History VideoGame / WorldOfMana

21st Mar '17 2:03:29 PM SpinAttaxx
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* ''[[CompilationRerelease Seiken Densetsu Collection]]'' (2017, Nintendo Switch, Japan only; contains the first three games with added features, such as saving in the middle of gameplay and a SoundTest.)
18th Jan '17 5:03:24 PM ImperialMajestyXO
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* {{Ninja}}: Recurring enemies in the series, and Hawkeye can become one.



* {{Ninja}}: Recurring enemies in the series, and Hawkeye can become one.
3rd Sep '16 4:57:16 PM NOYB
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Unfortunately, to some extent the ''VideoGame/KingdomHearts'' and ''VideoGame/FinalFantasyCrystalChronicles'' series have usurped the place of ''World of Mana'' in the Creator/SquareEnix pantheon, with the aforementioned games featuring the 3D version of the three-character action RPG gameplay for which the ''World of Mana'' series was once known. This has caused Creator/SquareEnix to start scrambling to find a different genre for the World of Mana series, such as the RTS ''Heroes of Mana'' and pure action game ''Dawn of Mana'', the latter of which was extremely poorly received and criticized. [[http://www.siliconera.com/2012/09/07/report-circle-of-mana-trademark-filed-by-square-enix/ A trademark]] for ''Circle of Mana'' was filed in September 2012. As it turns out, it's a casual social RPG in the same vein as ''Final Fantasy X GREE'' and ''The World Ends With You Live Remix''.

to:

Unfortunately, to some extent the ''VideoGame/KingdomHearts'' and ''VideoGame/FinalFantasyCrystalChronicles'' series have usurped the place of ''World of Mana'' in the Creator/SquareEnix pantheon, with the aforementioned games featuring the 3D version of the three-character action RPG gameplay for which the ''World of Mana'' series was once known. This has caused Creator/SquareEnix to start scrambling to find a different genre for the World of Mana series, such as the RTS ''Heroes of Mana'' and pure action game ''Dawn of Mana'', the latter of which was extremely poorly received and criticized. [[http://www.siliconera.com/2012/09/07/report-circle-of-mana-trademark-filed-by-square-enix/ A trademark]] for ''Circle of Mana'' was filed in September 2012. As it turns out, it's a casual social RPG in the same vein as ''Final Fantasy X GREE'' Artniks'' and ''The World Ends With You Live Remix''.
15th Aug '16 5:47:39 AM MacronNotes
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* InstantAwesomeJustAddNinja: Recurring enemies in the series, and Hawkeye can become one.



* NiceJobBreakingItHero: In ''VideoGame/SecretOfMana'', releasing the sword from the stone on the waterfall spawns Rabites outside of town, eventually leading to the hero getting [[YouCantGoHomeAgain kicked out of the village forever]].

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* NiceJobBreakingItHero: NiceJobBreakingItHero:
**
In ''VideoGame/SecretOfMana'', releasing the sword from the stone on the waterfall spawns Rabites outside of town, eventually leading to the hero getting [[YouCantGoHomeAgain kicked out of the village forever]].


Added DiffLines:

* {{Ninja}}: Recurring enemies in the series, and Hawkeye can become one.
23rd Jul '16 11:25:05 PM Arutema
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Added DiffLines:

** The climb up the Dime Tower to the Mana Sanctuary is a one-way trip in ''VideoGame/FinalFantasyAdventure'' and all its remakes.
13th Jul '16 11:16:18 PM Arutema
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* ''Adventures of Mana'' (2016, iOS/Android (worldwide)/[=PlayStation=] Vita (Japan only); third remake of ''Final Fantasy Adventure'')

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* ''Adventures of Mana'' (2016, iOS/Android (worldwide)/[=PlayStation=] Vita (Japan only); iOS/Android/[=PlayStation=]; third remake of ''Final Fantasy Adventure'')
3rd Jul '16 2:45:09 AM Morgenthaler
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* TheObiWan: Bogard in ''VideoGame/FinalFantasyAdventure'' (and ''VideoGame/SwordOfMana'').
6th Feb '16 9:47:33 AM MissConception
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* ''VideoGame/SeikenDensetsu3'' (1995, Super Famicom; Japan only, a [[http://www.romhacking.net/translations/440/ fan translation is available]] via UsefulNotes/{{emulation}}; commonly nicknamed ''Secret of Mana 2'', though the fan translation simply uses the original Japanese title)

