History VideoGame / Xenogears

17th Feb '18 7:55:57 AM CaliburnAbsoluteEX
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Four years and one console generation later, the dev team took another crack at the property: ''VideoGame/{{Xenosaga}}'', a splinter franchise released for UsefulNotes/PlayStation2. ''Xenosaga'' was developed by Monolight Soft, an indie company founded by ''Xenogears'' staff members who left Square following the completion of the first game. However, the reboot was also produced and published by Namco. [[ContestedSequel Many believe it didn't live up to the original game, although many others believe it surpassed it.]]

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Four years and one console generation later, the dev team took another crack at the property: ''VideoGame/{{Xenosaga}}'', a splinter franchise released for UsefulNotes/PlayStation2. ''Xenosaga'' was developed by Monolight Monolith Soft, an indie company founded by ''Xenogears'' staff members who left Square following the completion of the first game. However, the reboot was also produced and published by Namco. [[ContestedSequel Many believe it didn't live up to the original game, although many others believe it surpassed it.]]



* AttackDrone: The Aerodes on some gears are basically the funnels or bits from the Gundam series: small remote weapons controlled by special people (elementals in xenogears' case) that mount small beam guns to execute multi-range attacks.

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* AttackDrone: The Aerodes on some gears are basically the funnels or bits from the Gundam series: small remote weapons controlled by special people (elementals in xenogears' Xenogears' case) that mount small beam guns to execute multi-range attacks.



* BecauseDestinySaysSo: Played straight, toyed with, explored and subverted. While the main character is a bona fide ChosenOne, it could be argued that the entire story of the game is a cosmic, magnficent GambitRoulette perpetrated by one of the central villains in an effort to first fulfill the [[BecauseDestinySaysSo destiny of the universe]] and then [[ScrewDestiny subvert it]] so that he can have his cake and eat it too.

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* BecauseDestinySaysSo: Played straight, toyed with, explored and subverted. While the main character is a bona fide ChosenOne, it could be argued that the entire story of the game is a cosmic, magnficent magnificent GambitRoulette perpetrated by one of the central villains in an effort to first fulfill the [[BecauseDestinySaysSo destiny of the universe]] and then [[ScrewDestiny subvert it]] so that he can have his cake and eat it too.



* DefiantStoneThrow: Targetting Fei, in favor of a wrestler.

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* DefiantStoneThrow: Targetting Targeting Fei, in favor of a wrestler.



* EarlyBirdCameo: [[spoiler:Miang's Omnigear Opiomorph is glimpsed in storage in a vat of water (for some reason) deep in the inner workings of Solaris. The ominous music that plays in the background and the fact that Citan gets all creeped out about it instantly tells you that this will not be the last time you're going to be seeing this thing. [[ThatOneBoss And boy how'dy, you'd be right about that]].]] [[spoiler:The water was apparently full of nanomachines, as stated by Citan. This comes up again when you actually fight Opiomorph, plot wise. No matter how much damage you inflict on it, the nanomachines will repair it.]]

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* EarlyBirdCameo: [[spoiler:Miang's Omnigear Opiomorph is glimpsed in storage in a vat of water (for some reason) deep in the inner workings of Solaris. The ominous music that plays in the background and the fact that Citan gets all creeped out about it instantly tells you that this will not be the last time you're going to be seeing this thing. [[ThatOneBoss And boy how'dy, howdy, you'd be right about that]].]] [[spoiler:The water was apparently full of nanomachines, as stated by Citan. This comes up again when you actually fight Opiomorph, plot wise. No matter how much damage you inflict on it, the nanomachines will repair it.]]



* EvilGloating: Grahf loves bragging about killing Fei's father, how sweet his death scream was and the like. [[spoiler:It turns out he's lying, since he didn't kill Khan but [[GrandTheftMe stole his body]], and his control is less than perfect. Anyway he still completely fulfils this trope.]]

