' return in the postgame, however.



* TakeYourTime: Lampshaded.

to:

* TakeYourTime: TakeYourTime:
**
Lampshaded.



** Justified in one instance later. In ''Episode 5'', [[spoiler:the ''Inquiry'' is being torn to pieces by a swarm of all-powerful [=MODs=], with frequent explosion and alarm effects]] -- but of course, you can take as much time as you need. This is actually because [[spoiler:the Progenitor was just trying to smoke Ros out -- once they've escaped, he calls in the big guns and destroys the ''Inquiry'' immediately]].

to:

** Justified in one instance later. In ''Episode 5'', where [[spoiler:the ''Inquiry'' is being torn to pieces by a swarm of all-powerful [=MODs=], with frequent explosion and alarm effects]] -- but of course, you can take as much time as you need. This is actually because [[spoiler:the Progenitor was just trying to smoke Ros out -- once they've escaped, he calls in the big guns and destroys the ''Inquiry'' immediately]].



* TimedMission: A variant; the limit is in turns rather than real-time. Like in ''VideoGame/TheReconstruction'', [[SubvertedTrope they're only for additional bonuses at the end]].
** However, in bounty hunts (and, rarely, some storyline missions), you ''will'' [[DoubleSubverted lose instantly if you exceed the time limit]].

to:

* TimedMission: A variant; the limit is in turns rather than real-time. Like in ''VideoGame/TheReconstruction'', [[SubvertedTrope they're only for additional bonuses at the end]].
**
end]]. However, in bounty hunts (and, rarely, some storyline missions), you ''will'' [[DoubleSubverted lose instantly if you exceed the time limit]].



* [[TheDevTeamThinksOfEverything The Developer Thinks of Everything]]: Due to the way the weapon creation code works, there is a hard limit on the number of weapons that can be created in a single game. The limit is absurdly high, so the player probably won't even get close to it in normal gameplay, but if they do, Mahk changes his dialogue when weapon creation is attempted.

to:

* [[TheDevTeamThinksOfEverything The Developer Thinks of Everything]]: DevelopersForesight: Due to the way the weapon creation code works, there is a hard limit on the number of weapons that can be created in a single game. The limit is absurdly high, so the player probably won't even get close to it in normal gameplay, but if they do, Mahk changes his dialogue when weapon creation is attempted.
21st Sep '16 4:32:20 AM FenrirDarkWolf
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Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/screenshot_26.png]]
19th Sep '16 11:30:09 AM PinkCelebi
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Added DiffLines:

* HoistByHisOwnPetard: [[spoiler:Invoking this is how you defeat [[BonusBoss The Drinker]].]]
16th Jun '16 7:12:33 PM FoolsEditAccount
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* FantasticRacism: Everyone hates [[TheUsualAdversaries Lessers]], to the point the crew torments and repeatedly threatens to murder someone who is merely ''half'' Lesser. Interestingly, this is never clearly rebuked. [[spoiler:Late in the game, a sidequest allows you to discover that Lessers are indeed capable of the same intelligence and compassion as anyone else... but the characters' opinions of Lessers remain unchanged by the revelation, and it is possible to [[ItsTheOnlyWayToBeSure murder the colony of peaceful Lessers on principle]] with no repercussions.]]



* WhatHappenedToTheMouse:
** In Episode 1, the crew encounters a Lesser with an augmented (cybernetic) leg. They note that this should be impossible, as Lesser biology is incompatible with cybernetics, and Lessers shouldn't have the resources anyway. How the augmentation happened is never explained.
** In Episode 2, Daszk is mentioned to be part of an ''Inquiry''-like peacekeeping force who left him for dead. They never appear.
** Also in Episode 2, Ral at one point says the enigmatic line, "That lacertian agrees with me." We never learn who she was referring to.



