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* ''VideoGame/{{Palworld}}'' is an AffectionateParody of ''Franchise/{{Pokemon}}'' that's rife with BlackComedy.
** You can beat up Pals in battle (not just in Pal-to-Pal combat, but shooting them, hitting them with sticks and just beating them unconscious with your ''bare damn hands'' if you're willing and capable; in fact, the game does not start you off with any Pals so this is ''required'' at some point), keep them piled up in cages, [[BulletproofHumanShield have them take damage in your place]], use them in forced labor, overwork them, sell them, or slaughter them. It's also possible to [[SlaveryIsASpecialKindOfEvil capture human enemies with Pal Spheres]].
** The Pal Essence Condenser is a device created by EvilutionaryBiologist Victor Ashford that boosts your Pals' stats by [[PoweredByAForsakenChild melting down others of the same species into a slurry]] [[CannibalismSuperpower that's then fed to them]]. Maxing out one Pal requires ''sixty-four'' sacrifices.
** If tormenting [=NPCs=] isn't enough, within the game's data exists "Raider Spheres" which have the ability to capture [[{{Griefer}} other players]]' Pals. It remains to be seen whether they'll be added into the game officially, but already there are hackers in multiplayer servers acting out their Team Rocket/[[VideoGame/PokemonColosseum Cip]][[VideoGame/PokemonXDGaleOfDarkness her]] fantasies.
** The game allows you to build and place traps to capture enemies and Pals that wander by. Walking over a campfire can set players and Pals on fire. Some players realized the implications of this - namely, being able to kill enemies in a particularly torturous way by catching them in hanging traps and then ''making a fire underneath them''.
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** The Goodie Bags in the Halloween Update can yield ''Rotten Eggs'', a kind of consumable throwing weapon that can damage the [=NPCs=] if you aim at them (normally such friendly fire is impossible with regular weapons).

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** The Goodie Bags in the Halloween Update can yield ''Rotten Eggs'', a kind of consumable throwing weapon that can damage the [=NPCs=] if you aim at them (normally such friendly fire is impossible with regular weapons). Alternatively, you can buy land mines from the Demolitionist that the [=NPCs=] can trigger and are not immune to.
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* ''VideoGame/SleepingDogs'' is no slouch in the cruelty department, either; there are plenty of over-the-top environmental executions, such as closing a market stall on someone's spine, grinding up faces on exposed air vents, and ''throwing people into incinerators.'' And all of these violent takedowns can be blissfully performed on any random civilian you come across. The game also tracks some of the stuff you do and compares it to your friends, including your number of civilians run over or flying kicked in a row. And the police tend not to care unless you commit atrocities in front of them.

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* ''VideoGame/SleepingDogs'' ''VideoGame/SleepingDogs2012'' is no slouch in the cruelty department, either; there are plenty of over-the-top environmental executions, such as closing a market stall on someone's spine, grinding up faces on exposed air vents, and ''throwing people into incinerators.'' And all of these violent takedowns can be blissfully performed on any random civilian you come across. The game also tracks some of the stuff you do and compares it to your friends, including your number of civilians run over or flying kicked in a row. And the police tend not to care unless you commit atrocities in front of them.
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** 2b2t, [[MemeticMutation the oldest anarchy server in Minecraft]], has this on a daily basis. Sometimes people are [[VideoGameCaringPotential still willing be caring]] but that hardly outweighs the cruelty that is the player base.
*** Even worse, they might give out items only to later kill them. Some things people will attempt to do when available includes surrounding a bed in lava so that they can't do anything unless they get an alt account or a friend to help get them out. The disrespect on the server sometimes leaks out into the real world (but rarely).

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** 2b2t, [[MemeticMutation the oldest anarchy server in Minecraft]], has this on a daily basis. Sometimes people are [[VideoGameCaringPotential still willing be caring]] kind]] but that hardly outweighs the cruelty that is the player base.
*** Even worse, they might give out items overpowered enchanted items, only to later kill them. Some the recipients. Other things people will attempt to do when available includes surrounding a another player's bed in with obsidian and lava so that they they're stuck in a death loop and can't do anything unless they get an alt account or a friend to help get them out. The disrespect on the server sometimes leaks out into the real world beyond 2b2t itself (but rarely).
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** If the Travelling Merchant doesn't have anything you want, you may kill him with a water or lava pit, in the hopes that a new one will spawn in with a better inventory. Killing him also drops a fancy hat, which can be shimmered into a permanent boost item that expands the merchant's inventory, improving the chances of good stuff. Possibly so you'll stop killing him again.
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*** Some pedestrians/cops won't immediately die after you've accosted them. Sometimes they roll onto their side or back and just lay there, begging you not to finish them off. Paramedics can revive them if they don't die first, and try to get up and limp away before the medics get there, but they never make it very far. You can attack them again before they reach the ambulance and repeat over and over again, and you can put a bullet in their head or a few in the chest and watch a pool of blood slowly flow from beneath them... Another thing you can do is torture them by strategically shooting them over and over again with a SMG as they lay there giving about five to ten seconds between each bullet. You can do this indefinitely without killing them if your timing is right and you can avoid firing two bullets at once or hitting them in the head, and it works even on the most tender pedestrians who are generally easy to knock out (like the girls in Rotterdam Hill). They'll continue to live even when their bodies are badly mutilated, which is the best part because if you let the paramedics save them but scare the ambulance away before they reach it they'll limp around looking like a mutilated zombie (and of course beg or hurl insults as they limp).

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*** Some pedestrians/cops won't immediately die after you've accosted them. Sometimes they roll onto their side or back and just lay there, begging you not to finish them off. Paramedics can revive them if they don't die first, and They may try to get up and limp away before the medics get there, but they never make it very far. Paramedics can revive them if they don't die first. You can attack them again before they reach the ambulance and repeat over and over again, and or you can put a bullet in their head or a few in the chest and watch a pool of blood slowly flow from beneath them... Another thing you can do is torture them by strategically shooting them over and over again with a SMG as they lay there giving about five to ten seconds between each bullet. You can do this indefinitely without killing them if your timing is right and you can avoid firing two bullets at once or hitting them in the head, and it works even on the most tender pedestrians who are generally easy to knock out (like the girls in Rotterdam Hill). They'll continue to live even when their bodies are badly mutilated, which is the best part because if you let the paramedics save them but scare the ambulance away before they reach it they'll limp around looking like a mutilated zombie (and of course beg or hurl insults as they limp).

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Adding to GTA, also correcting something that was incorrect.


*** Some pedestrians/cops won't immediately die after you've accosted them. Sometimes they roll onto their side or back and just lay there, begging you not to finish them off. They'll eventually die, though some even try to get up and limp away. You can put a bullet in their head or a few in the chest and watch a pool of blood slowly flow from beneath them...

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*** Some pedestrians/cops won't immediately die after you've accosted them. Sometimes they roll onto their side or back and just lay there, begging you not to finish them off. They'll eventually die, though some even Paramedics can revive them if they don't die first, and try to get up and limp away. away before the medics get there, but they never make it very far. You can attack them again before they reach the ambulance and repeat over and over again, and you can put a bullet in their head or a few in the chest and watch a pool of blood slowly flow from beneath them...them... Another thing you can do is torture them by strategically shooting them over and over again with a SMG as they lay there giving about five to ten seconds between each bullet. You can do this indefinitely without killing them if your timing is right and you can avoid firing two bullets at once or hitting them in the head, and it works even on the most tender pedestrians who are generally easy to knock out (like the girls in Rotterdam Hill). They'll continue to live even when their bodies are badly mutilated, which is the best part because if you let the paramedics save them but scare the ambulance away before they reach it they'll limp around looking like a mutilated zombie (and of course beg or hurl insults as they limp).


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*** In ''GTA V'', it is possible to position yourself on some of the balconies in Vespucci Beach so that the cops cannot shoot you. Any pedestrians on these balconies are unable to flee and will kneel down and beg if you pull a gun. If you get a wanted level (which you can do by shooting people below), the police will shoot even though they are unable to hit you, and the pedestrians on the balcony with you will sob in terror as the police are trying to shoot you. You could stand there for hours listing to them sob. When you're done with that, feel free to pick off the sobbing pedestrians and take their money if you wish, or you can spare them.
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**** There is also a permanent discount for players that heal a zombie villlager. Some players made their profit out of this by infecting a villager and then healing 5 times. Then, villagers would send stuff for very low prices, which led to some servers having ''enchanted'' diamond tools to be on sale for 1 diamond per tool.
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* ''[[VideoGame/UniverseSandbox]]'' is all about screwing with the galaxy in a near infinite amount of ways as possible, such as making the sun go supernova or messing with the gravity and mass of all the planets until they become black holes and cause havoc on everything. What takes the cake is how each planet has a "probability of life" statistic, which also includes Earth itself. You could, for example, boil half of the Earth until it's hot as the sun and cover another portion in absolute zero temperatures and watch as the population dwindles if they haven't been all killed off at once already.

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* ''[[VideoGame/UniverseSandbox]]'' ''VideoGame/UniverseSandbox'' is all about screwing with the galaxy in a near infinite amount of ways as possible, such as making the sun go supernova or messing with the gravity and mass of all the planets until they become black holes and cause havoc on everything. What takes the cake is how each planet has a "probability of life" statistic, which also includes Earth itself. You could, for example, boil half of the Earth until it's hot as the sun and cover another portion in absolute zero temperatures and watch as the population dwindles if they haven't been all killed off at once already.
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* ''Universal Sandbox'' is all about screwing with the galaxy in a near infinite amount of ways as possible, such as making the sun go supernova or messing with the gravity and mass of all the planets until they become black holes and cause havoc on everything. What takes the cake is how each planet has a "probability of life" statistic, which also includes Earth itself. You could, for example, boil half of the Earth until it's hot as the sun and cover another portion in absolute zero temperatures and watch as the population dwindles if they haven't been all killed off at once already.

