History VideoGame / Zork

9th Sep '16 4:07:08 PM Angeldeb82
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* StolenGoodReturnedBetter: One of the treasures you find is a golden egg... but if you let the thief (i.e., Lucien) steal it, when you find his lair later, you find that the egg has been opened, and it contains a golden singing bird -- much more valuable!

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* StolenGoodReturnedBetter: One of the treasures you find is a golden jeweled egg... but if you let the thief (i.e., Lucien) steal it, when you find his lair later, you find that the egg has been opened, and it contains a golden singing bird -- much more valuable!
8th Sep '16 12:14:07 PM Angeldeb82
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''Zork'' was one of the earliest works of InteractiveFiction, written in 1977-79 by Tim Anderson, Marc Blanc, Bruce Daniels, and Dave Lebling. In 1980, the game was split into three parts for home computers and sold on giant 5 1/4 floppy disks (remember those?), where it became an immediate success, launching game publisher Creator/{{Infocom}}. It eventually had no less than twelve sequels.

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''Zork'' was one of the earliest works of InteractiveFiction, written in 1977-79 by Tim Anderson, Marc Blanc, Blank, Bruce Daniels, and Dave Lebling. In 1980, the game was split into three parts for home computers and sold on giant 5 1/4 floppy disks (remember those?), where it became an immediate success, launching game publisher Creator/{{Infocom}}. It eventually had no less than twelve sequels.



** ''VideoGame/ZorkNemesis'' (1996)

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** ''VideoGame/ZorkNemesis'' ''VideoGame/ZorkNemesis: The Forbidden Lands'' (1996)
7th Sep '16 10:52:36 AM Angeldeb82
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* BigBad: The Thief (Lucien Kane) is the closest thing there is to one in ''Zork I'', though he's more of a nuisance than a BigBad. The eponymous Wizard of Frobozz in ''Zork II'' is a much straighter example, while the First Dungeon Master appears to be this for ''Zork III'' and the trilogy as a whole. [[spoiler: Subverted. The Dungeon Master is simply testing you.]]

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* BigBad: The Thief (Lucien Kane) Kaine) is the closest thing there is to one in ''Zork I'', though he's more of a nuisance than a BigBad. The eponymous Wizard of Frobozz in ''Zork II'' is a much straighter example, while the First Dungeon Master appears to be this for ''Zork III'' and the trilogy as a whole. [[spoiler: Subverted. The Dungeon Master is simply testing you.]]



* ThemeNaming: Almost all Wizards (or even former wizards) in the series and expanded universe have names that end with the word "Boz": Dalboz, Megaboz, Shuboz, Choboz, Gumboz. (Zigzagged with "The Wizard of Frobozz".)



** The Thief, however, is an aversion: According to the [[https://www.thezorklibrary.com/history/kaine_lucien.html Encyclopedia Frobozzica]], his name is Lucien Kane, who lived as a thief from 947 to 948 GUE, which is when the original ''Zork'' trilogy took place.

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** The Thief, however, is an aversion: According to the [[https://www.thezorklibrary.com/history/kaine_lucien.html Encyclopedia Frobozzica]], his name is Lucien Kane, Kaine, who lived as a thief from 947 to 948 GUE, which is when the original ''Zork'' trilogy took place.



* StolenGoodReturnedBetter: One of the treasures you find is a golden egg... but if you let the thief steal it, when you find his lair later, you find that the egg has been opened, and it contains a golden singing bird -- much more valuable!

to:

* StolenGoodReturnedBetter: One of the treasures you find is a golden egg... but if you let the thief (i.e., Lucien) steal it, when you find his lair later, you find that the egg has been opened, and it contains a golden singing bird -- much more valuable!


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* ThemeNaming: Almost all Wizards (or even former wizards) in the series and expanded universe have names that end with the word "Boz": Dalboz, Megaboz, Shuboz, Choboz, Gumboz. (Zigzagged with "The Wizard of Frobozz".)
6th Sep '16 7:06:01 PM Angeldeb82
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* BigBad: The Thief is the closest thing there is to one in ''Zork I'', though he's more of a nuisance than a BigBad. The eponymous Wizard of Frobozz in ''Zork II'' is a much straighter example, while the Dungeon Master appears to be this for ''Zork III'' and the trilogy as a whole. [[spoiler: Subverted. The Dungeon Master is simply testing you.]]

to:

* BigBad: The Thief (Lucien Kane) is the closest thing there is to one in ''Zork I'', though he's more of a nuisance than a BigBad. The eponymous Wizard of Frobozz in ''Zork II'' is a much straighter example, while the First Dungeon Master appears to be this for ''Zork III'' and the trilogy as a whole. [[spoiler: Subverted. The Dungeon Master is simply testing you.]]



