History VideoGame / ZombiePanic

24th Oct '15 2:18:37 PM BreakinBenny
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The plot is [[ExcusePlot fairly generic]], and in many ways it Lampshades many BMovie horror films. As a result of an odd NoodleIncident, zombies roam a destroyed earth. A group of survivors needs to fend off zombie attack until none remain or, alternatively, complete a mission before they are overrun. Zombie Panic allows players to take either the side of the humans or the zombies, and survivors that are killed respawn on the zombie team. Zombies begin with a "pool" of lives, which allow them to respawn. Once the pool is empty, zombies cannot respawn until more survivor lives go into the "pool".

to:

The plot is [[ExcusePlot fairly generic]], and in many ways it Lampshades many BMovie horror films. As a result of an odd NoodleIncident, zombies roam a destroyed earth. A group of survivors needs to fend off a zombie attack until none remain or, alternatively, complete a mission before they are overrun. Zombie Panic ''Zombie Panic'' allows players to take either the side of the humans or the zombies, and survivors that are killed respawn on the zombie team. Zombies begin with a "pool" of lives, which allow them to respawn. Once the pool is empty, zombies cannot respawn until more survivor lives go into the "pool".



* BoringButPractical: The pistols. If a survivor is in a suitably defended position(say, behind a secure barricade,) they can do quite some damage with the pistols as long as they aim for the head. Ammo is common, and the guns themselves are lightweight. Handy when you've already used up most of the shotgun/magnum/rifle ammo on the map but still need a gun to cap zombies with.

to:

* BoringButPractical: The pistols. If a survivor is in a suitably defended position(say, position (say, behind a secure barricade,) barricade), they can do quite some damage with the pistols as long as they aim for the head. Ammo is common, and the guns themselves are lightweight. Handy when you've already used up most of the shotgun/magnum/rifle shotgun/Magnum/rifle ammo on the map but still need a gun to cap zombies with.



** A recent update added barricade hammers that can place boards across doorways to further impede the zombies' advance. Interestingly, Diagonal boards are often more effective at blocking a doorway than horizontal boards. These boards can only sustain a few hits before breaking, but a well-maintained barricade can last indefinitely.

to:

** A recent The 1.5 update added barricade hammers that can place boards across doorways to further impede the zombies' advance. Interestingly, Diagonal boards are often more effective at blocking a doorway than horizontal boards. These boards can only sustain a few hits before breaking, but a well-maintained barricade can last indefinitely.



* EliteZombie: The carrier zombie, AKA "Whitey", due to his deathly pallor. He moves a little faster than other zombies, has a little more health, is able to infect survivors, can "call" for other zombies to make them spawn close to him, and an uncanny ability to make your pants as brown as his.

to:

* EliteZombie: The carrier Carrier zombie, AKA "Whitey", due to his deathly pallor. He moves a little faster than other zombies, has a little more health, is able to infect survivors, can "call" for other zombies to make them spawn close to him, and an uncanny ability to make your pants as brown as his.



* GenreBlindness: Occasionally...
** Eugene: "There's gotta be supplies around here, let's split up and find them"
** Though it's a gameplay element, one must wonder at the savviness of a person hiding from zombies in a dark corner when they start muttering to themselves or coughing uncontrollably. Probably justified though, as they're likely to be going insane by that point.

to:

* GenreBlindness: Occasionally...
Occasionally…
** Eugene: "There's gotta be supplies around here, let's split up and find them"
** Though it's a gameplay element, one must wonder at the savviness of a person hiding from zombies in a dark corner when they start muttering to themselves or coughing uncontrollably. Probably justified though, as they're likely to be [[GoMadfromtheRevelation going insane by that point.point]].



** CrowbarCombatant:

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** CrowbarCombatant:CrowbarCombatant: (There's also evidence of other melee weapons using the crowbar as a placeholder; a broom, a tennis racket, including a "torque".)