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* EvilGloating: Grahf loves bragging about killing Fei's father, how sweet his death scream was and the like. [[spoiler:It turns out he's lying, since he didn't kill Khan but [[GrandTheftMe stole his body]], and his control is less than perfect. Anyway he still completely fulfils fulfills this trope.]]



* KingIncognito: Hilarously played with when Bart and his friends are "infliltrating" Aveh's capital Bledavik to rescue Margie. Bart is a NobleFugitive, the crown prince of the legitimate Fatima ruling dynasty of Aveh whose throne was usurpated by the current ruler. He is also a highly wanted pirate. Yet, he just enters the city, with his highly recognizable EyepatchOfPower, whip and signature Fatima blue eyes, not even wearing a PaperThinDisguise. Still, the guards couldn't care less and let him walk in without any suspicion. But we can't help bursting into laugh when at the first inn he visits, someone asks him "Excuse me, are you Prince Bartholomew Fatima ?".

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* KingIncognito: Hilarously Hilariously played with when Bart and his friends are "infliltrating" "infiltrating" Aveh's capital Bledavik to rescue Margie. Bart is a NobleFugitive, the crown prince of the legitimate Fatima ruling dynasty of Aveh whose throne was usurpated usurped by the current ruler. He is also a highly wanted pirate. Yet, he just enters the city, with his highly recognizable EyepatchOfPower, whip and signature Fatima blue eyes, not even wearing a PaperThinDisguise. Still, the guards couldn't care less and let him walk in without any suspicion. But we can't help bursting into laugh when at the first inn he visits, someone asks him "Excuse me, are you Prince Bartholomew Fatima ?".



* PimpedOutDress: Subverted: Alice's wedding dress is absolutely beautiful, but she dies before she gets a chance to wear it. Dan hangs on to it and gives it to Fei out of pure spite to remind him that he's the reason Alice is dead. Joke's on Dan though, as the dress is equipable and has some [[LethalJokeItem fairly decent stats to it]].

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* PimpedOutDress: Subverted: Alice's wedding dress is absolutely beautiful, but she dies before she gets a chance to wear it. Dan hangs on to it and gives it to Fei out of pure spite to remind him that he's the reason Alice is dead. Joke's on Dan though, as the dress is equipable equippable and has some [[LethalJokeItem fairly decent stats to it]].



* TheTeamBenefactor: Hammer is a straight example [[spoiler:until he betrays the team]]. He provides everyone with equipment, services and information nobody else has acces to at the moment.

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* TheTeamBenefactor: Hammer is a straight example [[spoiler:until he betrays the team]]. He provides everyone with equipment, services and information nobody else has acces access to at the moment.



** Nisan, Thames (=Tammuz), Aveh (=Av), Elru (=Elul), Kislev, and Shevat (=Shvat) were named after months in the Hebrew calendar. The remaining month names Iyyar, Sivan, Tishrei, Heshvan, Tevet and Adar were apparently unused.

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** Nisan, Thames (=Tammuz), Aveh (=Av), Elru (=Elul), Kislev, and Shevat (=Shvat) were named after months in the Hebrew calendar. The remaining month names Iyyar, Sivan, Tishrei, Heshvan, Tevet and Adar were apparently went unused.



* WeddingSmashers: Elly crashlands in Lahan the night before Alice and Timothy's wedding, pursued by a small army of Kislev gears who proceed to trash the town.

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* WeddingSmashers: Elly crashlands crash-lands in Lahan the night before Alice and Timothy's wedding, pursued by a small army of Kislev gears who proceed to trash the town.
17th Feb '18 1:34:33 AM nombretomado
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Now up on the PlayStationNetwork. The ''[[http://www.flickr.com/photos/29956195@N08/sets/72157616593453778/ Perfect Works]]'' has also been translated (almost entirely) into English.