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* ''Universal Sandbox'' ''[[VideoGame/UniverseSandbox]]'' is all about screwing with the galaxy in a near infinite amount of ways as possible, such as making the sun go supernova or messing with the gravity and mass of all the planets until they become black holes and cause havoc on everything. What takes the cake is how each planet has a "probability of life" statistic, which also includes Earth itself. You could, for example, boil half of the Earth until it's hot as the sun and cover another portion in absolute zero temperatures and watch as the population dwindles if they haven't been all killed off at once already.

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*** In ''GTA V'', the player can recover health by being serviced by prostitutes, and then is incentivized to kill them to get some of their money back.

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Dewicked trope


* ''VideoGame/AIDungeon2'' takes this trope UpToEleven as you can hurt, maim, or kill ''any'' of its AI-generated characters in any way imaginable. Being a text-based game means it isn't quite as graphic as most examples, however.

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* ''VideoGame/AIDungeon2'' takes this trope UpToEleven as In ''VideoGame/AIDungeon2'', you can hurt, maim, or kill ''any'' of its AI-generated characters in any way imaginable. Being a text-based game means it isn't quite as graphic as most examples, however.



** Not only that, but he will also spout out the most {{Jerkass}} things upon hitting someone. Some of the more hilarious examples are, "A necessary casualty" and "MOVE!", but there are far too many to list here. Crank this [[UpToEleven Up To Eleven]] when your partner is in the car screaming at him, and Cole mimics what they're saying in a high-pitched voice. But why stop there? Jump into the driver's seat and jet away while you leave your partner in the dust. When they eventually catch up by running up to the car or getting out of another police vehicle to get to you, listen to them chew you out while you do it again. For an officer of the law, Cole has the potential to be one of the cruelest "heroes" around.

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** Not only that, but he will also spout out the most {{Jerkass}} things upon hitting someone. Some of the more hilarious examples are, "A necessary casualty" and "MOVE!", but there are far too many to list here. Crank this [[UpToEleven Up To Eleven]] up a notch when your partner is in the car screaming at him, and Cole mimics what they're saying in a high-pitched voice. But why stop there? Jump into the driver's seat and jet away while you leave your partner in the dust. When they eventually catch up by running up to the car or getting out of another police vehicle to get to you, listen to them chew you out while you do it again. For an officer of the law, Cole has the potential to be one of the cruelest "heroes" around.



** Taken UpToEleven with the advent of auto-generated NPC villages complete with villagers. The sadistic player can easily slaughter the inhabitants, burn the houses down, and if you're [[YouBastard feeling extra dickish]], you can even bomb the ruins.

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** Taken UpToEleven with With the advent of auto-generated NPC villages complete with villagers. The villagers, the sadistic player can easily slaughter the inhabitants, burn the houses down, and if you're [[YouBastard feeling extra dickish]], you can even bomb the ruins.
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trope was deemed People Sit On Chairs


** The only way to get one of the {{Nice Hat}}s is to kill off the Clothier. The Clothier Voodoo Doll (that can summon Skeletron for a rematch) is added in the 1.2 patch, as if that wasn't already enough encouragement.

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** The only way to get one of the {{Nice Hat}}s hats is to kill off the Clothier. The Clothier Voodoo Doll (that can summon Skeletron for a rematch) is added in the 1.2 patch, as if that wasn't already enough encouragement.
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* In ''VideoGame/PeoplePlayground'', there are so many methods to maim, torment, and murder the titular people. Bash them with baseball bats, impale them with spear or lances, perforate them with various firearms, blow them up with many bombs (include ''[[NukeEm nukes]]''), haul heavy objects to crush them, use the [[PlayingWithSyringes syringes]] to inject harmful substance, and much more. You also can create your own deadly contraptions by jury-rigging many items and electronics, so you can kill them with even more ridiculous and over-the-top ways.
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*** There's also a [[CheatCode secret world seed]] that, among other things, causes bunnies to naturally spawn with dynamite already on them.
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*** Doing this in a very specific way at one point is in fact required for game progression.

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** Tell the local natives/pirates to attack that huge, heavily defended colonial stronghold. Sit back, watch them get massacred, and then overwhelm the weakened defenders. Alternatively, the moment their raiding ship leaves port, [[ChronicBackstabbingDisorder turn on them and increase your standing with all surrounding governors in the process]].
** Step 1) Get a Ship of the Line. Step 2) Find an Indian War Canoe. Step 3) Take out the masts with chain shot. Step 4) [[CurbStompBattle Circle around the completely helpless drifting hulk and pound it to splinters with broadside after broadside.]]
** Escort a ship full of immigrants to a new city, boosting its wealth. [[BaitTheDog Then sack it]].

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** Tell the local natives/pirates to attack that huge, heavily defended colonial stronghold. Sit back, watch them get massacred, massacred in a hopeless attack they could never win, and then overwhelm the weakened defenders.defenders. ''Suckers''. Alternatively, the moment their raiding ship leaves port, [[ChronicBackstabbingDisorder turn on them and increase your standing with all surrounding governors in the process]].
** Step 1) It's a very common player tactic to ''deliberately slaughter their own crews'' (by leading them into hopeless battles) before dividing up plunder. It won't increase your portion (which is fixed by difficulty level) but it will increase the portion your surviving crew get; as a result they will be happier with their share, will see you as a more capable leader, and be more willing to join in for the next expedition. In fact, if you are wildly successful in your current voyage and are raking in thousands every day, then you can convince your crew to sail for the rest of their lives just on the promise of this massive booty (which hardly any of them will ever live to see a penny of). ''Suckers''.
**
Get a Ship ship with a lot of the Line. Step 2) Find guns, disable an Indian War Canoe. Step 3) Take enemy ship by taking out the masts with chain shot. Step 4) shot, and [[CurbStompBattle Circle then circle around the completely helpless helplessly drifting hulk and pound it to hulk, pounding the ship into splinters and shredding the crew with broadside after broadside.]]
grapeshot]]. For extra cruelty, do it to a tiny Pinnace or Indian War Canoe.
** Escort a ship full of immigrants to a new city, boosting its wealth. [[BaitTheDog Then sack it]]. Or of course, offer to protect and guide the refugees to a port, then immediately betray their trust and turn on them. You bastard.
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Minecraft villagers can replenish their trades


*** Some villagers can provide rare items through trading, but most are relatively useless. Their classes and trading inventories are random, but villagers can be "bred" by throwing food at them. Many players will breed numerous villagers, massacring the unwanted ones, until they get rare ones with lucrative trades. The "lucky" ones get locked up in a one-block cell and/or trapped in a minecart, kept alive until their trades are used up, then [[YouHaveOutlivedYourUsefulness tossed into lava]]. Fan-made tutorials will give you blueprints for constructing semi-automated villager-farming machines.

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*** Some villagers can provide rare items through trading, but most are relatively useless. Their classes and trading inventories are random, but villagers can be "bred" by throwing food at them. Many players will breed numerous villagers, massacring the unwanted ones, until they get rare ones with lucrative trades. The "lucky" ones get locked up in a one-block cell and/or trapped in a minecart, kept alive until their trades are used up, then [[YouHaveOutlivedYourUsefulness tossed into lava]].purely to act as traders. Fan-made tutorials will give you blueprints for constructing semi-automated villager-farming machines.
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* Many of the ''VideoGame/XUniverse'' games feature a capturing mechanic, where if you damage an enemy ship enough without destroying it you might scare the pilot enough that they'll abandon it. When that happens they'll eject in a space suit and try to reach the closest space station, and you're free to take possession of the vessel and make it part of your fleet. However, you can also open your cargo hold and collect the escaping pilots... to sell them into slavery at the closes pirate base. It says a lot about the universe that slaves are valued at pocket money prices, whereas selling their ship will net you a nice profit - but there's no karma penalty, so you really might as well.
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Protagonists aren't always good, so putting quotes around that word doesn't make sense.


** Not only that, but he will also spout out the most {{Jerkass}} things upon hitting someone. Some of the more hilarious examples are, "A necessary casualty" and "MOVE!", but there are far too many to list here. Crank this [[UpToEleven Up To Eleven]] when your partner is in the car screaming at him, and Cole mimics what they're saying in a high-pitched voice. But why stop there? Jump into the driver's seat and jet away while you leave your partner in the dust. When they eventually catch up by running up to the car or getting out of another police vehicle to get to you, listen to them chew you out while you do it again. For an officer of the law, Cole has the potential to be one of the cruelest "protagonists" around.

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** Not only that, but he will also spout out the most {{Jerkass}} things upon hitting someone. Some of the more hilarious examples are, "A necessary casualty" and "MOVE!", but there are far too many to list here. Crank this [[UpToEleven Up To Eleven]] when your partner is in the car screaming at him, and Cole mimics what they're saying in a high-pitched voice. But why stop there? Jump into the driver's seat and jet away while you leave your partner in the dust. When they eventually catch up by running up to the car or getting out of another police vehicle to get to you, listen to them chew you out while you do it again. For an officer of the law, Cole has the potential to be one of the cruelest "protagonists" "heroes" around.

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** Sometimes, hitting a pedestrian with a car would not be enough to kill them. You could just park ''over'' them instead and watch the blood flow from underneath your car...



