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''Wild 9'' is a TwoAndAHalfD action platformer developed by Creator/ShinyEntertainment for the UsefulNotes/PlayStation and released by Creator/InterplayEntertainment in 1998. Their idea was to make a game similar to ''VideoGame/EarthwormJim'', which they mostly succeeded with on the gameplay and atmosphere.

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''Wild 9'' is a TwoAndAHalfD action platformer developed by Creator/ShinyEntertainment for the UsefulNotes/PlayStation Platform/PlayStation and released by Creator/InterplayEntertainment in 1998. Their idea was to make a game similar to ''VideoGame/EarthwormJim'', which they mostly succeeded with on the gameplay and atmosphere.
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* RecycledSoundtrack: ''{{VideoGame/MDK}}'' "Facing The Inevitable", "Grenich Time", "Vengeful Alien" and ''VideoGame/EarthwormJim'' "Falling" all make a reappearance here. Justified in that the game's other music was composed by Tommy Tallarico.

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* RecycledSoundtrack: ''{{VideoGame/MDK}}'' "Facing The Inevitable", "Grenich Time", "Vengeful Alien" Alien", "The Enemy Among Us" and ''VideoGame/EarthwormJim'' "Falling" all make a reappearance here. Justified in that the game's other music was composed by Tommy Tallarico.

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trope split, deleting zce while cleaning


* AndIMustScream: Nitro is allergic to literally everything, and even when he's inside his protective suit, his allergies can still manifest themselves in an [[SneezeOfDoom explosive sneeze.]] But as useful as he is in the stage he's found in, he's still in that suit. Stuck. ''Forever.'' '''''[[ArsonMurderAndJaywalking Allergic.]]'''''

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* AndIMustScream: Nitro is allergic to literally everything, and even when he's inside his protective suit, his allergies can still manifest themselves in an [[SneezeOfDoom explosive sneeze.]] sneeze]]. But as useful as he is in the stage he's found in, he's still in that suit. Stuck. ''Forever.'' '''''[[ArsonMurderAndJaywalking Allergic.]]'''''



%%* SneezeOfDoom: Nitro's specialty
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zces commented out


* AsteroidThicket: Light Armada
* BubblegloopSwamp: Quagmire Run and Drench

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* %%* AsteroidThicket: Light Armada
* %%* BubblegloopSwamp: Quagmire Run and Drench



* EscortMission: Crystal Mine

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* %%* EscortMission: Crystal Mine



* SneezeOfDoom: Nitro's specialty
* SlippySlideyIceWorld: Mach 9

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* %%* SneezeOfDoom: Nitro's specialty
* %%* SlippySlideyIceWorld: Mach 9

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Baleful Polymorph was renamed per TRS


* BalefulPolymorph: Volstagg, the team's strongman, was once a prince, heir to a kingdom on his home planet. While away from the castle, Karn's bio-engineers captured him, turning him into a hulking beast with amazing strength and speed. He seeks revenge on Karn for this, and the destruction of his kingdom.


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* ForcedTransformation: Volstagg, the team's strongman, was once a prince, heir to a kingdom on his home planet. While away from the castle, Karn's bio-engineers captured him, turning him into a hulking beast with amazing strength and speed. He seeks revenge on Karn for this, and the destruction of his kingdom.

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* RecycledSoundtrack: In the levels Beast Engine and Beast Ride, there's music from MDK and Earthworm Jim's "Use Your Head". Justified in that the game's other music was composed by Tommy Tallarico.

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* RecycledSoundtrack: In the levels Beast Engine ''{{VideoGame/MDK}}'' "Facing The Inevitable", "Grenich Time", "Vengeful Alien" and Beast Ride, there's music from MDK and Earthworm Jim's "Use Your Head". ''VideoGame/EarthwormJim'' "Falling" all make a reappearance here. Justified in that the game's other music was composed by Tommy Tallarico.Tallarico.
** Funny enough, ''Wild 9'''s own "Drench" would be re-used as the end credits theme to ''{{VideoGame/Messiah}}''.

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* MetronomicManMashing: If there isn't any environmental hazards in the area (spikes, {{Man Eating Plant}}s, [[GroundByGears gears]], [[HighVoltageDeath electrical fences]]) you can throw mooks into, you can simply use your electrical whip to bash captured mooks repeatedly into the ground until they fall apart.



