History Videogame / FrontMission

9th Apr '16 2:12:15 PM TheOneWhoTropes
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* HeyItsThatVoice: In ''5''...
** [[Creator/ToshiyukiMorikawa Walter Feng]] is [[VideoGame/SuperRobotWarsCompact2 Kyousuke Nanbu]], minus the hotblooded and the gambling habits.
** [[Creator/TakakoHonda Lynn Wenright]] is [[LightNovel/KaraNoKyoukai Touko]], had [[Creator/YukoMizutani]] voiced Lynn, she would have been [[VideoGame/SuperRobotWarsCompact2 Excellen]], just replace MsFanservice with Tsundere.
** [[spoiler: [[Creator/BanjoGinga Morgan Bernard]]]]: It's [[Anime/MobileSuitGundam SIEG ZEON!!!!]] (He also plays [[spoiler: Genoce Felder]] in the ''Gun Hazard'' radio drama.)
** [[Creator/ToruOkawa Glen Duval]] is [[Franchise/GhostintheShell Saito]]
** [[Creator/TetsuInada Randy O'Neill]] is [[VideoGame/SuperRobotWarsOriginalGeneration Elzam]]. Sadly, [[spoiler: [[VideoGame/SuperRobotWarsOriginal Trombe]] just got overridden by Glen]]
13th Jan '16 6:32:27 PM aye_amber
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** In the first Cambodia arc of ''5'', the [[SemperFi Strike Wyverns]] are on a mission to recapture and defend an OCU border defense base against Cambodian insurgents, [[spoiler: who overwhelm the OCU forces thanks to support from the Grimnir]], by the Cambodia-Vietnam border. After defeating several waves of wanzers and a giant tank-helicopter hybrid (whose ridiculousness is lampshaded by Edward), [[spoiler: Morgan and Glen show up, leading to Walter TakingTheBullet for Lynn]].

to:

** In the first Cambodia arc of ''5'', ''5,'' the [[SemperFi Strike Wyverns]] are on a mission to recapture and defend an OCU border defense base against Cambodian insurgents, [[spoiler: who overwhelm the OCU forces thanks to support from the Grimnir]], by the Cambodia-Vietnam border. After defeating several waves of wanzers and a giant tank-helicopter hybrid (whose ridiculousness is lampshaded by Edward), [[spoiler: Morgan and Glen show up, leading to Walter TakingTheBullet for Lynn]].
13th Jan '16 6:05:43 PM aye_amber
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** Re-released as ''Front Mission: 1st'' for the UsefulNotes/{{PlayStation}} in 2003 and UsefulNotes/NintendoDS in 2007. The DS version was the only one to get a localized release.
* ''Front Mission: Gun Hazard'' (1996, SFC) - A side-scrolling action spinoff.
* ''Front Mission 2'' (1997, PS)
* ''Front Mission: Alternative'' (1997, PS) - An RTS spinoff.
* ''Front Mission 3'' (1999, PS) - First in the series to get a localized release.
* ''Front Mission: History'' (2003, PS) - A box set which includes the first three games in the mainline series.

to:

** Re-released as ''Front Mission: 1st'' for the UsefulNotes/{{PlayStation}} in 2003 2003, and UsefulNotes/NintendoDS in 2007. The DS version was the only one to get a localized release.
* ''Front Mission: Gun Hazard'' (1996, SFC) - A side-scrolling action spinoff.
spin-off.
* ''Front Mission 2'' (1997, PS)
PS1)
* ''Front Mission: Alternative'' (1997, PS) PS1) - An RTS spinoff.
spin-off.
* ''Front Mission 3'' (1999, PS) PS1) - First in the series to get a localized release.
* ''Front Mission: History'' (2003, PS) - A box set which includes includes, the first three games in the mainline series.
13th Jan '16 6:02:13 PM aye_amber
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** Re-released as ''Front Mission: 1st'' for the UsefulNotes/{{PlayStation}} in 2003 and {{Nintendo DS}} in 2007. The DS version was the only one to get a localized release.

to:

** Re-released as ''Front Mission: 1st'' for the UsefulNotes/{{PlayStation}} in 2003 and {{Nintendo DS}} UsefulNotes/NintendoDS in 2007. The DS version was the only one to get a localized release.
13th Jan '16 5:56:23 PM aye_amber
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* ''Front Mission'' (1995, [[UsefulNotes/SuperNintendo Super Famicom) (2002, {{Wonderswan}})
** Re-released as ''Front Mission: 1st'' for the {{PlayStation}} in 2003 and {{Nintendo DS}} in 2007. The DS version was the only one to get a localized release.

to:

* ''Front Mission'' (1995, [[UsefulNotes/SuperNintendo [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom) Famicom]]) (2002, {{Wonderswan}})
UsefulNotes/{{Wonderswan}}).
** Re-released as ''Front Mission: 1st'' for the {{PlayStation}} UsefulNotes/{{PlayStation}} in 2003 and {{Nintendo DS}} in 2007. The DS version was the only one to get a localized release.
13th Jan '16 5:54:29 PM aye_amber
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[[caption-width-right:350: A marriage between [[RuleOfCool Cool]] and (relatively) [[TruthInTelevision Realistic]]. More or less the franchise in a nutshell.]]

