History VideoGame / Wizardry

21st Mar '16 11:02:30 AM eroock
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-->''[[BilingualBonus CONTRA-DEXTRA AVENUE]]\\
PS - [[SdrawkcabName TREBOR]] SUX''

to:

-->''[[BilingualBonus
->''"[[BilingualBonus
CONTRA-DEXTRA AVENUE]]\\
PS - [[SdrawkcabName TREBOR]] SUX''
SUX."''



* InescapableAmbush: the characters are just musing about the perfect suitability of road for these types of attack, [[TemptingFate when suddenly]]...
* InfinityPlusOneSword: the *Light* *Sword*. (Written just like that.)
* InterfaceSpoiler: a bit more hidden than usual, but if you look at the in game data of enemies in Wizardry 7, the Dark Savant's type/class is [[spoiler: Cosmic Lord]].
* IzchaksWrath: shopkeepers in ''8'' don't like if you try to sell back their own items. In fact they have special dialogue just for this occasion.

to:

* InescapableAmbush: the The characters are just musing about the perfect suitability of road for these types of attack, [[TemptingFate when suddenly]]...
* InfinityPlusOneSword: the The *Light* *Sword*. (Written just like that.)
* InterfaceSpoiler: a A bit more hidden than usual, but if you look at the in game data of enemies in Wizardry 7, the Dark Savant's type/class is [[spoiler: Cosmic Lord]].
* IzchaksWrath: shopkeepers Shopkeepers in ''8'' don't like if you try to sell back their own items. In fact they have special dialogue just for this occasion.
21st Mar '16 9:35:10 AM Trialman
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Added DiffLines:

* TimedMission: The ghost of Trebor haunts the labyrinth that Werdna is entombed in. Trebor seeks revenge on Werdna, and will hunt him down. One touch from Trebor is an instant game over, without a fight. Adding to the brutality of this is the fact that, despite being a turn-based game, he moves in real time. Loading a save does reset him, however, as does moving to another floor.
15th Mar '16 8:58:39 PM legomaniac90
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* CastFromHitPoints: The old sage's method of casting.

to:

* CastFromHitPoints: The old sage's method of casting. [[KilledOffForReal It gets him killed]].
15th Feb '16 12:24:10 PM Anura
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* ArcWords: "Have you forgotten something?" The game constantly taunts you with this message, usually not without reason. The game even ends on those words! [[spoiler:...unless you got the GoldenEnding, where it is followed up by reassuring you that no, you haven't, this really is the end.]]



* NintendoHard doesn't do this justice. You face ninjas who can kill you instantly, mages who happily blow away your entire army with a single spell, thieves who will steal PlotCoupon items and disappear with them forever (rendering the game {{Unwinnable}}), and you have little for defense but a small Mook army (the same Mooks that are expendable in the other games) and a finite book of spells.

to:

* NintendoHard doesn't do this justice. You face ninjas who can kill you instantly, mages who happily blow away your entire army with a single spell, thieves who will steal PlotCoupon items and disappear with run away (although you can hunt them forever (rendering the game {{Unwinnable}}), down), and you have little for defense but a small Mook army (the same Mooks that are expendable in the other games) and a finite book of spells.
15th Feb '16 11:22:51 AM Anura
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* AxCrazy: The characters with Chaotic personalities in 8
* {{Badass}} in 8, if Savant Guards follow you into the bank in Arnika, Larroc the bookish looking female bankteller will enter the fight, but she is unarmed. She in one instance punched one of them to death. She punched a robot with her bare fists until it exploded.



* CriticalHitClass: The samurai, ninja, and monk classes are very reliant on critical hits and instant kills.

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* CriticalHitClass: The samurai, ninja, and monk classes are very reliant ninja class can kill instantly on a critical hits and instant kills.hit.



** In Wizardry 8, pressing esc will ask if you want to quit to desktop without saving. When with most PC games, esc is the menu/save button.



* MechanicallyUnusualClass:
** The Bard, especially the later games, is an hybrid rogue / caster. His gimmick are the various instruments, which he can use to casts various buffs and debuffs, at no mana cost (using stamina instead). With status effects being very dangerous in those games, it makes the bard a valuable asset.



* AxCrazy: The characters with Chaotic personalities in 8.
* {{Badass}} in 8, if Savant Guards follow you into the bank in Arnika, Larroc the bookish looking female bankteller will enter the fight, but she is unarmed. She in one instance punched one of them to death. She punched a robot with her bare fists until it exploded.



** The Astral Dominae, Destinae Dominus, and Chaos Moliri (''8'').

to:

** The Astral Dominae, Dominae ("7"), Destinae Dominus, and Chaos Moliri (''8'').(''8'').
* DamnYouMuscleMemory: In Wizardry 8, pressing esc will ask if you want to quit to desktop without saving. When with most PC games, esc is the menu/save button.



* MechanicallyUnusualClass: ''Wizardry 8'' adds the Gadgeteer, a rogue / ranged combatant whose gimmick includes the crafting of gadgets (who function like bard instruments, only needing prior assembly) and the Omnigun, a gun that they upgrade with each level up, granting it new abilities and the ability to fire a wider range of AbnormalAmmo.

to:

* MechanicallyUnusualClass: ''Wizardry The Bard is a hybrid rogue / caster. His gimmick are the various instruments, which he can use to casts various buffs and debuffs, at no mana cost (using stamina instead). With status effects being very dangerous in those games, it makes the bard a valuable asset.
**''Wizardry
8'' adds the Gadgeteer, a rogue / ranged combatant whose gimmick includes the crafting of gadgets (who function like bard instruments, only needing prior assembly) and the Omnigun, a gun that they upgrade with each level up, granting it new abilities and the ability to fire a wider range of AbnormalAmmo.
3rd Nov '15 12:33:45 AM Griever222
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* OurGoblinsAreDifferent: They rather have [[RatMen rat-like heads]], green skin, and tails ending with an arrowhead, like in a tail of an stereotyptical devil. They only appear in ''Wizardry VI''.
11th Oct '15 7:49:56 AM NTC3
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/wizardry_proving.jpg]]
21st Sep '15 9:09:04 PM legomaniac90
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** FanDisservice: He's been turned into a zombie samurai, as shown when his chest is sliced open.
26th Jun '15 10:22:53 AM justanid
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* CaptainErsatz: Umpani are spacefaring militaristic [[PettingZooPeople rhino men]] -- rough, reliable and loving uniforms and primitive firearms... similar to the hippo-like [[{{Spelljammer}} Giff]].

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* CaptainErsatz: Umpani are spacefaring militaristic [[PettingZooPeople rhino men]] -- rough, reliable and loving uniforms and primitive firearms... similar to the hippo-like [[{{Spelljammer}} [[TabletopGame/{{Spelljammer}} Giff]].
20th May '15 11:17:57 AM Griever222
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Added DiffLines:

* InterfaceSpoiler: a bit more hidden than usual, but if you look at the in game data of enemies in Wizardry 7, the Dark Savant's type/class is [[spoiler: Cosmic Lord]].


Added DiffLines:

** The Munk also fit the Dwarf archetype, but are more oriental in style than most examples.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Wizardry