History Videogame / CrashBash

24th Apr '16 3:53:09 AM Rorosilky5
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* MixAndMatchCritters: Much like Dingodile who was introduced in ''Warped'', Rilla Roo is a cross between a gorilla and a kangaroo.
9th Feb '16 3:45:23 PM CrashMan
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* CripplingOverspecialization: Dingodile and Rilla Roo struggle in Polar Push due to their weak and short-ranged charges, and Crate Crush due to their slow speed, terrible throws and immobile spins. They excel in Tank Wars, as they can shoot two bullets instead of one.



* FakeBalance: Unlike ''MarioParty'', a few of the games give different attributes to each pair of characters. This is good for variety, but, as usual, some characters will probably be perceived as better than others depending on the game and the players. A good example is Crash and Coco using their spins as a "kick" in the crate war games, which cover all directions with less ending lag than the other kicks. In contrast, heavy characters like Koala Kong and Tiny can hurl crates great distances and do it fast, but cannot kick them far. Another example is Cortex and Brio having a charge move in the Panic (shoving) games that is more powerful but uses their entire charge bar instead of half of one.

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* FakeBalance: Unlike ''MarioParty'', a few of the games give different attributes to each pair of characters. This is good for variety, but, as usual, some characters will probably be perceived as better than others depending on the game and the players. A good example is Crash and Coco using their spins as a "kick" in the crate war games, which cover all directions with less ending lag than the other kicks. In contrast, heavy characters like Koala Kong and Tiny can hurl crates great distances and do it fast, but cannot kick them far. Another example is Cortex and Brio having a charge move in the Panic (shoving) games that is more powerful but uses their entire charge bar instead of half of one. However, Dingodile and Rilla Roo have a less potent charge, but use less energy to charge their pushes.
12th Jan '16 3:46:47 PM N8han11
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* LongSongShortScene: [[ExploitedTrope Exploited]]; some of the lesser-used tracks in ''Warped'' are put to greater use in this game, including the N. Gin boss track. Ironically a lot the remixes are truncated significantly however.

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* LongSongShortScene: [[ExploitedTrope Exploited]]; some of the lesser-used tracks in ''Warped'' are put to greater use in this game, including the N. Gin boss track. Ironically a A lot of the remixes are truncated significantly however.
9th Jan '16 3:12:15 PM N8han11
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* CripplingOverspecialization: Dingodile and Rilla Roo struggle in Polar Push due to their weak and short-ranged charges, and Crate Crush due to their slow speed, terrible throws and immobile spins. They excel in Tank Wars, as they can shoot two bullets instead of one.
8th Jan '16 1:34:58 AM erforce
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''Crash Bash'' (''Crash Bandicoot Carnival'' in Japan) is the fifth and last ''Franchise/CrashBandicoot'' game on the PlayStation and the first that was not developed by Naughty Dog, who produced the original trilogy as well as ''Videogame/CrashTeamRacing''. ''Crash Bash'' was the only Crash game developed by Eurocom, and since then the franchise has seen many developers and publishers.

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''Crash Bash'' (''Crash Bandicoot Carnival'' in Japan) is the fifth and last ''Franchise/CrashBandicoot'' game on the PlayStation UsefulNotes/PlayStation and the first that was not developed by Naughty Dog, who produced the original trilogy as well as ''Videogame/CrashTeamRacing''. ''Crash Bash'' was the only Crash game developed by Eurocom, and since then the franchise has seen many developers and publishers.



It was only released on the PlayStationNetwork in Japan, so only the PS One discs exist for the NA and EU regions.

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It was only released on the PlayStationNetwork UsefulNotes/PlayStationNetwork in Japan, so only the PS One discs exist for the NA and EU regions.
8th Jan '16 1:34:24 AM erforce
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** Played straight in that none of them are heroic allegiance however, leaving Tiny and Dingodile forcibly drafted by Aku to maintain the rules. Somewhat ironically, the bandicoot's powerhouse Crunch was introduced [[CrashBandicootTheWrathOfCortex the very next game]].
* TheComputerIsACheatingBastard: In some of the racing levels, there is a glitch that allows one of your opponents to get a free lap as soon as the race starts. This glitch never benefits you, and it usually occurs during the NintendoHard Relic Challenges, making them all the more aggravating.