*** Sometimes, hitting a pedestrian with a car would not be enough to kill them. You could just park ''over'' them instead and watch the blood flow from underneath your car...
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* In ''VideoGame/GrandTheftAutoIV'' and ''VideoGame/GrandTheftAutoV'', there are ample opportunities to cinematically execute certain in-game persons using a pistol. Stand there, gun poised and finger on the trigger, listening to them beg for mercy. After hearing everything they had to say... you shoot them.
** Some pedestrians/cops won't immediately die after you've accosted them. Sometimes they roll onto their side or back and just lay there, begging you not to finish them off. They'll eventually die, though some even try to get up and limp away. You can put a bullet in their head or a few in the chest and watch a pool of blood slowly flow from beneath them...
** A fun thing to do is to run around pushing as many people as you can, getting a mob on your hands... And then running around them until someone hits someone else, and seeing how big a brawl you can start.
** In GTA IV and V, try annoying a pedestrian into attacking or chasing you down the street when there's a cop watching. If you do it right, the police officer will arrest the pedestrian instead.
** Not to mention that the physics engine itself has potential all on its own, allowing you to push {{NPC}}s down stairways, down steep hills, and off balconies. GTA IV had an example of physics fun where an NPC, usually some cop, grabbing the door handle just as you hit the gas. The NPC wouldn’t have the sense to let go and would be dragged along the ground like an inflatable tube man and screaming bloody murder.
** GTA IV, in addition to the usual rampages, allowed you to abuse the heck out of Mohammed, Roman’s freebie taxi driver. First off just calling him makes him angry and mouths off at having to drive “Roman’s deadbeat cousin” around when he could be getting paid or scoring booty. He mouths off again if you change your drop off location. He complains bitterly if you make him change the radio station. You can smash the window of his cab by pressing the fire button although he doesn’t respond to this. He calls you an asshole when he finally gets to drop you off. And if you’re especially a dick, you can jack his cab before he leaves, which he screams “this is Roman’s car, and you can then beat the snot out of or even kill him. There is absolutely no punishment for this beyond the regular ability cooldown you’d have anyway.
** A fun thing to do is to steal a semi truck and drive on the opposite side of the road, crashing into any vehicle that's not another semi truck. Watch as your character makes cars fly out of control and crash into walls, with the possibility of an explosion happening. Sometimes, you can even see [=NPCs=] be involuntarily ejected out of their car while you in your big rig won't suffer any damage. Best of all, as long as you don't run over anyone or crash into any cop cars, you won't get a wanted level, [[TheGuardsMustBeCrazy even if the cops are just watching you wreak havoc]].
** Said physics engine along with the AI also allows for some fun little situations, as most people won't even be bothered (beyond [[StopPokingMe a few 'get out of my way' type sound clips]]) by you pushing them around or even standing on them... At least in ''GTA IV'' (just as long as you don't actually hit the attack button). Even cops can be mercilessly pushed over simply by running up against and around them, and as long as the fall isn't hard enough for them to lose health, they'll happily tolerate a Serbian dude standing on their chest. They also won't mind you walk-pushing someone they just arrested away... Rather, they'll chase HIM down and ignore you.
** Police in ''GTA IV'' can't get around proverbial [[InsurmountableWaistHeightFence waist-high fences]] — vehicles you leave parked in inconvenient spots, such as stairwells and doorways. This means having free rein to engage in some truly disturbing behavior, like visiting a TW@ during the busy hours, and not leaving until everyone inside has ''logged off.''
** Due to some odd AI in ''GTA IV'', police will attempt to get up right next to you at all costs... [[LemmingCops including falling to their deaths]]. Just watch [[https://www.youtube.com/watch?v=nvK3mZYGjR0 this video]]. [[labelnote:Bonus]]Watch for the taxi backing up over the cops.[[/labelnote]]
** Trevor Phillips is the embodiment of this trope. Even when you're not controlling him, he'll be doing awful things to people, and as a player, you can definitely feel the least guilty about dousing an unconscious man with gasoline and setting him alight if Trevor's your active character.
** To make this even more amusing, as soon as the scripted missions where they take part end, even significant [=NPCs=] use the random civilian AI and [[StayingAlive their deaths mean nothing]] — the character will be right back for their next scripted mission. This allows some ridiculous plays such as having Trevor shoot his girlfriend in the head ''every time he drops her off from a date''. Yes, they'll still have more than one.
** ''V'' also has civilians walking with their dogs. You can shoot the dogs, blow them up with explosives, or even run them over for no reason other than to be a dick. You can also kill the wildlife out in the mountains and desert, though they will attack you.
* ''[[VideoGame/GrandTheftAutoSanAndreas San Andreas]]'' has a few cruelty moments that are a part of the main missions. One mission has you kidnap a music manager and drive off the docks while you jump out of the car, hearing him whine before that he can't swim. Another one has you get revenge for your sister who was harassed by some construction workers by pushing the foreman around with a bulldozer while he is inside a portable toilet, hearing him gag and yell about the smell and being splashed with his own poop. You kill him by pushing his stall in a ditch and ''filling it with cement, burying him alive''.
** In ''San Andreas'', they added the ability to swim to the player, the girlfriends, and some other {{NPC}}s. Note that cops [[SuperDrowningSkills are not on the list]].
** ''San Andreas'' has just dozens of examples; heck, the cops and pedestrians will sometimes just kill the hell out of each other with no player involvement.
** In most of the ''[=GTA3=]'' spin-offs, the police will always spawn on roads, coming at you at high speeds. There are plenty of places to stand where you are close to the roads but not easily reached. Get yourself a 4-6 star rating, find one of these perches, and just sit and watch various police units damage their cars (ramming objects, ramming each other, jumping their cars through the air with no regard as to where they land...) to the point of exploding as they spaz out trying to reach you. You'll need a weapon to fend off the helicopters in later games, but in ''[=GTA3=]'', one can keep a "chase" going forever just by finding the right spot to sit while [[LemmingCops the police repeatedly kill themselves trying to get at you]].
*** San Andreas gives the player the option to do burglaries as a side mission. While the only mandatory burglary enforces stealth, the typical sidequest burglary goes like this: Enter house, kill the occupants in their sleep, and then just sweep the apartment clean. Repeat a few times each night, reap the profits, and enjoy the infinite sprint reward.
** Sometimes, hitting a pedestrian with a car would not be enough to kill them. You could just park ''over'' them instead and watch the blood flow from underneath your car...
** China Town Wars introduced the tazer as a melee weapon. The in-game manual introduces it as a non-lethal repellent to allow the protoganist to run away. [[DevelopersForesight The developers anticipated that few players would be that peaceful]], so continued tazering will [[ManOnFire set your victims on fire]]. It earns you one immediate wanted level.
** By far one of the simplest things to do in ''San Andreas'' is to park a car on the freeway. The AI isn't programmed to properly brake on the freeway so they'll just crash into it and then someone will crash into them and someone will crash into them and so on. People get out of their cars, start fighting, and vehicles will explode. The only limit to this fun is the number of onscreen objects you can have at any given time.

