History Videogame / Castlevania64

19th Aug '17 8:32:36 AM Arivne
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** While you are outside the Villa, if you stand upon a hexagonal stone in a fountain at midnight you will be raised up into a hidden area where you can obtain a variety of useful items.

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** While you are outside Outside the Villa, if you stand upon there's a hexagonal stone in a fountain fountain. If your character stands on the stone at midnight midnight, you will be raised up into a hidden area where you can obtain a variety of useful items.
19th Aug '17 8:23:43 AM Arivne
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* WhenTheClockStrikesTwelve: If a vampire succeeds in biting you, you will become a vampire. If you don't receive a cure by midnight, you will succumb to the urge and lose the game.

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* WhenTheClockStrikesTwelve: WhenTheClockStrikesTwelve:
**
If a vampire succeeds in biting you, you will become a vampire. If you don't receive a cure by midnight, you will succumb to the urge and lose the game.game.
** While you are outside the Villa, if you stand upon a hexagonal stone in a fountain at midnight you will be raised up into a hidden area where you can obtain a variety of useful items.
19th Aug '17 8:15:05 AM Arivne
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* {{Determinator}}: The enemy AI in this game are all this. They will ''never'' stop perusing you no matter what. They'll even jump past obstacles to get at you.

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* {{Determinator}}: The enemy AI in this game are all this. They will ''never'' stop perusing pursuing you no matter what. They'll even jump past obstacles to get at you.
19th Aug '17 8:13:08 AM Arivne
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** Skeletons on motorcycles... in the 19th century(the earliest prototypes were created in 1885, but even that is later than this game takes place). And some of them have a buddy in a sidecar wielding a machinegun! [[http://www.youtube.com/watch?v=4C0xI41RtaU And this is lampshaded by]] WebVideo/TheAngryVideoGameNerd.

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** Skeletons on motorcycles... in the 19th century(the century (the earliest prototypes were created in 1885, but even that is later than this game takes place). And some of them have a buddy in a sidecar wielding a machinegun! [[http://www.youtube.com/watch?v=4C0xI41RtaU And this is lampshaded by]] WebVideo/TheAngryVideoGameNerd.
19th Aug '17 8:11:57 AM Arivne
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Added DiffLines:

* WhenTheClockStrikesTwelve: If a vampire succeeds in biting you, you will become a vampire. If you don't receive a cure by midnight, you will succumb to the urge and lose the game.
25th Jul '17 11:25:00 AM AFreakyDude
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* AnArmAndALeg: King Skeleton loses three of his limbs (first his free arm and then his legs) as he comes closer to defeat.

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* AnArmAndALeg: King Skeleton loses three of his limbs (first his free arm and then his legs) as he comes closer to defeat. Likewise, if you attack the Behemoth's hind legs enough, they explode, causing it to stagger in pain, making it easy for you to finish it off.
9th Jul '17 3:10:40 AM Jonnybeng
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Added DiffLines:

* PantyShot: Carrie in her Pink dress edition.
3rd Jun '17 6:04:23 PM timotaka
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** In the path to good ending, [[spoiler:Malus approaches the player on a winged horse. It would be suspicious enough by itself , but the horse has bat wings]].

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** In the path to good ending, [[spoiler:Malus approaches the player on a winged horse. It would be suspicious enough by itself , itself, but the horse has bat wings]].
3rd Jun '17 6:02:07 PM timotaka
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* FastForwardMechanic: The Sun and Moon cards can be used to advance the current time so you can (among other things) have certain timed encounters and battle vampires during the day when they're weaker. [[spoiler:If you're playing as Reinhardt or Carrie, you're actually going to want to be frugal with the cards and only use them when you're more or less forced to; using about four will force them to fight a vampire-turned Charlie Vincent just before Dracula's Servant, and because of Vincent's role in the endgame, if this happens, then it's NoFinalBossForYou since the game will end prematurely after Dracula's Servant is killed with the real Dracula surviving. This mechanic does not apply as Cornell, since his story takes place prior to Reinhardt or Carrie's, meaning there's no one to turn into a vampire, plus one of his stages requires liberal usage of the Sun and Moon cards to get through it; he'll face the FinalBoss of his campaign no matter what.]]

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* FastForwardMechanic: The Sun and Moon cards can be used to advance the current time so you can (among other things) have certain timed encounters and battle vampires during the day when they're weaker. [[spoiler:If you're playing as Reinhardt or Carrie, you're actually going to want to be frugal with the cards and only use them when you're more or less forced to; using about four will force them to fight a vampire-turned Charlie Vincent just before Dracula's Servant, and because of Vincent's role in the endgame, if this happens, then it's NoFinalBossForYou since the game will end prematurely after Dracula's Servant is killed with the real Dracula surviving. This mechanic does not apply as Cornell, since his story takes place prior to Reinhardt or Carrie's, meaning there's no one to turn into a vampire, plus one of his stages requires liberal usage of the Sun and Moon cards (or lots and lots of waiting) to get through it; he'll face the FinalBoss of his campaign no matter what.]]
1st Jan '17 10:06:27 PM TriggerLoaded
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* IntimidatingRevenueService: Renon starts out as a demon shopkeeper; you can use his contract to summon him if you should happen to find it lying around for a DungeonShop, and purchase any supplies you need. Just before the final boss, he shows up to let you know you won't see him ever again, but how the story plays out depends on your spending habits; if you were thrifty, he tells you a war is brewing elsewhere, which will give better profit margins than selling chicken drumsticks to a single adventurer. If you spent more than 30000 gold, he reveals that there was some fine print in the contract that your character ([[LoopholeAbuse could not read because it was written in a demonic language]]); specifically, there's a tax on his services that he has to collect now, and that tax is '''''your soul!''''' Cue fighting for your very life.

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* IntimidatingRevenueService: Renon starts out as a demon shopkeeper; you can use his contract to summon him if you should happen to find it lying around for a DungeonShop, and purchase any supplies you need. Just before the final boss, he shows up to let you know you won't see him ever again, but how the story plays out depends on your spending habits; if you were thrifty, he tells you a war is brewing elsewhere, which will give better profit margins than selling chicken drumsticks to a single adventurer. If you spent more than 30000 gold, he reveals that there was some fine print in the contract that your character ([[LoopholeAbuse [[LoopholeAbuse could not read because it was written in a demonic language]]); language]]; specifically, there's a tax on his services that he has to collect now, and that tax is '''''your soul!''''' Cue fighting for your very life.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.Castlevania64