History VideoGame / WorldOfWarcraft

13th Apr '16 12:19:50 AM deathmaster87
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Well-known for its depth of interaction, [=WoW=] has also spawned a collectible card game, a pen-and-paper RPG, comic books, and many other merchandising peripherals. The game was one of the largest MMO in the world by a huge margin, with a peak subscriber base of 11.5 million players and at one point holding nearly 60% of the total market share. [[note]]For reference, the largest US MMORPG before this was ''VideoGame/EverQuest'' at half a million during its height; the largest worldwide was ''{{Lineage}}'' at 2-3 million -- although Asian MMORPG numbers such as ''Lineage'' can be considered inflated, as they have a different pricing structure in Asian markets that revolve around cybercafes. Note that ''World of Warcraft'' is played in the same cybercafes on the same terms.[[/note]] A feature film based on the Warcraft franchise has been rescued from DevelopmentHell, and is set to be released in June 2016. It will be based on the first game in the series, ''Warcraft: Orcs and Humans'', and focus on Durotan and Anduin Lothar.

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Well-known for its depth of interaction, [=WoW=] has also spawned a collectible card game, a pen-and-paper RPG, comic books, and many other merchandising peripherals. The game was one of the largest MMO in the world by a huge margin, with a peak subscriber base of 11.5 million players and at one point holding nearly 60% of the total market share. [[note]]For reference, the largest US MMORPG before this was ''VideoGame/EverQuest'' at half a million during its height; the largest worldwide was ''{{Lineage}}'' at 2-3 million -- although Asian MMORPG numbers such as ''Lineage'' can be considered inflated, as they have a different pricing structure in Asian markets that revolve around cybercafes. Note that ''World of Warcraft'' is played in the same cybercafes on the same terms.[[/note]] A feature film based on the Warcraft franchise has been rescued from DevelopmentHell, and is set to be released in June 2016.2016, directed by a certain Creator/DuncanJones. It will be based on the first game in the series, ''Warcraft: Orcs and Humans'', and focus on Durotan and Anduin Lothar.
31st Mar '16 12:36:58 PM Berrenta
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* Rogue -- A dual-wield melee DPS class that attacks from [[StealthExpert stealth]] for incredible damage, then vanishes into the shadows when the advantage is lost. Rogues may specialize in the use of [[PoisonedWeapons poisons]], [[MasterSwordsman toe-to]][[KnifeNut -toe combat]], or [[CombatPragmatist trickery and deceit]]. They use Energy, and build a unique resource called Combo Points when using their abilities that they can later spend on various ''finishing moves'', from recuperating after a battle, to eviscerating their prey ForMassiveDamage.

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* Rogue -- A dual-wield melee DPS class that attacks from [[StealthExpert stealth]] for incredible damage, then vanishes into the shadows when the advantage is lost. Rogues may specialize in the use of [[PoisonedWeapons poisons]], [[MasterSwordsman toe-to]][[KnifeNut -toe combat]], or [[CombatPragmatist trickery and deceit]]. They use Energy, and build a unique resource called Combo Points when using their abilities that they can later spend on various ''finishing moves'', from recuperating after a battle, to eviscerating their prey ForMassiveDamage.prey.
7th Feb '16 2:53:35 AM eroock
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-->--'''Original trailer, narrated by Creator/PeterCullen'''

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-->--'''Original -->-- '''Original trailer, narrated by Creator/PeterCullen'''
2nd Sep '15 6:09:51 AM TheDoomSong
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* Hunter -- A ranged DPS class that [[FluffyTamer tames beasts]] to use as pets in combat. The Hunter can specialize in [[TheBeastmaster improving his pet]] or his [[ArcherArchetype ranged]] [[TheGunslinger combat]] [[ImprobableAimingSkills skills]], and is a [[TrapMaster master of traps]] and controlling monsters. Notably the only class that deals primarily physical ranged damage (as of Mists of Pandaria, also the only class that always uses a ranged weapon). In ''Warlords of Draenor'', the Hunter will get the choice at level 100 to not keep a pet around, being a pure sharpshooter. They used to use Mana but now use Focus, as do their pets.

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* Hunter -- A ranged DPS class that [[FluffyTamer tames beasts]] to use as pets in combat. The Hunter can specialize in [[TheBeastmaster improving his pet]] or his [[ArcherArchetype ranged]] [[TheGunslinger combat]] [[ImprobableAimingSkills skills]], and is a [[TrapMaster master of traps]] and controlling monsters. Notably the only class that deals primarily physical ranged damage (as of Mists of Pandaria, also the only class that always uses a ranged weapon). In ''Warlords of Draenor'', the Hunter will get the choice at level 100 to not keep a pet around, being a pure sharpshooter. They used to use Mana but now use Focus, as do their pets. In the upcoming ''Legion'' expansion, the Survival spec is being revamped into a melee spec, with an Artifact polearm as its weapon.
6th Aug '15 3:02:33 PM somerandomdude
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* Demon Hunter (coming in ''Legion'') -- Based on the demon hunters of Warcraft lore, they utilize demonic magics and transform into demon-like forms to fight in melee. They are the second "hero class" after Death Knights. Unlike other classes, they only have two specializations: Vengeance for tanking, and Havoc for damage.

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* Demon Hunter (coming in ''Legion'') -- Based on the demon hunters of Warcraft lore, they utilize demonic magics and transform into demon-like forms to fight in melee. They are the second "hero class" after Death Knights. Unlike other classes, they only have two specializations: Vengeance for tanking, and Havoc for damage. For lore reasons, they are the most restricted class in terms of race; they are only available to Night Elves and Blood Elves.
6th Aug '15 3:00:39 PM somerandomdude
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* Demon Hunter (coming in ''Legion'') -- Based on the demon hunters of Warcraft lore, they utilize demonic magics and transform into demon-like forms to fight in melee. They are the second "hero class" after Death Knights. Unlike other classes, they only have two specializations: Vengeance for tanking, and Havoc for damage.