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* ''VideoGame/SeikenDensetsu3'' (1995, Super Famicom; Japan only, a [[http://www.romhacking.net/translations/440/ fan translation is available]] via UsefulNotes/{{emulation}}; commonly nicknamed ''Secret of Mana 2'', though the fan translation simply uses the original Japanese title)2'')



* ''VideoGame/SwordOfMana'' (2003, Game Boy Advance, [[VideoGameRemake remake]] of ''Final Fantasy Adventure'')

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* ''VideoGame/SwordOfMana'' (2003, Game Boy Advance, Advance; first [[VideoGameRemake remake]] of ''Final Fantasy Adventure'')



* ''Friends of Mana'' (2006, Java ME cellphones, Japan only)

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* ''Friends ''Seiken Densetsu: Final Fantasy Gaiden'' (2006, Java ME cellphones, Japan only; second remake of ''Final Fantasy Adventure'')
* ''Seiken Densetsu: Friends
of Mana'' (2006, Java ME cellphones, Japan only)



* ''Circle of Mana'' (2013, Android/iOS; Japan only, a card battle game released in GREE.)
* ''Rise of Mana'' (2014, Android/iOS/[=PlayStation=] Vita; Japan only so far, although the fact that a trademark has been registered under this name in Europe suggests that it may be released elsewhere as well; features ''8-player'' co-op.)

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* ''Circle ''Seiken Densetsu: Circle of Mana'' (2013, Android/iOS; iOS/Android, Japan only, only; a card battle game released in GREE.)
* ''Seiken Densetsu: Rise of Mana'' (2014, iOS/Android; 2015, [=PlayStation=] Vita; Japan only, although the fact that a ''Rise of Mana'' (2014, Android/iOS/[=PlayStation=] Vita; Japan only so far, although the fact that a trademark has been was registered under this name in Europe suggests that it may be released elsewhere as well; was at least considered for localization; features ''8-player'' co-op.)




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* ''Adventures of Mana'' (2016, iOS/Android (worldwide)/[=PlayStation=] Vita (Japan only); third remake of ''Final Fantasy Adventure'')



The Square USA game ''VideoGame/SecretOfEvermore'' is sometimes confused for being part of the World of Mana, but while it was obviously inspired by ''Secret of Mana'' (it has a [[RingMenu ring-based menu system]]) it doesn't have any of the World of Mana story elements in it, and magic effects are based on alchemy formulas rather than, well, mana.

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The Square USA game ''VideoGame/SecretOfEvermore'' is sometimes confused for being part of the World ''World of Mana, Mana'', but while it was obviously inspired by ''Secret of Mana'' (it has a [[RingMenu ring-based menu system]]) it doesn't have any of the World of Mana ''Mana'' story elements in it, and magic effects are based on alchemy formulas rather than, well, mana.
14th Jan '16 7:11:49 PM nombretomado
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Unfortunately, to some extent the ''VideoGame/KingdomHearts'' and ''VideoGame/FinalFantasyCrystalChronicles'' series have usurped the place of ''World of Mana'' in the SquareEnix pantheon, with the aforementioned games featuring the 3D version of the three-character action RPG gameplay for which the ''World of Mana'' series was once known. This has caused Creator/SquareEnix to start scrambling to find a different genre for the World of Mana series, such as the RTS ''Heroes of Mana'' and pure action game ''Dawn of Mana'', the latter of which was extremely poorly received and criticized. [[http://www.siliconera.com/2012/09/07/report-circle-of-mana-trademark-filed-by-square-enix/ A trademark]] for ''Circle of Mana'' was filed in September 2012. As it turns out, it's a casual social RPG in the same vein as ''Final Fantasy X GREE'' and ''The World Ends With You Live Remix''.

to:

Unfortunately, to some extent the ''VideoGame/KingdomHearts'' and ''VideoGame/FinalFantasyCrystalChronicles'' series have usurped the place of ''World of Mana'' in the SquareEnix Creator/SquareEnix pantheon, with the aforementioned games featuring the 3D version of the three-character action RPG gameplay for which the ''World of Mana'' series was once known. This has caused Creator/SquareEnix to start scrambling to find a different genre for the World of Mana series, such as the RTS ''Heroes of Mana'' and pure action game ''Dawn of Mana'', the latter of which was extremely poorly received and criticized. [[http://www.siliconera.com/2012/09/07/report-circle-of-mana-trademark-filed-by-square-enix/ A trademark]] for ''Circle of Mana'' was filed in September 2012. As it turns out, it's a casual social RPG in the same vein as ''Final Fantasy X GREE'' and ''The World Ends With You Live Remix''.
13th Dec '15 7:17:23 PM GastonRabbit
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* InstantAwesomeJustAddNinja - Recurring enemies in the series, and Hawkeye can become one.
* InsurmountableWaistHighFence - Bushes, rocks, or even just mildly rough terrain can prove impassable; in ''VideoGame/SeikenDensetsu3'', the entrance to the dwarf cave is blocked by an insurmountable ''optical illusion'' that cannot be bypassed unless you talk to an NPC and then use the Wisp elemental to remove said illusion.
* InterfaceSpoiler - in ''VideoGame/ChildrenOfMana'' with your empty weapon slots and to a lesser extent, the gems.
* InUniverseGameClock - ''VideoGame/SeikenDensetsu3'' has both a Day/Night cycle and a weekly cycle tied into character stats, types of monsters spawned, and which {{NPC}}s are active; ''VideoGame/LegendOfMana'' has a weekly cycle whose only obvious effect is which teachers are in session at the Geo academy and whether you can recruit Pearl or [[spoiler:Blackpearl]] in the Bejeweled City after you've finished the Jumi arc.

to:

* InstantAwesomeJustAddNinja - InstantAwesomeJustAddNinja: Recurring enemies in the series, and Hawkeye can become one.
* InsurmountableWaistHighFence - InsurmountableWaistHighFence: Bushes, rocks, or even just mildly rough terrain can prove impassable; in ''VideoGame/SeikenDensetsu3'', the entrance to the dwarf cave is blocked by an insurmountable ''optical illusion'' that cannot be bypassed unless you talk to an NPC and then use the Wisp elemental to remove said illusion.
* InterfaceSpoiler - in InterfaceSpoiler: In ''VideoGame/ChildrenOfMana'' with your empty weapon slots and to a lesser extent, the gems.
* InUniverseGameClock - InUniverseGameClock: ''VideoGame/SeikenDensetsu3'' has both a Day/Night day/night cycle and a weekly cycle tied into character stats, types of monsters spawned, and which {{NPC}}s are active; ''VideoGame/LegendOfMana'' has a weekly cycle whose only obvious effect is which teachers are in session at the Geo academy and whether you can recruit Pearl or [[spoiler:Blackpearl]] in the Bejeweled City after you've finished the Jumi arc.



** the BonusBoss in ''VideoGame/SeikenDensetsu3''.
** on [[IdiosyncraticDifficultyLevels No Future Mode]] (the hardest level in the game) of ''VideoGame/LegendOfMana'', ''every'' Rabite (and [[EverythingTryingToKillYou every other enemy]]) is this.

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** the The BonusBoss in ''VideoGame/SeikenDensetsu3''.
** on On [[IdiosyncraticDifficultyLevels No Future Mode]] (the hardest level in the game) of ''VideoGame/LegendOfMana'', ''every'' Rabite (and [[EverythingTryingToKillYou every other enemy]]) is this.



* ItemCrafting - ''VideoGame/LegendOfMana'' and ''VideoGame/SwordOfMana'' both allow the player to forge much better weapons than they can buy in stores.
* ItsAllUpstairsFromHere - The tower in the City of Gold in ''VideoGame/SecretOfMana'' and the Luna Tower in ''VideoGame/SeikenDensetsu3''; the Tower of Leires in ''VideoGame/LegendOfMana'' isn't ''quite'' all going upstairs, but it may as well be.
* LaserGuidedAmnesia - The Sprite from ''VideoGame/SecretOfMana'' and [[spoiler:Pearl]] from ''VideoGame/LegendOfMana''.

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* ItemCrafting - ItemCrafting: ''VideoGame/LegendOfMana'' and ''VideoGame/SwordOfMana'' both allow the player to forge much better weapons than they can buy in stores.
* ItsAllUpstairsFromHere - ItsAllUpstairsFromHere: The tower in the City of Gold in ''VideoGame/SecretOfMana'' and the Luna Tower in ''VideoGame/SeikenDensetsu3''; the Tower of Leires in ''VideoGame/LegendOfMana'' isn't ''quite'' all going upstairs, but it may as well be.
* LaserGuidedAmnesia - LaserGuidedAmnesia: The Sprite from ''VideoGame/SecretOfMana'' and [[spoiler:Pearl]] from ''VideoGame/LegendOfMana''.



