History VideoGame / ZeroxOneZeroC

19th Apr '15 5:22:59 PM Saber15
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''0x10c'' is an upcoming ScienceFiction [[SimulationGame space sim]] currently being developed by Markus Persson (a.k.a "Notch", the man behind ''VideoGame/{{Minecraft}}'').

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''0x10c'' is an upcoming was a ScienceFiction [[SimulationGame space sim]] currently being developed by Markus Persson (a.k.a "Notch", the man behind ''VideoGame/{{Minecraft}}''). It was later canceled following developer disinterest.
19th Nov '13 4:22:24 AM SeptimusHeap
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* AllTheMyriadWays: WordOfGod has stated that when killed, the PlayerCharacter and their CoolStarship will respawn as alternate reality versions of themselves.


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* ExpendableAlternateUniverse: WordOfGod has stated that when killed, the PlayerCharacter and their CoolStarship will respawn as alternate reality versions of themselves.
12th Feb '13 9:24:11 PM justanid
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!!!0x10c Contains examples of:

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!!!0x10c Contains !! This videogame provides examples of:


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* NoProductSafetyStandards: This all came about because of a byte order error in the software used to operate cryogenic sleep capsules.
30th May '12 2:02:27 PM MagFlare
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What separates ''0x10c'' from other spaceship sims, apart from its lo-fi graphics, is its fully programmable 16-bit computers. Notch anticipates programmers developing software -- including viruses -- for the in-game computers.

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What separates ''0x10c'' from other spaceship sims, apart from its lo-fi graphics, is its fully programmable 16-bit emulated computers. Notch anticipates a cottage industry springing up in which programmers developing develop software -- including games, graphical front-ends, and viruses -- for the in-game computers.


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* MagicalComputer: ''0x10c'''s computers won't be ''too'' magical, but they'll be an enormously powerful tool within the gameworld capable of everything from automating ship functions to hacking into other ships to [[GameWithinAGame playing simple videogames.]]
30th May '12 1:51:58 PM MagFlare
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* ComputerVirus:

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* ComputerVirus:ComputerVirus: The game will include computers that can be programmed and networked. It's inevitable.
-->'''Q:''' How will you stop malicious viruses etc?
-->'''Notch:''' I won't stop viruses, the players will have to do that themselves.
30th May '12 1:49:55 PM MagFlare
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"0x10c" is an upcoming ScienceFiction [[SimulationGame space sim]] currently being developed by Markus Persson (a.k.a "Notch", the man behind ''VideoGame/{{Minecraft}}'').

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"0x10c" ''0x10c'' is an upcoming ScienceFiction [[SimulationGame space sim]] currently being developed by Markus Persson (a.k.a "Notch", the man behind ''VideoGame/{{Minecraft}}'').




What separates ''0x10c'' from other spaceship sims, apart from its lo-fi graphics, is its fully programmable 16-bit computers. Notch anticipates programmers developing software -- including viruses -- for the in-game computers.



* ComputerVirus:




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* OurGraphicsWillSuckInTheFuture: Invoked. The game's graphics are low-poly and (apart from computer monitors and planets) untextured, with the intent to make the game look like the future circa the early '80s.
6th May '12 8:02:15 AM AlchemistiD
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* AlternateRealityGame: Notch has run two of these in the leadup to the release of the game.



* AlternateRealityGame: Notch has run two of these in the leadup to the release of the game.

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* AlternateRealityGame: Notch has run two of these in the leadup to the release of the game.
5th May '12 7:51:38 PM SamStrong
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*AlternateRealityGame: Notch has run two of these in the leadup to the release of the game.
3rd May '12 10:37:35 AM cobui
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The game is centered around a large group of {{Human Popsicle}}s who find themselves with the unfortunate luck of waking up from their hibernation to find that the computers controlling their sleeping chambers have wildly malfunctioned, awakening them in the year 281,474,976,712,644 CE. To make matters worse, [[CrapsackWorld star formation is long over, black holes are everywhere, and the future universe is well on it's way to the Big Rip.]]

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The game is centered around a large group of {{Human Popsicle}}s who find themselves with the unfortunate luck of waking up from their hibernation to find that the computers controlling their sleeping chambers have wildly malfunctioned, awakening them in the year 281,474,976,712,644 CE. To make matters worse, [[CrapsackWorld star formation is long over, black holes are everywhere, and the future universe is well on it's its way to the Big Rip.]]
22nd Apr '12 11:21:29 AM Diask
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"0x10c" is an upcoming ScienceFiction [[SimulationGame space sim]] currently being developed by Markus Persson (a.k.a [[{{Minecraft}} "Notch"]]).

The game is centered around a large group of HumanPopsicles who find themselves with the unfortunate luck of waking up from their hibernation to find that the computers controlling their sleeping chambers have wildly malfunctioned, awakening them in the year 281,474,976,712,644 CE. To make matters worse, [[CrapsackWorld star formation is long over, black holes are everywhere, and the future universe is well on it's way to the Big Rip.]]

to:

"0x10c" is an upcoming ScienceFiction [[SimulationGame space sim]] currently being developed by Markus Persson (a.k.a [[{{Minecraft}} "Notch"]])."Notch", the man behind ''VideoGame/{{Minecraft}}'').

The game is centered around a large group of HumanPopsicles {{Human Popsicle}}s who find themselves with the unfortunate luck of waking up from their hibernation to find that the computers controlling their sleeping chambers have wildly malfunctioned, awakening them in the year 281,474,976,712,644 CE. To make matters worse, [[CrapsackWorld star formation is long over, black holes are everywhere, and the future universe is well on it's way to the Big Rip.]]



* MohsScaleOfScienceFictionHardness: Notch has claimed the game will be as scientifically accurate as possible, but that the game will focus on fun and playability first and foremost.

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* MohsScaleOfScienceFictionHardness: Notch has claimed the game will be as scientifically accurate as possible, but that the game will focus on fun and playability first and foremost.foremost.
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