* ThemeNaming: Almost all Wizards (Or even former wizards) in the series' and expanded universe, Have names that end with the word "Boz" Dalboz, Megaboz, Shuboz, Choboz, Gumboz, (Zigzagged with "The Wizard of Frobozz")
* NoCelebritiesWereHarmed: Almost all the Flathead Siblings are based on famous historical figures. As well as in ''ZorkZero'', checking your inventory while wearing the glove, the game says you resemble "Famous singer Michael Flathead, formerly of the Flathead Five".

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* ThemeNaming: Almost all Wizards (Or (or even former wizards) in the series' series and expanded universe, Have universe have names that end with the word "Boz" "Boz": Dalboz, Megaboz, Shuboz, Choboz, Gumboz, Gumboz. (Zigzagged with "The Wizard of Frobozz")
Frobozz".)
* NoCelebritiesWereHarmed: Almost all the Flathead Siblings are based on famous historical figures. As well as in ''ZorkZero'', ''VideoGame/ZorkZero'', checking your inventory while wearing the glove, the game says you resemble "Famous singer Michael Flathead, formerly of the Flathead Five".


Added DiffLines:

** The Thief, however, is an aversion: According to the [[https://www.thezorklibrary.com/history/kaine_lucien.html Encyclopedia Frobozzica]], his name is Lucien Kane, who lived as a thief from 947 to 948 GUE, which is when the original ''Zork'' trilogy took place.
1st Sep '16 6:58:18 PM Angeldeb82
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Added DiffLines:

* OurGhostsAreDifferent: In ''Zork I'', if you complete the exorcism process in the Entrance to Hades, but then get killed, instead of being recalled in a forest, you find yourself in the Entrance to Hades. The only difference is that when you diagnose yourself, you find that you are a ghost (i.e., you are dead) and that you can't pick up items due to {{intangibility}}. The only way to be brought BackFromTheDead is to go to the altar and pray. Though you can go up to a cave, you can't go back up to the altar; you'll have to find another way there instead.
30th Aug '16 6:58:18 PM Angeldeb82
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The mainframe original is [[FreewareGames freeware]] but for non-commercial use only. The original trilogy was offered as a free download as a promotion at one point, but redistribution was not permitted, and the promotion has now finished. [[KeepCirculatingTheTapes Not that this has stopped fan-sites from offering them as downloads.]]

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The mainframe original is [[FreewareGames freeware]] {{freeware|Games}} but for non-commercial use only. The original trilogy was offered as a free download as a promotion at one point, but redistribution was not permitted, and the promotion has now finished. [[KeepCirculatingTheTapes Not that this has stopped fan-sites from offering them as downloads.]]



** ''VideoGame/{{Spellbreaker}}'' was so hard the developers actually ''apologized'' and admitted most people would have to use a hint book to finish it.

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** ''VideoGame/{{Spellbreaker}}'' ''[[VideoGame/{{Enchanter}} Spellbreaker]]'' was so hard the developers actually ''apologized'' and admitted most people would have to use a hint book to finish it.



* TheVerse: In addition to the main games, the ''Zork'' universe contained ''Enchanter'', ''Sorcerer'', ''Spellbreaker'', and ''Wishbringer''. There are also a couple of hints that ''VideoGame/TheLurkingHorror'', another Infocom game, may also take place in the same universe, but nothing concrete. There have also been subtle nods, in ''VideoGame/PlanetFall'', it is mentioned that in the far future, Grues were brought to our Earth and eventually spread across the universe due to stowing away in a ship from ''VideoGame/StarCross'' when it once visited Zork.

