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* ShoutOut: The game's blocky box-like shields might as well have been picked up straight from ''Film/{{Dune}}''

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* ShoutOut: The game's blocky box-like shields might as well have been picked up straight from ''Film/{{Dune}}''''Film/Dune1984''
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* ShoutOut: The game's blocky box-like shields might as well have been picked up straight from ''Film/{{Dune}}''
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It is now {{Abandonware}}, and can be downloaded [[https://www.old-games.com/download/8624/xs here]].


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* ConcussionFrags: You can throw grenades, though they are as unrealistic as most genre examples.


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* CrouchAndProne: This was one of the first shooters to allow players to crouch, and even to lie down flat.


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* EnemyDetectingRadar: You have one, but only on the easy mode.


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* ScoringPoints: On top of the screen, you always have both a "Score" meter (which goes up to seven digits) and a "Body Count" meter (with a maximum of three digits).

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''XS'' is a first-person shooter released by [=SCi=] and GT Interactive on December 31, 1996. While not a runaway success, the game introduced many aspects (like shielding) which were later used in games such as ''Unreal''.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/xs.png]]
''XS'' is a first-person shooter FirstPersonShooter released by [=SCi=] and GT Interactive on December 31, 1996. 1996 for DOS [[UsefulNotes/IBMPersonalComputer PCs]]. While not a runaway success, the game introduced many aspects (like shielding) which were later used in games such as ''Unreal''.
''VideoGame/{{Unreal}}''.



!!This VideoGame contains examples of:

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!!This VideoGame game contains examples of:
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* HumanResources: The final fate of those who aren't bad enough to win.

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* HumanResources: The final fate of those who aren't bad badass enough to win.win.



* {{Ninja}}: Nakimoto.

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* %%* {{Ninja}}: Nakimoto.Nakimoto.
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* KinslayingIsASpecialKindOfEvil: Tad Bashtar Dal'n committed a CrimeOfSelfDefense, which would've been all very well except that the "victim" was [[SelfMadeOrphan his mother]].
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* HumanResources: The final fate of those who aren't bad enough to win.

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* HumanResources: The final fate of those who aren't bad enough to win.win.
* {{Ninja}}: Nakimoto.
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Trope was renamed


* SoylentGreen: The final fate of those who aren't bad enough to win.

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* SoylentGreen: HumanResources: The final fate of those who aren't bad enough to win.
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* GladiatorGames: Fights to death have become a fairly standard sport in the setting of the game.
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* DeadManWriting: The message from the associate starts by saying that if the main character is watching this, then he is dead. [[spoiler: That turns out not to be true.]]

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The game is set in the far future during a gladiator-style blood sport. The main character was told about the event by an associate who is believed dead at the start of the game. The player has to fight through a number of rounds of free for all deathmatch-style combat, choosing a pair of weapons to use before the match begins. The battles are to the death with the corpses of the losers used as meat for fast-food burgers. After defeating all the enemies the player's associate reveals himself and murders the player, taking the prize money for himself.

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The game is set in the far future during a gladiator-style blood sport. The main character was told about the event by an associate who is believed dead at the start of the game. The player has to fight through a number of rounds of free for all deathmatch-style combat, choosing a pair of weapons to use before the match begins. The battles are to the death with the corpses of the losers used as meat for fast-food burgers. After defeating all the enemies the player's associate reveals himself and murders the player, taking the prize money for himself.
burgers.


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* CrapsackWorld: Everything is dark and grim, bloodsport to the death seems a national pastime, and losers end up as burgers. It qualifies.
* DownerEnding: [[spoiler: After defeating all the enemies the player's associate reveals himself and murders the player, taking the prize money for himself.]]
* SoylentGreen: The final fate of those who aren't bad enough to win.
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''XS'' is a first-person shooter released by [=SCi=] and GT Interactive on December 31, 1996. While not a runaway success, the game introduced many aspects (like shielding) which were later used in games such as ''Unreal''.

The game is set in the far future during a gladiator-style blood sport. The main character was told about the event by an associate who is believed dead at the start of the game. The player has to fight through a number of rounds of free for all deathmatch-style combat, choosing a pair of weapons to use before the match begins. The battles are to the death with the corpses of the losers used as meat for fast-food burgers. After defeating all the enemies the player's associate reveals himself and murders the player, taking the prize money for himself.

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!!This VideoGame contains examples of:

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