History VideoGame / WildARMsXF

4th Apr '17 7:38:20 AM LegitimateIdiot
Is there an issue? Send a Message


** TheDevTeamThinksOfEverything: TropesAreTools. There very few options for creativity in these puzzle battles; either you go with the dev team's strategy, or you lose.

to:

** TheDevTeamThinksOfEverything: DevelopersForesight: TropesAreTools. There very few options for creativity in these puzzle battles; either you go with the dev team's strategy, or you lose.
15th Mar '17 4:14:39 PM rixion
Is there an issue? Send a Message


This game provides examples of:

to:

This !!This game provides examples of:
16th Oct '16 11:26:16 AM nombretomado
Is there an issue? Send a Message


* OneStatToRuleThemAll: Predictably for the genre, RFX (aka Speed), which determines how frequently a character takes turns. Unlike the game's other combat stats, there is no equipment and only a few abilities that raise it. This enforces CharacterTiers: Levin, with naturally high RFX and the [[BoringButPractical eternally-useful]] "Blast" spell, is basically this game's [[FinalFantasyTactics TG Cid]], while Alexia and Labrynthia lag way behind him until a FragileSpeedster class becomes available.

to:

* OneStatToRuleThemAll: Predictably for the genre, RFX (aka Speed), which determines how frequently a character takes turns. Unlike the game's other combat stats, there is no equipment and only a few abilities that raise it. This enforces CharacterTiers: Levin, with naturally high RFX and the [[BoringButPractical eternally-useful]] "Blast" spell, is basically this game's [[FinalFantasyTactics [[VideoGame/FinalFantasyTactics TG Cid]], while Alexia and Labrynthia lag way behind him until a FragileSpeedster class becomes available.
16th Oct '16 11:25:21 AM nombretomado
Is there an issue? Send a Message


* ClassAndLevelSystem: An intricate and well-balanced one, too, arguably surpassing the competing system in ''FinalFantasyTactics''.

to:

* ClassAndLevelSystem: An intricate and well-balanced one, too, arguably surpassing the competing system in ''FinalFantasyTactics''.''VideoGame/FinalFantasyTactics''.
18th Apr '16 10:54:02 PM aye_amber
Is there an issue? Send a Message


** TheDevTeamThinksOfEverything: TropesAreNotGood. There very few options for creativity in these puzzle battles; either you go with the dev team's strategy, or you lose.

to:

** TheDevTeamThinksOfEverything: TropesAreNotGood.TropesAreTools. There very few options for creativity in these puzzle battles; either you go with the dev team's strategy, or you lose.
17th Feb '16 10:22:39 PM GrammarNavi
Is there an issue? Send a Message


A TurnBasedStrategy game in the ''Franchise/WildArms'' series, released for the {{PSP}}.

to:

A TurnBasedStrategy game in the ''Franchise/WildArms'' series, released for the {{PSP}}.
[[UsefulNotes/PlayStationPortable PSP]].
18th Oct '15 10:05:07 PM VPhantom
Is there an issue? Send a Message


[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/waxf.gif]]



http://static.tvtropes.org/pmwiki/pub/images/waxf.gif

to:

http://static.tvtropes.org/pmwiki/pub/images/waxf.gif
21st Apr '15 12:00:35 AM BagonsBeBagons
Is there an issue? Send a Message

Added DiffLines:

* EarlyBirdBoss: Creedmore Prison's two battles. The first is a trial-and-error StealthBasedMission, and the second one is an EscortMission (either protect the AI-controlled villagers until they reach the goal, or just kill the boss.)
20th Apr '15 11:56:23 PM BagonsBeBagons
Is there an issue? Send a Message


* PeninsulaOfPowerLeveling: the Flatwoods' rare Creeping Chaos encounter. Overkill damage divided by 2 = CSP gained from battle.

to:

* PeninsulaOfPowerLeveling: the Flatwoods' rare Creeping Chaos encounter. Overkill damage divided by 2 = CSP gained from battle. (Tip: bring in a Sentinel, his Originals "Allowance" and "Amplifier" would get a better chance of optimum reward.)
20th Apr '15 11:52:47 PM BagonsBeBagons
Is there an issue? Send a Message

Added DiffLines:

* MoneySpider: a relatively early enemy encounter, the Harpy, can net about 1900~ gella if killed by a character with a Gella Bonus skill.


Added DiffLines:

* PeninsulaOfPowerLeveling: the Flatwoods' rare Creeping Chaos encounter. Overkill damage divided by 2 = CSP gained from battle.
This list shows the last 10 events of 23. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.WildARMsXF