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* ** In ''VideoGame/GrandTheftAutoIV'' and ''VideoGame/GrandTheftAutoV'', there are ample opportunities to cinematically execute certain in-game persons using a pistol. Stand there, gun poised and finger on the trigger, listening to them beg for mercy. After hearing everything they had to say... you shoot them.
** *** Some pedestrians/cops won't immediately die after you've accosted them. Sometimes they roll onto their side or back and just lay there, begging you not to finish them off. They'll eventually die, though some even try to get up and limp away. You can put a bullet in their head or a few in the chest and watch a pool of blood slowly flow from beneath them...
** *** A fun thing to do is to run around pushing as many people as you can, getting a mob on your hands... And then running around them until someone hits someone else, and seeing how big a brawl you can start.
** In GTA IV and V, try *** Try annoying a pedestrian into attacking or chasing you down the street when there's a cop watching. If you do it right, the police officer will arrest the pedestrian instead.
** *** Not to mention that the physics engine itself has potential all on its own, allowing you to push {{NPC}}s down stairways, down steep hills, and off balconies. GTA IV ''GTA IV'' had an example of physics fun where an NPC, usually some cop, grabbing the door handle just as you hit the gas. The NPC wouldn’t have the sense to let go and would be dragged along the ground like an inflatable tube man and screaming bloody murder.
** GTA IV, *** ''GTA IV'', in addition to the usual rampages, allowed you to abuse the heck out of Mohammed, Roman’s freebie taxi driver. First off just calling him makes him angry and mouths off at having to drive “Roman’s deadbeat cousin” around when he could be getting paid or scoring booty. He mouths off again if you change your drop off location. He complains bitterly if you make him change the radio station. You can smash the window of his cab by pressing the fire button although he doesn’t respond to this. He calls you an asshole when he finally gets to drop you off. And if you’re especially a dick, you can jack his cab before he leaves, which he screams “this is Roman’s car, and you can then beat the snot out of or even kill him. There is absolutely no punishment for this beyond the regular ability cooldown you’d have anyway.
** *** A fun thing to do is to steal a semi truck and drive on the opposite side of the road, crashing into any vehicle that's not another semi truck. Watch as your character makes cars fly out of control and crash into walls, with the possibility of an explosion happening. Sometimes, you can even see [=NPCs=] be involuntarily ejected out of their car while you in your big rig won't suffer any damage. Best of all, as long as you don't run over anyone or crash into any cop cars, you won't get a wanted level, [[TheGuardsMustBeCrazy even if the cops are just watching you wreak havoc]].
** *** Said physics engine along with the AI also allows for some fun little situations, as most people won't even be bothered (beyond [[StopPokingMe a few 'get out of my way' type sound clips]]) by you pushing them around or even standing on them... At least in ''GTA IV'' (just as long as you don't actually hit the attack button). Even cops can be mercilessly pushed over simply by running up against and around them, and as long as the fall isn't hard enough for them to lose health, they'll happily tolerate a Serbian dude standing on their chest. They also won't mind you walk-pushing someone they just arrested away... Rather, they'll chase HIM down and ignore you.
** *** Police in ''GTA IV'' can't get around proverbial [[InsurmountableWaistHeightFence waist-high fences]] — vehicles you leave parked in inconvenient spots, such as stairwells and doorways. This means having free rein to engage in some truly disturbing behavior, like visiting a TW@ during the busy hours, and not leaving until everyone inside has ''logged off.''
** *** Due to some odd AI in ''GTA IV'', police will attempt to get up right next to you at all costs... [[LemmingCops including falling to their deaths]]. Just watch [[https://www.youtube.com/watch?v=nvK3mZYGjR0 this video]]. [[labelnote:Bonus]]Watch for the taxi backing up over the cops.[[/labelnote]]
** *** Trevor Phillips is the of ''GTA V'' was meant to be an embodiment of this trope.trope in order to justify its use in the overall ''GTA'' series. Even when you're not controlling him, he'll be doing awful things to people, and as a player, you can definitely feel the least guilty about dousing an unconscious man with gasoline and setting him alight if Trevor's your active character.
** *** To make this even more amusing, as soon as the scripted missions where they take part end, even significant [=NPCs=] use the random civilian AI and [[StayingAlive their deaths mean nothing]] — the character will be right back for their next scripted mission. This allows some ridiculous plays such as having Trevor shoot his girlfriend in the head ''every time he drops her off from a date''. Yes, they'll still have more than one.
** ''V'' *** ''GTA V'' also has civilians walking with their dogs. You can shoot the dogs, blow them up with explosives, or even run them over for no reason other than to be a dick. You can also kill the wildlife out in the mountains and desert, though they will attack you.
* ** ''[[VideoGame/GrandTheftAutoSanAndreas San Andreas]]'' has a few cruelty moments that are a part of the main missions. One mission has you kidnap a music manager and drive off the docks while you jump out of the car, hearing him whine before that he can't swim. Another one has you get revenge for your sister who was harassed by some construction workers by pushing the foreman around with a bulldozer while he is inside a portable toilet, hearing him gag and yell about the smell and being splashed with his own poop. You kill him by pushing his stall in a ditch and ''filling it with cement, burying him alive''.
** In ''San Andreas'', they *** They added the ability to swim to the player, the girlfriends, and some other {{NPC}}s. Note that cops [[SuperDrowningSkills are not on the list]].
** *** ''San Andreas'' has just dozens of examples; heck, the cops and pedestrians will sometimes just kill the hell out of each other with no player involvement.
*** ''San Andreas'' also gives the player the option to do burglaries as a side mission. While the only mandatory burglary enforces stealth, the typical sidequest burglary goes like this: Enter house, kill the occupants in their sleep, and then just sweep the apartment clean. Repeat a few times each night, reap the profits, and enjoy the infinite sprint reward.
*** By far one of the simplest things to do in ''San Andreas'' is to park a car on the freeway. The AI isn't programmed to properly brake on the freeway so they'll just crash into it and then someone will crash into them and someone will crash into them and so on. People get out of their cars, start fighting, and vehicles will explode. The only limit to this fun is the number of onscreen objects you can have at any given time.
** In most of the ''[=GTA3=]'' ''GTA 3'' spin-offs, including ''San Andreas'', the police will always spawn on roads, coming at you at high speeds. There are plenty of places to stand where you are close to the roads but not easily reached. Get yourself a 4-6 star rating, find one of these perches, and just sit and watch various police units damage their cars (ramming objects, ramming each other, jumping their cars through the air with no regard as to where they land...) to the point of exploding as they spaz out trying to reach you. You'll need a weapon to fend off the helicopters in later games, but in ''[=GTA3=]'', ''GTA 3'', one can keep a "chase" going forever just by finding the right spot to sit while [[LemmingCops the police repeatedly kill themselves trying to get at you]].
*** San Andreas gives the player the option to do burglaries as a side mission. While the only mandatory burglary enforces stealth, the typical sidequest burglary goes like this: Enter house, kill the occupants in their sleep, and then just sweep the apartment clean. Repeat a few times each night, reap the profits, and enjoy the infinite sprint reward.
**
Sometimes, hitting a pedestrian with a car would not be enough to kill them. You could just park ''over'' them instead and watch the blood flow from underneath your car...
** China ''China Town Wars Wars'' introduced the tazer as a melee weapon. The in-game manual introduces it as a non-lethal repellent to allow the protoganist to run away. [[DevelopersForesight The developers anticipated that few players would be that peaceful]], so continued tazering will [[ManOnFire set your victims on fire]]. It earns you one immediate wanted level.
** By far one of the simplest things to do in ''San Andreas'' is to park a car on the freeway. The AI isn't programmed to properly brake on the freeway so they'll just crash into it and then someone will crash into them and someone will crash into them and so on. People get out of their cars, start fighting, and vehicles will explode. The only limit to this fun is the number of onscreen objects you can have at any given time.
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* ''Universal Sandbox'' is all about screwing with the galaxy in a near infinite amount of ways as possible, such as making the sun go supernova or messing with the gravity and mass of all the planets until they become black holes and cause havoc on everything. What takes the cake is how each planet has a "probability of life" statistic, which also includes Earth itself. You could, for example, boil half of the Earth until it's hot as the sun and cover another portion in absolute zero temperatures and watch as the population dwindles if they haven't been all killed off at once already.

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* ''VideoGame/AIDungeon2'' takes this trope UpToEleven as you can hurt, maim, or kill ''any'' of its AI-generated characters in any way imaginable. Being a text-based game means it isn't quite as graphic as most examples, however.
* ''VideoGame/{{Bully}}''. You can beat up anyone you want, and unless they're cops, you'll probably win. More importantly, no matter how many members of a specific faction you attack, missions are the only way to decrease your standing with any of them.
** With the motor scooter you can win at the fair, you can even run over innocent schoolchildren, although you can't kill them. For added fun, this will make the teachers run after you to send you to detention, but they can't even come close to catching up to you.
*** But that is nothing compared to the Go-Kart, which is so fast you will lose the police chasing you long before they can ever catch you.
** Scenario: untimed mission, like 'Christmas'. Stuff all nearby prefects in lockers (you can do this). Usually it takes two in the area to get this going, but once you have... everyone's a target, not just teen boys. Remember those annoying little kids who love to tell on you just because you're defending yourself against an ambush? Knee in the groin on a little boy will remind them. And since EverythingFades, you can do it again in a couple of minutes.
** In the boys dorm, throw marbles in front of the door. Then pull the fire alarm and hide in the trash can — watch as everyone says, "Oh boy! A fire!", "Who set that alarm off?", and other stuff, and then watch as they can't get past the door because of the marbles. Then throw itching powder and hide in your room and watch the riots break out.
*** Also, hide in your dorm room and fire the fire extinguisher at people as they walk past. Or just fire at people and then hide.
** If you can find them, Kick Me Signs can be a prime source of comedy considering that everybody takes them seriously — even prefects, girls, and little kids come over and kick people with a "Kick me" sign on their back. Sadly it's quite rare.
** The disturbing icing on the cake is that you can beat up the dog in the grass-mowing detention area until it runs away.
* ''VideoGame/{{Crackdown}}'': It's like ''VideoGame/GrandTheftAuto'', except you're a superpowered cop bordering on the concept of {{Ubermensch}}. It is so easy to drive down the sidewalk screaming "I am the law!" After all, who is going to stop you? Well, the other police will try, but ''they'' don't have rocket launchers.
** On a smaller scale, if you've only angered one or two armed Peacekeepers or civilians enough to start shooting at you, you can stand so that if they shoot at you, they shoot at an unarmed civilian. Sure, they'll try to reposition themselves so they'll be shooting you instead, but as long as you keep moving, the civilian will often be the one taking the bullets.
** On an even smaller scale, ''scaring'' civilians without actually injuring them. A good way to do that is by shooting a propane tank that's not too far away to have any effect, and not so close that they get caught in the explosion. Grenades are also good, with the same caveat. Or just throwing or kicking non-explosive objects near them without hitting them.
* Sometimes, dealing with the survivors in ''VideoGame/DeadRising'' and ''VideoGame/DeadRising2'' is just plain annoying — or worse, as they can sometimes indiscriminately hit you with their attacks. Others are a particular pain to try to escort to the safe room (particularly any that have to be led by hand or carried). That said, Frank and Chuck, respectively, don't have to take it. When those times come, it can be just fun to stick survivors with an utterly terrible weapon (like a foam hand) and watch zombies overwhelm them (or for extra bastard credit in the first, take pictures of them being eaten by zombies for extra experience). Though if they really annoy you, you can also just whale on them yourself. Sure, they'll turn on you if you hit them enough, but by that point they'll soon be about to die themselves.