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** Played straight in that none of them are heroic allegiance however, leaving Tiny and Dingodile forcibly drafted by Aku to maintain the rules. Somewhat ironically, the bandicoot's powerhouse Crunch was introduced [[CrashBandicootTheWrathOfCortex [[VideoGame/CrashBandicootTheWrathOfCortex the very next game]].
* TheComputerIsACheatingBastard: TheComputerIsACheatingBastard:
**
In some of the racing levels, there is a glitch that allows one of your opponents to get a free lap as soon as the race starts. This glitch never benefits you, and it usually occurs during the NintendoHard Relic Challenges, making them all the more aggravating.
27th Nov '15 6:57:40 PM Psi001
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* HundredPercentCompletion: The relics are insanely hard to get, especially in one-player, but they can boost completion all the way to 200%. Essentially, you must face a perfectly calibrated CPU team of the best balanced characters for a particular game...and win twice in a row. Then there are platinum relics which require you to win three times in a row.

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* HundredPercentCompletion: The relics are insanely hard to get, especially in one-player, but they can boost completion all the way to 200%. Essentially, you must face a perfectly calibrated CPU team of the best balanced characters for a particular game...and win twice in a row. Then there are platinum relics which require you to win three times in a row. To preserve some gamers' time (and sanity), there is ''no'' reward whatsoever for getting 200% completion.
27th Nov '15 6:51:40 PM Psi001
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* PragmaticVillainy: Uka Uka nonchalantly allows Aku Aku to pick two of his squad to even the odds so the contest can go forward.


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* TookALevelInBadass: Papu Papu, while still the first boss, puts up much more of a fight than in the first game. Not only is he smart enough to position himself where the player can not conventionally attack, his cane whacks are now powerful enough to cause harmful quakes on the ground and he now seems to possess the ability to voodoo several of his own little mini-Crashs to do his bidding.
8th Oct '15 1:46:04 AM CrashMan
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* MoralMyopia: Aku Aku ends up committing this in order to play the game effectively. In an ultimate battle to prove Good's superiority over Evil, he has only two players (Crash and Coco), forcing him to pragmatically use two of Uka Uka's players to even the balance. Interestingly he chooses Tiny and Dingodile. Tiny had been previously established as Brio's top henchman in ''Crash 2,'' before an eventual defection to Cortex ensued. Given Aku Aku would recall this, it would not be surprising that Tiny was chosen. As for Dingodile, prior games and setting establishments hint at him being a Brio creation as well; while he wasn't a GoodVersusGood fight in ''Crash 2'' like Tiny, he also has been proven to either not be 100% loyal to Cortex entirely and has been proven to be able to put differences aside to take on a bigger threat in ''Crash Team Racing.''

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* MoralMyopia: Aku Aku ends up committing this in order to play the game effectively. In an ultimate battle to prove Good's superiority over Evil, he has only two players (Crash and Coco), forcing him to pragmatically use two of Uka Uka's players to even the balance. Interestingly he chooses Tiny and Dingodile. Tiny had been previously established as Brio's top henchman in ''Crash 2,'' before an eventual defection to Cortex ensued. Given Aku Aku would recall this, it would not be surprising that Tiny was chosen. As for Dingodile, prior games and setting establishments hint at him being a Brio creation as well; while he wasn't a GoodVersusGood fight in ''Crash 2'' like Tiny, he also has been proven to either not be 100% loyal to Cortex entirely and has been proven to be able to put differences aside to take on a bigger threat in ''Crash Team Racing.''
8th Oct '15 1:45:30 AM CrashMan
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* MoralMyopia: Aku Aku ends up committing this in order to play the game effectively. In an ultimate battle to prove Good's superiority over Evil, he has only two players (Crash and Coco), forcing him to pragmatically use two of Uka Uka's players to even the balance. Interestingly he chooses Tiny, Cortex's most loyal minion, and resident penguin bullying {{Slimeball}} Dingodile over previous defecting members such as Brio or Koala Kong.

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* MoralMyopia: Aku Aku ends up committing this in order to play the game effectively. In an ultimate battle to prove Good's superiority over Evil, he has only two players (Crash and Coco), forcing him to pragmatically use two of Uka Uka's players to even the balance. Interestingly he chooses Tiny and Dingodile. Tiny had been previously established as Brio's top henchman in ''Crash 2,'' before an eventual defection to Cortex ensued. Given Aku Aku would recall this, it would not be surprising that Tiny was chosen. As for Dingodile, prior games and setting establishments hint at him being a Brio creation as well; while he wasn't a GoodVersusGood fight in ''Crash 2'' like Tiny, Cortex's most he also has been proven to either not be 100% loyal minion, to Cortex entirely and resident penguin bullying {{Slimeball}} Dingodile over previous defecting members such as Brio or Koala Kong.has been proven to be able to put differences aside to take on a bigger threat in ''Crash Team Racing.''
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