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* TheVerse: In addition to the main games, the ''Zork'' universe contained ''Enchanter'', ''Sorcerer'', ''Spellbreaker'', and ''Wishbringer''. There are also a couple of hints that ''VideoGame/TheLurkingHorror'', another Infocom game, may also take place in the same universe, but nothing concrete. There have also been subtle nods, in ''VideoGame/PlanetFall'', ''VideoGame/{{Planetfall}}'', it is mentioned that in the far future, Grues were brought to our Earth and eventually spread across the universe due to stowing away in a ship from ''VideoGame/StarCross'' when it once visited Zork.
2nd Aug '16 9:09:46 PM TheGrandestDad
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@@Which tropes do you mean, the red ones or the blue ones?@@

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@@Which tropes do you mean, the red ones ones, green ones, or the blue ones?@@
16th Jul '16 8:39:24 PM Angeldeb82
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* CuttingTheKnot: Several puzzles with extremely complicated solutions also had much simpler ways to "cheat" through them. Perhaps the most notable example was getting past the Guardians of Zork in ''Zork III.'' You ''could'' mess around with [[spoiler:using the sliding mirror box to trundle past the Guardians while convincing them that their own reflections were actually the Guardian standing opposite them (apparently the Guardians had no depth perception), having to keep the box from wobbling and making sure the door didn't open into their line of sight once you got past them]] or... you could [[spoiler:drink the invisibility potion and walk past them]], rendering them somewhat of an AnticlimaxBoss.

to:

* CuttingTheKnot: Several puzzles with extremely complicated solutions also had much simpler ways to "cheat" through them. Perhaps the most notable example was getting past the Guardians of Zork in ''Zork III.'' You ''could'' mess around with [[spoiler:using the sliding mirror box to trundle past the Guardians while convincing them that their own reflections were actually the Guardian standing opposite them (apparently the Guardians had no depth perception), having to keep the box from wobbling and making sure the door didn't open into their line of sight once you got past them]] or... you could [[spoiler:drink the invisibility potion and walk past them]], rendering them somewhat of an AnticlimaxBoss.AntiClimaxBoss.
13th Jul '16 12:32:01 AM ArcaneAzmadi
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* CuttingTheKnot: Several puzzles with extremely complicated solutions also had much simpler ways to "cheat" through them. Perhaps the most notable example was getting past the Guardians of Zork in ''Zork III.'' You ''could'' mess around with [[spoiler:the sliding mirror box to trundle past the Guardians while convincing them that their own reflections were actually the Guardian standing opposite them (apparently the Guardians had no depth perception)]] or... you could [[spoiler:drink the invisibility potion and walk past them]], rendering them somewhat of an AnticlimaxBoss.

to:

* CuttingTheKnot: Several puzzles with extremely complicated solutions also had much simpler ways to "cheat" through them. Perhaps the most notable example was getting past the Guardians of Zork in ''Zork III.'' You ''could'' mess around with [[spoiler:the [[spoiler:using the sliding mirror box to trundle past the Guardians while convincing them that their own reflections were actually the Guardian standing opposite them (apparently the Guardians had no depth perception)]] perception), having to keep the box from wobbling and making sure the door didn't open into their line of sight once you got past them]] or... you could [[spoiler:drink the invisibility potion and walk past them]], rendering them somewhat of an AnticlimaxBoss.



** Except the protagonist of Enchanter and of Wishbringer, both of which make it through a grue lair intact.

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** Except the protagonist of Enchanter ''Enchanter'' and of Wishbringer, ''Wishbringer'', both of which make it through a grue lair intact.intact.
** Also in ''Beyond Zork'' (the one with RPG elements) you actually have to fight and defeat several Grues in the final dungeon before you confront the final boss. They're the toughest opponents in the game (that you can engage in normal combat anyway) and you need the enchanted helmet to be able to see them, but you still get no real description of what they look like.
13th Jul '16 12:24:31 AM ArcaneAzmadi
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Added DiffLines:

* CuttingTheKnot: Several puzzles with extremely complicated solutions also had much simpler ways to "cheat" through them. Perhaps the most notable example was getting past the Guardians of Zork in ''Zork III.'' You ''could'' mess around with [[spoiler:the sliding mirror box to trundle past the Guardians while convincing them that their own reflections were actually the Guardian standing opposite them (apparently the Guardians had no depth perception)]] or... you could [[spoiler:drink the invisibility potion and walk past them]], rendering them somewhat of an AnticlimaxBoss.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Zork