* LightIsNotGood - Several of the games have light-elemental monsters, including the Dread Slime and Terminators from ''VideoGame/SecretOfMana'', the Full Metal Hagger and Lightgazer from ''VideoGame/SeikenDensetsu3''', and the Light Cyclops from ''VideoGame/SwordOfMana''.

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* LightIsNotGood - LightIsNotGood: Several of the games have light-elemental monsters, including the Dread Slime and Terminators from ''VideoGame/SecretOfMana'', the Full Metal Hagger Hugger and Lightgazer from ''VideoGame/SeikenDensetsu3''', and the Light Cyclops from ''VideoGame/SwordOfMana''.



* LuckStat - Determines the appearance and quality of what RandomlyDrops, and also how many "safe" squares are present in a trapped box.

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* LuckStat - LuckStat: Determines the appearance and quality of what RandomlyDrops, and also how many "safe" squares are present in a trapped box.



* MookMaker - Eggplant Men have a tendency to summon zombies, whereas Slimes can reproduce and at least one boss in ''VideoGame/SeikenDensetsu3'' and ''VideoGame/DawnOfMana'' can summon {{Mooks}} to attack the party; several of the games also have destructible enemy spawn points.
* NatureSpirit - The Mana Sprites.
* NiceJobBreakingItHero - In ''VideoGame/SecretOfMana'', releasing the sword from the stone on the waterfall spawns Rabites outside of town, eventually leading to the hero getting [[YouCantGoHomeAgain kicked out of the village forever]].

to:

* MookMaker - MookMaker: Eggplant Men have a tendency to summon zombies, whereas Slimes can reproduce and at least one boss in ''VideoGame/SeikenDensetsu3'' and ''VideoGame/DawnOfMana'' can summon {{Mooks}} to attack the party; several of the games also have destructible enemy spawn points.
* NatureSpirit - NatureSpirit: The Mana Sprites.
* NiceJobBreakingItHero - NiceJobBreakingItHero: In ''VideoGame/SecretOfMana'', releasing the sword from the stone on the waterfall spawns Rabites outside of town, eventually leading to the hero getting [[YouCantGoHomeAgain kicked out of the village forever]].



** Keldy and Ritzia sneak into the ruins that they're not supposed to enter, and Keldy kills the GiantEnemyCrab guarding the area when it tries to attack Ritzia...and then Ritzia gets possessed by the spirit of an evil sorceress, who wants to unleash the Echoes of Malvolia onto Illusia. Oops.
* NewGamePlus - A feature in both ''VideoGame/LegendOfMana'' (carries over items, levels, and equipment) and ''VideoGame/DawnOfMana'' (carries over earned badges and acquired pets).
* TheObiWan - Bogard in ''VideoGame/FinalFantasyAdventure'' (and ''VideoGame/SwordOfMana'').
* OurDwarvesAreAllTheSame - Except for the one in ''VideoGame/SwordOfMana'' who wants to "quit" being a Dwarf. [[spoiler:He goes back to the mine in the end.]]

to:

** Keldy and Ritzia sneak into the ruins that they're not supposed to enter, and Keldy kills the GiantEnemyCrab guarding the area when it tries to attack Ritzia... and then Ritzia gets possessed by the spirit of an evil sorceress, who wants to unleash the Echoes of Malvolia onto Illusia. Oops.
* NewGamePlus - NewGamePlus: A feature in both ''VideoGame/LegendOfMana'' (carries over items, levels, and equipment) and ''VideoGame/DawnOfMana'' (carries over earned badges and acquired pets).
* TheObiWan - TheObiWan: Bogard in ''VideoGame/FinalFantasyAdventure'' (and ''VideoGame/SwordOfMana'').
* OurDwarvesAreAllTheSame - OurDwarvesAreAllTheSame: Except for the one in ''VideoGame/SwordOfMana'' who wants to "quit" being a Dwarf. [[spoiler:He goes back to the mine in the end.]]



* OurFairiesAreDifferent: The sylph magic.
* OurLichesAreDifferent: The [[BigBad Big Bads]] of the 16-bit games.
* OurWerewolvesAreDifferent - Werewolves show up in most of the games. They are called Beast-Men in ''VideoGame/SeikenDensetsu3'', but they only look wolfish at night. During the day they resemble ''camels'' for some reason. Kevin, one of the playable characters, appears more human as he's a HalfHumanHybrid, but he can go full-on werewolf at night.
* PaletteSwap - Almost every early enemy has a harder palette-swapped version. The player characters themselves in ''VideoGame/SeikenDensetsu3'' are usually palette-swapped for their class changes.

to:

* OurFairiesAreDifferent: The sylph Sylph magic.
* OurLichesAreDifferent: The [[BigBad Big Bads]] {{Big Bad}}s of the 16-bit games.
''Secret of Mana'', as well as one branch of ''Seiken Densetsu 3'''s plot.
* OurWerewolvesAreDifferent - OurWerewolvesAreDifferent: Werewolves show up in most of the games. They are called Beast-Men in ''VideoGame/SeikenDensetsu3'', but they only look wolfish at night. During the day they resemble ''camels'' for some reason. Kevin, one of the playable characters, appears more human as he's a HalfHumanHybrid, but he can go full-on werewolf at night.
* PaletteSwap - PaletteSwap: Almost every early enemy has a harder palette-swapped version. The player characters themselves in ''VideoGame/SeikenDensetsu3'' are usually palette-swapped for their class changes.



* QuicksandBox - In ''VideoGame/SecretOfMana'' and ''VideoGame/SeikenDensetsu3'' you could theoretically travel to any spot on the globe, but realistically it'd be a lot easier to take the path recommended by [[GuideDangIt online walkthroughs]] and there are multiple choke points where you can't get past unless you have the right kind of magic.
* RandomlyDrops - Several of the orbs necessary to power up the weapons on ''VideoGame/SecretOfMana'' can only be obtained by random drops from certain enemies in the final area. The items necessary to upgrade character classes in ''VideoGame/SeikenDensetsu3'' are similarly tricky to get.

to:

* QuicksandBox - QuicksandBox: In ''VideoGame/SecretOfMana'' and ''VideoGame/SeikenDensetsu3'' you could theoretically travel to any spot on the globe, but realistically it'd be a lot easier to take the path recommended by [[GuideDangIt online walkthroughs]] and there are multiple choke points where you can't get past unless you have the right kind of magic.
* RandomlyDrops - RandomlyDrops: Several of the orbs necessary to power up the weapons on ''VideoGame/SecretOfMana'' can only be obtained by random drops from certain enemies in the final area. The items necessary to upgrade character classes in ''VideoGame/SeikenDensetsu3'' are similarly tricky to get.



* RapunzelHair - Just about every female character in all of the games; Hawkeye in ''VideoGame/SeikenDensetsu3'' is a male version.
* RebelliousPrincess - Purim from ''VideoGame/SecretOfMana'', (comes from a noble family, and is not actually royalty but otherwise fits perfectly,) and Angela (and to some extent Carlie) from ''VideoGame/SeikenDensetsu3''.
* RecurringLocation: The Mana Holy Land, which is routinely blown to smithereens.

to:

* RapunzelHair - RapunzelHair: Just about every female character in all of the games; Hawkeye in ''VideoGame/SeikenDensetsu3'' is a male version.
* RebelliousPrincess - Purim RebelliousPrincess: Primm from ''VideoGame/SecretOfMana'', ''VideoGame/SecretOfMana'' (comes from a noble family, and is not actually royalty but otherwise fits perfectly,) perfectly) and Angela (and to some extent Carlie) Charlotte/Carlie) from ''VideoGame/SeikenDensetsu3''.
* RecurringLocation: The Mana Holy Land, Holyland, which is routinely blown to smithereens.



* RespawningEnemies - Killing all the enemies on a screen in ''VideoGame/SwordOfMana'' causes them to respawn after a few seconds. This is annoying, but can make farming random drops easier, and since the game has both a healing spell and a technique that lets you recover MP, it stops the player from completely recharging after every battle. In the other games, enemies respawn if you leave the area far enough and return, making LevelGrinding fairly easy for areas where you can just keep going in a circle, killing things along the way.
* RingMenu - a staple of the series since ''VideoGame/SecretOfMana''.
* SaintlyChurch - The Churches of Mana
* SceneryPorn: The series as a whole sports a very unique art style and color palette. Load up a [=ROM=] of ''VideoGame/SeikenDensetsu3'' some time and boggle at how seamless the tilesets can be.
* SquishyWizard - Most of the caster classes in all of the games.

to:

* RespawningEnemies - RespawningEnemies: Killing all the enemies on a screen in ''VideoGame/SwordOfMana'' causes them to respawn after a few seconds. This is annoying, but can make farming random drops easier, and since the game has both a healing spell and a technique that lets you recover MP, it stops the player from completely recharging after every battle. In the other games, enemies respawn if you leave the area far enough and return, making LevelGrinding fairly easy for areas where you can just keep going in a circle, killing things along the way.
* RingMenu - RingMenu: a staple of the series since ''VideoGame/SecretOfMana''.
* SaintlyChurch - SaintlyChurch: The Churches of Mana
* SceneryPorn: The series as a whole sports a very unique art style and color palette. Load up a [=ROM=] ROM of ''VideoGame/SeikenDensetsu3'' some time and boggle at how seamless the tilesets can be.
* SquishyWizard - SquishyWizard: Most of the caster classes in all of the games.



