History VideoGame / WarningForever

9th Dec '17 8:40:04 AM Malady
Is there an issue? Send a Message


* AdaptiveAbility

to:

* AdaptiveAbilityAdaptiveAbility: The enemies actively adapt to your tactics.



* BeamSpam

to:

* BeamSpamBeamSpam: Laser



* BossSubtitles - Of course!(If you want the subtitles in English, you'll need version 1.07)

to:

* BossSubtitles - Of course!(If course! (If you want the subtitles in English, you'll need version 1.07)
29th Jul '16 3:53:52 PM Morgenthaler
Is there an issue? Send a Message


* DangerouslyGenreSavvy: the Boss-generation system is very intelligent and will tailor every successive enemy ship's design and weapons payload to counter your playing style.
25th Jul '16 1:09:56 AM Morgenthaler
Is there an issue? Send a Message


It also inspired the real-time tactical game ''BattleshipsForever'', the BossGame ''VideoGame/{{Fraxy}}'' and the Xbox Live Indie Games title ''InfinityDanger''.

to:

It also inspired the real-time tactical game ''BattleshipsForever'', ''VideoGame/BattleshipsForever'', the BossGame ''VideoGame/{{Fraxy}}'' and the Xbox Live Indie Games title ''InfinityDanger''.
''VideoGame/InfinityDanger''.
4th May '14 5:10:51 AM AceOfScarabs
Is there an issue? Send a Message

Added DiffLines:

* DangerouslyGenreSavvy: the Boss-generation system is very intelligent and will tailor every successive enemy ship's design and weapons payload to counter your playing style.
4th Nov '13 5:47:32 AM DiScOrDtHeLuNaTiC
Is there an issue? Send a Message


* BossSubtitles - Of course!

to:

* BossSubtitles - Of course!course!(If you want the subtitles in English, you'll need version 1.07)
5th Jun '13 11:27:38 AM morenohijazo
Is there an issue? Send a Message

Added DiffLines:

* BossWarningSiren: The game does this despite being a BossOnlyGame, also giving you its name and a brief chart on its weaponry.
6th May '13 11:19:07 AM Specialist290
Is there an issue? Send a Message

Added DiffLines:

* SubsystemDamage: Bosses are made up of multiple parts. If the link between a group of parts and the central core is cut, ''all'' parts that are no longer linked are destroyed.
13th Apr '13 5:48:14 PM Brickman
Is there an issue? Send a Message

Added DiffLines:

** Of course, given the nature of the game, if you cut straight to the weak point too many times the boss gets wise and gives that section more and more health.
26th Dec '12 11:48:01 AM ImpudentInfidel
Is there an issue? Send a Message

Added DiffLines:

* RammingAlwaysWorks - The bosses try this quite a lot, especially if the forward weapons are destroyed. When some of the later bosses fill most of the screen, it can be impossible to avoid.
4th Dec '12 7:05:42 PM ironcommando
Is there an issue? Send a Message


** Missile: Missiles home in on you for a longer period of time.

to:

** Missile: Pod: Missiles home in on you for a longer period of time.
This list shows the last 10 events of 19. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.WarningForever