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* ColorCodedForYourConvenience: As with the other Covenant races, Brute armor color differs based on their rank. It's a bit more obtuse than that of Grunts or Elites though; the lowest-ranking Brutes have blue armor, while the highest-ranking Brutes have armor in a different shade of blue. In fact, the majority of Brute variants have armor colored in some variant of blue.

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* ColorCodedForYourConvenience: As with the other Covenant races, Brute armor color differs based on their rank. It's a bit more obtuse than that of Grunts or Elites though; the lowest-ranking Brutes have blue armor, while the highest-ranking Brutes have armor in a different shade of blue. In fact, the majority of Brute variants have armor colored in some variant of blue. Granted, clear distinction between the classes is much less necessary for gameplay; a Brute Ultra is only marginally tougher and more skilled than a Brute Minor, while an Elite Ultra is ''way'' more dangerous than an Elite Minor.
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The game was by far the most successful in the ''Halo'' franchise, with lifetime sales of [[https://www.halowaypoint.com/en-us/games/halo-3 more than 14.5 million.]] On October 16 2013 until October 31, ''Halo 3'' was offered as a free-to-own download for [[http://www.gamespot.com/news/halo-3-free-on-xbox-live-starting-october-16-6415124 Xbox Live Gold customers]]. 10 years after release, the original version was announced to be backwards compatible for UsefulNotes/XboxOne, followed by its first release on PC as part of the ported ''Master Chief Collection'' in July 2020.

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The game was by far the most successful in the ''Halo'' franchise, with lifetime sales of [[https://www.halowaypoint.com/en-us/games/halo-3 more than 14.5 million.]] On October 16 2013 until October 31, ''Halo 3'' was offered as a free-to-own download for [[http://www.gamespot.com/news/halo-3-free-on-xbox-live-starting-october-16-6415124 Xbox Live Gold customers]]. 10 years after release, the original version was announced to be backwards compatible for UsefulNotes/XboxOne, Platform/XboxOne, followed by its first release on PC as part of the ported ''Master Chief Collection'' in July 2020.



* SchizoTech: With the ''Master Chief Collection'' and [[TemporaryOnlineContent certain time-limited accessories]], it's entirely possible for a multiplayer Spartan to be decked out in 26th-century armor and have [[UsefulNotes/{{Xbox}} a video game console from the dawn of the 21st century]] strapped to his back (complete with the power, AV, and ethernet cables connected) and MARK VI pauldrons bearing the "Duke" controller (an Xbox-themed backpack with two controllers was also available).

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* SchizoTech: With the ''Master Chief Collection'' and [[TemporaryOnlineContent certain time-limited accessories]], it's entirely possible for a multiplayer Spartan to be decked out in 26th-century armor and have [[UsefulNotes/{{Xbox}} [[Platform/{{Xbox}} a video game console from the dawn of the 21st century]] strapped to his back (complete with the power, AV, and ethernet cables connected) and MARK VI pauldrons bearing the "Duke" controller (an Xbox-themed backpack with two controllers was also available).
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** During the level "The Storm", surviving civilians took up arms and teamed up the Marines to help Master Chief destroy the Covenant's AA cannon to allow the UNSC's fleet to the destroy the recently uncovered artefact. As this was apparently the definitive battle for the fate of humanity (because [[spoiler: the artefact was incorrectly presumed to be the Ark, which can fire all the Halo rings]]) the on screen acclaim for the valour of these civilians is magnified if any survive the end of the level as they (potentially along with any surviving Marines) would all shoot at the cannon's core in an attempt to help Master Chief destroy it, and if enough survive they can be seen briefly in the background of the subsequent cutscene playing heroic music following the cannon's destruction.

