Follow TV Tropes

Following

History Videogame / FinalFantasyXIII

Go To

OR

Added: 391

Changed: 503

Is there an issue? Send a MessageReason:
Added example(s)


** The Beta Behemoth, a mini-boss in the first chapter, is shown charging out of a portal on two legs to swing its sword around during the opening cinematic. It never does this during its boss fight despite most other Behemoth variants being able to do so.



* FreeRotatingCamera: As with every ''Final Fantasy'' game since ''Videogame/FinalFantasyX'', the player can freely control the camera.

to:

* FourLegsGoodTwoLegsBetter: Starting in Palumpolum, Behemoths start going up on their hind legs and wielding swords [[TurnsRed when their health gets low]]. Their sword attacks are much stronger than anything they could do on all fours. In theory, even the weakest variants from before this point can do this as the Beta Behemoth is shown swinging its sword around [[CutscenePowerToTheMax in the opening cutscene]], though it stays on all fours during its boss fight.
* FreeRotatingCamera: As with every ''Final Fantasy'' game since after ''Videogame/FinalFantasyX'', the player can freely control the camera.
Is there an issue? Send a MessageReason:
None


** Each character starts the game with two ATB slots, gaining a third when they are turned into l'Cie. [[spoiler:Vanille, on the other hand, already has three long before the party is transformed.]]

to:

** Each character starts the game with two ATB slots, gaining a third when they are turned into l'Cie. Their HP, Strength, and Magic also gain a boost to signify their newfound powers. [[spoiler:Vanille, on the other hand, already has three ATB slots, her HP is almost as high as Snow, and her Strength and Magic are notably higher than everyone else long before the party is transformed.]]

Added: 937

Removed: 941

Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup


* AuthorityEqualsAsskicking: Chapter 10 spoiler: [[spoiler:Cid Raines and Galenth Dysley/Barthandelus]]. You'd think this would apply to PSICOM, but Lightning explicitly notes (after easily dispatching a whole squadron in the first chapter) that PSICOM's only real advantage is their superior equipment, and that the majority of PSICOM is made up of inexperienced recruits. As the game progresses, though, you fight more experienced troops until you're eventually fighting the Home Guard: the last line of defense who -- because they're hardly ever needed -- spend all their time doing combat drills and training. That said, the Homeguard isn't there long, since PSICOM replaces them again. Even though the Homeguard has been [[InformedAbility supposedly prepared for]] [[spoiler:a Pulsian invasion of Eden]] for centuries.



* KickTheSonOfABitch: Barthandelus takes a long time to lose the goodwill he earns by killing [[spoiler:Jihl Nabaat]].


Added DiffLines:

* PayEvilUntoEvil: Barthandelus takes a long time to lose the goodwill he earns by killing [[spoiler:Jihl Nabaat]].


Added DiffLines:

* RankScalesWithAsskicking: Chapter 10 spoiler: [[spoiler:Cid Raines and Galenth Dysley/Barthandelus]]. You'd think this would apply to PSICOM, but Lightning explicitly notes (after easily dispatching a whole squadron in the first chapter) that PSICOM's only real advantage is their superior equipment, and that the majority of PSICOM is made up of inexperienced recruits. As the game progresses, though, you fight more experienced troops until you're eventually fighting the Home Guard: the last line of defense who -- because they're hardly ever needed -- spend all their time doing combat drills and training. That said, the Homeguard isn't there long, since PSICOM replaces them again. Even though the Homeguard has been [[InformedAbility supposedly prepared for]] [[spoiler:a Pulsian invasion of Eden]] for centuries.

Top