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The sixth expansion, ''Legion'', is set to begin beta testing later in 2015. The level cap will be raised to 110, and players will go to the Broken Isles in the Great Sea to do battle with the Burning Legion, which is attempting its third invasion of Azeroth. Features of this expansion include the new Demon Hunter hero class, a revamped honor system, class-based orders headed by players, and a specialization-based Artifact-quality weapon, which will have its own sub-plotline and scale along with the player over the course of the expansion.
1st May '15 8:10:40 PM somerandomdude
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Well-known for its depth of interaction, [=WoW=] has also spawned a collectible card game, a pen-and-paper RPG, comic books, and many other merchandising peripherals. The game was one of the largest MMO in the world by a huge margin, with a peak subscriber base of 11.5 million players and at one point holding nearly 60% of the total market share. [[note]]For reference, the largest US MMORPG before this was ''VideoGame/EverQuest'' at half a million during its height; the largest worldwide was ''{{Lineage}}'' at 2-3 million -- although Asian MMORPG numbers such as ''Lineage'' can be considered inflated, as they have a different pricing structure in Asian markets that revolve around cybercafes. Note that ''World of Warcraft'' is played in the same cybercafes on the same terms.[[/note]] A feature film based on the Warcraft franchise has been rescued from DevelopmentHell, and is set to be released in March 2016. It will be based on the first game in the series, ''Warcraft: Orcs and Humans'', and focus on Durotan and Anduin Lothar.

to:

Well-known for its depth of interaction, [=WoW=] has also spawned a collectible card game, a pen-and-paper RPG, comic books, and many other merchandising peripherals. The game was one of the largest MMO in the world by a huge margin, with a peak subscriber base of 11.5 million players and at one point holding nearly 60% of the total market share. [[note]]For reference, the largest US MMORPG before this was ''VideoGame/EverQuest'' at half a million during its height; the largest worldwide was ''{{Lineage}}'' at 2-3 million -- although Asian MMORPG numbers such as ''Lineage'' can be considered inflated, as they have a different pricing structure in Asian markets that revolve around cybercafes. Note that ''World of Warcraft'' is played in the same cybercafes on the same terms.[[/note]] A feature film based on the Warcraft franchise has been rescued from DevelopmentHell, and is set to be released in March June 2016. It will be based on the first game in the series, ''Warcraft: Orcs and Humans'', and focus on Durotan and Anduin Lothar.
6th Apr '15 11:25:01 PM TrollBrutal
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''World of Warcraft'' is easily the most popular subscription-based MassivelyMultiplayerOnlineRolePlayingGame in the world today. It's based on Creator/BlizzardEntertainment's popular ''VideoGame/{{Warcraft}}'' RealTimeStrategy game series and was originally set four years after ''Warcraft III: The Frozen Throne'', with later expansions advancing the timeline.

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''World of Warcraft'' (2004) is easily the most popular subscription-based MassivelyMultiplayerOnlineRolePlayingGame in the world today. It's based on Creator/BlizzardEntertainment's popular ''VideoGame/{{Warcraft}}'' RealTimeStrategy game series and was originally set four years after ''Warcraft III: The Frozen Throne'', with later expansions advancing the timeline.
13th Mar '15 5:18:42 AM Kingault
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The first expansion, ''The Burning Crusade,'' was released in January 2007, raised the level cap to 70, and allowed travel to Outland. Flying mounts and druid flying form were first introduced in this expansion, as well as an expanded world to fly within. It also allowed the creation of Blood Elf characters on the Horde and Draenei on the Alliance. This gave the Horde access to Paladins and the Alliance access to Shaman, a restriction which had previously caused game-balance issues. The final released dungeon of ''The Burning Crusade'' was Sunwell Plateau.

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The first expansion, ''The Burning Crusade,'' was released in January 2007, raised the level cap to 70, and allowed travel to Outland. Flying mounts and druid flying form were first introduced in this expansion, as well as an expanded world to fly within. It also allowed the creation of Blood Elf characters on in the Horde and Draenei on in the Alliance. This gave the Horde access to Paladins and the Alliance access to Shaman, Shamans, a restriction which had previously caused game-balance issues. The final released dungeon of ''The Burning Crusade'' was Sunwell Plateau.
17th Nov '14 1:00:10 AM pittsburghmuggle
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The fifth expansion, planned for release in November 2014, is ''Warlords of Draenor''. It will raise the level cap to 100 and send players to an AlternateTimeline version of Draenor in which Garrosh Hellscream travels through time to stop the Old Horde from drinking the blood of Mannoroth. His Iron Horde, equipped with modern technology, now threatens to storm through the Dark Portal to conquer present-day Azeroth. While exploring Draenor, players will build and customize their own Garrisons and interact with legendary characters such as Grommash Hellscream and Ner'zhul. The expansion also features redesigned models for all the classic character races.

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The fifth expansion, planned for release released in November 2014, is ''Warlords of Draenor''. It will raise Raised the level cap to 100 and send sent players to an AlternateTimeline version of Draenor in which Garrosh Hellscream travels through time to stop the Old Horde from drinking the blood of Mannoroth. His Iron Horde, equipped with modern technology, now threatens to storm through the Dark Portal to conquer present-day Azeroth. While exploring Draenor, players will build and customize their own Garrisons and interact with legendary characters such as Grommash Hellscream and Ner'zhul. The expansion also features redesigned models for all the classic character races.
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