History VideoGame / ZANAC

17th Sep '16 4:49:23 PM LucaEarlgrey
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* SkippableBoss: Collecting a fairy item will not only clear out all on-screen enemies, but she'll stay with you until you get to the next boss, which she will destroy instantly.
29th Dec '15 11:15:32 PM LucaEarlgrey
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* NintendoHard

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* NintendoHardNintendoHard: Try to play this game as if it's any other shooter--that is, constantly firing away and abusing secondary weapons--and you will be punished severely by the [[DynamicDifficulty System]]. As if that isn't enough, many of the game's 12 stages are [[MarathonLevel very long]], and dying completely depowers your ship back to basic levels, meaning that even if you have 20 lives in tow, all it takes is a single life loss to quickly lose the rest.
3rd Nov '15 4:31:40 PM bwburke94
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Zanac is a shoot'em up made by {{Compile}}. It has produced 3 main games:

to:

Zanac is a shoot'em up made by {{Compile}}.Creator/{{Compile}}. It has produced 3 main games:



* BerserkButton: The System [[{{Understatement}} will not take kindly]] to you picking up Weapon 2 in the original game.

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* BerserkButton: The System [[{{Understatement}} will not take kindly]] kindly to you picking up Weapon 2 in the original game.
30th Jun '15 3:06:10 PM NisjayCakecup
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* BerserkButton: The System doesn't like you to picking up Weapon 2 in the original game.

to:

* BerserkButton: The System doesn't like [[{{Understatement}} will not take kindly]] to you to picking up Weapon 2 in the original game.
20th Jun '15 3:17:15 AM waitwaht
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* CoversAlwaysLie: Subverted - the default player ship is different from the one in the cover, but holding A and B when starting the game changes the sprite of your ship to one that matches it.
17th Jun '15 1:46:17 AM LucaEarlgrey
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* BoringButPractical: Weapon 0. You start out with it, and it isn't fancy nor does it have high DPS, but most importantly it can shoot in any of the eight basic directions, making it ideal for hitting enemies to the side of or behind you.
29th Apr '15 9:57:05 AM ComanderX
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* MinusWorld: Area 0 (Zero)
2nd Apr '15 9:10:38 PM tenryufan
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* NoExportForYou: ''Zanac X Zanac''
** Averted! ''Zanac X Zanac'' was finally brought outside of Japan on December 4th, 2012, as a digital download on the North American PlaystationStore.
1st Oct '14 7:39:57 AM LucaEarlgrey
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* CallAHitPointASmeerp: The "System" refers not only to the BigBad but also the game's DynamicDifficulty mechanic.
1st Oct '14 12:36:07 AM SuperLlama
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* ChestMonster: The boxes that give you power-ups for your normal shot come in three varieties: the kind that actually give you a power-up, the kind that don't give you anything, and the kind that ''shoot at you'' when you break them open. All of them look identical (though at least if you shoot the box a couple of times it'll start flashing and you can see whether it contains a power-up or not.)
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ZANAC