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** During the level "The Storm", surviving civilians took up arms and teamed up with the Marines to help Master Chief destroy the Covenant's AA cannon to allow the UNSC's fleet to the destroy the recently uncovered artefact. As this was apparently the definitive battle for the fate of humanity (because [[spoiler: the artefact was incorrectly presumed to be the Ark, which can fire all the Halo rings]]) the on screen acclaim for the valour of these civilians is magnified if any survive the end of the level as they (potentially along with any surviving Marines) would all shoot at the cannon's core in an attempt to help Master Chief destroy it, and if enough survive they can be seen briefly in the background of the subsequent cutscene playing which plays heroic music following the cannon's destruction.
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* TheRealHeroes:
**The memorial at the end of the game has photographs of ordinary military personnel (mostly Marines) who perished on the Ark, with [[spoiler: Master Chief who was incorrectly presumed to be dead, being the only Spartan mentioned on the wall]]. Lord Hood's speech at the memorial paid tribute to these mostly predominantly non powered heroes:
--> '''Lord Hood''': For us, the storm has passed... the war is over. But let us never forget those who journeyed into the howling dark and did not return. For their decision required courage beyond measure; sacrifice, and unshakeable conviction that their fight... our fight, was elsewhere. As we start to rebuild, this hillside will remain barren, a memorial to heroes fallen. They ennobled all of us, and they shall not be forgotten.
** During the level "The Storm", surviving civilians took up arms and teamed up the Marines to help Master Chief destroy the Covenant's AA cannon to allow the UNSC's fleet to the destroy the recently uncovered artefact. As this was apparently the definitive battle for the fate of humanity (because [[spoiler: the artefact was incorrectly presumed to be the Ark, which can fire all the Halo rings]]) the on screen acclaim for the valour of these civilians is magnified if any survive the end of the level as they (potentially along with any surviving Marines) would all shoot at the cannon's core in an attempt to help Master Chief destroy it, and if enough survive they can be seen briefly in the background of the subsequent cutscene playing heroic music following the cannon's destruction.
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** The second level "Crows Nest" though set in a hidden UNSC mountain fortress on Earth, has similarities to the first level of [[VideoGame/HaloCombatEvolved Combat Evolved]] where The Pillar of Autumn was boarded by the Covenant and it's crew had to abandon ship. Miranda much like her dad in the first game, gives the order to evacuate upon learning that their location has been compromised, and sends Master Chief to rescue trapped and isolated Marines and ensure they're extracted via Pelicans, similarly to how Master Chief in the first game had to help the Marines of The Pillar of Autumn make their way to the escape pods. Crow's Nest has a part set in the base's barracks which plays the same song that was played towards the end of the "The Pillar of Autumn" level. The Ops-Center at the start of "Crow's Nest" has non infantry personnel who wear similar uniforms to the UNSC Navy crewmen from [[VideoGame/HaloCombatEvolved Combat Evolved]].


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** On "Crows Nest", a Marine is seen getting picked up by a Drone similarly to how a Mobile Infantryman from ''Film/StarshipTroopers'' was picked up by a Flying Bug. After the fight another Marine may run up to and congratulate Master Chief for his part in taking down the Drones, referring to the Drones as "Bugs".
** When [[spoiler: High Charity]] is destroyed at the end of "The Covenant", the shot of the Pelican flying into space with the ground explosion behind it, is basically identical to the shot in ''Film/{{Aliens}}'' depicting the similar Cheyenne Dropship flying into space after the Hadley's Hope colony self destructs.
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Trope was cut/disambiguated due to cleanup


* DropTheHammer: Gravity Hammers (or Fuel Rod guns) are the weapons for Brute Chieftains. Fortunately, you can pick them up and use them as well.

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* DoesThisRemindYouOfAnything: When the Chief finally rescues [[spoiler: Cortana, the Gravemind's MindRape has left her lying on the "floor" of the holo-projector looking ashamed and broken. Just like a stereotypical rape victim.]]

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* DoesThisRemindYouOfAnything: When the Chief finally rescues [[spoiler: Cortana, the Gravemind's MindRape has left her lying on the "floor" of the holo-projector looking ashamed and broken. Just like a stereotypical rape victim. The rape analogy is even less subtle if the player at the start of the level goes to the abandoned Pelican and listens closely to the following recorded message from Cortana coming from it's speaker:]]
--> [[spoiler: '''Cortana:''' I ran, tried to stay hidden, but there was no escape! He cornered me, wrapped me tight... and brought me close.
]]
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* HeroOfAnotherStory: During the memorial service for fallen heroes at the end of the game, there's a picture of an unnamed Marine with a Medal of Honour pinned next to it, implying that he had a huge role in the battle for The Ark, as the other deceased Medal of Honour recipients shown next to his picture were [[spoiler: Sgt Johnson]] and [[spoiler: Commander Keyes]].
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** When Chief arrives at Installation 00/The Ark's Cartographer and a schematic of the Ark itself is pulled up by Guilty Spark, a ring-shaped object with a pulsating purple hue can be seen in the installations center sitting underneath the hologram, almost blending in and avoiding scrutiny. [[spoiler: This is Installation 04B/the rebuilt Alpha Halo being constructed in the Ark's central foundry.]]