* ''VideoGame/{{Crackdown}}'': It's like ''VideoGame/GrandTheftAuto'', except you're a superpowered cop bordering on the concept of {{Ubermensch}}. It is so easy to drive down the sidewalk screaming "I am the law!" After all, who is going to stop you? Well, the other police will try, but ''they'' don't have rocket launchers.
** On a smaller scale, if you've only angered one or two armed Peacekeepers or civilians enough to start shooting at you, you can stand so that if they shoot at you, they shoot at an unarmed civilian. Sure, they'll try to reposition themselves so they'll be shooting you instead, but as long as you keep moving, the civilian will often be the one taking the bullets.
** On an even smaller scale, ''scaring'' civilians without actually injuring them. A good way to do that is by shooting a propane tank that's not too far away to have any effect, and not so close that they get caught in the explosion. Grenades are also good, with the same caveat. Or just throwing or kicking non-explosive objects near them without hitting them.
* ''VideoGame/ScarfaceTheWorldIsYours'':
** The game never allows you to directly target innocent people for killing when controlling Tony, but that won't stop players from shoving and smacking them with melee weapons to their heart's content. A great thing to do is call up a henchman to bring a car over, wait for him to get out, then push him and quickly press the taunt button to get results like "Get the hell outta here!". Using explosives or running them over would also work, although these would never be fatal against civilians.
** Since rewards are given for taunting after shooting an enemy, it's actually beneficial to shoot to wound. And since Tony's hired guns can kill whomever they want, and they will try to kill whomever you've wounded, you should arm them well.
* In ''VideoGame/SaintsRow2'', you were offered the hilarious option of satchel charges that attached themselves to people. The developers even went so far as to code the targets with the same animation that they have when on fire. You could do this to literally anybody, leading to hilarious moments where everyone in your crib would explode in quick succession.
** This also works in ''VideoGame/RedFaction''.
** For added fun: Set people alight with the flamethrower. Blow a train off its tracks with a well-placed rocket. Throw grenades into crowded clubs. Mow down entire crowds of people in a pickup truck. Use the pimp-slap weapon to send people flying through the air. Take some people hostage and drive the car straight into the sea.
** Or drown pedestrians in a stream of raw sewage. This won't always kill them, but would you seriously ''want'' to survive something so disgusting?
** ''VideoGame/SaintsRowTheThird'' adds {{Groin Attack}}s and running takedowns into the mix, the latter of which features a variety of [[WrestlerInAllOfUs wrestling moves]]. So yes, you can run right up to a couple of innocent passerbys, body-slam one into the pavement, and then [[GroinAttack kick the other in his manhood]].
*** For obvious reasons, the crotch attacks are pretty effective in combat, so you might find yourself using it ''a lot''. Outnumbered and low on health? Just duck into a corner, wait for a goon to come around, and belt 'em below the belt. Rinse and repeat, and before you know it the room's cleared.
** Your own avatar during the "Insurance Fraud" missions. Throwing yourself at speeding vehicles to get flung into the sky and bounce into a ragdolled sprawl is addictive fun. Catch the front-end of a semi to gain the most air, and if you're lucky, you can guide your plummeting descent into the grill of yet another.
** Really want to be sick? Like in ''GTA IV'', ''you can [[MoralEventHorizon shoot up a hospital]]'', and even one filled with the doctors and nurses who ''[[TheFarmerAndTheViper may have just patched you up after your last rampage.]]''
** Grab an innocent civilian or cop as a human shield, watch them struggle futiley in your grasp, and listen to them try to convince you to let them go. The kicker? There's no way to do so without killing them, be it by snapping their necks, a headshot, or throwing them a ridiculous distance. Some of what they say is pretty funny, but some sound clips cross over into [[IHaveAFamily legitimate]] TearJerker territory, so much so you may be tempted to revive them with the shock paddles to soothe your guilty conscience.
*** Speaking of the shock paddles, you can use them to electrocute someone to death, bring them back to life, then ''kill them again.'' And you can do this for as long as you want.
** This is lampshaded by one of the six voices you can choose for your character. In a TakeThat against ''[[TakeThatAudience you]]'', one of the voices, when drunk on four beer bottles, might say "I ONLY HURT PEOPLE CUZ I'M CRYIN ON THE INSIDE!"
** ''VideoGame/SaintsRowIV'' adds alien weaponry and superpowers to the mix, allowing you to use telekinesis to pick up cars or pedestrians and [[GrievousHarmWithABody throw them at one another]], among other things.
* ''VideoGame/SleepingDogs'' is no slouch in the cruelty department, either; there are plenty of over-the-top environmental executions, such as closing a market stall on someone's spine, grinding up faces on exposed air vents, and ''throwing people into incinerators.'' And all of these violent takedowns can be blissfully performed on any random civilian you come across. The game also tracks some of the stuff you do and compares it to your friends, including your number of civilians run over or flying kicked in a row. And the police tend not to care unless you commit atrocities in front of them.

to:

* ''VideoGame/{{Crackdown}}'': ''VideoGame/{{Gun}}'' lets you buy a scalping knife very early in the game, but using it accomplishes absolutely nothing other than hearing an already permanently incapacitated enemy scream in pain and beg for mercy. It's like ''VideoGame/GrandTheftAuto'', except you're a superpowered cop bordering on rumored the concept of {{Ubermensch}}. It is so easy to drive down the sidewalk screaming "I am the law!" After all, who is going to stop you? Well, the other police will try, but ''they'' don't have rocket launchers.
** On a smaller scale, if you've only angered one or two armed Peacekeepers or civilians enough to start shooting at you, you can stand so that if they shoot at you, they shoot at an unarmed civilian. Sure, they'll try to reposition themselves so they'll be shooting you instead, but as long as you keep moving, the civilian will often be the one taking the bullets.
** On an even smaller scale, ''scaring'' civilians without actually injuring them. A good way to do that is by shooting a propane tank that's not too far away to have any effect, and not so close that they get caught in the explosion. Grenades are also good, with the same caveat. Or just throwing or kicking non-explosive objects near them without hitting them.
* ''VideoGame/ScarfaceTheWorldIsYours'':
** The
game never allows you originally was to directly target innocent people for killing when controlling Tony, but that won't stop players from shoving feature a KarmaMeter and smacking them with melee weapons scalping was a means to their heart's content. A great thing to do is call up a henchman to bring a car over, wait for him to get out, then push him and quickly press the taunt button to get results like "Get the hell outta here!". Using explosives or running them over would also work, although these would never be fatal against civilians.
** Since rewards are given for taunting after shooting an enemy, it's actually beneficial to shoot to wound. And since Tony's hired guns can kill whomever they want, and they will try to kill whomever you've wounded,
you should arm them well.
* In ''VideoGame/SaintsRow2'', you were offered the hilarious option of satchel charges that attached themselves to people. The developers even went so far as to code the targets with the same animation that they have when on fire. You could do this to literally anybody, leading to hilarious moments where everyone in your crib would explode in quick succession.
** This also works in ''VideoGame/RedFaction''.
** For added fun: Set people alight with the flamethrower. Blow a train off its tracks with a well-placed rocket. Throw grenades into crowded clubs. Mow down entire crowds of people in a pickup truck. Use the pimp-slap weapon to send people flying through the air. Take some people hostage and drive the car straight into the sea.
** Or drown pedestrians in a stream of raw sewage. This won't always kill them, but would you seriously ''want'' to survive something so disgusting?
** ''VideoGame/SaintsRowTheThird'' adds {{Groin Attack}}s and running takedowns into the mix, the latter of which features a variety of [[WrestlerInAllOfUs wrestling moves]]. So yes, you can run right up to a couple of innocent passerbys, body-slam one into the pavement, and then [[GroinAttack kick the other in his manhood]].
*** For obvious reasons, the crotch attacks are pretty effective in combat, so you might find yourself using it ''a lot''. Outnumbered and low on health? Just duck into a corner, wait for a goon to come around, and belt 'em below the belt. Rinse and repeat, and before you know it the room's cleared.
** Your own avatar during the "Insurance Fraud" missions. Throwing yourself at speeding vehicles to get flung into the sky and bounce into a ragdolled sprawl is addictive fun. Catch the front-end of a semi to gain the most air, and if you're lucky, you can guide your plummeting descent into the grill of yet another.
** Really want to be sick? Like in ''GTA IV'', ''you can [[MoralEventHorizon shoot up a hospital]]'', and even one filled with the doctors and nurses who ''[[TheFarmerAndTheViper may have just patched you up after your last rampage.]]''
** Grab an innocent civilian or cop as a human shield, watch them struggle futiley in your grasp, and listen to them try to convince you to let them go. The kicker? There's no way to do so without killing them, be it by snapping their necks, a headshot, or throwing them a ridiculous distance. Some of what they say is pretty funny, but some sound clips cross over into [[IHaveAFamily legitimate]] TearJerker territory, so much so you may be tempted to revive them with the shock paddles to soothe your guilty conscience.
*** Speaking of the shock paddles, you can use them to electrocute someone to death, bring them back to life, then ''kill them again.'' And you can do this for as long as you want.
** This is lampshaded by one of the six voices you can choose for your character. In a TakeThat against ''[[TakeThatAudience you]]'', one of the voices, when drunk on four beer bottles, might say "I ONLY HURT PEOPLE CUZ I'M CRYIN ON THE INSIDE!"
** ''VideoGame/SaintsRowIV'' adds alien weaponry and superpowers to the mix, allowing you to use telekinesis to pick up cars or pedestrians and [[GrievousHarmWithABody throw them at one another]], among other things.
* ''VideoGame/SleepingDogs'' is no slouch in the cruelty department, either; there are plenty of over-the-top environmental executions, such as closing a market stall on someone's spine, grinding up faces on exposed air vents, and ''throwing people into incinerators.'' And all of these violent takedowns can be blissfully performed on any random civilian you come across. The game also tracks some of the stuff you do and compares it to your friends, including your number of civilians run over or flying kicked in a row. And the police tend not to care unless you commit atrocities in front of them.
towards evil.



* You can ransack and pillage handfuls of towns in ''VideoGame/SidMeiersPirates''.
** Tell the local natives/pirates to attack that huge, heavily defended colonial stronghold. Sit back, watch them get massacred, and then overwhelm the weakened defenders. Alternatively, the moment their raiding ship leaves port, [[ChronicBackstabbingDisorder turn on them and increase your standing with all surrounding governors in the process]].
** Step 1) Get a Ship of the Line. Step 2) Find an Indian War Canoe. Step 3) Take out the masts with chain shot. Step 4) [[CurbStompBattle Circle around the completely helpless drifting hulk and pound it to splinters with broadside after broadside.]]
** Escort a ship full of immigrants to a new city, boosting its wealth. [[BaitTheDog Then sack it]].

to:

* In ''VideoGame/JustCause2'', your grappling hook allows you to fasten ''any'' two objects together. While this is commonly used to climb areas or as a fast method of transport, you can also tie an NPC to the back of a truck and [[WhatADrag take them for a wild drag]]...
** Chased by the army at high speeds? Attach their car to the ground and see it flip into the air.
* ''VideoGame/LANoire'': Cole Phelps, the golden boy, honest, ByTheBookCop, can gleefully run over innocent pedestrians, and there's nothing stopping you from doing so.
** Not only that, but he will also spout out the most {{Jerkass}} things upon hitting someone. Some of the more hilarious examples are, "A necessary casualty" and "MOVE!", but there are far too many to list here. Crank this [[UpToEleven Up To Eleven]] when your partner is in the car screaming at him, and Cole mimics what they're saying in a high-pitched voice. But why stop there? Jump into the driver's seat and jet away while you leave your partner in the dust. When they eventually catch up by running up to the car or getting out of another police vehicle to get to you, listen to them chew you out while you do it again. For an officer of the law, Cole has the potential to be one of the cruelest "protagonists" around.
* ''VideoGame/MiddleEarthShadowOfMordor'' gives you a good deal of tools with which to make the Uruks' lives miserable, key among them the ability to "Dominate" them and make them your underlings, making them go after their own leaders and do your bidding in general. ''VideoGame/MiddleEarthShadowOfWar'' ups the ante by allowing you to send your minions to become bodyguards for warchiefs and overlords, only to stab them in the back once you begin your attack. By far the most sadistic tool, however, is the ability to "Shame" Uruks, essentially telling them they are NotWorthKilling and [[MindRape Mind Raping]] them in so doing. The main purpose of this is to lower their levels to make them easier to recruit or kill, but there is nothing stopping you from Shaming them over and over until, eventually, their mind snaps and they become deranged lunatics. Be careful, however: it is also possible for them to become "Unashamed" and retain their pride, or worse, become a Maniac and [[VideoGameCrueltyPunishment gain several levels]].
* ''VideoGame/{{Minecraft}}'' has a lot of cruelty potential for the imaginative. Want to run around punching chickens, cows, and pigs?
You can ransack and pillage handfuls of towns in ''VideoGame/SidMeiersPirates''.
** Tell
can. It's also very possible to build complicated traps to use against the local natives/pirates to attack mobs that huge, heavily defended colonial stronghold. Sit back, watch them get massacred, come after you with enough time and resources, and once you've got the right materials, it's entirely possible, depending on the environment you're in, to start a forest fire that engulfs an area the size of a large city in flames. Assuming you can bear to destroy your own constructions, there's even more cruel fun to be had creating, and then overwhelm setting off a self-destructing base.
** It takes [[{{Griefer}} a special brand of cruelty]] to log into a multiplayer server just to burn
the weakened defenders. Alternatively, place down, or leave crude designs and message everywhere, though most servers have measures against this kind of thing.
** There are also people who will build elaborate castles and
the moment like for the sole purpose of filling them with death traps, with people under the impression that there is treasure at the end. Often times there is not.
** In Beta 1.8, Notch added the feature that if pigs die due to being on fire, they drop cooked pork. In his twitter, he acknowledged this was probably bad.
*** The update added for cows and chickens to drop
their raiding ship leaves port, [[ChronicBackstabbingDisorder turn respective meats and cooked variants if on fire, the full release adds the ability to enchant weapons with [[IncendiaryExponent fire aspect]]...
** Taken UpToEleven with the advent of auto-generated NPC villages complete with villagers. The sadistic player can easily slaughter the inhabitants, burn the houses down, and if you're [[YouBastard feeling extra dickish]], you can even bomb the ruins.
*** There are Iron Golems to defend the villagers, but with enough firepower...
*** You can also confine all the villagers inside a tiny space, then build a special trap within the Iron Golems' spawning radius that kills
them and increase your standing allows you to harvest the iron they leave behind.
*** Some villagers can provide rare items through trading, but most are relatively useless. Their classes and trading inventories are random, but villagers can be "bred" by throwing food at them. Many players will breed numerous villagers, massacring the unwanted ones, until they get rare ones
with all lucrative trades. The "lucky" ones get locked up in a one-block cell and/or trapped in a minecart, kept alive until their trades are used up, then [[YouHaveOutlivedYourUsefulness tossed into lava]]. Fan-made tutorials will give you blueprints for constructing semi-automated villager-farming machines.
*** Starting in 1.14, the player can become a bad omen (kill an illager patrol captain), visit a village, cause a raid, and leave the villagers to the mercy of the raiding illagers.
** If you want to, you can give a dolphin raw cod so it will guide you to treasure, and [[UngratefulBastard attack or even kill them after they help you]]. However, the dolphins ''will'' fight back.
** In 1.11, llamas were added. If you hit one, they spit at you once. The spitballs do not follow you, so you can definitely trick a llama into spitting at another one. Then watch the two attack each other until one of them dies.
** 2b2t, [[MemeticMutation the oldest anarchy server in Minecraft]], has this on a daily basis. Sometimes people are [[VideoGameCaringPotential still willing be caring]] but that hardly outweighs the cruelty that is the player base.
*** Even worse, they might give out items only to later kill them. Some things people will attempt to do when available includes
surrounding governors a bed in lava so that they can't do anything unless they get an alt account or a friend to help get them out. The disrespect on the process]].
** Step 1) Get a Ship of
server sometimes leaks out into the Line. Step 2) Find an Indian War Canoe. Step 3) Take out the masts with chain shot. Step 4) [[CurbStompBattle Circle real world (but rarely).
*** A gigantic region
around the completely helpless drifting hulk spawn point for new players has been [[GaiasLament laboriously purged of all trees and pound it wood]], partly because the locals hate trees for some reason, but mainly to splinters with broadside after broadside.]]
make life difficult for newbies, since you can't craft much of anything in Minecraft without wood. (And without crafting, you can't exactly mine, either.)
** Escort a ship full In Creative Mode, there is absolutely nothing stopping you from attaching multiple passive mobs to leads, flying as high as possible, then falling back down and watching all of immigrants them fall to a new city, boosting its wealth. [[BaitTheDog Then sack it]].their deaths.



* ''VideoGame/{{Bully}}''. You can beat up anyone you want, and unless they're cops, you'll probably win. More importantly, no matter how many members of a specific faction you attack, missions are the only way to decrease your standing with any of them.
** With the motor scooter you can win at the fair, you can even run over innocent schoolchildren, although you can't kill them. For added fun, this will make the teachers run after you to send you to detention, but they can't even come close to catching up to you.
*** But that is nothing compared to the Go-Kart, which is so fast you will lose the police chasing you long before they can ever catch you.
** Scenario: untimed mission, like 'Christmas'. Stuff all nearby prefects in lockers (you can do this). Usually it takes two in the area to get this going, but once you have... everyone's a target, not just teen boys. Remember those annoying little kids who love to tell on you just because you're defending yourself against an ambush? Knee in the groin on a little boy will remind them. And since EverythingFades, you can do it again in a couple of minutes.
** In the boys dorm, throw marbles in front of the door. Then pull the fire alarm and hide in the trash can — watch as everyone says, "Oh boy! A fire!", "Who set that alarm off?", and other stuff, and then watch as they can't get past the door because of the marbles. Then throw itching powder and hide in your room and watch the riots break out.
*** Also, hide in your dorm room and fire the fire extinguisher at people as they walk past. Or just fire at people and then hide.
** If you can find them, Kick Me Signs can be a prime source of comedy considering that everybody takes them seriously — even prefects, girls, and little kids come over and kick people with a "Kick me" sign on their back. Sadly it's quite rare.
** The disturbing icing on the cake is that you can beat up the dog in the grass-mowing detention area until it runs away.



* ''VideoGame/YumeNikki'', and most fangames associated with it, usually give you at least one effect that allows you to kill practically everything up to the GoddamnBats. That said, not ''everything'' can be attempted to be killed without [[VideoGameCrueltyPunishment punishment]], though they vary from game to game.

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* ''VideoGame/YumeNikki'', In ''VideoGame/SaintsRow2'', you were offered the hilarious option of satchel charges that attached themselves to people. The developers even went so far as to code the targets with the same animation that they have when on fire. You could do this to literally anybody, leading to hilarious moments where everyone in your crib would explode in quick succession.
** This also works in ''VideoGame/RedFaction''.
** For added fun: Set people alight with the flamethrower. Blow a train off its tracks with a well-placed rocket. Throw grenades into crowded clubs. Mow down entire crowds of people in a pickup truck. Use the pimp-slap weapon to send people flying through the air. Take some people hostage
and drive the car straight into the sea.
** Or drown pedestrians in a stream of raw sewage. This won't always kill them, but would you seriously ''want'' to survive something so disgusting?
** ''VideoGame/SaintsRowTheThird'' adds {{Groin Attack}}s and running takedowns into the mix, the latter of which features a variety of [[WrestlerInAllOfUs wrestling moves]]. So yes, you can run right up to a couple of innocent passerbys, body-slam one into the pavement, and then [[GroinAttack kick the other in his manhood]].
*** For obvious reasons, the crotch attacks are pretty effective in combat, so you might find yourself using it ''a lot''. Outnumbered and low on health? Just duck into a corner, wait for a goon to come around, and belt 'em below the belt. Rinse and repeat, and before you know it the room's cleared.
** Your own avatar during the "Insurance Fraud" missions. Throwing yourself at speeding vehicles to get flung into the sky and bounce into a ragdolled sprawl is addictive fun. Catch the front-end of a semi to gain the
most fangames associated air, and if you're lucky, you can guide your plummeting descent into the grill of yet another.
** Really want to be sick? Like in ''GTA IV'', ''you can [[MoralEventHorizon shoot up a hospital]]'', and even one filled
with it, usually give the doctors and nurses who ''[[TheFarmerAndTheViper may have just patched you at least up after your last rampage.]]''
** Grab an innocent civilian or cop as a human shield, watch them struggle futiley in your grasp, and listen to them try to convince you to let them go. The kicker? There's no way to do so without killing them, be it by snapping their necks, a headshot, or throwing them a ridiculous distance. Some of what they say is pretty funny, but some sound clips cross over into [[IHaveAFamily legitimate]] TearJerker territory, so much so you may be tempted to revive them with the shock paddles to soothe your guilty conscience.
*** Speaking of the shock paddles, you can use them to electrocute someone to death, bring them back to life, then ''kill them again.'' And you can do this for as long as you want.
** This is lampshaded by
one effect that of the six voices you can choose for your character. In a TakeThat against ''[[TakeThatAudience you]]'', one of the voices, when drunk on four beer bottles, might say "I ONLY HURT PEOPLE CUZ I'M CRYIN ON THE INSIDE!"
** ''VideoGame/SaintsRowIV'' adds alien weaponry and superpowers to the mix, allowing you to use telekinesis to pick up cars or pedestrians and [[GrievousHarmWithABody throw them at one another]], among other things.
* ''VideoGame/ScarfaceTheWorldIsYours'':
** The game never
allows you to directly target innocent people for killing when controlling Tony, but that won't stop players from shoving and smacking them with melee weapons to their heart's content. A great thing to do is call up a henchman to bring a car over, wait for him to get out, then push him and quickly press the taunt button to get results like "Get the hell outta here!". Using explosives or running them over would also work, although these would never be fatal against civilians.
** Since rewards are given for taunting after shooting an enemy, it's actually beneficial to shoot to wound. And since Tony's hired guns can
kill practically everything whomever they want, and they will try to kill whomever you've wounded, you should arm them well.
* You can ransack and pillage handfuls of towns in ''VideoGame/SidMeiersPirates''.
** Tell the local natives/pirates to attack that huge, heavily defended colonial stronghold. Sit back, watch them get massacred, and then overwhelm the weakened defenders. Alternatively, the moment their raiding ship leaves port, [[ChronicBackstabbingDisorder turn on them and increase your standing with all surrounding governors in the process]].
** Step 1) Get a Ship of the Line. Step 2) Find an Indian War Canoe. Step 3) Take out the masts with chain shot. Step 4) [[CurbStompBattle Circle around the completely helpless drifting hulk and pound it to splinters with broadside after broadside.]]
** Escort a ship full of immigrants to a new city, boosting its wealth. [[BaitTheDog Then sack it]].
* ''VideoGame/SleepingDogs'' is no slouch in the cruelty department, either; there are plenty of over-the-top environmental executions, such as closing a market stall on someone's spine, grinding
up faces on exposed air vents, and ''throwing people into incinerators.'' And all of these violent takedowns can be blissfully performed on any random civilian you come across. The game also tracks some of the stuff you do and compares it to your friends, including your number of civilians run over or flying kicked in a row. And the police tend not to care unless you commit atrocities in front of them.
* You know those incredibly annoying kids who have lost their balloons in ''VideoGame/{{Spiderman 2}}''? Well, grab the lost balloon, walk right up close
to the GoddamnBats. That said, not ''everything'' can be attempted to be killed without [[VideoGameCrueltyPunishment punishment]], though they vary from game to game.kid... and then decide that you'd rather keep the balloon yourself and go swinging round the city. Nothing is more satisfying.



