History VideoGame / ZooTycoon

11th May '16 10:58:43 PM Mikeyfan93
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The sequel, ''Zoo Tycoon 2'' (2004), brought the game into 3D and changed several mechanics, while still following the same set of ideas. This game also had expansion packs: ''Endangered Species'' (2005), ''African Adventure''(2006), ''Marine Mania''(2006), and ''Extinct Animals''(2007).

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The sequel, ''Zoo Tycoon 2'' (2004), brought the game into 3D and changed several mechanics, while still following the same set of ideas. This game also had expansion packs: ''Endangered Species'' (2005), ''African Adventure''(2006), Adventure'' (2006), ''Marine Mania''(2006), Mania'' (2006), and ''Extinct Animals''(2007).
Animals'' (2007).
3rd Apr '16 6:05:13 AM Spinosegnosaurus77
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'''''Zoo Tycoon''''' is a series of video games (mostly for PC) where the player is given the task of managing a zoo, keeping both its guests and animals happy and healthy, [[VideoGameCrueltyPotential or not]]. Expansion packs have also added dinosaurs and marine life to the mix.

The sequel, ''Zoo Tycoon 2'', brought the game into 3D and changed several mechanics, while still following the same set of ideas. This game also had expansion packs: ''Endangered Species'', ''African Adventure'', ''Marine Life'', and ''Extinct Animals''.

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'''''Zoo Tycoon''''' is a series of video games (mostly for PC) where the player is given the task of managing a zoo, keeping both its guests and animals happy and healthy, [[VideoGameCrueltyPotential or not]]. Expansion The first game was released in 2001, with expansion packs have also added adding dinosaurs (''Dinosaur Digs'', 2002) and marine life (''Marine Mania'', 2002) to the mix.

The sequel, ''Zoo Tycoon 2'', 2'' (2004), brought the game into 3D and changed several mechanics, while still following the same set of ideas. This game also had expansion packs: ''Endangered Species'', Species'' (2005), ''African Adventure'', Adventure''(2006), ''Marine Life'', Mania''(2006), and ''Extinct Animals''.
Animals''(2007).
3rd Apr '16 12:44:52 AM Mikeyfan93
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!!!This game provides examples of:

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!!!This !!This game provides examples of:
1st Apr '16 11:17:55 AM Morgenthaler
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* {{Unicorn}}: Can be unlocked in the first game by naming a exhibit "{{Xanadu}}". Interestingly, the males are black and orange and the females white. They also sound exactly like the zebras in the game. You could chalk it up to lazy programming, but they bothered to give the wild horses proper neighs...

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* {{Unicorn}}: Can be unlocked in the first game by naming a exhibit "{{Xanadu}}"."Film/{{Xanadu}}". Interestingly, the males are black and orange and the females white. They also sound exactly like the zebras in the game. You could chalk it up to lazy programming, but they bothered to give the wild horses proper neighs...
25th Mar '16 7:11:26 PM SpaceHunterDrakeRedcrest
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Added DiffLines:

** Despite the extinct animals living in different biomes even within the game, every zoo from the city to the arctic have the fossils for every extinct animal. Needless to say, no animals, extinct or living, lived in every biome on Earth.
16th Feb '16 2:55:01 PM BlackBaroness
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** Black bears and grizzly bears can co-exist in the same exhibit, despite the two being enemies in real life.
4th Jan '16 11:47:23 AM BlackBaroness
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* BoringButPractical: A lot of the animals available for adoption early on (such as peacocks or gazelles) aren't as interesting as later species, but they are very easy to please and will often have a lot of babies as a result. Since guests love baby animals, they can easily earn back a lot of donation money, and you can release the babies when they grow up for an extra fame boost.

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* BoringButPractical: BoringButPractical:
**
A lot of the animals available for adoption early on (such as peacocks or gazelles) aren't as interesting as later species, but they are very easy to please and will often have a lot of babies as a result. Since guests love baby animals, they can easily earn back a lot of donation money, and you can release the babies when they grow up for an extra fame boost.
** Low-mantinence animals like warthogs, giant anteaters; etc. They're not all that interesting to either players or visitors, but they fill up the species/exhibit quota for any scenario, and are necessary for any starting zoo. Warthogs in the first game are particularly useful for their [[ExplosiveBreeder breeding ability]], which will provide revenue in both increased attendance and selling off any overcrowding animals once the babies reach adulthood.
** In the first game,any animal suited to the environment the zoo is situated in. For early scenarios, grassland animals are a given, while later scenarios like the ones seen in the "Advanced" difficulty switch it up.
27th Dec '15 1:54:24 PM Everdream
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** The game shows giraffes walking correctly. Giraffes walk by moving both right legs at the same time, then both left legs at the same time.



* ShownTheirWork: The game shows giraffes walking correctly. Giraffes walk by moving both right legs and both left legs at the same time.
27th Dec '15 5:54:45 AM Raptorslash
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Added DiffLines:

* DumbDinos: The herbivorous dinosaurs in the first game don't bother to defend themselves from predators, even ones much smaller than they are. Averted in the sequel with the ''Utahraptors'' and ''Stokesosaurus'', who are smart enough to need enrichment and like to paint.
21st Dec '15 7:29:15 AM DeadlyAssassin
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* NeverSmileAtACrocodile: Crocodiles are included in both games. In [=ZT1=], if you rename an exhibit "Super Croc", it unlocks ''Deinosuchus'', which is basically, as the exhibit name implies, a giant crocodile.

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* NeverSmileAtACrocodile: Crocodiles are included in both games. In [=ZT1=], if once you complete all of the ''Dinosaur Digs'' campaigns or just rename an exhibit "Super Croc", it unlocks ''Deinosuchus'', which is basically, as the exhibit name implies, a giant crocodile.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ZooTycoon