* {{Asexuality}}: [[spoiler:Ivoronus]]. Aside from [[spoiler:Cassidy]] (who is already married), he is the only crewmate who will never even give Ros the option to profess romantic feelings.

to:

* {{Asexuality}}: [[spoiler:Ivoronus]].[[spoiler:Ivoronus]], possibly. Aside from [[spoiler:Cassidy]] (who is already married), he is the only crewmate who will never even give Ros the option to profess romantic feelings.



* FantasticRacism: Averted for the most part -- lacertians were welcomed by the humans with open arms, and by the point the story starts, have been integrated seamlessly into human culture. Played straight with the Lessers, though, who are universally reviled by both humans and lacertians. They do have fairly good reasons, though; Lessers are TheUnintelligible and extremely violent.

to:

* FantasticRacism: Averted for the most part -- lacertians were welcomed by the humans with open arms, and by the point the story starts, have been integrated seamlessly into human culture. Played straight with However, ''everyone'' hates [[TheUsualAdversaries Lessers]], to the Lessers, though, point the crew torments and repeatedly threatens to murder someone who are universally reviled by both humans and lacertians. They do have fairly good reasons, though; is merely ''half'' Lesser. Interestingly, this is never clearly rebuked. [[spoiler:Late in the game, a sidequest allows you to discover that Lessers are TheUnintelligible indeed capable of the same intelligence and extremely violent.compassion as anyone else... but the characters' opinions of Lessers remain unchanged by the revelation, and it is possible to [[ItsTheOnlyWayToBeSure murder the colony of peaceful Lessers on principle]] with no repercussions.]]



* DiscOneNuke: If you know the codes, you can obtain any of the powerful EasterEgg weapons mentioned below ''during the prologue''.
** Forget about the EasterEgg weapons -- if you keep a record of every weapon code you create, you can recreate them as soon as you have the cash on a new playthrough.

to:

* DiscOneNuke: DiscOneNuke:
**
If you know the codes, you can obtain any of the powerful EasterEgg weapons mentioned below ''during the prologue''.
** Forget about the EasterEgg weapons --
prologue''. Even beyond that, if you keep a record of every weapon code you create, you can recreate them as soon as you have the cash on a new playthrough.
16th Jun '16 6:33:52 PM FoolsEditAccount
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* EasilyForgiven: Daszk is very quick to forgive the crew for imprisoning and threatening to murder him, even though Vergil is the only one who actually apologizes.



** The MultipleEndings seem to be connected to this. The optimist ending is emotional, the pessimist ending is rational.

to:

** The MultipleEndings seem to be connected to this. The pessimist ending requires you to have immense faith in a long-shot miracle solution -- the emotional choice. The optimist ending is emotional, requires you to reject it and accept that perfect solutions don't exist -- the pessimist ending rational choice.
* FantasticRacism: Everyone hates [[TheUsualAdversaries Lessers]], to the point the crew torments and repeatedly threatens to murder someone who
is rational.merely ''half'' Lesser. Interestingly, this is never clearly rebuked. [[spoiler:Late in the game, a sidequest allows you to discover that Lessers are indeed capable of the same intelligence and compassion as anyone else... but the characters' opinions of Lessers remain unchanged by the revelation, and it is possible to [[ItsTheOnlyWayToBeSure murder the colony of peaceful Lessers on principle]] with no repercussions.]]


Added DiffLines:

* StupidSacrifice:
** Though they couldn't have known this at the time, [[spoiler:Vergil]]'s HeroicSacrifice is this in hindsight, as the entire purpose of the attack was to smoke out the person they were trying to save -- the BigBad would never have allowed [[spoiler:Ros]] to die, so by staying behind to get them to safety, they did nothing but spell their own doom.
** The HeroicSacrifice to protect the Core in the optimist ending. The participants only die because disabled craft get crushed by the Core... except this doesn't happen when fighting the FinalBoss, which is fought much closer to the Core. If they had just moved a bit farther out, they probably would have survived.
16th Jun '16 6:01:24 PM FoolsEditAccount
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* HeroicSacrifice: [[spoiler:When the ''Inquiry'' is being destroyed, Virgil stays behind and uses the last available backup power to get Ros to safety.]]
** Also, [[spoiler:Neff, Chac, Cassidy, Cole, and Ivoronus]] in the optimist ending. [[UncertainDoom Possibly]] [[spoiler:Ros]], as well.

