History VideoGame / Xenonauts

24th Feb '17 8:12:52 AM GentlemensDame883
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In January 2017 [[https://www.gog.com/game/xenonauts_2_demo a free pre-alpha]] of ''Xenonauts 2'' was released on Website/GOGDotCom.
19th Oct '16 9:17:17 PM Cryos
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*** this becomes unintentionally hilarious if you have interceptors in the air when research to upgrade their weapons are completed, because somehow the aircraft ''while in mid flight'' has its old cannons and/or missiles removed and replaced with upgraded ones while en-route to their target.
13th Oct '16 9:46:56 PM Specialist290
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* ConcealmentEqualsCover: Averted. Some barriers will impede movement and visibility, but not gunfire. The firing unit will usually suffer some kind of accuracy penalty instead.
31st Jul '16 5:42:27 AM SuperFeatherYoshi
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* AntiFrustrationFeatures: Primarily in respect to the original ''[=XCOM=]'':

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* AntiFrustrationFeatures: Primarily in respect to the original ''[=XCOM=]'':''X-Com'':



* ATeamFiring: Most rookies, as per [=XCOM=] tradition. [[spoiler: This is also the weak point of the Sebilians, due to their close range thermal vision, which is why they favor ambush and flanking tactics.]]

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* ATeamFiring: Most rookies, as per [=XCOM=] X-Com tradition. [[spoiler: This is also the weak point of the Sebilians, due to their close range thermal vision, which is why they favor ambush and flanking tactics.]]



** On a smaller, but no less horrifying scale, Reapers, which convert any unit they kill into a zombie that can transform into another Reaper, Cryssalid-style.

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** On a smaller, but no less horrifying scale, Reapers, which convert any unit they kill into a zombie that can transform into another Reaper, Cryssalid-style.Chryssalid-style.



* NintendoHard: The original X-COM was a brutal game if you didn't know what you were doing, and so far Xenonauts looks to be at least as tough, if not harder:

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* NintendoHard: The original X-COM X-Com was a brutal game if you didn't know what you were doing, and so far Xenonauts looks to be at least as tough, if not harder:



** In the beginning of the game, any player of the original XCOM game will quickly want to [[spoiler:research the Alien Alloys technology, since it used to be the stepping stone to manufacturing armours made of alien alloys, which were incredibly useful in the early game. But not in Xenonauts: as your scientists notice in the research report, alien alloy would make an incredibly good armour material... [[RequiredSecondaryPowers if only they had any tool capable of machining or even cutting it.]] Instead,]] the first armours you get come [[spoiler:(quite realistically) from studying alien weaponry, since understanding how it operates is the key to designing efficient protections against it.]]

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** In the beginning of the game, any player of the original XCOM X-Com game will quickly want to [[spoiler:research the Alien Alloys technology, since it used to be the stepping stone to manufacturing armours made of alien alloys, which were incredibly useful in the early game. But not in Xenonauts: as your scientists notice in the research report, alien alloy would make an incredibly good armour material... [[RequiredSecondaryPowers if only they had any tool capable of machining or even cutting it.]] Instead,]] the first armours you get come [[spoiler:(quite realistically) from studying alien weaponry, since understanding how it operates is the key to designing efficient protections against it.]]
29th Jul '16 9:43:45 AM Ripburger
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''Xenonauts'' is a TurnBasedTactics game where you command the eponymous organisation, sending interceptors and strike teams out to fight the alien menace while researching their technology in an attempt to become strong enough to take the fight to them. It is a FanRemake of ''VideoGame/{{X-COM}}'' by indie developer Goldhawk Interactive, mostly faithful to the original but with some improved mechanics like cover, suppression and a fully playable air combat system. Its homepage can be found [[http://www.xenonauts.com/ here]] and was up for preorder; preorderers got to test the game as it undergoes development. A {{Kickstarter}} campaign to raise money to add new features [[http://www.kickstarter.com/projects/69341191/xenonauts?ref=live finished on June 10, 2012]]. It [[http://www.goldhawkinteractive.com/forums/showthread.php/4377-Build-V18-%28Beta-Candidate%29-released%21 officially went beta on April 4th, 2013.]] On June 1st, 2013 it was added to Steam's Early Access catalog. Its official 1.0 version was released on Steam and Website/GOGDotCom on June 16th, 2014.

to:

''Xenonauts'' is a TurnBasedTactics game where you command the eponymous organisation, sending interceptors and strike teams out to fight the alien menace while researching their technology in an attempt to become strong enough to take the fight to them. It is a FanRemake of ''VideoGame/{{X-COM}}'' ''[[VideoGame/XComUFODefense X-Com]]'' by indie developer Goldhawk Interactive, mostly faithful to the original but with some improved mechanics like cover, suppression and a fully playable air combat system. Its homepage can be found [[http://www.xenonauts.com/ here]] and was up for preorder; preorderers got to test the game as it undergoes development. A {{Kickstarter}} campaign to raise money to add new features [[http://www.kickstarter.com/projects/69341191/xenonauts?ref=live finished on June 10, 2012]]. It [[http://www.goldhawkinteractive.com/forums/showthread.php/4377-Build-V18-%28Beta-Candidate%29-released%21 officially went beta on April 4th, 2013.]] On June 1st, 2013 it was added to Steam's Early Access catalog. Its official 1.0 version was released on Steam and Website/GOGDotCom on June 16th, 2014.
10th Jun '16 6:35:28 AM jormis29
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* FromBadToWorse: In the beginning of the campaign, the aliens will usually stick to small scouts acting in the background, leaving ominous crop circles and abducting ship crews out on the seas. At some point though, they begin taking on local forces, winning dogfights and shooting down military transports. Becoming more bold, they continue making brutal assaults, bombarding fishing fleets, shooting at highways, strafing battleships, blowing up bridges, attacking oil rigs and sinking whole cruise liners, racking up casualties in the ''hundreds'' every time. It gets worse from there too, as the aliens decide to bring terror to the cities...

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* FromBadToWorse: In the beginning of the campaign, the aliens will usually stick to small scouts acting in the background, leaving ominous crop circles CropCircles and abducting ship crews out on the seas. At some point though, they begin taking on local forces, winning dogfights and shooting down military transports. Becoming more bold, they continue making brutal assaults, bombarding fishing fleets, shooting at highways, strafing battleships, blowing up bridges, attacking oil rigs and sinking whole cruise liners, racking up casualties in the ''hundreds'' every time. It gets worse from there too, as the aliens decide to bring terror to the cities...
22nd Mar '16 2:26:36 PM steam66
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* WouldNotShootACivilian: Absolutely averted by both sides. The aliens love hunting civilian humans, and Xenonauts treat alien non-combatants (or more accurately, alien crew members) like alien soldiers.

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* WouldNotShootACivilian: Absolutely averted by both sides. The aliens love hunting civilian humans, and Xenonauts treat alien non-combatants (or more accurately, alien crew members) like alien soldiers. Justified for the Xenonauts however, since said non-combatants will open fire with alien pistols or other low-level weapons the first chance they can.
4th Feb '16 6:31:13 AM GentlemensDame883
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Goldhawk have stated that there are [[http://www.pcgamesn.com/the-chances-of-xenonauts-2-happening-are-better-than-even-say-goldhawk-interactive better than even chances of a sequel happening.]] On 4th February 2016, ''Xenonauts 2'' was confirmed to be underway, [[https://twitter.com/GoldhawkInt/status/694936227636711424 aiming for a 2017 release]].

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Goldhawk have stated that there are [[http://www.pcgamesn.com/the-chances-of-xenonauts-2-happening-are-better-than-even-say-goldhawk-interactive better than even chances of a sequel happening.]] On 4th February 2016, ''Xenonauts 2'' was confirmed to be underway, [[https://twitter.com/GoldhawkInt/status/694936227636711424 aiming for a 2017 release]].
release]]. Among the changes will be shifting to 3D and air combat becoming turn-based.
4th Feb '16 6:00:19 AM GentlemensDame883
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Goldhawk have stated that there are [[http://www.pcgamesn.com/the-chances-of-xenonauts-2-happening-are-better-than-even-say-goldhawk-interactive better than even chances of a sequel happening.]] On 4th February 2016, ''Xenonauts 2'' was confirmed to be underway.

to:

Goldhawk have stated that there are [[http://www.pcgamesn.com/the-chances-of-xenonauts-2-happening-are-better-than-even-say-goldhawk-interactive better than even chances of a sequel happening.]] On 4th February 2016, ''Xenonauts 2'' was confirmed to be underway.
underway, [[https://twitter.com/GoldhawkInt/status/694936227636711424 aiming for a 2017 release]].
4th Feb '16 4:26:36 AM GentlemensDame883
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Goldhawk have stated that there are [[http://www.pcgamesn.com/the-chances-of-xenonauts-2-happening-are-better-than-even-say-goldhawk-interactive better than even chances of a sequel happening.]]

to:

Goldhawk have stated that there are [[http://www.pcgamesn.com/the-chances-of-xenonauts-2-happening-are-better-than-even-say-goldhawk-interactive better than even chances of a sequel happening.]]
]] On 4th February 2016, ''Xenonauts 2'' was confirmed to be underway.
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