* ''VideoGame/{{Minecraft}}'' has a lot of cruelty potential for the imaginative. Want to run around punching chickens, cows, and pigs? You can. It's also very possible to build complicated traps to use against the mobs that come after you with enough time and resources, and once you've got the right materials, it's entirely possible, depending on the environment you're in, to start a forest fire that engulfs an area the size of a large city in flames. Assuming you can bear to destroy your own constructions, there's even more cruel fun to be had creating, and then setting off a self-destructing base.
** It takes [[{{Griefer}} a special brand of cruelty]] to log into a multiplayer server just to burn the place down, or leave crude designs and message everywhere, though most servers have measures against this kind of thing.
** There are also people who will build elaborate castles and the like for the sole purpose of filling them with death traps, with people under the impression that there is treasure at the end. Often times there is not.
** In Beta 1.8, Notch added the feature that if pigs die due to being on fire, they drop cooked pork. In his twitter, he acknowledged this was probably bad.
*** The update added for cows and chickens to drop their respective meats and cooked variants if on fire, the full release adds the ability to enchant weapons with [[IncendiaryExponent fire aspect]]...
** Taken UpToEleven with the advent of auto-generated NPC villages complete with villagers. The sadistic player can easily slaughter the inhabitants, burn the houses down, and if you're [[YouBastard feeling extra dickish]], you can even bomb the ruins.
*** There are Iron Golems to defend the villagers, but with enough firepower...
*** You can also confine all the villagers inside a tiny space, then build a special trap within the Iron Golems' spawning radius that kills them and allows you to harvest the iron they leave behind.
*** Some villagers can provide rare items through trading, but most are relatively useless. Their classes and trading inventories are random, but villagers can be "bred" by throwing food at them. Many players will breed numerous villagers, massacring the unwanted ones, until they get rare ones with lucrative trades. The "lucky" ones get locked up in a one-block cell and/or trapped in a minecart, kept alive until their trades are used up, then [[YouHaveOutlivedYourUsefulness tossed into lava]]. Fan-made tutorials will give you blueprints for constructing semi-automated villager-farming machines.
*** Starting in 1.14, the player can become a bad omen (kill an illager patrol captain), visit a village, cause a raid, and leave the villagers to the mercy of the raiding illagers.
** If you want to, you can give a dolphin raw cod so it will guide you to treasure, and [[UngratefulBastard attack or even kill them after they help you]]. However, the dolphins ''will'' fight back.
** In 1.11, llamas were added. If you hit one, they spit at you once. The spitballs do not follow you, so you can definitely trick a llama into spitting at another one. Then watch the two attack each other until one of them dies.
** 2b2t, [[MemeticMutation the oldest anarchy server in Minecraft]], has this on a daily basis. Sometimes people are [[VideoGameCaringPotential still willing be caring]] but that hardly outweighs the cruelty that is the player base.
*** Even worse, they might give out items only to later kill them. Some things people will attempt to do when available includes surrounding a bed in lava so that they can't do anything unless they get an alt account or a friend to help get them out. The disrespect on the server sometimes leaks out into the real world (but rarely).
*** A gigantic region around the spawn point for new players has been [[GaiasLament laboriously purged of all trees and wood]], partly because the locals hate trees for some reason, but mainly to make life difficult for newbies, since you can't craft much of anything in Minecraft without wood. (And without crafting, you can't exactly mine, either.)
** In Creative Mode, there is absolutely nothing stopping you from attaching multiple passive mobs to leads, flying as high as possible, then falling back down and watching all of them fall to their deaths.
* Sometimes, dealing with the survivors in ''VideoGame/DeadRising'' and ''VideoGame/DeadRising2'' is just plain annoying — or worse, as they can sometimes indiscriminately hit you with their attacks. Others are a particular pain to try to escort to the safe room (particularly any that have to be led by hand or carried). That said, Frank and Chuck, respectively, don't have to take it. When those times come, it can be just fun to stick survivors with an utterly terrible weapon (like a foam hand) and watch zombies overwhelm them (or for extra bastard credit in the first, take pictures of them being eaten by zombies for extra experience). Though if they really annoy you, you can also just whale on them yourself. Sure, they'll turn on you if you hit them enough, but by that point they'll soon be about to die themselves.

to:

* ''VideoGame/{{Minecraft}}'' has ''VideoGame/StarBound'': You can find a lot of cruelty potential for the imaginative. Want to run around punching chickens, cows, gnome village underground and pigs? You can. It's also very possible to build complicated traps to use against the mobs that come after you with enough time and resources, and once you've got the right materials, it's entirely possible, depending on the environment you're in, to start a forest fire that engulfs an area the size of a large city in flames. Assuming you can bear to destroy your own constructions, there's even more cruel fun to be had creating, and then setting off a self-destructing base.
** It takes [[{{Griefer}} a special brand of cruelty]] to log into a multiplayer server just to burn the place down, or leave crude designs and message everywhere, though most servers have measures against this kind of thing.
** There are also people who will build elaborate castles and the like for the sole purpose of filling them with death traps, with people under the impression that there is treasure at the end. Often times there is not.
** In Beta 1.8, Notch added the feature that if pigs die due to
it, possibly being on fire, they drop cooked pork. In his twitter, he acknowledged this was probably bad.
*** The update added for cows and chickens
able to drop wear their respective meats buildings as hats, getting a larger gnome who shoots rainbows and cooked variants if on fire, the full release adds the ability to enchant weapons with [[IncendiaryExponent fire aspect]]...
** Taken UpToEleven with the advent
throwing balls of auto-generated NPC villages gnomes at enemies, complete with villagers. The sadistic player can easily slaughter the inhabitants, burn the houses down, and if you're [[YouBastard feeling extra dickish]], you can even bomb the ruins.
*** There
screams when they are Iron Golems to defend the villagers, but with enough firepower...
***
thrown.
**
You can also confine steal furniture from towns...and then slaughter all the villagers inside a tiny space, then build a special trap within townsfolk. Or slaughter all the Iron Golems' spawning radius that kills them and allows you to harvest townsfolk ''then'' steal all the iron they leave behind.
*** Some villagers can provide rare items through trading, but most are relatively useless. Their classes and trading inventories are random, but villagers can be "bred" by throwing food at them. Many players will breed numerous villagers, massacring
furniture.
** There's also
the unwanted ones, until they get rare ones with lucrative trades. The "lucky" ones get locked up in a one-block cell and/or trapped in a minecart, kept alive until their trades are used up, then [[YouHaveOutlivedYourUsefulness tossed into lava]]. Fan-made tutorials will give you blueprints for constructing semi-automated villager-farming machines.
*** Starting in 1.14, the player can become a bad omen (kill an illager patrol captain), visit a village, cause a raid, and leave the villagers to the mercy of the raiding illagers.
** If you want to, you can give a dolphin raw cod so it will guide you to treasure, and [[UngratefulBastard attack or even kill them after they help you]]. However, the dolphins ''will'' fight back.
** In 1.11, llamas were added. If you hit one, they spit at you once. The spitballs do not follow you, so you can definitely
"tenant farm" trick a llama where tenants repeatedly respawn into spitting at another one. Then watch the two attack each other until one of them dies.
** 2b2t, [[MemeticMutation the oldest anarchy server in Minecraft]], has this on a daily basis. Sometimes people are [[VideoGameCaringPotential still willing be caring]] but that hardly outweighs the cruelty that is the player base.
*** Even worse, they might give out items only to later kill them. Some things people will attempt to do when available includes surrounding a bed in
lava so that they can't do anything unless they get an alt account or a friend to help get them out. The disrespect on the server sometimes leaks out into the real world (but rarely).
*** A gigantic region around the spawn point for new players has been [[GaiasLament laboriously purged of all trees
and wood]], partly because the locals hate trees for some reason, but mainly to make life difficult for newbies, since you can't craft much of anything in Minecraft without wood. (And without crafting, you can't exactly mine, either.)
** In Creative Mode, there is absolutely nothing stopping you from attaching multiple passive mobs to leads, flying as high as possible, then falling back down and watching all of them fall to their deaths.
* Sometimes, dealing with the survivors in ''VideoGame/DeadRising'' and ''VideoGame/DeadRising2'' is just plain annoying — or worse, as they can sometimes indiscriminately hit you with their attacks. Others are a particular pain to try to escort to the safe room (particularly any that have to be led by hand or carried). That said, Frank and Chuck, respectively, don't have to take it. When those times come, it can be just fun to stick survivors with an utterly terrible weapon (like a foam hand) and watch zombies overwhelm them (or for extra bastard credit in the first, take pictures of them being eaten by zombies for extra experience). Though if they really annoy you, you can also just whale on them yourself. Sure, they'll turn on you if you hit them enough, but by that point they'll soon be about to die themselves.
drop pixels.