to:

* HeroicSacrifice: HeroicSacrifice:
**
[[spoiler:When the ''Inquiry'' is being destroyed, Virgil stays behind and uses the last available backup power to get Ros to safety.]]
** Also, [[spoiler:Neff, Chac, Cassidy, Cole, and Ivoronus]] Ivoronus perform a suicide attack against the Lesser Horde to protect the Core]] in the optimist ending. [[UncertainDoom Possibly]] [[spoiler:Ros]], as well.well -- they are required to fly close to a black hole, and the characters fear they may be sucked past the event horizon. We don't see the final outcome.



* MassOhCrap: The crew's reaction to encountering a jamming pulse in episode 4.

to:

* MassOhCrap: The crew's reaction to encountering a jamming pulse in episode 4.4, as it places them in a dire "kill or be killed" situation.



** ModularEpilogue

to:

** ModularEpilogueModularEpilogue: The GoldenEnding has some additional scenes depending on how many characters you recruited, and Alicia's opinion of Ros will change depending on if you targeted the rogues with the superweapon.



* {{Leitmotif}}: Jessamine [[http://tindeck.com/listen/pxfx has one.]] The Black One also has "[[http://tindeck.com/listen/evzx Enlightenment]]", though this is shared with [[spoiler:Lazarus]] in episode 4.

to:

* {{Leitmotif}}: {{Leitmotif}}:
**
Jessamine [[http://tindeck.com/listen/pxfx has one.]] The Black One also has "[[http://tindeck.com/listen/evzx Enlightenment]]", though this is shared with [[spoiler:Lazarus]] in episode 4.



* LemonyNarrator: Less than in ''VideoGame/TheReconstruction'', but it's still there in some places.

to:

* LemonyNarrator: Less than in ''VideoGame/TheReconstruction'', but it's still there in some places.places, most notably the save station.



* SadBattleMusic: Not quite sad so much as contemplative, but [[http://tindeck.com/listen/abzt Fortissimo,]] the final boss music for the optimist ending, is much calmer and quieter than you'd expect from BattleThemeMusic.

to:

* SadBattleMusic: SadBattleMusic:
**
Not quite sad so much as contemplative, but [[http://tindeck.com/listen/abzt Fortissimo,]] the final boss music for the optimist ending, is much calmer and quieter than you'd expect from BattleThemeMusic.BattleThemeMusic.
** The very final battle featuring [[spoiler:Neff's LastStand against the Lesser Horde]] marks the introduction of [[http://tindeck.com/listen/vqxf the ending theme,]] which is extremely melancholy.


Added DiffLines:

* TwoPartTrilogy: Though Videogame/TheReconstruction left quite a few {{Sequel Hook}}s of its own, this game is much less of a self-contained narrative. Many plot threads regarding latent energy, The Black One, Tezkhra, and the overall state of the universe are introduced, but all of them are left to be resolved in the sequel, and the ending is extremely open-ended.
15th Feb '16 8:26:39 PM FoolsEditAccount
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* PluckyComicRelief: [[spoiler:Jessamine.]]

to:

* PluckyComicRelief: [[spoiler:Jessamine.]]PoliticallyIncorrectVillain: If you make Ros a [[LizardFolk lacertian]], Lazarus will sneer that s/he is "one of those disgusting lizard things," making him the only character in the game to express such FantasticRacism. Given that the developer is a proud reptile lover, this is clearly used as a mark against him.



