History VideoGame / Xenogears

27th Feb '17 12:35:27 AM RacattackForce
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In 2010, it spawned yet another franchise, ''VideoGame/{{Xenoblade}}'' for Wii. Also developed by Tetsuya Takahashi and Monolith Soft, but this time produced and published by Nintendo, although this one was more faithful to the spirit of the original ''Xenogears''. There are more [[{{Expy}} expies]] of characters from ''Xenogears'' there too, along with other minor similarities but in a vastly different setting. This game later received a ({{thematic|Series}}) sequel for the WiiU called ''VideoGame/XenobladeChroniclesX''. This game reunites Tetsuya Takahashi with original ''Xeno'' character designer KunihikoTanaka (who had been absent since ''Xenosaga Episode I''), brings back fuel-based mechs, and featured a logo early in development which, unlike previous games, was strikingly reminiscent of that of ''Xenogears'' before that was changed as it got further into development, it was released on April 29, 2015 and December 4, 2015 in North America.

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In 2010, it spawned yet another franchise, ''VideoGame/{{Xenoblade}}'' (''Xenoblade Chronicles'' [[MarketBasedTitle outside Japan]]) for Wii. Also developed by Tetsuya Takahashi and Monolith Soft, but this time produced and published by Nintendo, although this one was more faithful to the spirit of the original ''Xenogears''. There are more [[{{Expy}} expies]] of characters from ''Xenogears'' there too, along with other minor similarities but in a vastly different setting. This game later received a ({{thematic|Series}}) sequel for the WiiU called ''VideoGame/XenobladeChroniclesX''. This game reunites Tetsuya Takahashi with original ''Xeno'' character designer KunihikoTanaka (who had been absent since ''Xenosaga Episode I''), brings back fuel-based mechs, and featured a logo early in development which, unlike previous games, was strikingly reminiscent of that of ''Xenogears'' before that was changed as it got further into development, it was released on April 29, 2014 in Japan and 2015 internationally. A third game, ''VideoGame/XenobladeChronicles2'' is scheduled for the end of 2017 and December 4, 2015 in North America.
is a more direct sequel to the first ''Xenoblade''.
11th Feb '17 8:39:13 PM Ferot_Dreadnaught
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Of course, rather than just [[CouldHaveAvoidedThisPlot hide it in a hole]] or something simple like that, Fei instead gets caught up in the civil war between an exiled prince and the EvilChancellor who's taken over his kingdom. Along for the ride is Citan Uzuki, a local doctor (who is much more than he seems), and Elhaym Van Houtem, an enemy officer whom Fei [[ReincarnationRomance conveniently calls "Elly" before learning her name]].

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Of course, rather than just [[CouldHaveAvoidedThisPlot hide it in a hole]] hole or something simple like that, Fei instead gets caught up in the civil war between an exiled prince and the EvilChancellor who's taken over his kingdom. Along for the ride is Citan Uzuki, a local doctor (who is much more than he seems), and Elhaym Van Houtem, an enemy officer whom Fei [[ReincarnationRomance conveniently calls "Elly" before learning her name]].
11th Feb '17 9:39:35 AM Gosicrystal
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* YouFailBiologyForever: The game writers seem to have some... interesting... ideas about how DNA works. Fan translations of [[AllThereInTheManual Perfect Works]] have revealed that the weird backstory justifications for some of the technology in the game takes this UpToEleven.
** [[AWizardDidIt The Wave Existence did it]].
* YouFailPhysicsForever: The night before the attack on Aveh, Bart and Sigurd are having a nighttime chat on their ship which is bobbing up and down. The problem is, it's a sandship and it's not moving, so it shouldn't be bobbing as if it were in water.
* AscendToAHigherPlaneOfExistence: [[spoiler:Krelian]], after he ''loses'' no less.

