History Videogame / BioMenace

9th Apr '16 1:16:07 PM AlphaHandingGems
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''Bio Menace'' is a 2D, side-scrolling, PlatformGame both developed and published by Apogee Software in 1993 for DOS. It was built on a licensed version of Creator/{{id Software}}'s ''VideoGame/CommanderKeen'' GameEngine, and was known as ''Bio Hazard'' during production. Apart from the engine and Bobby Fisher's musical score, all in-game content was created by the game's designer, Jim Norwood.

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''Bio Menace'' is a 2D, side-scrolling, PlatformGame both developed and published by Apogee Software in 1993 for DOS. It was built on a licensed version of Creator/{{id Software}}'s ''VideoGame/CommanderKeen'' GameEngine, and was known as ''Bio Hazard'' during production. Apart from the engine and Bobby Fisher's Prince's musical score, all in-game content was created by the game's designer, Jim Norwood.



* LifeMeter: Both the player and the bosses have this in the bar format.



* LockedDoor

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* LockedDoorLockedDoor:



* RobotBuddy: It's even called "Robo-Buddy"

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* RobotBuddy: It's even called "Robo-Buddy""Robo-Buddy" in some versions.
16th Feb '16 10:48:53 AM AlphaHandingGems
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* TheCameo: ''VideoGame/CommanderKeen'' is one of the hostages that Snake rescues in the second game. To Keen's chagrin, Snake mistakenly [[RunningGag calls him "Captain" Keen]].

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* TheCameo: ''VideoGame/CommanderKeen'' VideoGame/{{CommanderKeen}} is one of the hostages that Snake rescues in the second game. To Keen's chagrin, Snake mistakenly [[RunningGag calls him "Captain" Keen]].



* ShoutOut
** ''Commander Keen'' is one of the hostages.

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* ShoutOut
ShoutOut:
** ''Commander Keen'' Commander Keen is one of the hostages.



** A secret room in Episode 2, Level 10, has lots of shout-outs, including [[spoiler: characters and items from ''Commander Keen'', ''Monster Bash'' and ''Duke Nukem'', logos of ''Apogee Software'' and ''id Software'', as well as cameos of three Apogee staff members]].

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** A secret room in Episode 2, Level 10, has lots of shout-outs, including [[spoiler: characters and items from ''Commander Keen'', ''Monster Bash'' and ''Duke Nukem'', logos of ''Apogee Software'' Apogee Software and ''id Software'', id Software, as well as cameos of three Apogee staff members]].
17th Nov '14 1:21:07 PM AlphaHandingGems
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** In Episode 2, Level 10, [[spoiler: Jim Norwood, George Broussard and Scott Miller from Apogee are hiding in one secret room]].



* EasterEgg: In Episode 2, Level 10, [[spoiler: there is a secret room where the developers of the game are]].

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* EasterEgg: In Episode 2, Level 10, [[spoiler: there is a secret room where the developers of the game are]].are, as well as characters and items from some ''id'' and ''Apogee'' games]].
17th Nov '14 1:15:11 PM AlphaHandingGems
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* Shareware: The first Episode was originally released as shareware, Episodes 2 and 3 being commercial. The entire game was released as freeware in 2005.

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* Shareware: {{Shareware}}: The first Episode was originally released as shareware, Episodes 2 and 3 being commercial. The entire game was released as freeware in 2005.
17th Nov '14 1:14:23 PM AlphaHandingGems
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* ShareWare: The first Episode was originally released as shareware, Episodes 2 and 3 being commercial. The entire game was released as freeware in 2005.

to:

* ShareWare: Shareware: The first Episode was originally released as shareware, Episodes 2 and 3 being commercial. The entire game was released as freeware in 2005.
17th Nov '14 1:12:46 PM AlphaHandingGems
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Added DiffLines:

* ShoutOut
** ''Commander Keen'' is one of the hostages.
** Episode 2, Level 10 has a statue of Yorp, an enemy character from the first ''Commander Keen'' game.
** A secret room in Episode 2, Level 10, has lots of shout-outs, including [[spoiler: characters and items from ''Commander Keen'', ''Monster Bash'' and ''Duke Nukem'', logos of ''Apogee Software'' and ''id Software'', as well as cameos of three Apogee staff members]].
17th Nov '14 12:40:45 PM AlphaHandingGems
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Added DiffLines:

* EasterEgg: In Episode 2, Level 10, [[spoiler: there is a secret room where the developers of the game are]].
* EnterSolutionHere: Some levels have puzzles where five switches must be pressed in the correct order to get bonus items. This right combination is revealed in another part of the level. The player has only one attempt to solve the puzzle. If they fail, there's sometimes a punishment. For example in Episode 1, Level 4, the platform Snake stands on (when pressing the switches) will disappear and he will fall into a pit full of spikes.


