History VideoGame / WonderBoy

8th Dec '15 9:40:58 AM Saurubiker
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* EarlyInstallmentWeirdness: This game is the only game in the series to feature a prehistoric theme, not to mention the only game where the protagonist does not handle a sword... unless one counts the ''Adventure Island'' series as the true successor to this game, in which case the basic changes include the main character given a new identity, the redesigned damsel in distress, and the main antagonist replaced by other villains.

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* EarlyInstallmentWeirdness: This game is the only ''Wonder Boy'' game in the series to feature a prehistoric theme, not to mention the only game where the protagonist does not handle a sword... unless one counts the ''Adventure Island'' series as the true successor to this game, in which case the basic changes include the main character given a new identity, the redesigned damsel in distress, and the main antagonist replaced by other villains.
19th Jun '15 2:04:45 PM MarkLungo
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'''''Wonder Boy''''' is a side-scrolling platform game by {{Sega}} and Escape (now known as Westone Bit Entertainment) originally released for the arcades in 1986. The player controls the [[CharacterTitle eponymous Wonder Boy]], a young boy in a tropical setting who sets out to [[DistressedDamsel rescue his girl friend Tina]] from an [[MeaningfulRename Evil Witch Doctor]] known as [[AristocratsAreEvil King]]. Along the way he picks numerous power-ups such as skateboards and throwing axes while trying to maintain his vitality by eating as much food as possible.

''Wonder Boy'' was ported to various Sega platforms such as the [[OtherSegaSystems SG-1000]], MasterSystem and the GameGear, as well as a few 8-bit home computers (namely the UsefulNotes/{{Commodore 64}}, AmstradCPC and ZXSpectrum). The game also received a licensed [[UsefulNotes/SoftwarePorting re-release]] for the NintendoEntertainmentSystem by Hudson Soft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the ''Franchise/WonderBoy'' sequels would take on a fantasy-themed action RPG approach.

to:

'''''Wonder Boy''''' is a side-scrolling platform game by {{Sega}} Creator/{{Sega}} and Escape (now known as Westone Bit Entertainment) originally released for the arcades in 1986. The player controls the [[CharacterTitle eponymous Wonder Boy]], a young boy in a tropical setting who sets out to [[DistressedDamsel rescue his girl friend Tina]] from an [[MeaningfulRename Evil Witch Doctor]] known as [[AristocratsAreEvil King]]. Along the way he picks numerous power-ups such as skateboards and throwing axes while trying to maintain his vitality by eating as much food as possible.

''Wonder Boy'' was ported to various Sega platforms such as the [[OtherSegaSystems [[UsefulNotes/OtherSegaSystems SG-1000]], MasterSystem UsefulNotes/SegaMasterSystem and the GameGear, UsefulNotes/GameGear, as well as a few 8-bit home computers (namely the UsefulNotes/{{Commodore 64}}, AmstradCPC UsefulNotes/AmstradCPC and ZXSpectrum).UsefulNotes/ZXSpectrum). The game also received a licensed [[UsefulNotes/SoftwarePorting re-release]] for the NintendoEntertainmentSystem by Hudson Soft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the ''Franchise/WonderBoy'' sequels would take on a fantasy-themed action RPG approach.
31st Mar '15 5:00:12 PM MarkLungo
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''Wonder Boy'' was ported to various Sega platforms such as the [[OtherSegaSystems SG-1000]], MasterSystem and the GameGear, as well as a few 8-bit home computers (namely the UsefulNotes/{{Commodore 64}}, AmstradCPC and ZXSpectrum). The game also received a licensed [[SoftwarePorting re-release]] for the NintendoEntertainmentSystem by Hudson Soft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the ''Franchise/WonderBoy'' sequels would take on a fantasy-themed action RPG approach.

to:

''Wonder Boy'' was ported to various Sega platforms such as the [[OtherSegaSystems SG-1000]], MasterSystem and the GameGear, as well as a few 8-bit home computers (namely the UsefulNotes/{{Commodore 64}}, AmstradCPC and ZXSpectrum). The game also received a licensed [[SoftwarePorting [[UsefulNotes/SoftwarePorting re-release]] for the NintendoEntertainmentSystem by Hudson Soft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the ''Franchise/WonderBoy'' sequels would take on a fantasy-themed action RPG approach.