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* CallBack: Escaping an exploding station in a Warthog, just like in ''Combat Evolved''.

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* CallBack: The game starts piling up references to ''Combat Evolved'' once you reach the Ark:
** The architecture in some areas of the Ark deliberately references rooms from ''Combat Evolved'', especially the rooms leading up to the Cartographer referencing similar rooms from "The Silent Cartographer".
** The start of the final level is literally a recreation of the entrance area to Halo's control room, and other rooms from the same level reference other rooms from "Assault on the Control Room" and "Two Betrayals".
**
Escaping an exploding station in a Warthog, just like in the ending of ''Combat Evolved''.Evolved''. The final chase sequence even includes a sneaky and subtle reference to "The Silent Cartographer" - the final stretch is literally an unfinished recreation of the island from that specific level, though it's only recognizable by the mountainous terrain you're driving around.

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* AntiFrustrationFeatures: If, during the flying section of "The Covenant", you trap yourself on an island by destroying your aircraft, a replacement Hornet will fly in for you.

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* AntiFrustrationFeatures: AntiFrustrationFeatures:
**
If, during the flying section of "The Covenant", you trap yourself on an island by destroying your aircraft, a replacement Hornet will fly in for you.you.
** During the fight with [[spoiler:343 Guilty Spark]] in "Halo", the Spartan Laser you're given, which is the only way to defeat the boss, has infinite energy, even though the amount it starts with appears to be in the 60s, the energy amount will not decrease, meaning you can fire as many shots as you want until the fight is over.
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* ArcWords: "Were it so easy", which the Arbiter says at both the beginning and end of the game.

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* ArcWords: "Were it so easy", which the Arbiter says at both the beginning and end of the game. In the beginning following his attempted murder at the hands of the Chief, at the end [[spoiler: following his (assumed) death, indicating his newfound respect.]]

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I'm not sure every real rape victim automatically assumes the "fetal position on the floor" position as a result of their trauma.


* TheAtoner: [[spoiler: A hundred millennia after its defeat at the hands of Offensive Bias, Mendicant Bias (via the terminals on the Ark) contacts the Master Chief and expresses a desire to atone for its role in the genocide of the Forerunners.]]

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* TheAtoner: TheAtoner:
**
[[spoiler: A hundred millennia after its defeat at the hands of Offensive Bias, Mendicant Bias (via the terminals on the Ark) contacts the Master Chief and expresses a desire to atone for its role in the genocide of the Forerunners.]]Forerunners. It's implied he keeps the incomplete ring semi-intact long enough for the Chief and the Arbiter to escape.]]
** The Arbiter is heavily implied to regret his actions against the humans during the war.



* DoesThisRemindYouOfAnything: When the Chief finally rescues [[spoiler: Cortana, the Gravemind's MindRape has left her lying on the "floor" of the holo-projector looking ashamed and broken. Just like a real rape victim.]]

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* DoesThisRemindYouOfAnything: When the Chief finally rescues [[spoiler: Cortana, the Gravemind's MindRape has left her lying on the "floor" of the holo-projector looking ashamed and broken. Just like a real stereotypical rape victim.]]



* RocketlessReentry: Chief has to make an impromptu evacuation from Truth's ship. He leaps out and falls from low orbit, using a door as a drag shield, and lands stunned for some hours, but still alive. Johnson finds him and lampshades Chief's tendency to keep doing this.

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* RocketlessReentry: Chief has to make an impromptu evacuation from Truth's ship. He leaps out and falls from low orbit, using a door as a drag drag/heat shield, and lands stunned for some hours, but still alive. Johnson finds him and lampshades Chief's tendency to keep doing this.


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*** Some achievements added in an update are referred as "Vidmaster" achievements, referencing the old Marathon community of "Vidmasters" who would record their play with an in-game system and share the "vid" to show what crazy stunt they pulled.
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** [[DarkFantasy Blackguard]] - The UNSC is a FeudalOverlord-themed organisation named the Solarian Core, while Spartans (named the "Blackguard") are made up of outcasts lords and knights from the various kingdoms on the edge of society. The Covenant in this universe are TheHorde.

