History Videogame / BreathOfFireDragonQuarter

29th Jun '16 4:38:28 PM Anddrix
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'''''Breath of Fire: Dragon Quarter''''' is the fifth entry in the ''Franchise/BreathOfFire'' series, released for the Playstation 2 in 2003 to generally positive reviews. It's a considerable [[BaseBreaker departure]] from the previous entries, which were much more traditional eastern [=RPGs=].

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'''''Breath of Fire: Dragon Quarter''''' is the fifth entry in the ''Franchise/BreathOfFire'' series, released for the Playstation 2 in 2003 to generally positive reviews. It's a considerable [[BaseBreaker departure]] departure from the previous entries, which were much more traditional eastern [=RPGs=].
25th Sep '15 11:22:42 AM wehrmacht
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* LaResistance

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* LaResistanceLaResistance: Trinity, led by Mebeth, a former Regent. [[spoiler: It is implied through SOL scenes that Mebeth still serves the Regents and Trinity is actually a false resistance, created to allow citizens of Sheldar to rebel without actually threatening Elyon's plans.]]
20th Sep '15 4:31:25 PM wehrmacht
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* SaveToken: That were extremely rare, to boot, although there was fortunately {{Suspend Save}}s available if you really needed to quit.

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* SaveToken: That were extremely rare, to boot, although there was fortunately {{Suspend Save}}s available if you really needed to quit. The PAL versions lacks the quicksave feature but is much more plentiful with the Save Tokens.
28th May '15 7:35:11 PM MechWarrior
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'''''Breath of Fire: Dragon Quarter''''' is the fifth entry in the ''BreathOfFire'' series, released for the Playstation 2 in 2003 to generally positive reviews. It's a considerable [[BaseBreaker departure]] from the previous entries, which were much more traditional eastern [=RPGs=].

to:

'''''Breath of Fire: Dragon Quarter''''' is the fifth entry in the ''BreathOfFire'' ''Franchise/BreathOfFire'' series, released for the Playstation 2 in 2003 to generally positive reviews. It's a considerable [[BaseBreaker departure]] from the previous entries, which were much more traditional eastern [=RPGs=].



* DarkerAndEdgier: The BreathOfFire games tended to be, overall, lighthearted, even if they had occasional dark spots. This one, not so much.

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* DarkerAndEdgier: The BreathOfFire Franchise/BreathOfFire games tended to be, overall, lighthearted, even if they had occasional dark spots. This one, not so much.
3rd Feb '15 9:14:36 PM Gunsahoy
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*** Somewhat averted. [[spoiler: D-ratio is a measure of probability. It's still technically possible for a low-D to merge with a D-Construct, just much less likely than a high-D. Conversely, someone could theoretically be a 1/4 and still ''fail'' to merge. The game simply doesn't address this issue because there is no need; like most good stories, matters of probability tend to work in favor of dramatic necessity.]]

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*** Somewhat averted. [[spoiler: D-ratio is a measure of probability. It's still technically possible for a low-D to merge with a D-Construct, just much less likely than a high-D. Conversely, someone could theoretically be a 1/4 and still ''fail'' to merge. The game simply doesn't address this issue because there is no need; like most good stories, [[MillionToOneChance matters of probability tend to work in favor of dramatic necessity.]]]]]]
31st Dec '14 8:36:22 PM Expelsword
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** And at least one Japanese fan [[http://www6.ocn.ne.jp/~nanpoo/dq/img/font/dragonquarter_font.zip made an unofficial Truetype font]] based on the documented character set in the artbook.

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** And at At least one Japanese fan [[http://www6.ocn.ne.jp/~nanpoo/dq/img/font/dragonquarter_font.zip made an unofficial Truetype font]] font based on the documented character set in the artbook.artbook. You can now find it [[http://www.mediafire.com/download/rh727ribav4u04u/DragonQuarter1.9.TTF here]] (the original source is since defunct)
5th Sep '14 5:52:41 PM Matt620
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* PuzzleBoss

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* PuzzleBossPuzzleBoss: Hortensia is one, she uses her ability to turn the floor colors, and one of her spells will either hurt or heal the person standing on it depending on the color (she floats, and is immune to either effect)
4th Apr '14 12:12:28 PM AnotherGamer
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* ShieldedCoreBoss: The final bosses and some end-game enemies have what is known as "Absolute Defense", where you have to deal a minimum amount of damage (in the form of a negative damage number) before you actually hurt them.

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* ShieldedCoreBoss: The final bosses and some end-game enemies have what is known as "Absolute Defense", where you have to deal a minimum amount of damage (in the form of a negative damage number) in a single turn before you actually hurt them.
22nd Feb '14 2:39:21 PM Ecclytennysmithylove
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* SaveToken: That were extremely rare, to boot, although there was fortunately {{Suspend Save}}s available if you really needed to quit.



* SuspendSave: Except in the PAL version, for some reason. To compensate, you start the game with 9 Save Tokens, although whether that's a fair tradeoff is up for debate, especially considering the 50-floor BonusDungeon with no savepoints whatsoever.



* SaveToken: That were extremely rare, to boot, although there was fortunately {{Suspend Save}}s available if you really needed to quit.
* SuspendSave: Except in the PAL version, for some reason. To compensate, you start the game with 9 Save Tokens, although whether that's a fair tradeoff is up for debate, especially considering the 50-floor BonusDungeon with no savepoints whatsoever.
4th Feb '14 11:12:58 AM xenol
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* MoneyForNothing: Once you have access to the money exchange room in the fairy side-game, you can make a killing off the currency that fluctuates more because it actually has a fairly predictable pattern.



* NewGamePlus: One of the few (if only) games that makes this an active part of the game mechanics. You're encouraged, or even forced, to constantly restart the game. The only things that are kept over though is currently equipped items, skills, anything in storage, and unused party experience points.



* ShieldedCoreBoss

to:

* ShieldedCoreBossShieldedCoreBoss: The final bosses and some end-game enemies have what is known as "Absolute Defense", where you have to deal a minimum amount of damage (in the form of a negative damage number) before you actually hurt them.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.BreathOfFireDragonQuarter