History Videogame / AncientDomainsOfMystery

11th Jan '18 2:30:59 AM Aluxio
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* Turn-based movement. That cyclops that's standing there, arm raised to squash you with a thrown boulder? She'll stay like that, not attacking, not doing a thing, for a minute, an hour, even a year, waiting for you to press a key and make your move. This gives you time to plan, check your inventory, bite your nails over your empty inventory, crap yourself, attack, run away, et cetera. (Yes, it is usually done InThatOrder.)

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* Turn-based movement. That cyclops that's standing there, arm raised to squash you with a thrown boulder? She'll stay like that, not attacking, not doing a thing, for a minute, an hour, even a year, waiting for you to press a key and make your move. This gives you time to plan, check your inventory, bite your nails over your empty inventory, crap yourself, attack, run away, et cetera. (Yes, it is usually done InThatOrder.)
11th Dec '17 3:51:02 PM WanderingOne
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* RatMen: Ratlings are a playable race, and can be encountered as enemies or NPCs.
24th Nov '17 2:07:15 PM MKcyborg
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* AltumViditur: [[LampshadedTrope Lampshaded]] by a fortune cookie message that states "Quidquid latine dictum sit, altum viditur"

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* AltumViditur: AltumVidetur: [[LampshadedTrope Lampshaded]] by a fortune cookie message that states "Quidquid latine dictum sit, altum viditur"
24th Nov '17 2:06:44 PM MKcyborg
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* AltumViditur: [[LampshadedTrope Lampshaded]] by a fortune cookie message that states "Quidquid latine dictum sit, altum viditur"
19th Nov '17 2:13:28 AM doorhandle
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3rd Sep '17 2:54:36 AM Ramidel
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* PiranhaProblem: Chaos piranha are the deadliest creatures in Ancardia, able to ''instantly'' shred you if you swim in their pool.
3rd Sep '17 2:32:10 AM Ramidel
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** The ''Wish'' spell also counts, due to it taking so long to [[strike:cast]] learn and cast that the PC will often starve to death in the attempt. Said spell normally takes at least '''3000PP''' to cast -- even level 50 wizards can't cast it without [[LevelGrinding grinding stats]] and flat-out abusing the game mechanics. Oh, and casting it drains a random stat by 10. One SelfImposedChallenge is to [[http://ancardia.wikia.com/wiki/Archmage raise a character that can cast it at will]].

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** The ''Wish'' spell also counts, due to it taking so long to [[strike:cast]] learn and cast that the PC will often starve to death in the attempt. Said spell normally takes at least '''3000PP''' to cast -- even level 50 wizards can't cast it without [[LevelGrinding grinding stats]] and flat-out abusing the game mechanics. Oh, and casting it drains a random stat by 10. One SelfImposedChallenge is to [[http://ancardia.wikia.com/wiki/Archmage raise a character that can cast it at will]].



* TheBadGuyWins: One of the bonus endings for chaotics.

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* TheBadGuyWins: One of the The bonus endings for chaotics.chaotics.
* BalanceBetweenGoodAndEvil: [[OrderVersusChaos Order and Chaos]], in this case, but the principle still applies. The Neutral God actively works to maintain the Balance between Law and Chaos, which is a force in its own right, and protect the world from the danger of extremes. Interestingly, the God of Law also worked to maintain this balance in the past [[spoiler: by turning the last Hero of Law into the Eternal Guardian, preventing him from defeating Chaos completely and instead setting him to defend the lower reaches of the Caverns of Chaos]].


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* WorldOfSilence: While Lawful behavior is moral behavior on the human scale, cosmologically, the [[BalanceBetweenGoodAndEvil Balance]] exists ''for a reason''. [[spoiler: An Avatar of Order creates a world of peace, tranquility and boredom that never undergoes significant change.]]
11th Aug '17 12:58:13 PM randomperson2864
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* CommonplaceRare: Hang on to any potions of water you find: you'll need them to bless items and make blank scrolls for magical writing sets.
16th Jul '17 6:47:55 AM Gosicrystal
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* LostForever: The[[spoiler:Sceptre of Chaos, required for Ordinary Chaos God endings,]]is found in the Infinite Dungeon's SIL - a one-time level that disappears when left. This is referenced in-game, as failing to obtain it generates a special message: "You feel you leave an essential part of [[spoiler:Chaos]] behind...forever".
** Again in the Infinite Dungeon, finding [[spoiler:Filk the bard and leaving him alive but hostile]] prevents the player from ever completing [[spoiler:the quest to kill him, essential for an Ultra ending.]]



* PermanentlyMissableContent: Oh so much. Put off entering the Pyramid or the Minotaur Maze until you have better gear? Oops, they close up once you reach a certain level. Talked to a certain NPC who immediately died? No Ultra Ending for you! An even crueler example resides at the end of a particularly painful sidequest. After you defeat a nasty BonusBoss, you get a unique scroll to take to a NPC to get the InfinityPlusOneSword. The scroll can be destroyed like any other inventory item. If you read it, you can use a rare item to rewrite it. If you didn't... goodbye, Ultra Ending.

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* PermanentlyMissableContent: Oh so much. PermanentlyMissableContent:
**
Put off entering the Pyramid or the Minotaur Maze until you have better gear? Oops, they close up once you reach a certain level. Talked to a certain NPC who immediately died? No Ultra Ending for you! An even crueler example resides at the end of a particularly painful sidequest. After you defeat a nasty BonusBoss, you get a unique scroll to take to a NPC to get the InfinityPlusOneSword. The scroll can be destroyed like any other inventory item. If you read it, you can use a rare item to rewrite it. If you didn't... goodbye, Ultra Ending.Ending.
** The [[spoiler:Sceptre of Chaos, required for Ordinary Chaos God endings,]] is found in the Infinite Dungeon's SIL - a one-time level that disappears when left. This is referenced in-game, as failing to obtain it generates a special message: "You feel you leave an essential part of [[spoiler:Chaos]] behind...forever".
** In the Infinite Dungeon, finding [[spoiler:Filk the bard and leaving him alive but hostile]] prevents the player from ever completing [[spoiler:the quest to kill him, essential for an Ultra ending.]]
14th Jul '17 7:09:59 AM randomperson2864
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* CripplingOverspecialization: Foes such as Diamond Golems, Molochs, and MaLaKal the Chaos Knight are immensely powerful in melee, with the first two always penetrating armor and the latter hitting with 8 (poisoning!) attacks each turn. Their [[CloseRangeCombatant total reliance on melee]], however, leaves them vulnerable to being whittled down with ranged attacks. Don't rely on this weakness for Titans and Greater Titans, though, who can turn the tables with deadly eternium bolts.

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* CripplingOverspecialization: Foes such as Diamond Golems, Molochs, and MaLaKal the named Chaos Knight are immensely powerful in melee, with the first two always penetrating armor and the latter hitting with 8 (poisoning!) attacks each turn. Their [[CloseRangeCombatant total reliance on melee]], however, leaves them vulnerable to being whittled down with ranged attacks. Don't rely on this weakness for Titans and Greater Titans, though, who can turn the tables with deadly eternium bolts.
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