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** [[DarkFantasy Blackguard]] - The UNSC is a FeudalOverlord-themed organisation named the Solarian Core, Core [[note]]A bit of a MythologyGag, in the very early stages of Halo CE's development, as revealed in the [[https://www.halopedia.org/Cortana_Letters Cortana Letters]], the faction that would become the [=UNSC=] was known as [=SolCore=][[/note]], while Spartans (named the "Blackguard") are made up of outcasts lords and knights from the various kingdoms on the edge of society. The Covenant in this universe are TheHorde.
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* InternalReveal: An Elite Major SpearCarrier in "Floodgate" quickly informs the Arbiter that the Covenant capital of High Charity was overtaken by the Flood some time ago -- An event the Arbiter missed in ''Halo 2'', as he was fighting to capture Delta Halo's control room at the time.
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* RedHerring: An in-universe and outside example. The Ark was believed to be the Forerunner artifact that is unearthed by Truth. However, midway through, it's revealed to be a portal that ''leads'' to the actual Ark, which is revealed to be a Forerunner installation located outside the galaxy.
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* TheOnlyOneAllowedToDefeatYou: Arbiter to Truth. He is quite incensed when it looks like the Flood might do it instead.
-->'''Arbiter:''' The Prophet shall die by my hands, not theirs.

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* TheOnlyOneAllowedToDefeatYou: Arbiter to Truth. He is quite incensed when it looks like the Flood might do it instead.
instead, telling The Gravemind to back off on infecting the Prophet.
-->'''Arbiter:''' The Prophet shall die by I will have my hands, revenge on a Prophet, not theirs.a Plague!
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* DropTheHammer: Gravity Hammers (or Fuel Rod guns) are the WeaponOfChoice for Brute Chieftains. Fortunately, you can pick them up and use them as well.

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* DropTheHammer: Gravity Hammers (or Fuel Rod guns) are the WeaponOfChoice weapons for Brute Chieftains. Fortunately, you can pick them up and use them as well.
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-->'''[[spoiler:343 Guilty Spark]]''': '''[[MadnessMantra UNACCEPTABLE! UNACCEPTABLE! ABSOLUTELY UNACCEPTABLE!]]''' '''Protocol dictates action! I see now that helping you was wrong!''' You are a child of my makers, inheritors of all they left behind. You are Forerunner, but this ring... '''[[RedEyesTakeWarning is mine!]]'''

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-->'''[[spoiler:343 Guilty Spark]]''': '''[[MadnessMantra UNACCEPTABLE! UNACCEPTABLE! ABSOLUTELY UNACCEPTABLE!]]''' '''Protocol dictates action! I see now that helping you was wrong!''' You are a child of my makers, inheritors inheritor of all they left behind. You are Forerunner, but this ring... '''[[RedEyesTakeWarning is mine!]]'''

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* SequelEscalation: In the previous game, the only time you fight against a Scarab walker is in the "Outskirts" level, and the Scarab itself was basically a piece of 100% scripted walking scenery that was indestructible during gameplay, with the Chief blowing it up in a cutscene. Come ''3'', you fight against Scarabs far more frequently, and they've been modified to be actual enemies with actual AI that you'll need to take out during actual gameplay (options include using a Scorpion tank or being a one-man boarding party); at one point, you even fight two at once.

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* SequelEscalation: SequelEscalation:
**
In the previous game, the only time you fight against a Scarab walker is in the "Outskirts" level, and the Scarab itself was basically a piece of 100% scripted walking scenery that was indestructible during gameplay, with the Chief blowing it up in a cutscene. Come ''3'', you fight against Scarabs far more frequently, and they've been modified to be actual enemies with actual AI that you'll need to take out during actual gameplay (options include using a Scorpion tank or being a one-man boarding party); at one point, you even fight two at once.once.
** In general, ''Halo 3'' takes advantage of the jump from 6th gen to 7th gen console hardware, with more open level design and larger TheWarSequence fights between humans and Covenant.
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** [[Machinima/RedVsBlue Church, Caboose, Grif, Simmons, Tucker, and Doc]] make a cameo in an EasterEgg, though which of them you see depends on the difficulty level. Outside of this easter egg, Simmons is also the Marine reporting in at the start of "Floodgate" ("We're surrounded, Sergeant!").

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** [[Machinima/RedVsBlue [[WebAnimation/RedVsBlue Church, Caboose, Grif, Simmons, Tucker, and Doc]] make a cameo in an EasterEgg, though which of them you see depends on the difficulty level. Outside of this easter egg, Simmons is also the Marine reporting in at the start of "Floodgate" ("We're surrounded, Sergeant!").