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Now up on the PlayStationNetwork.UsefulNotes/PlayStationNetwork. The ''[[http://www.flickr.com/photos/29956195@N08/sets/72157616593453778/ Perfect Works]]'' has also been translated (almost entirely) into English.
10th Feb '18 9:35:04 PM JackTheHammer
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In 2010, it spawned yet another franchise, ''VideoGame/{{Xenoblade}}'' (''Xenoblade Chronicles'' [[MarketBasedTitle outside Japan]]) for Wii. Also developed by Tetsuya Takahashi and Monolith Soft, but this time produced and published by Nintendo, although this one was more faithful to the spirit of the original ''Xenogears''. There are more [[{{Expy}} expies]] of characters from ''Xenogears'' there too, along with other minor similarities but in a vastly different setting. This game later received a ({{thematic|Series}}) sequel for the UsefulNotes/WiiU called ''VideoGame/XenobladeChroniclesX''. This game reunites Tetsuya Takahashi with original ''Xeno'' character designer Kunihiko Tanaka (who had been absent since ''Xenosaga Episode I''), brings back fuel-based mechs, and featured a logo early in development which, unlike previous games, was strikingly reminiscent of that of ''Xenogears'' before that was changed as it got further into development, it was released 2014 in Japan and 2015 internationally. A third game, ''VideoGame/XenobladeChronicles2'' is scheduled for the end of 2017 and is a more direct sequel to the first ''Xenoblade''.

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In 2010, it spawned yet another franchise, ''VideoGame/{{Xenoblade}}'' (''Xenoblade Chronicles'' [[MarketBasedTitle outside Japan]]) for Wii. Also developed by Tetsuya Takahashi and Monolith Soft, but this time produced and published by Nintendo, although this one was more faithful to the spirit of the original ''Xenogears''. There are more [[{{Expy}} expies]] of characters from ''Xenogears'' there too, along with other minor similarities but in a vastly different setting. This game later received a ({{thematic|Series}}) sequel for the UsefulNotes/WiiU called ''VideoGame/XenobladeChroniclesX''. This game reunites Tetsuya Takahashi with original ''Xeno'' character designer Kunihiko Tanaka (who had been absent since ''Xenosaga Episode I''), brings back fuel-based mechs, and featured a logo early in development which, unlike previous games, was strikingly reminiscent of that of ''Xenogears'' before that was changed as it got further into development, it was released 2014 in Japan and 2015 internationally. A third game, ''VideoGame/XenobladeChronicles2'' is scheduled for the end of was released in December 2017 and is a more direct sequel to the first ''Xenoblade''.
2nd Feb '18 9:31:28 PM Theriocephalus
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It has been suggested that the primary reason for sudden change in tone is due to ''VideoGame/FinalFantasyVIII'', which was released on the same day. Squaresoft yanked staff and resources away from the ''Xenogears'' team in order to get FFVIII out the door on schedule (which they did....barely), leaving the game only half-finished. However, later interviews revealed that Square's policy back then was that projects had to be completed in two years, forcing them to either end the game at Disk One or cram the rest of the narrative into Disk Two. Fans consider it a flawed masterpiece; while it has [[ShownTheirWork a good deal of research]] put into it, an intricate plot, and a [[Creator/YasunoriMitsuda Mitsuda]] soundtrack (one of his best), it didn't "Stand Tall and Shake the Gaming Industry" as intended, thanks largely to the second disc.