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* YouFailBiologyForever: ArtisticLicenseBiology: The game writers seem to have some... interesting... ideas about how DNA works. Fan translations of [[AllThereInTheManual Perfect Works]] have revealed that the weird backstory justifications for some of the technology in the game takes this UpToEleven.
** [[AWizardDidIt
UpToEleven, like "[[AWizardDidIt The Wave Existence did it]].
it]]".
* YouFailPhysicsForever: ArtisticLicensePhysics: The night before the attack on Aveh, Bart and Sigurd are having a nighttime chat on their ship which is bobbing up and down. The problem is, it's a sandship and it's not moving, so it shouldn't be bobbing as if it were in water.
water.* AscendToAHigherPlaneOfExistence: [[spoiler:Krelian]], after he ''loses'' no less.



* LongGame: [[spoiler: In order to revive Deus, Miang and the Gazel Ministry have been manipulating all of human civilization for ''10,000 years''.]]
* LostColony: [[spoiler: The Xenogears planet]]
* LostForever: Lots, not only shop stock changes but within the very first town, where you're presumably just running around getting used to the game, there's a solid handful of items that will later pay off but you cannot get later - including an item you won't get to trade in for a useful item until the very end of the game.

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* LongGame: [[spoiler: In [[spoiler:In order to revive Deus, Miang and the Gazel Ministry have been manipulating all of human civilization for ''10,000 years''.]]
* %%* LostColony: [[spoiler: The [[spoiler:The Xenogears planet]]
* LostForever: Lots, not only shop stock changes but within the very first town, where you're presumably just running around getting used to the game, there's a solid handful of items that will later pay off but you cannot get later - including an item you won't get to trade in for a useful item until the very end of the game.
planet.]]


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* PermanentlyMissableContent: Lots, not only shop stock changes but within the very first town, where you're presumably just running around getting used to the game, there's a solid handful of items that will later pay off but you cannot get later - including an item you won't get to trade in for a useful item until the very end of the game.
25th Jan '17 11:34:57 PM humble_user
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* SeaikeiGenre: Possibly the SugarWiki/MostTriumphantExample of this trope in gaming. Bonus points for having not only the current conflict, but also much of the world's history resting on the shoulders of the lead couple's [[ReincarnationRomance romance]].

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* SeaikeiGenre: SekaikeiGenre: Possibly the SugarWiki/MostTriumphantExample of this trope in gaming. Bonus points for having not only the current conflict, but also much of the world's history resting on the shoulders of the lead couple's [[ReincarnationRomance romance]].
25th Jan '17 11:34:08 PM humble_user
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* FromBadToWorse: Essentially the final hours of Disc 1, and most of Disc 2.

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* FromBadToWorse: Essentially Essentially, the final hours of Disc 1, Disk 1 and most of Disc Disk 2.


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* SeaikeiGenre: Possibly the SugarWiki/MostTriumphantExample of this trope in gaming. Bonus points for having not only the current conflict, but also much of the world's history resting on the shoulders of the lead couple's [[ReincarnationRomance romance]].
25th Dec '16 9:49:55 PM Ferot_Dreadnaught
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* {{Badass}}:
** Id: Taking on a couple of gears with his bare hands, hurling a warship onto another gear, and utterly devastating [[FloatingContinent Solaris]] during his RoaringRampageofRevenge.
-->'''???:'''That was pretty interesting. But dropping a warship on me is cheating... Take it back!
** Grahf: Also taking on a party of gears with his bare hands, and his badassness [[{{Immortality}} transcends mortality]], mostly as a response to his snapping out of his [[spoiler: HeroicBSOD caused by the death of the current incarnation of Elly, back when he was Lacan]]. He also enjoys giving other characters a [[TookALevelInbadass level in badass]].
-->'''Grahf:''' My fist is the divine breath!
** Fei becomes an international battling champion in both Gear combat and martial arts, both on his first try, by the time you're barely a quarter of the way through the game.



* EyepatchOfPower: Played, but downplayed, by Bart. Bart is something of a BadAss in that he's a pirate captain, prince/king, rebel leader, sailor ([[AC:man of the sea!]]), mechanic, and warrior/gear pilot. But he's also shown to have a real soft side and defies most tough guy tropes. Sigurd plays it straight, being essentially a pirate 1st mate and [[spoiler: ex-elite badass from Solaris]].