* '''VideoGameCrueltyPotential'''

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* '''VideoGameCrueltyPotential''''''VideoGameCrueltyPotential''': It's the very basic premise of the game. The selling point being that you can smash mooks into bits or throw them into tons and tons of environmental hazards.
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* ThrowTheMookAtThem: The Quagmire level has ManEatingPlant enemies in the background, which cannot be harmed by Wex's electrical whip. The solution? Control the whip to ensnare enemy mooks, and throw those mooks to be chomped by the plants, which will spend several minutes gobbling down the mook allowing Wex to run past them.
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additional trope

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* PackedHero: If Wrex manages to stand under one of the countless mook spawners throughout a level as it's closing, he'll be packaged up into a brand name soup can, only able to [[ControllableHelplessness hop around and cry for help]] (untill the game boots you back to the last checkpoint)
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* MsFanservice: Crystal, at least by 32-bit standards. She's basically Pamela Anderson if she was made of diamond.
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At its core, Wild9 is about a guy named Wex with a rather unspecified weapon called the "RIG", an arm-mounted [[BuffySpeak tractor beam-like electric lasso thingy]] and is the only one capable of using it. With it, Wex can pick up and move objects, activate certain machinery, swing from it like a rope, and fire missles and grenades, provided he's picked some up. The most unique feature of the RIG, and the game in general, is its ability to pick up enemies. This allows you to move them around, but most importantly, [[TheJoysOfTorturingMooks smash them against the floor, drag them along the ground, toss them off cliffs, put them inside death machines, decapitate them, lop them in half, jam them into moving fans, shove them into huge grinders, get them caught in gears, impale them on spikes, shove them inside death machines...]]

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At its core, Wild9 Wild 9 is about a guy named Wex with a rather unspecified weapon called the "RIG", an arm-mounted [[BuffySpeak tractor beam-like electric lasso thingy]] and is the only one capable of using it. With it, Wex can pick up and move objects, activate certain machinery, swing from it like a rope, and fire missles and grenades, provided he's picked some up. The most unique feature of the RIG, and the game in general, is its ability to pick up enemies. This allows you to move them around, but most importantly, [[TheJoysOfTorturingMooks smash them against the floor, drag them along the ground, toss them off cliffs, put them inside death machines, decapitate them, lop them in half, jam them into moving fans, shove them into huge grinders, get them caught in gears, impale them on spikes, shove them inside death machines...]]



!!Wild9 provide examples of:

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!!Wild9 provide !!Wild 9 provides examples of:

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* GameplayAndStorySegregation: Big time with the description of Karn in the manual and on the box. Despite apparently having a "face the size of New York", when you actually fight him he's only about three times as tall as Wex himself, and is [[{{Cephalothorax}} basically]] ''[[{{Cephalothorax}} all]]'' [[{{Cephalothorax}} face.]]

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* GameplayAndStorySegregation: Big time with the description of Karn in the manual and on the box. Despite apparently having a "face the size of New York", when you actually fight him he's only about three ten times as tall as Wex himself, and is [[{{Cephalothorax}} basically]] ''[[{{Cephalothorax}} all]]'' [[{{Cephalothorax}} face.]]


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* MarathonBoss: Karn isn't very difficult, he just takes a long time to beat.


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* TacticalSuicideBoss: Karn would be unbeatable if he stopped using his grab move.
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* AntiFrustrationFeatures:
** The last 2/3 of Crystal Mines is one big EscortMission...but if Crystal dies, you don't lose a life, you just get sent back to the checkpoint.
** Drench is one of the more dangerous levels in the game with all its' deadly water. It's also ''very'' generous with the 1-ups.
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* InfiniteOneUps: Crateropolis has a hidden 1-up right at the beginning...and the quit/continue function preserves your life count and respawns all items.
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...But that's just AllInTheManual.

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...But that's just AllInTheManual.
AllThereInTheManual.
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''Wild9'' is a TwoAndAHalfD action platformer developed by Creator/ShinyEntertainment for the PlayStation and released by Creator/InterplayEntertainment in 1998. Their idea was to make a game similar to ''VideoGame/EarthwormJim'', which they mostly succeeded with on the gameplay and atmosphere.

The game is set in the distant future, and the evil [[BigBad Karn]] has taken over the Andromeda Galaxy. The only ones left to oppose him are the Wild9, a group of orphaned, teenage mutants, all with their own special abilities and talents. Led by Wex Major, user of the "RIG" and "Great Champion", they fight against the tyranny of Karn and his minions.


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''Wild9'' ''Wild 9'' is a TwoAndAHalfD action platformer developed by Creator/ShinyEntertainment for the PlayStation UsefulNotes/PlayStation and released by Creator/InterplayEntertainment in 1998. Their idea was to make a game similar to ''VideoGame/EarthwormJim'', which they mostly succeeded with on the gameplay and atmosphere.

The game is set in the distant future, and the evil [[BigBad Karn]] has taken over the Andromeda Galaxy. The only ones left to oppose him are the Wild9, Wild 9, a group of orphaned, teenage mutants, all with their own special abilities and talents. Led by Wex Major, user of the "RIG" and "Great Champion", they fight against the tyranny of Karn and his minions.