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It has been suggested that the primary reason for sudden change in tone is due to ''VideoGame/FinalFantasyVIII'', which was released on the same day. Squaresoft yanked staff and resources away from the ''Xenogears'' team in order to get FFVIII out the door on schedule (which they did....did... barely), leaving the game only half-finished. However, later interviews revealed that Square's policy back then was that projects had to be completed in two years, forcing them to either end the game at Disk One or cram the rest of the narrative into Disk Two. Fans consider it a flawed masterpiece; while it has [[ShownTheirWork a good deal of research]] put into it, an intricate plot, and a [[Creator/YasunoriMitsuda Mitsuda]] soundtrack (one of his best), it didn't "Stand Tall and Shake the Gaming Industry" as intended, thanks largely to the second disc.
2nd Feb '18 9:30:15 PM Theriocephalus
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All of this, of course, while battling some fairly well-written villains who, on top of everything, have the distinct advantage of having more screen time than most party members and a fair shot at getting what they want: a [[WhiteHairBlackHeart sword-fighting bishonen]] from the inner circles of the Empire of Solaris; [[PathOfInspiration the Ethos]], a mysterious church with [[BadassPreacher gunslingin' priests]] who have a stranglehold on the world's technology; and most notably, a [[DarthVaderClone "Man in Black"]] piloting a gear full of weird components....essentially an upgraded copy of Fei's own Gear, Weltall.

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All of this, of course, while battling some fairly well-written villains who, on top of everything, have the distinct advantage of having more screen time than most party members and a fair shot at getting what they want: a [[WhiteHairBlackHeart sword-fighting bishonen]] from the inner circles of the Empire of Solaris; [[PathOfInspiration the Ethos]], a mysterious church with [[BadassPreacher gunslingin' priests]] who have a stranglehold on the world's technology; and most notably, a [[DarthVaderClone "Man in Black"]] piloting a gear full of weird components....components... essentially an upgraded copy of Fei's own Gear, Weltall.
1st Feb '18 1:14:13 PM Xtifr
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** Kislev also has some accents of this, at least compared to Aveh (which is more TheKingdom but has been taken over by an EvilChancellor). It looks like a militaristic and industrial nation, Nortune is a rather grim and dirty city (whereas Bledavik is a quite pleasant and lively place), and the nation is ruled by a kaiser, which is a german word for "emperor". On the other hand, it is slightly mitigated by the personality of the current kaiser, who despite other flaws, is extremely lucid about the economic and social cost of war and is more interested in his people's wellbeing than in just conquering Aveh for the sake of it.

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** Kislev also has some accents of this, at least compared to Aveh (which is more TheKingdom TheGoodKingdom but has been taken over by an EvilChancellor). It looks like a militaristic and industrial nation, Nortune is a rather grim and dirty city (whereas Bledavik is a quite pleasant and lively place), and the nation is ruled by a kaiser, which is a german word for "emperor". On the other hand, it is slightly mitigated by the personality of the current kaiser, who despite other flaws, is extremely lucid about the economic and social cost of war and is more interested in his people's wellbeing than in just conquering Aveh for the sake of it.
25th Jan '18 3:38:58 AM BioDrando
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** There are ''multiple occasions'' in which ''people die'' because Billy conveniently forgets that ''he has a gun''. Despite ''[[TheGunslinger his entire fighting style revolving around having guns]]''.

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** There are ''multiple occasions'' in which ''people die'' because Billy conveniently forgets that ''he has a gun''. Despite ''[[TheGunslinger his entire fighting style revolving around having guns]]''. Though to be fair a vast majority of these instances are instances where he either isn't mandatory (I.E has a good chance of not even being in said instance)or in instances where making the wrong move would get more people hurt in the end (several incidents where the enemy has the party cornered and is more concerned with boasting).
21st Dec '17 5:04:58 PM SolidShark195
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* ArtisticLicensePhysics: The night before the attack on Aveh, Bart and Sigurd are having a nighttime chat on their ship which is bobbing up and down. The problem is, it's a sandship and it's not moving, so it shouldn't be bobbing as if it were in water.* AscendToAHigherPlaneOfExistence: [[spoiler:Krelian]], after he ''loses'' no less.