* EasterEgg: If you go a little out of the way on the level "Crow's Nest", [[https://www.youtube.com/watch?v=waL8K2SGR1M you can come across a marine trying to get past a locked door by banging on it and asking it to open up, to which someone on the other side asks for the password, leading to a long conversation about the marine and the Chief needing to get past the door.]] The voice actors for the marines are from Creator/RoosterTeeth's ''Machinima/RedVsBlue'' series, and the pairings change depending on what difficulty level you are on.

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* EasterEgg: If you go a little out of the way on the level "Crow's Nest", [[https://www.youtube.com/watch?v=waL8K2SGR1M you can come across a marine trying to get past a locked door by banging on it and asking it to open up, to which someone on the other side asks for the password, leading to a long conversation about the marine and the Chief needing to get past the door.]] The voice actors for the marines are from Creator/RoosterTeeth's ''Machinima/RedVsBlue'' ''WebAnimation/RedVsBlue'' series, and the pairings change depending on what difficulty level you are on.
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Formatting


** Season 5 - Anvil: This update chiefly introduced content from the cancelled ''Halo: Online'' title, including twelve new Spartan armour permutations and a "Techsuit" customisation option, which allowed players to use ''Halo 3'''s original GEN1 techsuit (with the update slimming it down to fit the new armour pieces) and ''Halo: Online'''s GEN2 techsuit. A few more weapon skins were also introduced, notably including original skins alongside additional Season 2 ports.

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** Season 5 - Anvil: This update chiefly introduced content from the cancelled ''Halo: Online'' title, Online'', including twelve new Spartan armour permutations and a "Techsuit" customisation option, which allowed players to use ''Halo 3'''s 3''[='s=] original GEN1 [=GEN1=] techsuit (with the update slimming it down to fit the new armour pieces) and ''Halo: Online'''s GEN2 Online''[='s=] [=GEN2=] techsuit. A few more weapon skins were also introduced, notably including original skins alongside additional Season 2 ports.



** Season 7 - Elite: This Sangheili-focussed update implemented seven Elite armour permutations and the map "Edge", both originally featured in ''Halo: Online''. The update also introduced skins for the Energy Sword and GEN2 techsuit, distributed across both the season pass and the Exchange.

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** Season 7 - Elite: This Sangheili-focussed update implemented seven Elite armour permutations and the map "Edge", both originally featured in ''Halo: Online''. The update also introduced skins for the Energy Sword and GEN2 [=GEN2=] techsuit, distributed across both the season pass and the Exchange.
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*** To celebrate Halo's 20th anniversary, a series of Exchange-exclusive cosmetics for Halo 3 were released over several weeks from November 2021 to January 2022, including; the MIRAGE armour set (based on the fan-favourite Semi-Powered Infiltration (SPI) armour featured in extended media), "Duke" Shoulder armour (Mark IV shoulders with original Xbox Gamepads strapped to them), five backpack accessories (including 3 rucksack variations, a Grunt plush and a whole original Xbox console) and OGX skins for most UNSC weapons.

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*** To celebrate Halo's 20th anniversary, a series of Exchange-exclusive cosmetics for Halo 3 were released over several weeks from November 2021 to January 2022, including; the MIRAGE armour set (based on the fan-favourite Semi-Powered Infiltration (SPI) armour featured in extended media), "Duke" Shoulder armour (Mark IV VI shoulders with original Xbox "Duke" Gamepads strapped to them), five backpack accessories (including 3 (3 rucksack variations, a Grunt plush and a whole original Xbox console) and OGX "OGX" skins for most UNSC weapons.

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Fits this trope better.


* DungeonBypass: You can essentially skip the first [[SpiderTank Scarab]] battle by taking advantage of the anti-air turret emplacement situated on the catwalk to the left-hand-side of the arena. This allows you to bombard the Covenant superweapon's [[AttackItsWeakPoint rear weak spot]] with homing missiles while it's distracted by friendly AI. This is especially useful on Legendary, given that the default strategy involves skirting around the behemoth in a Mongoose.


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* EasyLevelTrick: You can essentially skip the first [[SpiderTank Scarab]] battle by taking advantage of the anti-air turret emplacement situated on the catwalk to the left-hand-side of the arena. This allows you to bombard the Covenant superweapon's [[AttackItsWeakPoint rear weak spot]] with homing missiles while it's distracted by friendly AI. This is especially useful on Legendary, given that the default strategy involves skirting around the behemoth in a Mongoose.

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