History Videogame / CostumeQuest

24th May '16 6:21:21 AM TheOneWhoTropes
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During a battle, for no reason other than RuleOfCool, whatever costume you are wearing transforms you into a massive, {{Kaiju}}-sized version of what your costume was supposed to represent. You start off in a blue cardboard box that's supposed to be a robot, so what happens when you transform? You become a {{Voltron}}-esque, missile-blasting mech! Attacking and defending is performed with well timed ActionCommands, like those seen in VideoGame/SuperMarioRPG, VideoGame/PaperMario, VideoGame/ShadowHearts and VideoGame/PennyArcadeAdventures.

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During a battle, for no reason other than RuleOfCool, whatever costume you are wearing transforms you into a massive, {{Kaiju}}-sized version of what your costume was supposed to represent. You start off in a blue cardboard box that's supposed to be a robot, so what happens when you transform? You become a {{Voltron}}-esque, Anime/{{Voltron}}-esque, missile-blasting mech! Attacking and defending is performed with well timed ActionCommands, like those seen in VideoGame/SuperMarioRPG, VideoGame/PaperMario, VideoGame/ShadowHearts and VideoGame/PennyArcadeAdventures.
21st May '16 9:01:40 PM erforce
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** The upgraded [[spoiler:Ghost]] costume is green and ends up looking like [[spoiler:Slimer from ''Film/{{Ghostbusters}}'']].

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** The upgraded [[spoiler:Ghost]] costume is green and ends up looking like [[spoiler:Slimer from ''Film/{{Ghostbusters}}'']].''Franchise/{{Ghostbusters}}'']].
18th May '16 12:44:58 AM Morgenthaler
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CostumeQuest is the first of four titles from DoubleFine for which TimSchafer took a backseat to the most trusted members of his team. This game is from the imagination of Tasha Harris, former {{Pixar}} animator and Lead Animator of the creatures in BrutalLegend.

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CostumeQuest Costume Quest is the first of four titles from DoubleFine for which TimSchafer took a backseat to the most trusted members of his team. This game is from the imagination of Tasha Harris, former {{Pixar}} animator and Lead Animator of the creatures in BrutalLegend.
17th May '16 11:49:12 PM Morgenthaler
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* WhatTheHellDad: Played for laughs, the twins dad appears surly, glued to his chair and newspaper.
** At the end of the game he [[spoiler: finally gets off his chair and puts away his newspaper, to take a piece of candy from his kids, saying it's a "Dad Tax."]]
13th May '16 11:02:22 AM TheOneWhoTropes
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* ClothesMakeTheSuperman: Again. The new costumes include [[AscendedExtra Candy Corn]], {{Superhero}}, [[NonIronicClown Clown]], [[{{Pterosoarer}} Pterodactyl]], ThomasJefferson, [[WizardClassic Wizard]], [[{{Mummy}} Pharoah]], [[spoiler:{{Wolfman}}]], [[spoiler:[[OurGhostsAreDifferent Ghost]]]], [[spoiler:Hot Dog]], and [[spoiler:Solar System]].

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* ClothesMakeTheSuperman: Again. The new costumes include [[AscendedExtra Candy Corn]], {{Superhero}}, [[NonIronicClown Clown]], [[{{Pterosoarer}} Pterodactyl]], ThomasJefferson, UsefulNotes/ThomasJefferson, [[WizardClassic Wizard]], [[{{Mummy}} Pharoah]], [[spoiler:{{Wolfman}}]], [[spoiler:[[OurGhostsAreDifferent Ghost]]]], [[spoiler:Hot Dog]], and [[spoiler:Solar System]].
18th Dec '15 10:33:25 PM nombretomado
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During a battle, for no reason other than RuleOfCool, whatever costume you are wearing transforms you into a massive, {{Kaiju}}-sized version of what your costume was supposed to represent. You start off in a blue cardboard box that's supposed to be a robot, so what happens when you transform? You become a {{Voltron}}-esque, missile-blasting mech! Attacking and defending is performed with well timed ActionCommands, like those seen in VideoGame/SuperMarioRPG, VideoGame/PaperMario, ShadowHearts and VideoGame/PennyArcadeAdventures.

to:

During a battle, for no reason other than RuleOfCool, whatever costume you are wearing transforms you into a massive, {{Kaiju}}-sized version of what your costume was supposed to represent. You start off in a blue cardboard box that's supposed to be a robot, so what happens when you transform? You become a {{Voltron}}-esque, missile-blasting mech! Attacking and defending is performed with well timed ActionCommands, like those seen in VideoGame/SuperMarioRPG, VideoGame/PaperMario, ShadowHearts VideoGame/ShadowHearts and VideoGame/PennyArcadeAdventures.



* ActionCommands: The combat is ripped straight out of ''VideoGame/SuperMarioRPG'', ''ShadowHearts'' and ''PennyArcadeAdventures''.

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* ActionCommands: The combat is ripped straight out of ''VideoGame/SuperMarioRPG'', ''ShadowHearts'' ''VideoGame/ShadowHearts'' and ''PennyArcadeAdventures''.
13th Dec '15 2:17:38 PM Julayla64
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* ToothyBird: The Crestwailers are this.



* ToothyBird: The Crestwailers are this.
13th Dec '15 2:16:20 PM Julayla64
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Added DiffLines:

* ToothyBird: The Crestwailers are this.
4th Nov '15 4:35:23 PM Volvagia423
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* ArtShift: In the field, the game uses a very simple, cartoony art style. In battle, the combatants are depicted as more realistic - the player characters becoming their costumes, and the monsters becoming more intimidating and ugly.

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* ArtShift: In the field, the game uses a very simple, cartoony art style. In battle, the combatants are depicted as slightly more realistic - the player characters becoming their costumes, and the monsters becoming more intimidating and ugly.ugly. It's the typical difference between American animation and certain art styles of American comic books.
25th Oct '15 10:15:44 PM TheGunheart
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Added DiffLines:

* BoringButPractical: The starting Robot costume is one of the few to provide a bonus to your attack power, has a really strong special attack that does high damage to every enemy and does further damage over time, and most importantly, allows you to [[ZipMode dash around on roller skates when exploring]]. You'll rarely have reason not to equip it on your lead character.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.CostumeQuest