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* EyepatchOfPower: Played, but downplayed, by Bart. Bart is something of a BadAss badass in that he's a pirate captain, prince/king, rebel leader, sailor ([[AC:man of the sea!]]), mechanic, and warrior/gear pilot. But he's also shown to have a real soft side and defies most tough guy tropes. Sigurd plays it straight, being essentially a pirate 1st mate and [[spoiler: ex-elite badass from Solaris]].
21st Dec '16 3:49:58 PM Discar
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* AManIsNotAVirgin: It's heavily implied that [[spoiler: Fei and Elly]] begin a sexual relationship near the conclusion of disc two. And by "heavily implied" we mean "She has a frickin' ModestyBedsheet in the aftermath".
9th Dec '16 9:54:11 AM thekeyofe
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Aeons in the past, an AI construct/superweapon is created. TheFederation decides [[AIIsACrapshoot it can't control it]], and puts it on a big ship to be taken somewhere else. The AI figures out what's happening halfway through the journey and seizes control of the vessel, which crash-lands into the [[AncientAstronauts cretaceous planet]] which the game is set in. Back in the present, we are greeted by Fei Fong Wong, a sensitive painter with [[EasyAmnesia a past he's conveniently forgotten]]. Fei's life becomes extremely complicated when a stolen [[HumongousMecha mecha]] (or "Gear") crashes into his village and razes it to the ground. With his fate bound to the rather unique Gear, which is being hunted by the military, our reluctant hero has to [[GrandTheftPrototype flee inside it.]]

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Aeons in the past, an AI construct/superweapon is created. TheFederation decides [[AIIsACrapshoot it can't control it]], and puts it on a big ship to be taken somewhere else. The AI figures out what's happening halfway through the journey and seizes control of the vessel, which crash-lands into the [[AncientAstronauts cretaceous planet]] which the game is set in. Back in the present, we are greeted by Fei Fong Wong, a sensitive painter with [[EasyAmnesia a past he's conveniently forgotten]]. Fei's life becomes extremely complicated when a stolen [[HumongousMecha mecha]] (or "Gear") "[[AMechByAnyOtherName Gear]]") crashes into his village and razes it to the ground. With his fate bound to the rather unique Gear, which is being hunted by the military, our reluctant hero has to [[GrandTheftPrototype flee inside it.]]
5th Dec '16 2:51:07 PM Xtifr
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'''''Xenogears''''' was released by [[Creator/SquareEnix Squaresoft]] in 1998 for the {{UsefulNotes/PlayStation}}. It is particularly remembered for a uniquely convoluted plot spanning ten thousand years; themes cooked out of {{UsefulNotes/Gnosticism}}, [[{{UsefulNotes/Judaism}} Jewish mysticism]] and [[{{UsefulNotes/CarlJung}} Jungian]] psychology; and an atmosphere which was remarkably {{Anime}}-like for its time, leading to the game's infamous hour-long cutscenes.

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'''''Xenogears''''' ''Xenogears'' was released by [[Creator/SquareEnix Squaresoft]] in 1998 for the {{UsefulNotes/PlayStation}}. It is particularly remembered for a uniquely convoluted plot spanning ten thousand years; themes cooked out of {{UsefulNotes/Gnosticism}}, [[{{UsefulNotes/Judaism}} Jewish mysticism]] and [[{{UsefulNotes/CarlJung}} Jungian]] psychology; and an atmosphere which was remarkably {{Anime}}-like for its time, leading to the game's infamous hour-long cutscenes.
28th Nov '16 6:18:36 PM sarysa
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* CameraScrew:
** About 95% of screens give you 360 degree rotation of the camera, but some rooms have predetermined angles for when you enter a room. It's possible for the same direction you used to enter a room will cause you to backtrack.
** A number of non-secret exits can be completely obscured at any angle, or require turns that are unclear due to the position of walls.


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* InterfaceScrew: There are numerous automated text boxes that open when some background character is talking. These prevent the player from talking with others or opening doors to other areas. One refugee in Shevat opens [[{{Kiai}} exercise grunts]] within two seconds of each other, making interacting with anything in that room a royal pain.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Xenogears