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Quality upgrade.


[[quoteright:314:http://static.tvtropes.org/pmwiki/pub/images/Wild9_8530.jpg]]
[[caption-width-right:314:The slogan says ''"torture your enemies"''... [[TheJoysOfTorturingMooks it's pretty clear what this game is about]]]]

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[[quoteright:314:http://static.[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/Wild9_8530.org/pmwiki/pub/images/wildnine.jpg]]
[[caption-width-right:314:The [[caption-width-right:300:The slogan says ''"torture your enemies"''... [[TheJoysOfTorturingMooks it's pretty clear what this game is about]]]]

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* TheAlcatraz: Gulag combined with TailorMadePrison for the captive: Nitro



* PowerUpMount: Beast Engine, who can roar at enemies, and pick them up in its mouth.



* TheAlcatraz: Gulag combined with TailorMadePrison for the captive: Nitro
* TheYoshi: Beast Engine, who can roar at enemies, and pick them up in its mouth.
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Critical reception is irrelevant, and other games are ultra-irrelevant


''Wild9'' is a 2½D action platformer developed by Creator/ShinyEntertainment for the PS1. Their idea was to make a game similar to ''VideoGame/EarthwormJim'', which they mostly succeeded with on the gameplay and atmosphere, but obviously [[NeedsMoreLove did not when it came to popularity]]. Possibly due to it being released in 1998, alongside a [[VideoGame/MetalGearSolid slew]] [[VideoGame/TheLegendOfZeldaOcarinaOfTime of]] [[StarCraft big]] [[VideoGame/HalfLife1 games]], it was sadly overlooked and passed off by most reviewers as mediocre.

to:

''Wild9'' is a 2½D TwoAndAHalfD action platformer developed by Creator/ShinyEntertainment for the PS1. PlayStation and released by Creator/InterplayEntertainment in 1998. Their idea was to make a game similar to ''VideoGame/EarthwormJim'', which they mostly succeeded with on the gameplay and atmosphere, but obviously [[NeedsMoreLove did not when it came to popularity]]. Possibly due to it being released in 1998, alongside a [[VideoGame/MetalGearSolid slew]] [[VideoGame/TheLegendOfZeldaOcarinaOfTime of]] [[StarCraft big]] [[VideoGame/HalfLife1 games]], it was sadly overlooked and passed off by most reviewers as mediocre.
atmosphere.
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{{Wild9}} is a 2½D action platformer developed by Creator/ShinyEntertainment for the PS1. Their idea was to make a game similar to ''VideoGame/EarthwormJim'', which they mostly succeeded with on the gameplay and atmosphere, but obviously [[NeedsMoreLove did not when it came to popularity]]. Possibly due to it being released in 1998, alongside a [[VideoGame/MetalGearSolid slew]] [[VideoGame/TheLegendOfZeldaOcarinaOfTime of]] [[StarCraft big]] [[HalfLife games]], it was sadly overlooked and passed off by most reviewers as mediocre.

The game is set in the distant future, and the evil [[BigBad Karn]] has taken over the Andromeda Galaxy. The only ones left to oppose him are the Wild 9, a group of orphaned, teenage mutants, all with their own special abilities and talents. Led by Wex Major, user of the "RIG" and "Great Champion", they fight against the tyranny of Karn and his minions.


to:

{{Wild9}} ''Wild9'' is a 2½D action platformer developed by Creator/ShinyEntertainment for the PS1. Their idea was to make a game similar to ''VideoGame/EarthwormJim'', which they mostly succeeded with on the gameplay and atmosphere, but obviously [[NeedsMoreLove did not when it came to popularity]]. Possibly due to it being released in 1998, alongside a [[VideoGame/MetalGearSolid slew]] [[VideoGame/TheLegendOfZeldaOcarinaOfTime of]] [[StarCraft big]] [[HalfLife [[VideoGame/HalfLife1 games]], it was sadly overlooked and passed off by most reviewers as mediocre.

The game is set in the distant future, and the evil [[BigBad Karn]] has taken over the Andromeda Galaxy. The only ones left to oppose him are the Wild 9, Wild9, a group of orphaned, teenage mutants, all with their own special abilities and talents. Led by Wex Major, user of the "RIG" and "Great Champion", they fight against the tyranny of Karn and his minions.

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None

Added DiffLines:

[[quoteright:314:http://static.tvtropes.org/pmwiki/pub/images/Wild9_8530.jpg]]
[[caption-width-right:314:The slogan says ''"torture your enemies"''... [[TheJoysOfTorturingMooks it's pretty clear what this game is about]]]]

->''"Wexcellent!"''
-->-- '''Wex''', being TotallyRadical.