* WizardNeedsFoodBadly: Wonder Boy has to stay well fed, or else he'll die. In his two other appearances as Bocke Lee Temjin / Book the Hero in ''[[VideoGame/WonderBoyInMonsterLand Wonder Boy: Monster Land]]'' and again as Wonder Boy in ''[[VideoGame/WonderBoyIIITheDragonsTrap Wonder Boy III: The Dragon's Trap]]'', this has been done away with.

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* WizardNeedsFoodBadly: Wonder Boy has to stay well fed, or else he'll die. In his two other appearances as Bocke Lee Temjin / Book Temjin/Book the Hero in ''[[VideoGame/WonderBoyInMonsterLand Wonder Boy: Monster Land]]'' and again as Wonder Boy in ''[[VideoGame/WonderBoyIIITheDragonsTrap Wonder Boy III: The Dragon's Trap]]'', this has been done away with.with.
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19th Jan '15 9:08:30 AM Mhoram
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''Wonder Boy'' was ported to various Sega platforms such as the [[OtherSegaSystems SG-1000]], MasterSystem and the GameGear, as well as a few 8-bit home computers (namely the [[{{Commodore64}} Commodore 64]], AmstradCPC and ZXSpectrum). The game also received a licensed [[SoftwarePorting re-release]] for the NintendoEntertainmentSystem by Hudson Soft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the ''Franchise/WonderBoy'' sequels would take on a fantasy-themed action RPG approach.

to:

''Wonder Boy'' was ported to various Sega platforms such as the [[OtherSegaSystems SG-1000]], MasterSystem and the GameGear, as well as a few 8-bit home computers (namely the [[{{Commodore64}} Commodore 64]], UsefulNotes/{{Commodore 64}}, AmstradCPC and ZXSpectrum). The game also received a licensed [[SoftwarePorting re-release]] for the NintendoEntertainmentSystem by Hudson Soft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the ''Franchise/WonderBoy'' sequels would take on a fantasy-themed action RPG approach.
19th Nov '14 12:32:29 PM MissConception
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''Wonder Boy'' was ported to various Sega platforms such as the [[OtherSegaSystems SG-1000]], MasterSystem and the GameGear, as well as a few 8-bit home computers (namely the [[{{Commodore64}} Commodore 64]], AmstradCPC and ZXSpectrum). The game also received a licensed [[SoftwarePorting re-release]] for the NintendoEntertainmentSystem by Hudson Soft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the Franchise/WonderBoy sequels would take on a fantasy-themed action RPG approach.

to:

''Wonder Boy'' was ported to various Sega platforms such as the [[OtherSegaSystems SG-1000]], MasterSystem and the GameGear, as well as a few 8-bit home computers (namely the [[{{Commodore64}} Commodore 64]], AmstradCPC and ZXSpectrum). The game also received a licensed [[SoftwarePorting re-release]] for the NintendoEntertainmentSystem by Hudson Soft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the Franchise/WonderBoy ''Franchise/WonderBoy'' sequels would take on a fantasy-themed action RPG approach.
19th Nov '14 12:25:21 PM MissConception
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''Wonder Boy'' was ported to various Sega platforms such as the [[OtherSegaSystems SG-1000]], MasterSystem and the GameGear, as well as a few 8-bit home computers (namely the ZX Spectrum, Amstrad CPC and Commodore 64). The game also received a licensed [[SoftwarePorting re-release]] for the NintendoEntertainmentSystem by Hudson Soft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the Franchise/WonderBoy sequels would take on a fantasy-themed action RPG approach.

to:

''Wonder Boy'' was ported to various Sega platforms such as the [[OtherSegaSystems SG-1000]], MasterSystem and the GameGear, as well as a few 8-bit home computers (namely the ZX Spectrum, Amstrad CPC and the [[{{Commodore64}} Commodore 64).64]], AmstradCPC and ZXSpectrum). The game also received a licensed [[SoftwarePorting re-release]] for the NintendoEntertainmentSystem by Hudson Soft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the Franchise/WonderBoy sequels would take on a fantasy-themed action RPG approach.



