History Videogame / Fallout2

10th Dec '17 4:53:56 PM Heart
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** The ending where he's born has been confirmed to be canonical by ''VideoGame/FalloutNewVegas''.
9th Dec '17 5:42:46 AM DRCEQ
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* YouCantGoHomeAgain: Half-way through the game [[spoiler: when you go back to Arroyo with the GECK, you discover the Enclave has gotten there first and the bridge has been destroyed. Subverted when you finish, as your entire tribe goes wherever you go.]]

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* YouCantGoHomeAgain: Half-way through the game [[spoiler: when you go back to Arroyo with the GECK, you discover the Enclave has gotten got there first and the bridge has been destroyed. Subverted when you finish, as In the ending, your entire tribe goes wherever follows you go.to a new location to start a new home.]]
9th Dec '17 5:26:42 AM Benbeasted
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* YouCantGoHomeAgain: Half-way through the game [[spoiler: when you go back to Arroyo with the GECK, you discover the Enclave has gotten there first and the bridge has been destroyed. Subverted when you finish, as your entire tribe goes wherever you go.]]
11th Nov '17 10:48:51 AM CynicalBastardo
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* GraveRobbing: Possessing a shovel allows The Chosen One to dig up the contents of graves for personal gain and as part of some quests. Digging a grave grants the player the Grave Digger perk, [[CosmeticAward which does nothing]] and causes a loss of 5 karma points per grave dug.
11th Nov '17 10:24:23 AM CynicalBastardo
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** The FN FAL is a decent rifle, especially with the laser sight upgrade. However, its ammunition is shockingly rare around the place, limiting its usefulness considerably.
24th Sep '17 1:46:33 PM Grobi
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* BoringButPractical: The Small Guns skill and weapon category. Yeah, the most powerful and flashy weapons are either Big Guns or Energy Weapons, but most projectile weapons in the game are Small Guns, and it's possible to kick industrial levels of ass without ever touching any of the other weapon categories. The 2nd most powerful weapon in the game, the Bozar, also uses the Small Guns skill and has readily available ammo courtesy of encounters with Hubologists.

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* BoringButPractical: The Small Guns skill and weapon category. Yeah, the most powerful and flashy weapons are either Big Guns or Energy Weapons, but most projectile weapons in the game are Small Guns, and it's possible to kick industrial levels of ass without ever touching any of the other weapon categories. The 2nd most powerful weapon in Thanks to the game, the Bozar, also uses [[MagneticWeapons Gauss weapons]] (both pistol and rifle), the Small Guns skill and has readily available ammo courtesy of encounters with Hubologists.is even a viable choice for the endgame.
24th Sep '17 1:19:38 PM DRCEQ
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* BoringButPractical: The Small Guns skill and weapon category. Yeah, the most powerful and flashy weapons are either Big Guns or Energy Weapons, but most projectile weapons in the game are Small Guns, and it's possible to kick industrial levels of ass without ever touching any of the other weapon categories.

to:

* BoringButPractical: The Small Guns skill and weapon category. Yeah, the most powerful and flashy weapons are either Big Guns or Energy Weapons, but most projectile weapons in the game are Small Guns, and it's possible to kick industrial levels of ass without ever touching any of the other weapon categories. The 2nd most powerful weapon in the game, the Bozar, also uses the Small Guns skill and has readily available ammo courtesy of encounters with Hubologists.
24th Sep '17 12:03:11 PM Drgonzo
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* BoringButPractical: The Small Guns skill and weapon category. Yeah, the most powerful and flashy weapons are either Big Guns or Energy Weapons, but most projectile weapons in the game are Small Guns, and it's possible to kick industrial levels of ass without ever touching any of the other weapon categories.
24th Sep '17 12:03:11 PM Drgonzo
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15th Sep '17 6:08:34 AM WaterBlap
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* DevelopersForesight: See [[DevelopersForesight/{{Fallout}} here]].
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.Fallout2