* ''VideoGame/LANoire'': Cole Phelps, the golden boy, honest, ByTheBookCop, can gleefully run over innocent pedestrians, and there's nothing stopping you from doing so.
** Not only that, but he will also spout out the most {{Jerkass}} things upon hitting someone. Some of the more hilarious examples are, "A necessary casualty" and "MOVE!", but there are far too many to list here. Crank this [[UpToEleven Up To Eleven]] when your partner is in the car screaming at him, and Cole mimics what they're saying in a high-pitched voice. But why stop there? Jump into the driver's seat and jet away while you leave your partner in the dust. When they eventually catch up by running up to the car or getting out of another police vehicle to get to you, listen to them chew you out while you do it again. For an officer of the law, Cole has the potential to be one of the cruelest "protagonists" around.
* In ''VideoGame/JustCause2'', your grappling hook allows you to fasten ''any'' two objects together. While this is commonly used to climb areas or as a fast method of transport, you can also tie an NPC to the back of a truck and [[WhatADrag take them for a wild drag]]...
** Chased by the army at high speeds? Attach their car to the ground and see it flip into the air.
* ''VideoGame/{{Gun}}'' lets you buy a scalping knife very early in the game, but using it accomplishes absolutely nothing other than hearing an already permanently incapacitated enemy scream in pain and beg for mercy. It's rumored the game originally was to feature a KarmaMeter and scalping was a means to push you towards evil.
* You know those incredibly annoying kids who have lost their balloons in ''VideoGame/{{Spiderman 2}}''? Well, grab the lost balloon, walk right up close to the kid... and then decide that you'd rather keep the balloon yourself and go swinging round the city. Nothing is more satisfying.



* ''VideoGame/StarBound'': You can find a gnome village underground and destroy it, possibly being able to wear their buildings as hats, getting a larger gnome who shoots rainbows and throwing balls of gnomes at enemies, complete with screams when they are thrown.
** You can also steal furniture from towns...and then slaughter all the townsfolk. Or slaughter all the townsfolk ''then'' steal all the furniture.
** There's also the "tenant farm" trick where tenants repeatedly respawn into lava and drop pixels.
* A softer example, but in VideoGame/SpiderMan2, once you defeat the Rhino, he is webbed up upside by a fire escape. There you can kick and punch him to your heart's content.
* ''VideoGame/MiddleEarthShadowOfMordor'' gives you a good deal of tools with which to make the Uruks' lives miserable, key among them the ability to "Dominate" them and make them your underlings, making them go after their own leaders and do your bidding in general. ''VideoGame/MiddleEarthShadowOfWar'' ups the ante by allowing you to send your minions to become bodyguards for warchiefs and overlords, only to stab them in the back once you begin your attack. By far the most sadistic tool, however, is the ability to "Shame" Uruks, essentially telling them they are NotWorthKilling and [[MindRape Mind Raping]] them in so doing. The main purpose of this is to lower their levels to make them easier to recruit or kill, but there is nothing stopping you from Shaming them over and over until, eventually, their mind snaps and they become deranged lunatics. Be careful, however: it is also possible for them to become "Unashamed" and retain their pride, or worse, become a Maniac and [[VideoGameCrueltyPunishment gain several levels]].
* ''VideoGame/AIDungeon2'' takes this trope UpToEleven as you can hurt, maim, or kill ''any'' of its AI-generated characters in any way imaginable. Being a text-based game means it isn't quite as graphic as most examples, however.

to:

* ''VideoGame/StarBound'': You can find a gnome village underground ''VideoGame/YumeNikki'', and destroy it, possibly being able to wear their buildings as hats, getting a larger gnome who shoots rainbows and throwing balls of gnomes at enemies, complete most fangames associated with screams when they are thrown.
** You can also steal furniture from towns...and then slaughter all the townsfolk. Or slaughter all the townsfolk ''then'' steal all the furniture.
** There's also the "tenant farm" trick where tenants repeatedly respawn into lava and drop pixels.
* A softer example, but in VideoGame/SpiderMan2, once
it, usually give you defeat the Rhino, he is webbed up upside by a fire escape. There you can kick and punch him to your heart's content.
* ''VideoGame/MiddleEarthShadowOfMordor'' gives you a good deal of tools with which to make the Uruks' lives miserable, key among them the ability to "Dominate" them and make them your underlings, making them go after their own leaders and do your bidding in general. ''VideoGame/MiddleEarthShadowOfWar'' ups the ante by allowing
at least one effect that allows you to send your minions kill practically everything up to become bodyguards for warchiefs and overlords, only to stab them in the back once you begin your attack. By far the most sadistic tool, however, is the ability GoddamnBats. That said, not ''everything'' can be attempted to "Shame" Uruks, essentially telling them they are NotWorthKilling and [[MindRape Mind Raping]] them in so doing. The main purpose of this is to lower their levels to make them easier to recruit or kill, but there is nothing stopping you from Shaming them over and over until, eventually, their mind snaps and they become deranged lunatics. Be careful, however: it is also possible for them to become "Unashamed" and retain their pride, or worse, become a Maniac and be killed without [[VideoGameCrueltyPunishment gain several levels]].
* ''VideoGame/AIDungeon2'' takes this trope UpToEleven as you can hurt, maim, or kill ''any'' of its AI-generated characters in any way imaginable. Being a text-based
punishment]], though they vary from game means it isn't quite as graphic as most examples, however.to game.

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** Recently in ''Minecraft'', Notch added the feature that if pigs die due to being on fire, they drop cooked pork. In his twitter, he acknowledged this was probably bad.
*** 1.8 added for cows and chickens to drop their respective meats and cooked variants if on fire, the full release adds the ability to enchant weapons with [[IncendiaryExponent fire aspect]]...

to:

** Recently in ''Minecraft'', In Beta 1.8, Notch added the feature that if pigs die due to being on fire, they drop cooked pork. In his twitter, he acknowledged this was probably bad.
*** 1.8 The update added for cows and chickens to drop their respective meats and cooked variants if on fire, the full release adds the ability to enchant weapons with [[IncendiaryExponent fire aspect]]...


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** In Creative Mode, there is absolutely nothing stopping you from attaching multiple passive mobs to leads, flying as high as possible, then falling back down and watching all of them fall to their deaths.
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* The {{Prequel}},''VideoGame/RedDeadRedemption2'', [[SequelEscalation gives you many more opportunities to cause mayhem]]. You can shoot people in the balls, feed them to bears, drop them off of cliffs/bridges, drown them in water, and whatever the hell you want from the first game. This one also adds a chat feature so you can ride around on your horse just absolutely terrorizing any random passerby you come across. Better yet, you can do it to the people at camp, including a four year old. However, if you do it too much there, someone will punch you out cold and kick you out of camp while you’re unconscious but you can always come back for more.

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** Not to mention that the physics engine itself has potential all on its own, allowing you to push {{NPC}}s down stairways, down steep hills, and off balconies.

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** Not to mention that the physics engine itself has potential all on its own, allowing you to push {{NPC}}s down stairways, down steep hills, and off balconies. GTA IV had an example of physics fun where an NPC, usually some cop, grabbing the door handle just as you hit the gas. The NPC wouldn’t have the sense to let go and would be dragged along the ground like an inflatable tube man and screaming bloody murder.
** GTA IV, in addition to the usual rampages, allowed you to abuse the heck out of Mohammed, Roman’s freebie taxi driver. First off just calling him makes him angry and mouths off at having to drive “Roman’s deadbeat cousin” around when he could be getting paid or scoring booty. He mouths off again if you change your drop off location. He complains bitterly if you make him change the radio station. You can smash the window of his cab by pressing the fire button although he doesn’t respond to this. He calls you an asshole when he finally gets to drop you off. And if you’re especially a dick, you can jack his cab before he leaves, which he screams “this is Roman’s car, and you can then beat the snot out of or even kill him. There is absolutely no punishment for this beyond the regular ability cooldown you’d have anyway.



* ''VideoGame/SleepingDogs'' is no slouch in the cruelty department, either; there are plenty of over-the-top environmental executions, such as closing a market stall on someone's spine, grinding up faces on exposed air vents, and ''throwing people into incinerators.'' And all of these violent takedowns can be blissfully performed on any random civilian you come across.

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* ''VideoGame/SleepingDogs'' is no slouch in the cruelty department, either; there are plenty of over-the-top environmental executions, such as closing a market stall on someone's spine, grinding up faces on exposed air vents, and ''throwing people into incinerators.'' And all of these violent takedowns can be blissfully performed on any random civilian you come across. The game also tracks some of the stuff you do and compares it to your friends, including your number of civilians run over or flying kicked in a row. And the police tend not to care unless you commit atrocities in front of them.
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*** A gigantic region around the spawn point for new players has been [[GaiasLament laboriously purged of all trees and wood]], partly because the locals hate trees for some reason, but mainly to make life difficult for newbies, since you can't craft much of anything in Minecraft without wood. (And without crafting, you can't exactly mine, either.)

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