* ReformulatedGame: The SG-1000 version is essentially a different game, with its own (smaller) set of original stages and music. The same goes for the home computer version (released for [[{{Commodore64}} Commodore 64]], AmstradCPC and ZXSpectrum).

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* ReformulatedGame: The SG-1000 version is essentially a different game, with its own (smaller) set of original stages and music. The same goes for the home computer version (released for [[{{Commodore64}} Commodore 64]], AmstradCPC 64, Amstrad CPC and ZXSpectrum).ZX Spectrum).
19th Nov '14 12:23:54 PM MissConception
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* ReformulatedGame: The SG-1000 version is essentially a different game, with its own (smaller) set of original stages and music.

to:

* ReformulatedGame: The SG-1000 version is essentially a different game, with its own (smaller) set of original stages and music. The same goes for the home computer version (released for [[{{Commodore64}} Commodore 64]], AmstradCPC and ZXSpectrum).
17th Nov '14 6:17:04 PM MissConception
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* AmericanKirbyIsHardcore: Here is the [[http://segaretro.org/File:WonderBoy_SMS_JP_cover.jpg Japanese cover art]] of the Mark III version, and it looks way more cheerful that its [[http://segaretro.org/File:WonderBoy_SMS_US_cover.jpg incredibly bland Master System counterpart]]. Now, check out the [[http://segaretro.org/File:Wonder_Boy_GG_US_front.jpg American Game Gear cover]]... hoo boy.

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* AmericanKirbyIsHardcore: Here is the [[http://segaretro.org/File:WonderBoy_SMS_JP_cover.org/images/e/e2/WonderBoy_SMS_JP_cover.jpg Japanese cover art]] of the Mark III version, and it looks way more cheerful that its [[http://segaretro.org/File:WonderBoy_SMS_US_cover.org/images/7/73/WonderBoy_SMS_US_cover.jpg incredibly bland Master System counterpart]]. Now, check out the [[http://segaretro.org/File:Wonder_Boy_GG_US_front.org/images/7/71/Wonder_Boy_GG_US_front.jpg American western Game Gear cover]]... hoo boy.
17th Nov '14 6:09:43 PM MissConception
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** For some reason, the Game Gear version (based on the above release) was titled ''Revenge of Drancon'' in America (it was simply called ''Wonder Boy'' everywhere else).

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** For some reason, the Game Gear version (based on the above release) was titled ''Revenge of Drancon'' in North America (it was simply called ''Wonder Boy'' everywhere else).
17th Nov '14 6:09:10 PM MissConception
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* DubNameChange: The names of the characters were gradually changed with each localized home port [[http://segaretro.org/images/c/c6/Wonder_Boy_Arcade_JP_Flyer.jpg compared to the Arcade original]]. For example, in the English Master System version, Wonder Boy (or simply the "Boy") was renamed "Tom-Tom" while his girl Tina became "Tanya" (presumably to distinguish her from [[VideoGame/AdventureIsland that "other" Tina]]); the main villain King was the last character renamed, as he was called "King Drancon" in the North American localization of the Game Gear version.

to:

* DubNameChange: The names of the characters were gradually changed with each localized home port [[http://segaretro.org/images/c/c6/Wonder_Boy_Arcade_JP_Flyer.jpg compared to the Arcade original]]. For example, in the English Master System version, Wonder Boy (or simply the "Boy") was renamed "Tom-Tom" while his girl Tina became "Tanya" (presumably to distinguish her from [[VideoGame/AdventureIsland that "other" Tina]]); the main villain King was the last character renamed, as he was called "King Drancon" in the North American localization of the Game Gear version.



** For some reason, the Game Gear version was titled ''Revenge of Drancon'' in America (it was still called ''Wonder Boy'' everywhere else).

to:

** For some reason, the Game Gear version (based on the above release) was titled ''Revenge of Drancon'' in America (it was still simply called ''Wonder Boy'' everywhere else).
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