History Videogame / FrontMission

10th Aug '16 2:32:43 PM Arima
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* ScratchDamage: In ''1st'', any attacks with a weak weapon and a low job skill against an enemy wanzer with high Defense will only yield 1 point of damage.
10th Aug '16 2:26:24 PM Arima
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* CherryTapping: ''Gun Hazard'' and ''3'': It's completely ridiculous to see that a handgun is strong enough to damage a wanzer but what's downright absurd is being able to destroy one with just a handgun.
1st Aug '16 4:52:34 PM Morgenthaler
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** By this same shout-out it makes them similar to [[HeavyGear Gears]].

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** By this same shout-out it makes them similar to [[HeavyGear [[TabletopGame/HeavyGear Gears]].
28th Jul '16 12:30:13 PM Arima
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* TheManBehindTheMan: [[spoiler: In ''2'', Ven Mackarge looks like BigBad at first glance... but as the story unfolds, it becomes clear that the revolution is backed by '''a certain party''' represented by [[EvilOldFolks Franz Herschel]], whom [[ColonelBadass Ven]] seems somewhat ''afraid'' of. Much to Ven's sorrow, the revolution turns out to be a charlatan show, a cover used by that certain party to obtain a copy of the [[WeaponOfMassDestruction FENRIR]]...]]

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* TheManBehindTheMan: TheManBehindTheMan
** ''1st'':
[[spoiler: In ''2'', Brigadier General Patrick S. Winger, a High-ranking Officer who is responsible for managing the UCS side of the BD Project, was released back to civilian status after a lack of evidence and key witnesses to prove his involvement in the conspiracy concluded his trial in only a dishonorable discharge. The UCS Intelligence Agency actually allowed Winger to go free in order to find his superiors who are the real authority behind the BD Project.]]
** ''2'': [[spoiler:
Ven Mackarge looks like BigBad at first glance... but as the story unfolds, it becomes clear that the revolution is backed by '''a certain party''' represented by [[EvilOldFolks Franz Herschel]], whom [[ColonelBadass Ven]] seems somewhat ''afraid'' of. Much to Ven's sorrow, the revolution turns out to be a charlatan show, a cover used by that certain party to obtain a copy of the [[WeaponOfMassDestruction FENRIR]]...]]
22nd Jul '16 2:04:06 PM Arima
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* DifficultySpike: The first three missions of the notoriously unforgiving UCS Scenario in ''1st'' are barely manageable on your first playthrough but it soon becomes downright impossible when you reach the fourth mission where you have to stop two rampaging Type 90X prototype Wanzers. Even though the prototypes are in critical condition, your weapons will (at best) inflict scratch damage on them while they can destroy your best available, albeit largely inferior, Pheasant wanzers with only a few devastating punches. The only way to have a sure chance at completing this mission without dying is to grind a hundred battles at the Arena which, in turn, makes the rest of the scenario disappointingly easy as you will now be overleveled.

to:

* DifficultySpike: The first three missions of the notoriously unforgiving UCS Scenario in ''1st'' are barely manageable on your first playthrough but it soon becomes downright impossible when you reach the fourth mission where you have to stop two rampaging Type 90X prototype Wanzers. Even though the prototypes are in critical condition, your weapons will (at best) inflict scratch damage on them while they can destroy your best available, albeit largely inferior, Pheasant wanzers with only a few devastating punches. To further complicate matters, you will automatically fail the mission if the prototypes reach the exit and escape which forces you to risk your units to rush into a blocking position in order to prevent that. The only way to have a sure chance at completing this mission without dying is to grind a hundred battles at the Arena which, in turn, makes the rest of the scenario disappointingly easy as you will now be overleveled.
22nd Jul '16 4:11:18 AM Morgenthaler
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The series is known for regularly venturing into other genres. ''Gun Hazard'' is [[GenreShift a side-scrolling shooter]] developed by the lead designer of ''AssaultSuitsValken''. ''Front Mission: Alternative'' ventures into real-time strategy (RTS). ''Front Mission: Online'' is the first massively multiplayer online (MMO) game and the first third-person shooter (TPS) for the UsefulNotes/{{PS2}} and PC. Lastly, ''Front Mission Evolved'', another TPS spinoff, was released on the UsefulNotes/{{PS3}}, UsefulNotes/XBox360, and PC. [[NoExportForYou Only a handful of titles have made it outside Japan]], as the majority of the series (including two ''mainline'' entries) remain Japan-only.