** Servers also tend to have one or two CrazySurvivalist players who will not allow other survivors behind their barricades. This is generally discouraged however, as the denied entrants usually get killed and return as zombies, leading the rest of them back to the barricade. Unless the occupant is either CrazyPrepared or a complete BadAss, his chances of survival are slim.

to:

** Servers also tend to have one or two CrazySurvivalist players who will not allow other survivors behind their barricades. This is generally discouraged however, as the denied entrants usually get killed and return as zombies, leading the rest of them back to the barricade. Unless the occupant is either CrazyPrepared or a complete BadAss, his their chances of survival are slim.



* LudicrousGibs: This IS a zombie game, after all..., [[AvertedTrope only the other zombie incarnations after Marcus don't]].

to:

* LudicrousGibs: This IS a zombie game, after all..., all…, [[AvertedTrope only the other zombie incarnations after Marcus don't]].



* {{Stripperific}}: In the delightfully rare male case, one of the male survivors wears jeans that are absolutely ''covered'' in ragged holes. With enough holes in certain areas to make it pretty clear [[VaporWear that he isn't wearing much under the jeans]].

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* {{Stripperific}}: In the delightfully rare male case, one of the male survivors punker survivor Paul wears jeans that are absolutely ''covered'' in ragged holes. With enough holes in certain areas to make it pretty clear [[VaporWear that he isn't wearing much under the those jeans]].
11th Oct '15 7:04:08 AM NTC3
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Added DiffLines:

[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/zombie_panic__source.jpg]]
11th May '15 2:34:53 AM erforce
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** ZPO_Harvest references NightOfTheLivingDead
** ZPS_Cinema is full of them. Movie posters for ''Film/TheBlob1958'', Fido, and Days of Darkness, among others, adorn the walls.

to:

** ZPO_Harvest references NightOfTheLivingDead
''Film/NightOfTheLivingDead1968''
** ZPS_Cinema is full of them. Movie posters for ''Film/TheBlob1958'', Fido, ''Film/{{Fido}}, and Days ''Days of Darkness, Darkness'', among others, adorn the walls.
7th Mar '15 10:12:36 AM Morgenthaler
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** ZPS_Cinema is full of them. Movie posters for ''Film/TheBlob'', Fido, and Days of Darkness, among others, adorn the walls.

to:

** ZPS_Cinema is full of them. Movie posters for ''Film/TheBlob'', ''Film/TheBlob1958'', Fido, and Days of Darkness, among others, adorn the walls.
31st Jan '15 12:52:44 PM BreakinBenny
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Zombie Panic is a VideoGame/{{Half-Life}} mod created by the Zombie Panic team. Recently the team has been redesignated Monochrome Games and has released a SpiritualSuccessor to Zombie Panic titled ''[[VideoGame/ContagionMonochrome Contagion]]''. Both ''Contagion'' and its first remake ''Zombie Panic: Source'' use the Source engine.

The plot is [[ExcusePlot fairly generic]], and in many ways it Lampshades many BMovie horror films. As a result of an odd NoodleIncident, zombies roam a destroyed earth. A group of survivors needs to fend off zombie attack until none remain or, alternatively, complete a mission before they are overrun. Zombie Panic allows players to take either the side of the humans or the zombies, and survivors that are killed respawn on the zombie team. Zombies begin with a "pool" of lives, which allow them to respawn. Once the pool is empty, zombies cannot respawn until more survivor lives go into the "pool".

to:

Zombie Panic ''Zombie Panic'' is a VideoGame/{{Half-Life}} mod created by the Zombie Panic team. Recently the team has been redesignated Monochrome Games and has released a SpiritualSuccessor to Zombie Panic titled ''[[VideoGame/ContagionMonochrome Contagion]]''. Both ''Contagion'' and its first remake ''Zombie Panic: Source'' use the Source engine.

The plot is [[ExcusePlot fairly generic]], and in many ways it Lampshades many BMovie horror films. As a result of an odd NoodleIncident, zombies roam a destroyed earth. A group of survivors needs to fend off zombie attack until none remain or, alternatively, complete a mission before they are overrun. Zombie Panic allows players to take either the side of the humans or the zombies, and survivors that are killed respawn on the zombie team. Zombies begin with a "pool" of lives, which allow them to respawn. Once the pool is empty, zombies cannot respawn until more survivor lives go into the "pool".
"pool".



