History VideoGame / Warframe

2nd May '16 1:22:08 AM SuckerPerpetrator
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* DumbMuscle: Grineer clones, victims of CloneDegeneration. They're so stupid, Kela de Thaym has to tell them several times that ''losing is bad.''

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* DumbMuscle: Grineer clones, victims of CloneDegeneration.CloneDegeneration, but with fairly hard-hitting gunners and effective armor, especially on higher levels. They're so stupid, Kela de Thaym has to tell them several times that ''losing is bad.''
2nd May '16 1:21:31 AM SuckerPerpetrator
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* DirtyCoward: Alad V, who is often running away from something or someone, or hiding behind his Zanuka Project.
** Kela de Thaym likes to talk a big brave game about dying in combat in Rathuum, but when her team loses, she [[SoreLoser decides to call it a mistrial and tries to kill the prisoners she was trying to convict... after the Tenno defeated her judges fair and square.]] She spends half her fight hidden behind a big barrier and trying to remotely kill the Warframes. The closer she gets to defeat, the more dumbfounded and desperate she is, before ending on a particularly pathetic note.



* DoubleEntendre: When the secondary weapon is selected in the Arsenal, you get a good view at the crotch of your Warframe. [[SapientShip Ordis]] likes to ask if you are enjoying the view quite often during those moments.



* DumbMuscle: Grineer clones, victims of CloneDegeneration.

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* DumbMuscle: Grineer clones, victims of CloneDegeneration.
CloneDegeneration. They're so stupid, Kela de Thaym has to tell them several times that ''losing is bad.''
1st May '16 12:22:38 PM SuckerPerpetrator
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* CallARabbitASmeerp: Kubrows, which are basically canines with bat-like noses that are hatched from eggs. Similarly, there are Kavats, which are their feline equivalents who look like a mix between a cat and a lizard.

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* CallARabbitASmeerp: Kubrows, which are basically canines canines often with bat-like noses bat or rhino-like noises - that are hatched from eggs. Similarly, there are Kavats, which are their feline equivalents who look like a mix between a cat and a lizard.lizard.
* CallBack: A few to closed beta.
** The Lotus would often announce 'it's the Grineer' on Grineer tilemaps, or if the Grineer invaded a Corpus or Infested tilemap. [[GoodBadBugs Oftentimes, the Grineer would fail to spawn.]] During open beta, Darvo exclaims (during a raid on the Corpus) "it's the Grin- er, definitely the Corpus".
** Grineer used to speak English, and [[WelcomeToCorneria one of their oft-repeated lines]] was [[TakeCover "stay close to the walls"]] when Tenno ambushed them. Later, Kela de Thaym's rework sneers at the Grineer masses for being "wall-hugging cowards" during the Rathuum event.
29th Apr '16 11:17:47 PM SuckerPerpetrator
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*** Since Update 18, he now has actual dialogue, albeit still breathy hissing.

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*** Since Update 18, he now has actual dialogue, albeit though each word is still breathy hissing.breathed/hissed.
29th Apr '16 10:53:30 PM Octorok103
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** Joining the ranks of updated bosses is Kela De Thaym. Formerly a recolored [[ColdSniper Grineer Ballista]], she has become a HangingJudge, presiding over Rathuum, the Grineer's trial by combat.



** Almost all of the [[SinisterScythe Sinister Scythes]] fall here. Hate, [[spoiler: Stalker's scythe]], looks stylish but is woefully-underpowered while Ether Reaper is a glorified tomahawk and has middling stats. Reaper Prime gets the shortest end of the stick, as it combines awful stats with a particularly gaudy appearance. Sadly, the stances for Scythes are some of the most visually-appealing, which go to waste when the weapons they're used on struggle to beat low-level enemies.
*** Finally averted with the Anku, a piercing-based scythe that isn't awful to look at and has excellent damage; it's stylish, graceful, and VERY good at butchering Grineer.

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** Almost all of the [[SinisterScythe Sinister Scythes]] fall here. Hate, [[spoiler: Stalker's scythe]], looks stylish but is woefully-underpowered while Ether Reaper is a glorified tomahawk and has middling stats. Reaper Prime gets the shortest end of the stick, as it combines awful stats with a particularly gaudy appearance. Sadly, the stances for Scythes are some of the most visually-appealing, which go to waste when the weapons they're used on struggle to beat low-level enemies.
*** Finally averted with
enemies. Update 16.7 introduced the first viable scythe, the Puncture-based Anku, a piercing-based scythe that isn't awful to look at before the Hate, Reaper Prime, and has excellent damage; it's stylish, graceful, and VERY good at butchering Grineer.Ether Reaper finally received much-needed buffs in 18.5.