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The series is known for regularly venturing into other genres. ''Gun Hazard'' is [[GenreShift a side-scrolling shooter]] developed by the lead designer of ''AssaultSuitsValken''.''VideoGame/AssaultSuitsValken''. ''Front Mission: Alternative'' ventures into real-time strategy (RTS). ''Front Mission: Online'' is the first massively multiplayer online (MMO) game and the first third-person shooter (TPS) for the UsefulNotes/{{PS2}} and PC. Lastly, ''Front Mission Evolved'', another TPS spinoff, was released on the UsefulNotes/{{PS3}}, UsefulNotes/XBox360, and PC. [[NoExportForYou Only a handful of titles have made it outside Japan]], as the majority of the series (including two ''mainline'' entries) remain Japan-only.
21st Jul '16 10:58:25 PM Arima
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* DifficultySpike: The notoriously unforgiving UCS Scenario in ''1st'' is barely manageable on your first playthrough but it soon becomes downright impossible when you reach the fourth mission where you have to stop two rampaging Type 90X prototype Wanzers. Even though the wanzers are in critical condition, your weapons will (at best) inflict scratch damage on them while they can destroy your best available, albeit largely inferior, Pheasant wanzers with only a few devastating punches. The only way to have a sure chance at completing this mission without dying is to grind a hundred battles at the Arena which, in turn, makes the rest of the scenario disappointingly easy as you will now be overleveled.

to:

* DifficultySpike: The first three missions of the notoriously unforgiving UCS Scenario in ''1st'' is are barely manageable on your first playthrough but it soon becomes downright impossible when you reach the fourth mission where you have to stop two rampaging Type 90X prototype Wanzers. Even though the wanzers prototypes are in critical condition, your weapons will (at best) inflict scratch damage on them while they can destroy your best available, albeit largely inferior, Pheasant wanzers with only a few devastating punches. The only way to have a sure chance at completing this mission without dying is to grind a hundred battles at the Arena which, in turn, makes the rest of the scenario disappointingly easy as you will now be overleveled.
21st Jul '16 10:50:55 PM Arima
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* DifficultySpike: The notoriously unforgiving UCS Scenario in ''1st'' is barely manageable on your first playthrough but it soon becomes downright impossible when you reach the fourth mission where you have to stop two rampaging Type 90X prototype Wanzers. Even though the wanzers are in critical condition, your weapons will (at best) inflict scratch damage on them while they can destroy your best available, albeit largely inferior, Pheasant wanzers with only a few devastating punches.

to:

* DifficultySpike: The notoriously unforgiving UCS Scenario in ''1st'' is barely manageable on your first playthrough but it soon becomes downright impossible when you reach the fourth mission where you have to stop two rampaging Type 90X prototype Wanzers. Even though the wanzers are in critical condition, your weapons will (at best) inflict scratch damage on them while they can destroy your best available, albeit largely inferior, Pheasant wanzers with only a few devastating punches. The only way to have a sure chance at completing this mission without dying is to grind a hundred battles at the Arena which, in turn, makes the rest of the scenario disappointingly easy as you will now be overleveled.
21st Jul '16 10:45:54 PM Arima
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Added DiffLines:

* DifficultySpike: The notoriously unforgiving UCS Scenario in ''1st'' is barely manageable on your first playthrough but it soon becomes downright impossible when you reach the fourth mission where you have to stop two rampaging Type 90X prototype Wanzers. Even though the wanzers are in critical condition, your weapons will (at best) inflict scratch damage on them while they can destroy your best available, albeit largely inferior, Pheasant wanzers with only a few devastating punches.
19th Jul '16 3:15:15 AM Arima
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* TheScapegoat: During the mission to destroy the Star of Freedom Headquarters in the Andes Mountains, Captain Maria Paredes gets hung up for some reason during her infiltration of the base interior. This delay proves to be very costly as it allows the resistance leadership to avoid the orbital strike which then spurs the Star of Freedom to continue their efforts against the [=UCS=]. Although Maria is clearly at fault for the embarrassing failure, Kevin Greenfield takes the blame instead as Maria is too important to be removed from the Black Hounds.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.FrontMission