Creator/SquareEnix's chief HumongousMecha franchise, ''Front Mission'' throws readers and players into gritty RealRobot stories in which conglomerate nations from TwentyMinutesIntoTheFuture fight for power and political control using armies of [[AMechByAnyOtherName Wanzers]] (short for "Wanderung Panzers" - loosely translated from German for "walking tanks").

So, what sets it apart from other mecha series? For starters, the action comes as TurnBasedStrategy (largely unheard of in the mecha fandom upon the game's first release in 1995, save for ''VideoGame/SuperRobotWars''). The franchise is also known for applying as much realism as possible within the genre: Both EasyLogistics and CriticalExistenceFailure are generally subverted; Wanzers are easily destroyed machines that require extensive teamwork; And of course, as any {{fanboy}} of the series will tell you, the stories are heavily packed with {{Realpolitik}}.

With regards to games, the series currently consists of five mainline titles and six offshoots:
* ''Front Mission'' (1995, SuperFamicom) (2002, {{Wonderswan}})

to:

[[caption-width-right:350: A marriage between [[RuleOfCool Cool]] and (relatively) [[TruthInTelevision Realistic]]. Realistic.]] More or less the franchise in a nutshell.]]

Creator/SquareEnix's chief HumongousMecha franchise, ''Front Mission'' throws readers and players players, into gritty RealRobot stories stories, in which conglomerate nations from TwentyMinutesIntoTheFuture TwentyMinutesIntoTheFuture, fight for power and political control control, using armies of [[AMechByAnyOtherName Wanzers]] (short for "Wanderung Panzers" - -- loosely translated from German for "walking tanks").

So, what sets it apart from other mecha series? For starters, the action comes as TurnBasedStrategy (largely unheard of in the mecha fandom fandom, upon the game's first release in 1995, save for ''VideoGame/SuperRobotWars''). The franchise is also known known, for applying as much realism as possible possible, within the genre: Both EasyLogistics and CriticalExistenceFailure CriticalExistenceFailure, are generally subverted; Wanzers are easily destroyed machines machines, that require extensive teamwork; And of course, as any {{fanboy}} of the series will tell you, the stories are heavily packed with {{Realpolitik}}.

With regards to the games, the series currently consists of five mainline titles and six offshoots:
offshoots:

* ''Front Mission'' (1995, SuperFamicom) [[UsefulNotes/SuperNintendo Super Famicom) (2002, {{Wonderswan}})
12th Jan '16 10:32:51 AM StFan
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* AxCrazy: ''Evolved'' really takes the cake with this one, with four out of five main villains being more or less utterly insane: [[BigBad Cornelius Werner]] is an E.D.G.E. addict who [[WellIntentionedExtremist seeks to dissolve all borders]] and frequently torments Adela Seawell; Gloria Leguizamo [[BloodKnight lives for war]] and appears to be aroused by the thought of fighting; Pia Simpson likes to gesticulate inside her cockpit as if she's conducting a symphony while blowing stuff up a la ComicBook/VForVendetta; and Megan Chamberlain worships [[NorseMythology Valkyries]]. Not the most stable bunch.

to:

* AxCrazy: ''Evolved'' really takes the cake with this one, with four out of five main villains being more or less utterly insane: [[BigBad Cornelius Werner]] is an E.D.G.E. addict who [[WellIntentionedExtremist seeks to dissolve all borders]] and frequently torments Adela Seawell; Gloria Leguizamo [[BloodKnight lives for war]] and appears to be aroused by the thought of fighting; Pia Simpson likes to gesticulate inside her cockpit as if she's conducting a symphony while blowing stuff up a la ComicBook/VForVendetta; and Megan Chamberlain worships [[NorseMythology Valkyries]].{{Valkyries}}. Not the most stable bunch.
21st Dec '15 10:52:10 PM xenol
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* TacticalRockPaperScissors: Introduced in 3 and on introduces damage types, which weapons inflict and armor (settable by the player) protects from. The flow goes Piercing beats Impact, Impact beats Flame, Flame beats Piercing. There's also a fourth type used energy weapons that ignores defense modifiers.

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* TacticalRockPaperScissors: Introduced in 3 ''Front Mission 3'' and on introduces introduced damage types, which weapons inflict and armor (settable by the player) protects from. The flow goes Piercing beats Impact, Impact beats Flame, Flame beats Piercing. There's also a fourth type used energy weapons that ignores defense modifiers.
21st Dec '15 10:51:48 PM xenol
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Added DiffLines:

* TacticalRockPaperScissors: Introduced in 3 and on introduces damage types, which weapons inflict and armor (settable by the player) protects from. The flow goes Piercing beats Impact, Impact beats Flame, Flame beats Piercing. There's also a fourth type used energy weapons that ignores defense modifiers.
30th Nov '15 9:45:54 PM MerlinOfKensington
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* FailsafeFailure: The ejection seats in ''3'' are ridiculously faulty. It is not that they don't work when the pilot is about to experience a fiery death, but are in fact ''way'' too prone to ejecting pilots from their wanzers after their machine gets shaken a bit too much. Being flung out of your wanzer with nothing but a worthless handgun seem almost random at times.

to:

* FailsafeFailure: The ejection seats in ''3'' are ridiculously faulty. It is not that they don't work when the pilot is about to experience a fiery death, but are in fact ''way'' too prone to ejecting pilots from their wanzers after their machine gets shaken a bit too much. Being flung out of your wanzer with nothing but a worthless handgun seem seems almost random at times.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.FrontMission