* [[spoiler:{{Retirony}}]]: Kind of. [[spoiler:Cassidy and Cole frequently mention how they're going to retire for good after Ros' mission is finished, but in the optimist ending, they make a HeroicSacrifice instead.]]

to:

* [[spoiler:{{Retirony}}]]: {{Retirony}}: Kind of. [[spoiler:Cassidy and Cole frequently mention how they're going to retire for good after Ros' mission is finished, but in the optimist ending, they make a HeroicSacrifice instead.]]
26th Jan '16 1:24:17 PM ChaoticNovelist
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* JerkassHasAPoint: Thomas may be a cold, arrogant, and generally unpleasant individual, but he does bring up many salient, logical points. This is especially prevalent in his HannibalLecture to Ros at the end of episode 4, where he points out the negative consequences of all the choices they have made.

to:

* JerkassHasAPoint: Thomas may be a cold, arrogant, and generally unpleasant individual, but he does bring up many salient, logical points. This is especially prevalent in his HannibalLecture to Ros at the end of episode 4, where he points out the negative consequences of all the choices they have made.



* LaserGuidedAmnesia: Ros, who can remember everything except what happened before s/he was put in stasis.
** ''Anyone'' can have this, actually, and it is a necessary side effect of {{immortality}}; Typelog has devised a system allowing people to replace unused memories with ones they currently need.

to:

* LaserGuidedAmnesia: LaserGuidedAmnesia:
**
Ros, who can remember everything except what happened before s/he was put in stasis.
** ''Anyone'' can have this, actually, and it is a necessary side effect of {{immortality}}; Typelog has devised a system allowing people to replace unused memories with ones they currently need.
6th Jan '16 2:34:25 PM FoolsEditAccount
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* IWillWaitForYou: [[spoiler:Mahk]]'s response to [[spoiler:Ros' maybe-HeroicSacrifice]] in the ending if you chose them as your LoveInterest.
** Subverted, however, as [[spoiler:canonically, he dies in Videogame/TheReconstruction without ever seeing Ros again]]...
* JerkassHasAPoint: Thomas may be a cold, arrogant, and generally unpleasant individual, but he does bring up many salient, logical points. This is especially prevalent in [[spoiler:his HannibalLecture to Ros at the end of episode 4, where he points out the negative consequences of all the choices they have made]].

to:

* IWillWaitForYou: [[spoiler:Mahk]]'s response to [[spoiler:Ros' maybe-HeroicSacrifice]] in the ending if you chose them as your LoveInterest.
**
LoveInterest. Subverted, however, as [[spoiler:canonically, he dies in Videogame/TheReconstruction without ever seeing Ros again]]...
* JerkassHasAPoint: Thomas may be a cold, arrogant, and generally unpleasant individual, but he does bring up many salient, logical points. This is especially prevalent in [[spoiler:his his HannibalLecture to Ros at the end of episode 4, where he points out the negative consequences of all the choices they have made]].made.



** A few of the crew members' final interaction scenes can take this form as well, usually answering lingering questions about their character arcs. It's even lampshaded in the case of [[spoiler:Tezkhra]], where the reveal is so obvious that everyone admits they already knew it.

to:

** A few of the crew members' final interaction scenes can take this form as well, usually answering lingering questions about their character arcs. It's even lampshaded in the case of [[spoiler:Tezkhra]], where [[TheUnreveal the reveal is so obvious that everyone admits they already knew it.it]].
* RevealingCoverup: After Cassidy decides to sequester herself on a test subject planet, she deletes the planet from the list to ensure she isn't followed. Her supervisor kept a changelog, however, so this actually just provides a blazing neon sign.



* SoProudOfYou: [[spoiler:Ivoronus' last words to Mahk.]]

to:

* SoProudOfYou: [[spoiler:Ivoronus' last words to Mahk.Mahk, if you don't recruit him and he dies at the Machinatorium.]]
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.IMissTheSunrise