History Videogame / DeadIsland

10th Sep '17 3:03:06 AM PaulA
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** In the Laboratory area, there's a scientist named West. Frankly, anyone who didn't anticipate problems with a "Dr. West" working with zombies hasn't seen ''Film/ReAnimator'', played any of the ''VideoGame/{{Splatterhouse}}'' games, or read the original Creator/HPLovecraft short story "Herbert West - Reanimator".

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** In the Laboratory area, there's a scientist named West. Frankly, anyone who didn't anticipate problems with a "Dr. West" working with zombies hasn't seen ''Film/ReAnimator'', played any of the ''VideoGame/{{Splatterhouse}}'' games, or read the original Creator/HPLovecraft short story "Herbert West - Reanimator".novella ''Literature/HerbertWestReanimator''.
8th Sep '17 7:04:59 AM Hunn2070
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* MisplacedWildlife: The orangutans mentioned under RaisingTheSteaks below. Orangutangs are only found in Borneo and Sumatra, both of which are [[CaptainObvious quite a long way away from Papua New Guinea]].

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* MisplacedWildlife: The orangutans mentioned under RaisingTheSteaks below. Orangutangs Orangutans are only found in Borneo and Sumatra, both of which are [[CaptainObvious quite a long way away from Papua New Guinea]].
8th Sep '17 7:04:24 AM Hunn2070
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* MisplacedWildlife: The orangutangs mentioned under RaisingTheSteaks below. Orangutangs are only found in Borneo and Sumatra, both of which are [[CaptainObvious quite a long way away from Papua New Guinea]].

to:

* MisplacedWildlife: The orangutangs orangutans mentioned under RaisingTheSteaks below. Orangutangs are only found in Borneo and Sumatra, both of which are [[CaptainObvious quite a long way away from Papua New Guinea]].
30th Aug '17 11:30:52 AM HalcyonDayz
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* GottaCatchEmAll: Personal IDs, blueprints, notes and tapes that provide backstory... there are a LOT of collectibles in this game. So many in fact that you only need to find around half of them to unlock both of the achievements that are tied to them.

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* GottaCatchEmAll: Personal IDs, [=IDs=], blueprints, notes and tapes that provide backstory... there are a LOT of collectibles in this game. So many in fact that you only need to find around half of them to unlock both of the achievements that are tied to them.
8th Aug '17 10:39:21 AM Meyers07TheTroper
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A sequel, ''[[VideoGame/DeadIslandRiptide Dead Island: Riptide]]'', was released in April 2013. Techland has also trademarked the title ''Dead World''. A tie-in short film [[http://www.youtube.com/watch?v=GbrKIDv9wZ4 "No Retreat"]] was also released. On August 7th, 2013, Deep Silver announced ''Dead Island: Epidemic'', a {{MOBA}} with heavy emphasis on action and killing AI-controlled zombies. It is currently in the closed beta state and one can sign up for it [[http://www.deadislandepidemic.com/ here]].

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A sequel, ''[[VideoGame/DeadIslandRiptide Dead Island: Riptide]]'', was released in April 2013. Techland has also trademarked the title ''Dead World''. A tie-in short film [[http://www.youtube.com/watch?v=GbrKIDv9wZ4 "No Retreat"]] was also released. On August 7th, 2013, Deep Silver announced ''Dead Island: Epidemic'', a {{MOBA}} with heavy emphasis on action and killing AI-controlled zombies. It is currently in the was closed beta state and one can sign up for it [[http://www.deadislandepidemic.com/ here]].
in October 2015 due to the lack of interest combined with very low playerbase.
16th May '17 4:40:55 PM mhj0808
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* NoHeroDiscount: Most of the survivor base areas have vendors who will sell you equipment. Despite the fact that the island has been overrun with zombies (thus making money useless), the fact that you constantly perform missions to help them, and the fact that they face certain death if you are killed, the vendors still insist on charging you money for their items

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* NoHeroDiscount: Most of the survivor base areas have vendors who will sell you equipment. Despite the fact that the island has been overrun with zombies (thus making money useless), the fact that you constantly perform missions to help them, and the fact that they face certain death if you are killed, the vendors still insist on charging you money for their itemsitems.
* NoZombieCannibals: Averted. Though it's relatively rare, it's entirely possible to run into one zombie eating another. However, they'll both get up to try and eat ''you'' instead if you get too close, of course.
16th May '17 12:48:13 PM mhj0808
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* CerebusRollercoaster: The first ''Dead Island'' has a decidedly uneven tone, with (for example) things such as the grim scenery of survivors crying in desperate anguish being mixed in with your character gleefully lopping off zombie heads with an electric katana and spouting one-liners. It's as if the developers weren't sure if they wanted to create ''VideoGame/TheLastOfUs'' or ''VideoGame/DeadRising'' and just ended up with a slightly awkward mix (the heart-wrenching trailers are further evidence of this). For the record, though, if the first trailer for ''Dead Island 2'' is any indication, they seem to be sticking with the wacky route going forward.