* BiggerBad: Much of the game's mess can be laid at the feet of the leaders of the Grineer and the Corpus, none of whom you get to strike directly at. The best you can get are politicians-slash-officers leading efforts that are detrimental to the Tenno, and they don't stay down for long, thanks to either [[CloningBlues cloning]] or robots.

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* BiggerBad: Much of the game's mess can be laid at the feet of the leaders of the Grineer and the Corpus, none of whom you get to strike directly at. The best you can get are politicians-slash-officers leading efforts that are detrimental to the Tenno, and they don't stay down for long, thanks to either [[CloningBlues cloning]] or robots. Then again, it's implied that the entire state of the solar system, including the Corpus and Grineer, is ultimately because the Orokin were AbusivePrecursors.



*** Since update 18, he now has actual dialogue, albeit still breathy hissing.

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*** Since update Update 18, he now has actual dialogue, albeit still breathy hissing.



** Prisma equipment also qualifies, being flashy gear only sold by the void trader. Like primes, they're upgraded versions of normal equipment, trading out the gold trim for blue crystal that appears to "flow," like water.

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** Prisma equipment also qualifies, being flashy gear only sold by the void Void trader. Like primes, Primes, they're upgraded versions of normal equipment, trading out the gold trim for blue crystal that appears to "flow," like water.



** Also the fate of any mook in the crosshairs of the [[NailEm Bolto pistol, Twin Gremlins, the Paris/Dread/Cernos/Daikyu bows, the Attica automatic crossbow, or the Boltor rifle.]] It used to be so extreme as flinging slain enemies across massive rooms at light speeds to nail them to the wall, but now it's slightly less exaggerated.[[labelnote:*]] Of course, they still throw enemies fast enough to kill the guys standing behind them from the impact alone, but that's besides the point.[[/labelnote]]

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** Also the fate of any mook in the crosshairs of the [[NailEm Bolto pistol, Twin Gremlins, the Paris/Dread/Cernos/Daikyu bows, the Attica and Zhuge automatic crossbow, crossbows, or the Boltor rifle.]] It used to be so extreme as flinging slain enemies across massive rooms at light speeds to nail them to the wall, but now it's slightly less exaggerated.[[labelnote:*]] Of course, they still throw enemies fast enough to kill the guys standing behind them from the impact alone, but that's besides the point.[[/labelnote]]



** The undisputed best gun for Archwings as of 15.5.8 is the Imperator, which is the "starter" gun. Like the Soma, it's a hitscan automatic rifle, albeit with some damage falloff at long ranges to compensate for the enormous maps.

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** The undisputed best gun for Archwings as of 15.5.8 is for a long time was the Imperator, which is the "starter" gun. Like the Soma, Karak, it's a hitscan automatic rifle, albeit with some damage falloff at long ranges to compensate for the enormous maps.maps. Later updates have introduced stronger options, making it an even better Archwing counterpart to the Karak.



*** Currently, the strategy is Excalibur, Trinity, Frost, and Loki. Frost does what frost always does, Trinity replaces mag and nekros as the energy source, using maximum range mods and Energy Vampire, Excalibur spams Radial Javelin to take mesa's place, Loki just runs around while invisible capturing objectives.

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*** Currently, the strategy is Excalibur, Trinity, Frost, and Loki. Frost does what frost always does, protects the team with a Snow Globe, Trinity replaces mag Mag and nekros Nekros as the energy source, using maximum range mods and Energy Vampire, Excalibur spams Radial Javelin to take mesa's Mesa's place, and Loki just runs around while invisible capturing objectives.



** The Grineer outpost on Phobos feature hovering drones which broadcast propaganda speeches in Grineer language. Unlike the ship [=PAs=] these boost the nearby Grineer with additional attack power and attack speed. Destroying them removes this buff.

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** The Grineer outpost tilesets on Phobos and Earth feature hovering drones which broadcast propaganda speeches in Grineer language. Unlike the ship [=PAs=] these boost the nearby Grineer with additional attack power and attack speed. Destroying them removes this buff.