Added DiffLines:

* LockedDoor
** Most levels have at least one door or force-field that must be opened or turned off with a crystal shard or a keycard.
** An interesting variation: there are locked closets in many levels which are opened with keys. Most of them contain bonus item but some may have shards that are needed to open locked doors or turn off force-fields that block the path of the player.


Added DiffLines:

* SecretLevel: At least one in each episode, the player must collect special Secret Level Gems to access these.


Added DiffLines:

* ShareWare: The first Episode was originally released as shareware, Episodes 2 and 3 being commercial. The entire game was released as freeware in 2005.
8th Aug '14 8:49:07 PM Angeldeb82
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* DamselInDistress: The female hostages.



* DistressedDamsel: The female hostages.
5th Jul '14 4:20:09 PM Valiona
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* [[spoiler:BigBad: Master Cain]]
* BossOnlyLevel: Applies to most of the bosses. The Enforcer is an exception.

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* [[spoiler:BigBad: AttackDrone: Robo-buddy serves as one.
* BigBad: [[spoiler:
Master Cain]]
* BossOnlyLevel: Applies to most of the bosses. The Enforcer Enforcer, the last boss of Episode 2, is an exception.



* {{Greed}}: Dr. Mangle's motive.
* LighterAndSofter: In a sense, the second and third games. The first game was set in the aftermath of a terrorist attack, and the levels included dead (and in some cases, ''' scorched and decaying''') bodies scattered throughout several levels. The second and third games were infiltration missions to prevent further terrorist attacks and, thus, Snake doesn't stumble upon any corpses.

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* FallenHero: [[spoiler:Master Cain was once a secret agent, who went rogue after he believed he was abandoned]].
* GiantSpaceFleaFromNowhere: Skull Man is the odd one out compared to the robots, mutants and masterminds Snake fights. It's unclear who he is or why you're fighting a blue-skinned giant sitting on a throne in a cave.
* {{Greed}}: Dr. Mangle's motive.
motive, combined with [[spoiler:being threatened by his employer]].
* KarmicNod: As he lays dying, [[spoiler:Dr. Mangle]] mentions that he believes that "I have gotten what I deserve for my crimes."
* LighterAndSofter: In a sense, the second and third games. The first game was set in the aftermath of a terrorist attack, and the levels included dead (and in some cases, ''' scorched and decaying''') bodies scattered throughout several levels. The second and third games were infiltration missions to prevent further terrorist attacks and, thus, Snake doesn't stumble upon any corpses. Of course, the second game also includes an attack that is done by the BigBad as retribution for Snake's interference, which is said to have killed thousands.



* OneWingedAngel: [[spoiler:Dr. Mangle and Master Cain]]
* {{Revenge}}: [[spoiler:Master Cain's motive]]

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* NonStandardGameOver: If you try to leave the final level of the second episode without [[spoiler:acquiring the nuclear bomb and planting it in the spot just before the exit]], Snake will be killed and the BigBad will win.
* OneWingedAngel: [[spoiler:Dr. Mangle and Master Cain]]
Cain. The former fights Snake as a toad-like mutant, while the latter may occasionally turn into a blue phantom that performs a OneHitKill on Snake if he touches him]]
* {{Revenge}}: [[spoiler:Master Cain's motive]]motive. He was an agent who was not extracted, and blames the US government for leaving him behind.]]


Added DiffLines:

* SymbolSwearing: In the ending of Episode 2, the BigBad calls Snake a "son-of-a-&*^%$".
* TakingYouWithMe: [[spoiler:Master Cain]] tries to do this with Snake by [[spoiler:detonating his suit]], but fails.


Added DiffLines:

* YouHave48Hours: At the end of the first episode, the BigBad gives the governments of the world 48 hours to submit to him, lest he release more monsters.
4th Jun '13 3:36:49 PM EarlOfSandvich
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* TheCameo: CommanderKeen is one of the hostages that Snake rescues in the second game. To Keen's chagrin, Snake mistakenly [[RunningGag calls him "Captain" Keen]].

to:

* TheCameo: CommanderKeen ''VideoGame/CommanderKeen'' is one of the hostages that Snake rescues in the second game. To Keen's chagrin, Snake mistakenly [[RunningGag calls him "Captain" Keen]].



* YourPrincessIsInAnotherCastle: [[spoiler:Yay! Dr. Mangle's dead! But why did the developers have the guy who is ''clearly'' the BigBad die in the first episod-[[OhCrap Oh...]]]]

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* YourPrincessIsInAnotherCastle: [[spoiler:Yay! Dr. Mangle's dead! But why did the developers have the guy who is ''clearly'' the BigBad die in the first episod-[[OhCrap Oh...]]]]
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.BioMenace