* TheStarscream - Fairly frequent in occurrence, in fact, as several games have one.
* SpiritualSuccessor - The ''KingdomHearts'' and ''VideoGame/FinalFantasyCrystalChronicles'' series.
* SummonMagic - the spells in ''VideoGame/SecretOfMana'' all involve calling up the respective NatureSpirit and having them blast the enemy or buff the party.
* ThematicSeries - Although the more recent games are tied together more closely, the first four games have little (if anything) tying them together.
* UltimateBlacksmith - Watts in most games; in ''VideoGame/LegendOfMana'', he teaches the player character to be their own Ultimate Blacksmith.
* UnnecessaryCombatRoll - Both in super moves and as its own normal ability in ''VideoGame/LegendOfMana''.

to:

* TheStarscream - TheStarscream: Fairly frequent in occurrence, in fact, as several games have one.
* SpiritualSuccessor - SpiritualSuccessor: The ''KingdomHearts'' ''VideoGame/KingdomHearts'' and ''VideoGame/FinalFantasyCrystalChronicles'' series.
series are both ones to this one.
* SummonMagic - SummonMagic: the spells in ''VideoGame/SecretOfMana'' all involve calling up the respective NatureSpirit and having them blast the enemy or buff the party.
* ThematicSeries - ThematicSeries: Although the more recent games are tied together more closely, the first four games have little (if anything) tying them together.
* UltimateBlacksmith - UltimateBlacksmith: Watts in most games; in ''VideoGame/LegendOfMana'', he teaches the player character to be their own Ultimate Blacksmith.
* UnnecessaryCombatRoll - UnnecessaryCombatRoll: Both in super moves and as its own normal ability in ''VideoGame/LegendOfMana''.



* {{Unwinnable}} - You'll need at least two InterchangeableAntimatterKeys to get through the final dungeon of ''VideoGame/FinalFantasyAdventure''. If you don't have them, or use them in the wrong spot, then you can't advance to the FinalBoss.

to:

* {{Unwinnable}} - {{Unwinnable}}: You'll need at least two InterchangeableAntimatterKeys to get through the final dungeon of ''VideoGame/FinalFantasyAdventure''. If you don't have them, or use them in the wrong spot, then you can't advance to the FinalBoss.



* VideoGameRemake - ''VideoGame/FinalFantasyAdventure'' was upgraded into ''VideoGame/SwordOfMana'', bringing it more in line with the rest of the series, ditching the carryover ''Franchise/FinalFantasy'' influences for more familiar ''Mana'' references. (Chocobos replaced with cannon travel, for instance.)
* TheVirus - What causes Amanda's BodyHorror in ''VideoGame/FinalFantasyAdventure''; the Echoes in ''VideoGame/DawnOfMana'' have a similar effect.
* WorldTree - The Mana Tree in its various incarnations.
* Creator/YokoShimomura - She composed the music for ''VideoGame/LegendOfMana'', ''VideoGame/SwordOfMana'' and ''VideoGame/HeroesOfMana''. For ''Sword of Mana'', she arranged Creator/KenjiIto's original compositions.

to:

* VideoGameRemake - VideoGameRemake: ''VideoGame/FinalFantasyAdventure'' was upgraded into ''VideoGame/SwordOfMana'', bringing it more in line with the rest of the series, ditching the carryover ''Franchise/FinalFantasy'' influences for more familiar ''Mana'' references. (Chocobos replaced with cannon travel, for instance.)
* TheVirus - TheVirus: What causes Amanda's BodyHorror in ''VideoGame/FinalFantasyAdventure''; the Echoes in ''VideoGame/DawnOfMana'' have a similar effect.
* WorldTree - WorldTree: The Mana Tree in its various incarnations.
* Creator/YokoShimomura - Creator/YokoShimomura: She composed the music for ''VideoGame/LegendOfMana'', ''VideoGame/SwordOfMana'' ''VideoGame/SwordOfMana'', and ''VideoGame/HeroesOfMana''. For ''Sword of Mana'', she arranged Creator/KenjiIto's original compositions.
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