History Videogame / DawnOfWar

24th Apr '17 5:34:47 AM Yukianesa
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* FactionCalculus: In the first ''Dawn of War'' it was Space Marines (Balanced), Eldar (Subversive), Orks (The Horde) and Chaos (Powerhouse). ''Winter Assault'' added the Imperial Guard (Cannons). With ''Dark Crusade'' came the Tau Empire (Cannons) and the Necrons (Powerhouse) and from ''Soulstorm'' came the Sisters of Battle (Cannons) and the Dark Eldar (super-Subversive).

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* FactionCalculus: In the first ''Dawn of War'' it was Space Marines (Balanced), Eldar (Subversive), Orks (The Horde) (Horde) and Chaos (Powerhouse). ''Winter Assault'' added the Imperial Guard (Cannons). With ''Dark Crusade'' came the Tau Empire (Cannons) and the Necrons (Powerhouse) (super-Powerhouse) and from ''Soulstorm'' came the Sisters of Battle (Cannons) and the Dark Eldar (super-Subversive).
16th Apr '17 2:41:32 PM nombretomado
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** One Bile Thrower from the Chaos campaign of ''Retribution'' is said to be filled with the bile of the Great Unclean One Botulaz, who debuted in the ''Literature/SpaceWolves'' novels.

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** One Bile Thrower from the Chaos campaign of ''Retribution'' is said to be filled with the bile of the Great Unclean One Botulaz, who debuted in the ''Literature/SpaceWolves'' ''Literature/SpaceWolf'' novels.
9th Apr '17 10:29:53 PM zequeins
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* NoRangeLikePointBlankRange: The Imperial General and Commissars in the first game have a finishing animation where they use their sidearm and deliver a point blank headshot to humanoid enemies.


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* WolfpackBoss: Individually, the Imperial General in the original Dawn of War is the weakest Commander of all factions. However, they come as the Command ''Squad'', which you can customize to a certain extent. A Commissar is almost always included to boost Health and Morale, but after that all bets are off. Attaching multiple Psykers to the squad grants them multiple-use spells that can quickly deplete enemy heroes, weaken vehicles and terrorize entire armies. Attaching multiple Kasrkin Elites (campaign elite) turns them into LongRangeCombatant which can fire before the enemy even get close. Attaching multiple Priests and rotating the Priests' ''[[NighInvulnerability Fanaticism]]'' gives them ludicrous staying power, even when surrounded, and you can even order [[DeathFromAbove Orbital Bombardment]] on your very location and remain unscathed.
18th Mar '17 5:44:28 AM Theharbo
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* GatheringSteam: In the first game, there are several upgrades that exist solely to slow the player down, meant to represent NonEntityGeneral slowly escalating their engagement in response to other {{Non Entity General}}s doing the same.
** Orks use a unique third resource that counts how many orks are present and requires a certain amount of orks present to build the more powerful units. This is meant to reflect the InUniverse growth of the [[BizarreAlienBiology Ork Ecosystem]] to the point it can support the more powerful Ork units - though [[FantasyPantheon Gork and Mork]] knows why it is needed for looted tanks.
** The Necrons' Greater Summoning Core is a building that produces and researches nothing, but is needed to get their final units.
** The Eldar, likewise, need to research upgrades which do absolutely nothing before they are able to field their more powerful units. Aptly named 'Mobilization For War' and 'Annihilate the Enemy'
15th Mar '17 8:08:58 AM morenohijazo
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* ThinDimensionalBarrier: In Retribution, the Chaos faction uses Warp rifts as their method of getting from planet to planet (the others use teleporters or upload their consciousness to their HiveMind).
7th Mar '17 11:39:36 AM brianify
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* HollywoodTactics: The ''Dawn of War'' intro, in which a squad of Space Marines with Heavy Bolters charges into melee with Orks.

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* HollywoodTactics: HollywoodTactics:
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The ''Dawn of War'' intro, in which a squad of Space Marines with Heavy Bolters charges into melee with Orks.Orks.
** Commander Boreale's [[WhatTheHellIsThatAccent much-parodied]] stronghold speech lays out his plan, holding his units in reserve to allow for quick insertions from orbit onto the enemy advance, a tactic the Codex Astartes calls "Steel Rain". The idea of exposing a small portion of one's force at a time against the entire enemy force already has a name, though: [[https://en.wikipedia.org/wiki/Defeat_in_detail Defeat in detail]].
4th Feb '17 4:44:00 AM Blissey1
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** and even a non attack variant; "Initiating build protocol 71"
12th Jan '17 10:54:57 AM ErikModi
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* ReliableTraitor: Sindri explains this trope in the first game, that Orks can be relied on to betray them as soon as they defeat the enemy in front of them. Cue a GilliganCut to the Ork leader explaining that exact plan to an underling.
11th Jan '17 10:35:59 AM ErikModi
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* BarrierBustingBlow: In ''Dawn of War II'', your Marines in Terminator armor do this by ''walking''.
10th Jan '17 8:13:24 PM CounterBlitzkrieg
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* ThemeNaming: The squad leaders you get in ''Dawn of War II'' campaign all have their names end in -us: Tarkus, Cyrus, Avitus, and Thaddeus. [[SubvertedTrope Not so much]] with the single hero units though: Davian Thule and later Jonah Orion who was introduced in ''Chaos Rising''.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.DawnOfWar