History Videogame / DragonQuestIX

14th Jan '16 3:53:49 PM nombretomado
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It was released in Japan in 2009 by SquareEnix and in North America and Europe in 2010 by Creator/{{Nintendo}}.
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It was released in Japan in 2009 by SquareEnix Creator/SquareEnix and in North America and Europe in 2010 by Creator/{{Nintendo}}.

* NetworkToTheRescue: Can you believe that SquareEnix wasn't going to localize this gem? Creator/{{Nintendo}} took this game into their hands, and gave it some much-needed publicity, as they did with the original ''VideoGame/DragonQuestI'' and later did with ''VideoGame/DragonQuestVI''. ** SquareEnix has hence declared ''VideoGame/DragonQuest'' dead in the West, leaving Nintendo to localize ''[[VideoGame/DragonQuestMonstersJoker2 Joker 2]]'' and all future titles.
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* NetworkToTheRescue: Can you believe that SquareEnix Creator/SquareEnix wasn't going to localize this gem? Creator/{{Nintendo}} took this game into their hands, and gave it some much-needed publicity, as they did with the original ''VideoGame/DragonQuestI'' and later did with ''VideoGame/DragonQuestVI''. ** SquareEnix Square Enix has hence declared ''VideoGame/DragonQuest'' dead in the West, leaving Nintendo to localize ''[[VideoGame/DragonQuestMonstersJoker2 Joker 2]]'' and all future titles.
28th Dec '15 9:54:02 PM Tavernier
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* SelfImposedChallenge: The game is meant for combat with a four-man party, but there are many players who run TheHero solo. This transforms some of the boss fights, like [[StatusBuff The Dreadmaster]] into chokepoints that can only be overcome if the Hero has certain skills. (Shield skills, Man, that's the way to go).
23rd Nov '15 1:07:51 AM DragonQuestZ
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* RandomDropBooster: The Thief class has a LimitBreak called Itemized Kill, which guarantees an item drop from the enemy (even {{Bonus Boss}}es). It can be combined with the Armamentalist's Voice of Experience (more XP) to give Haulellujah (increased gold, XP and drops).
14th Nov '15 4:23:17 PM nombretomado
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* Creator/SethGreen: [[http://arts.blogs.pressdemocrat.com/12655/lake-county-teen-band-featured-in-ad/ Doing the ads for the game.]] ''Yes, [[RobotChicken that]] Seth Green.'' Nintendo [[CassandraTruth wasn't kidding]] when they said they wanted to give ''Dragon Quest IX'' the proper advertisement budget it deserves in the US.
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* Creator/SethGreen: [[http://arts.blogs.pressdemocrat.com/12655/lake-county-teen-band-featured-in-ad/ Doing the ads for the game.]] ''Yes, [[RobotChicken [[WesternAnimation/RobotChicken that]] Seth Green.'' Nintendo [[CassandraTruth wasn't kidding]] when they said they wanted to give ''Dragon Quest IX'' the proper advertisement budget it deserves in the US.
2nd Nov '15 1:33:42 PM Tavernier
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* WorldTree: Two of them. One in the Observatory [[spoiler:which is really the goddess Celestra]], and there's a small ghost one on Pluvi Island.
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* WorldTree: Two ''Two of them. them''. One in the Observatory [[spoiler:which is really the goddess Celestra]], and there's a small ghost one second on Pluvi Island.Island that produces Yggdrasil leaves -- according to postgame DLC, it's a ''phantom''. It was burned down 300 years ago.
2nd Nov '15 8:01:13 AM Tavernier
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* {{DLC}}: Interestingly, of the "already programmed in there" variety. An examination of the game code shows that all the extra missions and dungeons are simple flags.
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* {{DLC}}: Interestingly, of Of the "already programmed in there" on-disc" variety. An examination of the game code shows But now that Nintendo's online services has been discontinued, all the extra missions and dungeons are simple flags.of this is LostForever.
31st Oct '15 9:28:21 PM DragonQuestZ
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* DrawAggro: The Forbearance skill in ''DragonQuestIX'' makes one character take all attacks for the next turn. It's possible to spam this move with one character, letting the other three concentrate on damage, [[TotalPartyKill but it can be interrupted by a Disruptive Wave]].
21st Oct '15 12:40:18 PM Tavernier
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* RetGone: ** [[spoiler:When the Celestrians ascend in the end, no normal human remembers that they ever existed.]] ** An earlier, related example occurs when the player character becomes the guardian of Angel Falls. Aquila's name is replaced with theirs, but everyone but Ivor thinks it was always like that.
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* RetGone: ** RetGone: Almost every major residential area features a statue of a generic WingedHumanoid emblazoned with the name of its Celestrian guardian. Whenever there's a change in the roster of heavenly appointees, the name on the statue will change and the locals will start recognizing the new name as their original and only Guardian's. The only known case of RippleEffectProofMemory belongs, oddly enough, to [[FlatEarthAtheist Ivor]]. [[spoiler:When the Celestrians ascend after the finale, the residents of the Protectorate all wake up to discover these mysterious, unmarked angelic statues in the end, no normal human remembers that they ever existed.]] ** An earlier, related example occurs when the player character becomes the guardian center of Angel Falls. Aquila's name is replaced with theirs, but everyone but Ivor thinks it was always like that.their towns]].
20th Oct '15 2:01:34 PM Olimar
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The sentence made me check out the Japanese version; they hated the mortals just as much as in English.
* {{Pride}}: It takes about 3 seconds of walking around the Tutorial town to realize just how utterly arrogant most Celestrians are. Some are openly questioning why they have to protect the world, others are openly derisive of humans, others are one step away from being outright {{Obstructive Bureaucrat}}s. [[spoiler:This foreshadows what happens to them at the end of the tutorial quite nicely. The prophecy even spells out exactly what happens... [[ProphecyTwist just not what they expected]]: "Fyggbloom hails the opening of the Heavenly Gates (big honking thunderbolt) and sets the Celestrians on the path to salvation (the plot of the game)..."]] Averted in the Japanese version, where the angels are completely amicable and devoted to their job.
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* {{Pride}}: It takes about 3 seconds of walking around the Tutorial town to realize just how utterly arrogant most Celestrians are. Some are openly questioning why they have to protect the world, others are openly derisive of humans, others are one step away from being outright {{Obstructive Bureaucrat}}s. [[spoiler:This foreshadows what happens to them at the end of the tutorial quite nicely. The prophecy even spells out exactly what happens... [[ProphecyTwist just not what they expected]]: "Fyggbloom hails the opening of the Heavenly Gates (big honking thunderbolt) and sets the Celestrians on the path to salvation (the plot of the game)..."]] Averted in the Japanese version, where the angels are completely amicable and devoted to their job."]]
6th Sep '15 9:10:39 PM superkeijikun
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* AmericanKirbyIsHardcore: The western box art (shown in the page image) shows four warriors, each sporting AngryEyebrows, the front-most warrior brandishing a sword. By comparison, the [[http://www.iheartdragonquest.com/images/dragon-quest-9/dragon-quest-ix-ds-box-art-japan.png Japanese box art]] shows a group of adventurers having fun in a town.
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