* BerserkBoardBarricade: Justified. Survivors can push existing objects such as couches and cabinets into a doorway to block it, but due to the limits of the source engine, there is no way to dictate where they land, resulting in comical but nonetheless effective ([[AbsurdlyIneffectiveBarricade sometimes]]) zombie blockers.
** A recent update added boards that can be placed across doorways to further impede the zombies' advance. Interestingly, Diagonal boards are often more effective at blocking a doorway than horizontal boards. These boards can only sustain a few hits before breaking, but a well-maintained barricade can last indefinitely.

to:

* BerserkBoardBarricade: Justified. Survivors can push existing objects such as couches and cabinets into a doorway to block it, but due to the limits of the source Source engine, there is no way to dictate where they land, resulting in comical but nonetheless effective ([[AbsurdlyIneffectiveBarricade sometimes]]) zombie blockers.
** A recent update added boards barricade hammers that can be placed place boards across doorways to further impede the zombies' advance. Interestingly, Diagonal boards are often more effective at blocking a doorway than horizontal boards. These boards can only sustain a few hits before breaking, but a well-maintained barricade can last indefinitely.



* EliteZombie: The carrier zombie, AKA "Whitey", due to his deathly pallor. He moves a little faster than other zombies, has a little more health, is able to infect survivors, can "call" for other zombies to make them spawn in a specific area, and an uncanny ability to make your pants as brown as his.

to:

* EliteZombie: The carrier zombie, AKA "Whitey", due to his deathly pallor. He moves a little faster than other zombies, has a little more health, is able to infect survivors, can "call" for other zombies to make them spawn in a specific area, close to him, and an uncanny ability to make your pants as brown as his.



** DropTheHammer: Sledge and handheld

to:

** DropTheHammer: Sledge and handheldhandheld (the latter before April 2, 2011, though models and textures still exist)



** Ammo sharing tends to be open to abuse as well, to an extent.
* LudicrousGibs: This IS a zombie game, after all.

to:

** Ammo sharing tends to be open to abuse as well, to an extent.
extent.
* LudicrousGibs: This IS a zombie game, after all.all..., [[AvertedTrope only the other zombie incarnations after Marcus don't]].



* OhCrap: when all hope is lost, a survivor can [[TitleDrop panic]], causing him to drop anything not currently in his hands and allowing a temporary boost in stamina. Survivors can use this to escape a bad situation, run back to the group if scouting, or put distance between the zombies and himself, allowing more time to aim if the zombie is almost dead. Comes with an appropriate audio clip.

to:

* OhCrap: when all hope is lost, a survivor can [[TitleDrop panic]], causing him to making them drop anything not currently in his their hands and allowing a temporary boost in stamina. Survivors can use this to escape a bad situation, run back to the group if scouting, or put distance between the zombies and himself, themself, allowing more time to aim if the zombie is almost dead. Comes with an appropriate audio clip.dialogue.



** ZPS_Cinema is full of them. Movie posters for ''Film/TheBlob'', Fido, and Days of Darkness, among others, adorn the walls.

to:

** ZPS_Cinema is full of them. Movie posters for ''Film/TheBlob'', Fido, and Days of Darkness, among others, adorn the walls.



** The dev team seemed to understand that headshots are a primaary staple of zombie mythology, and so there are close to half a dozen different ways in which a zombie skull can fracture, depending on where the bullet impacts.

to:

** The dev team seemed to understand that headshots are a primaary primary staple of zombie mythology, and so there are close to half a dozen different ways in which a zombie skull can fracture, depending on where the bullet impacts. impacts.