* CerebusRollercoaster: The first ''Dead Island'' has a decidedly uneven tone, with (for example) things such as the grim scenery of survivors crying in desperate anguish being mixed in with your character gleefully lopping off zombie heads with an electric katana and spouting one-liners. It's as if the developers weren't sure if they wanted to create ''VideoGame/TheLastOfUs'' or ''VideoGame/DeadRising'' and just ended up with a slightly awkward mix (the heart-wrenching trailers are further evidence of this). For the record, though, if the first trailer for ''Dead Island 2'' is any indication, they seem to be sticking with the wacky route going forward.
16th May '17 12:47:17 PM mhj0808
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Added DiffLines:

* CerebusRollercoaster: The first ''Dead Island'' has a decidedly uneven tone, with (for example) things such as the grim scenery of survivors crying in desperate anguish being mixed in with your character gleefully lopping off zombie heads with an electric katana and spouting one-liners. It's as if the developers weren't sure if they wanted to create ''VideoGame/TheLastOfUs'' or ''VideoGame/DeadRising'' and just ended up with a slightly awkward mix (the heart-wrenching trailers are further evidence of this). For the record, though, if the first trailer for ''Dead Island 2'' is any indication, they seem to be sticking with the wacky route going forward.
13th May '17 2:04:54 PM Gosicrystal
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* AccidentalTruth: Possible. [[spoiler: Charon]] gets the survivors to side with him over Col. Ryder White when he claims that [[spoiler: White was going to nuke Banoi to contain the outbreak. While White was never planning such an action, his superiors reportedly decided to in the sequel when it was clear Banoi was lost. Reports of Banoi being nuked were used by a character trying to back up his claim that the next island (Palanai) was also going to be nuked, a claim he later confirmed to be a lie. It is never established if he was also lying about Banoi's fate, though the survival of John Sinamoi (as seen in Dead Island: Epidemic) would indicate he was.]]

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* AccidentalTruth: Possible. [[spoiler: Charon]] [[spoiler:Charon]] gets the survivors to side with him over Col. Ryder White when he claims that [[spoiler: White was going to nuke Banoi to contain the outbreak. While White was never planning such an action, his superiors reportedly decided to in the sequel when it was clear Banoi was lost. Reports of Banoi being nuked were used by a character trying to back up his claim that the next island (Palanai) was also going to be nuked, a claim he later confirmed to be a lie. It is never established if he was also lying about Banoi's fate, though the survival of John Sinamoi (as seen in Dead Island: Epidemic) would indicate he was.]]



* GuideDangIt: Some quests are really vague and obscure, so sometimes you're better off just googling the quest info, unless you're feeling very adventurous and want to explore on your own. In addition, trying to find all the collectibles/mods will cause you to scour the beaches, town, and jungle for a long time, unless you find a guide that tells you where they all are. Especially since a lot of them are [[LostForever in areas that can't be re-visited]].

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* GuideDangIt: Some quests are really vague and obscure, so sometimes you're better off just googling the quest info, unless you're feeling very adventurous and want to explore on your own. In addition, trying to find all the collectibles/mods will cause you to scour the beaches, town, and jungle for a long time, unless you find a guide that tells you where they all are. Especially since a lot of them are [[LostForever [[PermanentlyMissableContent in areas that can't be re-visited]].
3rd May '17 3:11:35 PM Kalaong
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The [[https://www.youtube.com/watch?v=N48LNo07UIs trailer]] for the next sequel ''[[VideoGame/DeadIsland2 Dead Island 2]]'' premiered at E3 2014. ''VideoGame/EscapeDeadIsland'' is a third-person action-adventure game serving as a side quest where you work with Xian Mei to uncover the truth, and promises a beta copy of the second game. Trailer can be found [[https://www.youtube.com/watch?v=WErgekxJv0k here.]] ''VideoGame/DyingLight'' [[SpiritualAdaptation was the sequal Techland wanted to make, despite the change in names.]]

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The [[https://www.youtube.com/watch?v=N48LNo07UIs trailer]] for the next sequel ''[[VideoGame/DeadIsland2 Dead Island 2]]'' premiered at E3 2014. ''VideoGame/EscapeDeadIsland'' is a third-person action-adventure game serving as a side quest where you work with Xian Mei to uncover the truth, and promises a beta copy of the second game. Trailer can be found [[https://www.youtube.com/watch?v=WErgekxJv0k here.]] ''VideoGame/DyingLight'' [[SpiritualAdaptation was the sequal sequel Techland wanted to make, despite the change in names.]]
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.DeadIsland