History VideoGame / Zork

29th Feb '16 1:03:41 PM Twoeyesshort
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* ScrewTheRulesIHaveMoney: At least a few of that Flatheads thought this way. In ''Zork II'', the sign at the bank says as such: "I'm rich and you aren't, so there."
11th Nov '15 12:25:49 PM DracMonster
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* CalvinBall: [[http://zork.wikia.com/wiki/Double_Fanucci Double Fanucci]], a card game alluded to in the manuals and feelies with such ridiculously complicated rules that even advanced players are apparently at a loss to explain the game.

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* CalvinBall: {{Calvinball}}: [[http://zork.wikia.com/wiki/Double_Fanucci Double Fanucci]], a card game alluded to in the manuals and feelies with such ridiculously complicated rules that even advanced players are apparently at a loss to explain the game.
11th Nov '15 12:25:04 PM DracMonster
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* CalvinBall: [[http://zork.wikia.com/wiki/Double_Fanucci Double Fanucci]], a card game alluded to in the manuals and feelies with such ridiculously complicated rules that even advanced players are apparently at a loss to explain the game.
19th Sep '15 3:46:21 PM SparksOfTheTempest
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* OhCrap: The reaction the Wizard of Frobozz has should you release the demon that he enslaved and imprisoned, who is now a small tribute from you away from engineering his demise. He also has a more subdued reaction should he appear and notice you carrying the black sphere, in which case he will make a hasty retreat.
16th Sep '15 11:02:55 PM SparksOfTheTempest
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* BigBad: The Thief is the closest thing there is to one in ''Zork I'', though he's more of a nuisance than a straight example. The eponymous Wizard of Frobozz in ''Zork II'' is a much straighter example, while the Dungeon Master appears to be this for ''Zork III'' and the trilogy as a whole. [[spoiler: Subverted. The Dungeon Master is simply testing you.]]

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* BigBad: The Thief is the closest thing there is to one in ''Zork I'', though he's more of a nuisance than a straight example.BigBad. The eponymous Wizard of Frobozz in ''Zork II'' is a much straighter example, while the Dungeon Master appears to be this for ''Zork III'' and the trilogy as a whole. [[spoiler: Subverted. The Dungeon Master is simply testing you.]]
16th Sep '15 11:02:10 PM SparksOfTheTempest
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* BigBad: The Thief is the closest thing there is to one in ''Zork I'', though he's more of a nuisance than a straight example. The eponymous Wizard of Frobozz in ''Zork II'' is a much straighter example, while the Dungeon Master appears to be this for ''Zork III'' and the trilogy as a whole. [[spoiler: Subverted. The Dungeon Master is simply testing you.]]
16th Sep '15 9:13:46 PM SparksOfTheTempest
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* DisproportionateRetribution: When King Dimwit Flathead had a huge statue of himself erected in Fublio Valley, it inadvertently blocked the sunlight from the home of a wizard named Megaboz. Megaboz's reaction to this injury was to ''curse Dimwit, his family, and his entire kingdom''! Dimwit and his eleven siblings died immediately, and the Great Underground Empire fell ninety-four years later. What's truly notable about this is that Dimwit was an outright [[TheCaligula Caligula]] who bled his kingdom and his subjects dry to sate his massive ego, and thus had a lot of people with a lot of good reason to want him dead, and Megaboz killed him for ''blocking out the sun over his valley'' of all things! Then again, Megaboz was no saint himself.
13th Sep '15 11:21:38 PM SparksOfTheTempest
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* BottomlessPit: There are a few of these. Played for laughs in ''Zork: Grand Inquisitor'', where you don't immediately die when falling into one, and eventually start a family with someone else who fell in.
** These were actually ''very'' common in the earliest versions of ''Zork''; you were in danger of falling into one whenever you were in pitch black areas. At least, until one of the programmers questioned why someone would fall into a bottomless pit in the attic of a building. And that's how the grues were created.
13th Sep '15 11:00:55 PM SparksOfTheTempest
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''Zork'' was one of the earliest works of InteractiveFiction, written in 1977-79 by Tim Anderson, Marc Blanc, Bruce Daniels, and Dave Lebling. In 1980, the game was split into two parts for home computers and sold on giant 5 1/4 floppy disks (remember those?), where it became an immediate success, launching game publisher Creator/{{Infocom}}. It was followed almost immediately by a part III (a completely original Infocom game), and eventually had no less than twelve sequels.

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''Zork'' was one of the earliest works of InteractiveFiction, written in 1977-79 by Tim Anderson, Marc Blanc, Bruce Daniels, and Dave Lebling. In 1980, the game was split into two three parts for home computers and sold on giant 5 1/4 floppy disks (remember those?), where it became an immediate success, launching game publisher Creator/{{Infocom}}. It was followed almost immediately by a part III (a completely original Infocom game), and eventually had no less than twelve sequels.
1st Sep '15 10:02:41 PM Geoduck
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* FictionalCurrency: Many of the games feature Zorkmids as the currency of the Great Underground Empire; one of the feelies mentioned above was a zorkmid coin.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Zork