* CerebusSyndrome: Not exactly, as the game was never really silly or lighthearted, but the game began as a straightforward, lore-light "you're a Space Ninja fighting [[SpaceX Space]] [[ThoseWackyNazis Nazis]], [[StarWars the Trade Federation,]] and [[DeadSpace Necromorphs.]]" With all of the hints and lore building up to the [[spoiler: return of the [[TheDreaded Sentients]], a whole race of [[EldritchAbomination Eldritch Abominations]] that curbstomped the Orokin (yknow, those {{Precursors}} responsible for all the high-powered Prime weapons you've been using) and pushing them to GodzillaThreshold after GodzillaThreshold (the [[PlayerCharacter Tenno]] and [[ZombieApocalypse Infested]] were created solely to combat them, and ''it wasn't enough'']]), the game is looking to go full-on [[spoiler: CosmicHorrorStory]].

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* CerebusSyndrome: Not exactly, as the game was never really silly or lighthearted, but the game began as a straightforward, lore-light "you're a Space Ninja fighting [[SpaceX Space]] [[ThoseWackyNazis Nazis]], [[StarWars the Trade Federation,]] and [[DeadSpace Necromorphs.]]" With all of the hints and lore building up to the [[spoiler: return of the [[TheDreaded Sentients]], a whole race of [[EldritchAbomination Eldritch Abominations]] that curbstomped the Orokin (yknow, those {{Precursors}} responsible for all the high-powered Prime weapons you've been using) and pushing them to GodzillaThreshold after GodzillaThreshold (the [[PlayerCharacter Tenno]] and [[ZombieApocalypse Infested]] were created solely to combat them, and ''it wasn't enough'']]), the game is looking to go full-on [[spoiler: CosmicHorrorStory]]. Oh, and it's heavily implied that [[spoiler:the Orokin [[TurnedAgainstTheirMasters created the Sentients in the first place]].]]
** As of The Second Dream, did we mention that [[spoiler:the Tenno are ChildSoldiers who gained mysterious powers after a spaceship accident that only they survived]]? And that [[spoiler:they were essentially placed into comas because they couldn't control these powers, and they've been remotely piloting the Warframes in their dreams ever since]]? And that's only scratching the surface.



** There are a handful of mods designed to work well with these kinds of weapons. For melee weapons, we have Berserker, which grants an attack speed buff on a crit, Blood Rush, which increases crit chance based on the current combo multiplier, and Maiming Strike, which increases crit chance on slide attacks. Argon Scope, Laser Sight, and Hydraulic Crosshairs increase crit chance while aiming after headshots for rifles (and anything else that uses rifle mods), shotguns, and pistols, respectively. Bladed Rounds, Shrapnel Shot, and Sharpened Bullets increase crit damage while aiming after a kill for the same sets of weapons.



* DeadlyDisc: The ''Miter'' sawblade-launcher first seen in the hands of Grineer Eviscerators, and available to the Tenno as-of Update 9.5. Exactly what it sounds like-- it launches a spinning sawblade. [[PinballProjectile A very bouncy one.]] Enterprising Tenno can use it to craft the Panthera, which can also be used as a buzzsaw with its secondary fire mode, but the general consensus is that the Miter is the superior weapon.

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** While the Quick Thinking mod can be handy for getting out of a tight spot, it can also get you stuck in this. When equipped, it lets you avoid lethal damage by draining energy instead (ideal for casters), but when the effect triggers, you also get a nasty stagger effect. This often leaves you open to whatever enemy was dealing lethal damage to you - which means the mod will trigger again and stagger you.
* DeadlyDisc: The ''Miter'' sawblade-launcher first seen in the hands of Grineer Eviscerators, and available to the Tenno as-of Update 9.5. Exactly what it sounds like-- it launches a spinning sawblade. [[PinballProjectile A very bouncy one.]] Enterprising Tenno can use it to craft the Panthera, which can also be used as a buzzsaw with its secondary fire mode, but the general consensus is that the Miter is the superior weapon.weapon; unfortunately, neither one is particularly good in the hands of the Tenno.



*** In a slightly more literal example, there are now Elite Lancers; these tougher troopers have personal DeflectorShields and use the Hind burst-fire rifle in place of the Grakata. Their accuracy and power was underestimated at first, and they had to be nerfed fairly hard.

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*** In a slightly more literal example, there are now Elite Lancers; these tougher troopers have personal DeflectorShields and use the Hind burst-fire rifle in place of the Grakata. Their accuracy and power was underestimated at first, and they had to be nerfed fairly hard. Ironically, in the hands of the Tenno, the Hind is severely underpowered, while the Grakata is decent but OvershadowedByAwesome.



