History Videogame / DragonQuestIII

4th Nov '17 11:08:48 AM Nargrakhan
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* SuicideMission: The reason why the King of Aliahan hesitates to ask the hero to defeat Zoma, is because he believes it would be a death sentence and too much to ask someone who defeated what turned out to be TheDragon.
4th Nov '17 6:55:59 AM Nargrakhan
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* DevelopersForesight: In the event Ortega defeats King Hydra due to cheating, he still dies from wounds suffered before the battle, and the hero still fights a Zoma resurrected King Hydra.

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* DevelopersForesight: In the event Ortega defeats King Hydra due to cheating, [[https://www.youtube.com/watch?v=07WvC1vjWFM he still dies dies]] from wounds suffered before the battle, and the hero still fights a Zoma resurrected King Hydra.
4th Nov '17 6:55:21 AM Nargrakhan
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* DevelopersForesight: In the event Ortega defeats King Hydra due to cheating, he still dies from wounds suffered before the battle, and the hero still fights a Zoma resurrected King Hydra.
30th Oct '17 7:17:29 PM Nargrakhan
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** The Navel of the Earth dungeon features a creepy hallway with talking heads in the walls telling the hero to, "go back," as he passes each one. This sequence happened in Film/Labyrinth.

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** The Navel of the Earth dungeon features a creepy hallway with talking heads in the walls telling the hero to, "go back," as he passes each one. This sequence happened in Film/Labyrinth.{{Film/Labyrinth}}.
30th Oct '17 7:15:50 PM Nargrakhan
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** The Navel of the Earth dungeon features a creepy hallway with talking heads in the walls telling the hero to, "go back," as he passes each one. This sequence happened in Film/Labyrinth.
20th Sep '17 6:15:29 AM micpap25
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* Linear Warriors, Quadratic Wizards: Early on, warriors can deal heavy damage to enemies while wizards are hard pressed to beat Slimes without burning into their relatively small mana pool. Later on, though, wizards get multi-target spells and single target one-shots, while warriors are stuck mashing A.
10th Sep '17 8:48:51 AM ImperialMajestyXO
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The game has had a fairly healthy release history. First released for the Famicom in 1988, it came to the North American NES in mid-1991 (which is part of the reason it wasn't nearly as influential in English speaking circles), and then received a substantial remake in 1996 for the Super Famicom, which never got exported. It was then ported to the Game Boy Color in late 2000, with the English speaking world getting a release some months later. Finally, the Super Famicom version received a further up-port to Japanese feature phones in 2009, which America still didn't originally get due to market differences. However, the mobile version was ported ''again'' to [=iOS=] and Android smartphones in 2014, to much acclaim, and the fact that this version was released in English means this is probably the easiest way to play it today overall.

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The game has had a fairly healthy release history. First released for the Famicom in 1988, it came to the [[UsefulNotes/NintendoEntertainmentSystem North American NES NES]] in mid-1991 (which is part of the reason it wasn't nearly as influential in English speaking circles), and then received a substantial remake in 1996 for the Super Famicom, which never got exported. It was then ported to the Game Boy Color in late 2000, with the English speaking world getting a release some months later. Finally, the Super Famicom version received a further up-port to Japanese feature phones in 2009, which America still didn't originally get due to market differences. However, the mobile version was ported ''again'' to [=iOS=] and Android smartphones in 2014, to much acclaim, and the fact that this version was released in English means this is probably the easiest way to play it today overall.
4th Jul '17 11:54:28 AM Tavernier
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* EasterEgg: In the remakes, the hero has the ability to "memorize" NPC speeches and dialogues, which the player can play back again by using the hero's Recall spell. As the hero levels up, it gets upgraded versions of this spell, Remember and Recollect. If you use these upgraded spells without having memorized too many pieces of dialogue throughout the game up until that point, the hero will be able to remember a conversation they overheard between their parents when they were just a small child.

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* EasterEgg: EasterEgg:
**
In the remakes, the hero has the ability to "memorize" NPC speeches and dialogues, which the player can play back again by using the hero's Recall spell. As the hero levels up, it gets upgraded versions of this spell, Remember and Recollect. If you use these upgraded spells without having memorized too many pieces of dialogue throughout the game up until that point, the hero will be able to remember a conversation they overheard between their parents when they were just a small child.child.
** The swimsuits will give female characters a new sprite; there's a unique swimsuit for every class.
20th Apr '17 9:26:30 PM GastonRabbit
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* DarkWorld: The hero must visit one late in the game. [[spoiler: Fascinatingly, the Dark World is ''Alefgard'' -- as in, the continent from ''Dragon Quest I''. Like any good Nostalgia Level, traveling through it will allow you to make plenty of connections with the first game]].
21st Feb '17 5:03:00 AM XFllo
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* WhiteHairedPrettyBoy / [[WhiteHairedPrettyGirl Girl]]: The thief, depending on which gender you choose for them.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.DragonQuestIII