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* ArtisticLicensePhysics: The night before the attack on Aveh, Bart and Sigurd are having a nighttime chat on their ship which is bobbing up and down. The problem is, it's a sandship and it's not moving, so it shouldn't be bobbing as if it were in water.water.
* AscendToAHigherPlaneOfExistence: [[spoiler:Krelian]], after he ''loses'' no less.
6th Dec '17 5:12:30 PM nombretomado
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''Xenogears'' was released by [[Creator/SquareEnix Squaresoft]] in 1998 for the {{UsefulNotes/PlayStation}}. It is particularly remembered for a uniquely convoluted plot spanning ten thousand years; themes cooked out of {{UsefulNotes/Gnosticism}}, [[{{UsefulNotes/Judaism}} Jewish mysticism]] and [[{{UsefulNotes/CarlJung}} Jungian]] psychology; and an atmosphere which was remarkably {{Anime}}-like for its time, leading to the game's infamous hour-long cutscenes.

to:

''Xenogears'' was released by [[Creator/SquareEnix Squaresoft]] in 1998 for the {{UsefulNotes/PlayStation}}. It is particularly remembered for a uniquely convoluted plot spanning ten thousand years; themes cooked out of {{UsefulNotes/Gnosticism}}, [[{{UsefulNotes/Judaism}} Jewish mysticism]] and [[{{UsefulNotes/CarlJung}} [[UsefulNotes/CarlJung Jungian]] psychology; and an atmosphere which was remarkably {{Anime}}-like for its time, leading to the game's infamous hour-long cutscenes.



** TheDarkId also did a Let's Play of the game. Can be found [[http://lparchive.org/Xenogears-(by-The-Dark-Id)/ here]].

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** TheDarkId LetsPlay/TheDarkId also did a Let's Play of the game. Can be found [[http://lparchive.org/Xenogears-(by-The-Dark-Id)/ here]].
2nd Dec '17 12:49:56 PM nero666
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In 2010, it spawned yet another franchise, ''VideoGame/{{Xenoblade}}'' (''Xenoblade Chronicles'' [[MarketBasedTitle outside Japan]]) for Wii. Also developed by Tetsuya Takahashi and Monolith Soft, but this time produced and published by Nintendo, although this one was more faithful to the spirit of the original ''Xenogears''. There are more [[{{Expy}} expies]] of characters from ''Xenogears'' there too, along with other minor similarities but in a vastly different setting. This game later received a ({{thematic|Series}}) sequel for the UsefulNotes/WiiU called ''VideoGame/XenobladeChroniclesX''. This game reunites Tetsuya Takahashi with original ''Xeno'' character designer KunihikoTanaka (who had been absent since ''Xenosaga Episode I''), brings back fuel-based mechs, and featured a logo early in development which, unlike previous games, was strikingly reminiscent of that of ''Xenogears'' before that was changed as it got further into development, it was released 2014 in Japan and 2015 internationally. A third game, ''VideoGame/XenobladeChronicles2'' is scheduled for the end of 2017 and is a more direct sequel to the first ''Xenoblade''.

to:

In 2010, it spawned yet another franchise, ''VideoGame/{{Xenoblade}}'' (''Xenoblade Chronicles'' [[MarketBasedTitle outside Japan]]) for Wii. Also developed by Tetsuya Takahashi and Monolith Soft, but this time produced and published by Nintendo, although this one was more faithful to the spirit of the original ''Xenogears''. There are more [[{{Expy}} expies]] of characters from ''Xenogears'' there too, along with other minor similarities but in a vastly different setting. This game later received a ({{thematic|Series}}) sequel for the UsefulNotes/WiiU called ''VideoGame/XenobladeChroniclesX''. This game reunites Tetsuya Takahashi with original ''Xeno'' character designer KunihikoTanaka Kunihiko Tanaka (who had been absent since ''Xenosaga Episode I''), brings back fuel-based mechs, and featured a logo early in development which, unlike previous games, was strikingly reminiscent of that of ''Xenogears'' before that was changed as it got further into development, it was released 2014 in Japan and 2015 internationally. A third game, ''VideoGame/XenobladeChronicles2'' is scheduled for the end of 2017 and is a more direct sequel to the first ''Xenoblade''.
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