History VideoGame / Worms

16th Nov '16 6:14:17 PM Siggu
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* TheBusCameBack: Some of the craftable weapons in ''Worms W.M.D.'' are weapons that appeared in previous games in the series, but were removed at some point:
** The Super Banana Bomb from the second generation games is one of the Banana Bomb variations.
** The Mine Strike from the second generation games is one of the Air Strike variations.
** The Ming Vase from the second generation games is one of the Dynamite variations.
** The Sheep-on-a-rope, a Sheep variation, once appeared in ''Worms [=DC=]''.



* DelayedReaction: In ''Worms W.M.D.'', worms no longer scream when an explosive is about to blow near them. They do so ''after'' it blows up.



* MyBrainIsBig: Scientist worms in ''Worms Revolution'' have enlarged craniums.

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* MyBrainIsBig: Scientist worms in ''Worms Revolution'' and ''Worms 3'' have enlarged craniums.craniums.
* MythologyGag: Some of the craftable weapons in ''Worms W.M.D.'' resemble weapons that appeared in earlier games in the series:
** The Demon Strike works similarly to the Napalm Strike from the second generation games, only that the missiles blow up when they make contact with the floor, instead of mid-air.
** The Training Shotgun is a combination of the regular Shotgun with the Laser Sight tool from the second generation games.


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** One of the hats that are available from the beginning in ''Worms W.M.D.'', Unicorn, has hair that resembles [[WesternAnimation/MyLittlePonyFriendshipIsMagic Rainbow Dash]]'s mane.
** There is a Sentry Gun variation in ''Worms W.M.D.'' that is identical to the Mini Sentry Gun from ''VideoGame/TeamFortress2''
5th Nov '16 9:42:22 AM Stranrep
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Added DiffLines:

* CombatPragmatist: One of the easiest way to kill an enemy worm is to make it fall in the water - instant death assured.
28th Oct '16 8:45:59 PM Crossover-Enthusiast
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In the early 90s, bedroom coder and UsefulNotes/{{Amiga}} fan Andy Davidson decided to make an ''Artillery''-style TurnBasedStrategy game with a large arsenal of outlandish comedy weapons and - for reasons known only to himself - warring annelids. Showing his game idea - ''Total Wormage'' - at a games fair, he caught the eye and imagination of games company Team17, who offered to develop the game. The result was ''Worms''. With weapons ranging from the relatively sane Bazooka, Grenade and Shotgun to the bizarre [[BaaBomb Sheep]], Banana Bomb, and the devastating [[Film/MontyPythonAndTheHolyGrail Holy Hand Grenade]].

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In the early 90s, bedroom coder and UsefulNotes/{{Amiga}} fan Andy Davidson decided to make an ''Artillery''-style TurnBasedStrategy game with a large arsenal of outlandish comedy weapons and - for reasons known only to himself - warring annelids. Showing his game idea - ''Total Wormage'' - at a games fair, he caught the eye and imagination of games company Team17, [=Team17=], who offered to develop the game. The result was ''Worms''. With weapons ranging from the relatively sane Bazooka, Grenade and Shotgun to the bizarre [[BaaBomb Sheep]], Banana Bomb, and the devastating [[Film/MontyPythonAndTheHolyGrail Holy Hand Grenade]].
28th Oct '16 10:52:48 AM Dallenson
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* AprilFoolsDay: Several hoaxes and jokes were laid out in the early days by Team 17 to fool players, ranging from a ''Worms'' game on the UsefulNotes/Commodore64 and UsefulNotes/ZXSpectrum, A UFO Weapon in ''Worms 2'', a version of baby worms dressed up for bedtime called ''Night Fight'', etc.


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* LiesToChildren: The origin of the Concrete Donkey. Andy Dennis as a child was led to believe by his parents that the concrete donkey in their garden was a real donkey encased in concrete and held at their leisure.
11th Jun '16 6:33:33 AM Prfnoff
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* TropeCodifier: For ''Artillery''-style turn-based strategy. Despite being preceded by a number of similar games, newer games with a similar style of play (such as ''HogsOfWar'') are inevitably knows as "''Worms'' clones".

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* TropeCodifier: For ''Artillery''-style turn-based strategy. Despite being preceded by a number of similar games, newer games with a similar style of play (such as ''HogsOfWar'') ''VideoGame/HogsOfWar'') are inevitably knows as "''Worms'' clones".
25th Apr '16 5:00:16 PM MegaMarioMan
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* CriticalExistenceFailure: In many of the games, the Worms ''blow themselves up with a [[PlungerDetonator demolition plunger]]'' when they run out of HitPoints.
** This "corpse explosion" will occasionally damage or even kill other worms that happen to be in the area of effect. It can turn the tide in close matches.

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* CriticalExistenceFailure: In many of the games, the Worms ''blow themselves up with a [[PlungerDetonator demolition plunger]]'' when they run out of HitPoints.
**
HitPoints. This "corpse explosion" will occasionally damage or even kill other worms that happen to be in the area of effect. It can turn the tide in close matches.
25th Apr '16 4:59:43 PM MegaMarioMan
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* BondOneLiner: When a Worm is killed, a comment like "[[Literature/{{Discworld}} Rincewind]] is 6 feet under" or (in the case of [[SuperDrowningSkills falling into the water]]) "Rincewind sank like the Titanic" is displayed at the top of the screen.

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* BondOneLiner: When a Worm is killed, a comment like "[[Literature/{{Discworld}} Rincewind]] "[[HelloInsertNameHere Playername]] is 6 feet under" or (in the case of [[SuperDrowningSkills falling into the water]]) "Rincewind "Playername sank like the Titanic" is displayed at the top of the screen.
25th Apr '16 10:47:20 AM MegaMarioMan
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[[caption-width-right:297:[-"Oi, nutta!"-] ]]

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[[caption-width-right:297:[-"Oi, nutta!"-] ]]
[[caption-width-right:297:"Oi, nutta!"]]
28th Jan '16 6:00:07 AM Adept
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* FloatingLimbs: Worms' hands ever since the third generation and onward. Furthermore, they disappear when not in use. ''Worms 3D'' in particular played with this in the cut-scenes where worms would be knocked away by something but their limbs would stay, moving around as if still attached.



* RaymanianLimbs: Worms' hands ever since the third generation and onward. Furthermore, they disappear when not in use. ''Worms 3D'' in particular played with this in the cut-scenes where worms would be knocked away by something but their limbs would stay, moving around as if still attached.
21st Jan '16 5:47:57 PM nombretomado
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** Those who preorder ''Worms Revolution'' on {{Steam}} get ''Worms Armageddon''. Oh yeah, and hats, gravestones and such.

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** Those who preorder ''Worms Revolution'' on {{Steam}} UsefulNotes/{{Steam}} get ''Worms Armageddon''. Oh yeah, and hats, gravestones and such.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Worms