* ZombieGait: Averted. The zombies move at a fast walk, and have the ability to "lunge" for a couple of seconds in order to close the distance. They can also jump and have been known to move objects and try ridiculous schemes to get past a barricade.

to:

* ZombieGait: Averted. The zombies move at a fast walk, and have the ability to "lunge" for a couple of seconds in order to close the distance. They can also jump and have been known to move objects and try ridiculous schemes to get past a barricade.
17th Apr '14 1:36:34 PM anatanokukki
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Zombie Panic is a VideoGame/{{Half-Life}} mod created by the Zombie Panic team. Recently the team has been redesignated Monochrome Games and has released a SpiritualSuccessor to Zombie Panic titled ''[[VideoGame/ContagionMonochrome Contagion]]''. Both ''Contagion'' and its first remake Zombie Panic: Source use the Source engine.

to:

Zombie Panic is a VideoGame/{{Half-Life}} mod created by the Zombie Panic team. Recently the team has been redesignated Monochrome Games and has released a SpiritualSuccessor to Zombie Panic titled ''[[VideoGame/ContagionMonochrome Contagion]]''. Both ''Contagion'' and its first remake Zombie ''Zombie Panic: Source Source'' use the Source engine.
17th Apr '14 1:36:20 PM anatanokukki
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Zombie Panic is a VideoGame/{{Half-Life}} mod created by the Zombie Panic team. Recently the team has been redesignated Monochrome Games and has released a SpiritualSuccessor to Zombie Panic! titled ''[[VideoGame/ContagionMonochrome Contagion]]''. Both ''Contagion'' and Zombie Panic: Source use the Source engine.

to:

Zombie Panic is a VideoGame/{{Half-Life}} mod created by the Zombie Panic team. Recently the team has been redesignated Monochrome Games and has released a SpiritualSuccessor to Zombie Panic! Panic titled ''[[VideoGame/ContagionMonochrome Contagion]]''. Both ''Contagion'' and its first remake Zombie Panic: Source use the Source engine.
17th Apr '14 1:29:55 PM anatanokukki
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Zombie Panic is a VideoGame/{{Half-Life}} mod created by the Zombie Panic team. Recently the team has been redesignated Monochrome Games and has released a SpiritualSuccessor to Zombie Panic titled [[VideoGame/ContagionMonochrome Contagion]]. Both Contagion and Zombie Panic: Source use the Source engine.

to:

Zombie Panic is a VideoGame/{{Half-Life}} mod created by the Zombie Panic team. Recently the team has been redesignated Monochrome Games and has released a SpiritualSuccessor to Zombie Panic Panic! titled [[VideoGame/ContagionMonochrome Contagion]]. ''[[VideoGame/ContagionMonochrome Contagion]]''. Both Contagion ''Contagion'' and Zombie Panic: Source use the Source engine.
16th Apr '14 7:23:46 PM anatanokukki
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Zombie Panic is a VideoGame/{{Half-Life}} mod created by the Zombie Panic team. Recently the team has been redesignated Monochrome Games and has released a SpiritualSuccessor to Zombie Panic titled [[ContagionMonochrome Contagion]]. Both Contagion and Zombie Panic: Source use the Source engine.

to:

Zombie Panic is a VideoGame/{{Half-Life}} mod created by the Zombie Panic team. Recently the team has been redesignated Monochrome Games and has released a SpiritualSuccessor to Zombie Panic titled [[ContagionMonochrome [[VideoGame/ContagionMonochrome Contagion]]. Both Contagion and Zombie Panic: Source use the Source engine.
16th Apr '14 7:19:54 PM anatanokukki
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Zombie Panic is a VideoGame/{{Half-Life}} mod created by the Zombie Panic team. Recently the team has been redesignated Monochrome Games and has released a SpiritualSuccessor to Zombie Panic titled [ContagionMonochrome Contagion]. Both Contagion and Zombie Panic: Source use the Source engine.

to:

Zombie Panic is a VideoGame/{{Half-Life}} mod created by the Zombie Panic team. Recently the team has been redesignated Monochrome Games and has released a SpiritualSuccessor to Zombie Panic titled [ContagionMonochrome Contagion].[[ContagionMonochrome Contagion]]. Both Contagion and Zombie Panic: Source use the Source engine.
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