History VideoGame / ZooTycoon

4th Oct '17 5:37:33 PM Everdream
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4th Oct '17 3:35:05 PM paradisedj32
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** The orcas don't have the collapsed dorsal fin typical of real captive orcas. This is obviously because it is not appealing, and it would draw attention to the animal cruelty issues involved in keeping them captive, something the game tries its hardest to ignore.
27th Sep '17 4:43:25 AM Spinosegnosaurus77
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** The orcas don't have the collapsed dorsal fin typical of real captive orcas. This is obviously because it is not appealing, and it would draw attention to the animal cruelty issues involved in keeping them captive, something the game tries it's hardest to ignore.

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** The orcas don't have the collapsed dorsal fin typical of real captive orcas. This is obviously because it is not appealing, and it would draw attention to the animal cruelty issues involved in keeping them captive, something the game tries it's its hardest to ignore.
27th Sep '17 12:06:30 AM Everdream
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** The orcas don't have the collapsed dorsal fin typical of real captive orcas. This is obviously because it is not appealing, and it would draw attention to the animal cruelty issues involved in keeping them captive, something the game tries it's hardest to ignore.
26th Sep '17 1:57:16 PM Zeiram1990
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[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/198222_zoo_tycoon_complete_collection_pc_front_cover.jpg]]
14th Jul '17 8:32:29 PM schoi30
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** ''Gigantopithecus'' is portrayed walking on its knuckles like a modern ape, as opposed to being a fully-erect biped.
8th Jul '17 5:48:47 PM Tromboneman
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* SimpleYetAwesome: Using the "create cliffs" tool to dig a large pit in the first game and then surrounding it with the cheapest fence available so that it counts as a proper exhibit. Particularly effective with dinosaurs, as using the terrain tool actually costs less than using the dino-proof fencing, there's no risk of them or the guests shocking themselves on the fence, and they can't break out even if the fences break down (though the zoo staff has [[ArtisticLicensePhysics no problems with getting in and out of the exhibit despite the sheer cliff face]]).

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* SimpleYetAwesome: Using the "create cliffs" tool to dig a large pit in the first game and then surrounding it with the cheapest fence available so that it counts as a proper exhibit. Particularly effective with dinosaurs, as using the terrain tool actually costs less than using the dino-proof fencing, there's no risk of them or the guests shocking themselves on the fence, and they can't break out even if the fences break down (though the zoo staff has [[ArtisticLicensePhysics no problems with getting in and out of the exhibit despite the sheer cliff face]]). You can also use the terrain editor to add water holes to your exhibits and save money on filling water dishes
11th Jun '17 4:54:30 PM nombretomado
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A reboot for the {{Xbox One}} and {{Xbox 360}} was released in 2013, and in 2014, an app was announced for Windows 8 and Windows Phone.

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A reboot for the {{Xbox UsefulNotes/{{Xbox One}} and {{Xbox UsefulNotes/{{Xbox 360}} was released in 2013, and in 2014, an app was announced for Windows 8 and Windows Phone.
30th May '17 8:18:00 PM Everdream
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** Most animals have two young at a time at the most, even if they are lions or other animals that usually have more than that.
** In most cases the female animals are not smaller than the males.

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** Most animals have two young at one offspring, with only a time at the most, few having more, even if they are lions or other animals that usually have more than that.
with larger litters. In the first game this is probably for balance, as selling your animal's young is still one of the best ways to make money.
** In most cases the female animals are not smaller than the males. This is justified with the tiny models of the first game, but it's noticeable in the sequel.



** It's not possible to have free ranging peafowl like many real zoos do. Well, you can try, but guests won't view them if they are not in a enclosure.

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** It's not possible to have free ranging peafowl like many real zoos do. Well, you can try, but guests won't view them if they are not in a enclosure.''panic.'' At peafowl.



* EverythingsBetterWithDinosaurs: ''Dinosaur Digs'' in the first game and ''Extinct Animals'' in the second one.

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* EverythingsBetterWithDinosaurs: ''Dinosaur Digs'' in the first game and ''Extinct Animals'' in the second one. Dinosaurs are popular with guests, but it costs a lot of money to buy them and their exhibits.
30th May '17 3:42:12 PM BlackBaroness
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* AntiFrustrationFeatures: Many scenarios in the second game begin with an already established zoo that contains popular - oftentimes endangered - animals that otherwise couldn't be adopted in the beginning of the scenario, but will help attract visitors while you expand the zoo.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ZooTycoon