{{Wild9}} is a 2½D action platformer developed by Creator/ShinyEntertainment for the PS1. Their idea was to make a game similar to ''VideoGame/EarthwormJim'', which they mostly succeeded with on the gameplay and atmosphere, but obviously [[NeedsMoreLove did not when it came to popularity]]. Possibly due to it being released in 1998, alongside a [[VideoGame/MetalGearSolid slew]] [[VideoGame/TheLegendOfZeldaOcarinaOfTime of]] [[StarCraft big]] [[HalfLife games]], it was sadly overlooked and passed off by most reviewers as mediocre.

The game is set in the distant future, and the evil [[BigBad Karn]] has taken over the Andromeda Galaxy. The only ones left to oppose him are the Wild 9, a group of orphaned, teenage mutants, all with their own special abilities and talents. Led by Wex Major, user of the "RIG" and "Great Champion", they fight against the tyranny of Karn and his minions.


...But that's just AllInTheManual.

At its core, Wild9 is about a guy named Wex with a rather unspecified weapon called the "RIG", an arm-mounted [[BuffySpeak tractor beam-like electric lasso thingy]] and is the only one capable of using it. With it, Wex can pick up and move objects, activate certain machinery, swing from it like a rope, and fire missles and grenades, provided he's picked some up. The most unique feature of the RIG, and the game in general, is its ability to pick up enemies. This allows you to move them around, but most importantly, [[TheJoysOfTorturingMooks smash them against the floor, drag them along the ground, toss them off cliffs, put them inside death machines, decapitate them, lop them in half, jam them into moving fans, shove them into huge grinders, get them caught in gears, impale them on spikes, shove them inside death machines...]]

Basically, the game lives on VideoGameCrueltyPotential, and revels in it. Oh boy does it revel in it.



----
!!Wild9 provide examples of:
* ActionBomb: Nitro is a strange example in that he only ''causes'' explosions, and doesn't exactly explode himself.
* AfterTheEnd: Craterscape is the remains of a huge city Karn conquered and destroyed, and there are no signs of life there other than his minions.
* AllThereInTheManual: The manual goes into detail about the characters and their motivations, and better describes the plot. [[ExcusePlot Not that any of it matters.]]
* AndIMustScream: Nitro is allergic to literally everything, and even when he's inside his protective suit, his allergies can still manifest themselves in an [[SneezeOfDoom explosive sneeze.]] But as useful as he is in the stage he's found in, he's still in that suit. Stuck. ''Forever.'' '''''[[ArsonMurderAndJaywalking Allergic.]]'''''
* AsteroidThicket: Light Armada
* BalefulPolymorph: Volstagg, the team's strongman, was once a prince, heir to a kingdom on his home planet. While away from the castle, Karn's bio-engineers captured him, turning him into a hulking beast with amazing strength and speed. He seeks revenge on Karn for this, and the destruction of his kingdom.
* BubblegloopSwamp: Quagmire Run and Drench
* CaptainCrash: Wex himself. Almost every level begins with Wex walking away from the smoking, sparking wreckage of a hoverbike. Conveniently, he finds a new one at the end of nearly every stage.
* CrueltyIsTheOnlyOption: Often a puzzle or obstacle can only be overcome by jamming enemies into it in some fashion. This includes gumming up grinders, putting out fires, making pathways over spikes, or riding up to a higher platform. All done with murder.
* EscortMission: Crystal Mine
* FreeFallFight: Outpost Anom and Balor combined with BottomlessPits
* GameplayAndStorySegregation: Big time with the description of Karn in the manual and on the box. Despite apparently having a "face the size of New York", when you actually fight him he's only about three times as tall as Wex himself, and is [[{{Cephalothorax}} basically]] ''[[{{Cephalothorax}} all]]'' [[{{Cephalothorax}} face.]]
* RecycledSoundtrack: In the levels Beast Engine and Beast Ride, there's music from MDK and Earthworm Jim's "Use Your Head". Justified in that the game's other music was composed by Tommy Tallarico.
* SneezeOfDoom: Nitro's specialty
* SlippySlideyIceWorld: Mach 9
* TheAlcatraz: Gulag combined with TailorMadePrison for the captive: Nitro
* TheYoshi: Beast Engine, who can roar at enemies, and pick them up in its mouth.
* TurnsRed: The RIG's beam once Wex has collected enough energy. Besides being red, it also slowly burns whatever it picks up.
* TotallyRadical: Despite being set in the distant future, the nineties were all over this game, as apparent in Wex's mannerisms. Just look at the quote at the top of the page for a basic idea.
* '''VideoGameCrueltyPotential'''
* YourMom: During the free fall segments Wex gives one of these to each enemy he dispatches in the way down, starting with ''"Your mama!"'', then ''"Your mama's mama!"'' and finally ''"Your '''grandmama's''' mama!"''

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