** In Second Dream, [[spoiler:Alad V offers his help to the Lotus and Tenno in contending with the Sentients despite the bad blood between them]].

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** In The Second Dream, Dream quest has two different examples. Right off the bat, you learn that Stalker is working with the Sentients. Partway through, [[spoiler:Alad V offers his to help to the Lotus and Tenno in contending with the Tenno, reasoning that the Sentients despite were probably a bigger threat]].
** Operation Shadow Debt has
the bad blood between them]].Tenno helping Alad V yet again, this time defending him from the Stalker's Acolytes.



* FirstPersonSnapshooter: Update 11 added a "Codex Scanner" that can be used on enemies for xp as well as information on their vital statistics such as health, armour, shields, any vulnerabilities or resistances to certain damage types, locations where that enemy can be found, and items dropped.

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* FirstPersonSnapshooter: Update 11 added a "Codex Scanner" that can be used on enemies for xp experience as well as information on their vital statistics such as health, armour, shields, any vulnerabilities or resistances to certain damage types, locations where that enemy can be found, and items dropped.dropped. Update 16 added the Sanctuary, which lets the Tenno earn reputation with Cephalon Simaris for doing this, to be redeemed later for special items.



* [[HyperspaceIsAScaryPlace The Void Is A Scary Place]]: It's not made clear what the Void actually ''is'' but from what we know, it is the source of the Tenno's RealityWarper powers, a place where the Orokin sought refuge in the last days of the Old War, and it enables FasterThanLight travel via the [[PortalNetwork Solar Rails]]. Not even the Orokin know for sure what it's all about, but it seems to alter human physiology after unprotected exposure (this is how the Tenno were created), it is the only weakness the Sentients had and it [[ArsonMurderAndJaywalking allows Argon gas]] to [[NotRareOverThere solidify]] into [[{{Unobtainium}} crystals]] that decay radioactively when removed from its [[AnotherDimension environment]]. It also seems to be the closest thing people in the Origin System have to a deity; the Corpus religion seems to be based on the assumption that [[GeniusLoci it is sentient]].

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* [[HyperspaceIsAScaryPlace The Void Is A Scary Place]]: It's not made clear what the Void actually ''is'' but from what we know, it is the source of the Tenno's RealityWarper powers, a place where the Orokin sought refuge in the last days of the Old War, and it enables FasterThanLight travel via the [[PortalNetwork Solar Rails]]. Not even the Orokin know for sure what it's all about, but it seems to alter human physiology after unprotected exposure (this is how the Tenno were created), it is the only weakness the Sentients had and it [[ArsonMurderAndJaywalking allows Argon gas]] to [[NotRareOverThere solidify]] into [[{{Unobtainium}} crystals]] that decay radioactively when removed from its [[AnotherDimension environment]]. It also seems to be the closest thing people in the Origin System have to a deity; the Corpus religion seems to be based on the assumption that [[GeniusLoci it is sentient]]. On the other hand, it's also the only permanent weakness of [[TheDreaded the Sentients]], which meant the Orokin didn't have much choice but to use it during the Old War.



** Amprex and its sidearm companion, Atomos. ChainLightning at its best; with a good build these guns can vaporize entire armies of lower-level enemies with almost no aiming needed. However, their ammo efficient is lousy which, combined with their damage output falling flat against high-level enemies, makes them less useful at higher levels of play.

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** Amprex and its sidearm companion, Atomos. ChainLightning at its best; with a good build these guns can vaporize entire armies of lower-level enemies with almost no aiming needed. However, their ammo efficient efficiency is lousy which, combined with their damage output falling flat against high-level enemies, makes them less useful at higher levels of play.



** The piercing melee weapons, such as the [[SinisterScythe Anku]] and [[DualTonfa Boltace]], have proven to be devastatingly-effective against Grineer. While not this trope overall, as the Grineer tend to traditionally be resistant to most melee weaponry, these weapons definitely qualify against them.

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** The piercing melee weapons, such as the [[SinisterScythe Anku]] and [[DualTonfa [[DualTonfas Boltace]], have proven to be devastatingly-effective against Grineer. While not this trope overall, as the Grineer tend to traditionally be resistant to most melee weaponry, these weapons definitely qualify against them.



** [[EliteMooks Eximus]] units share the same spot with this as well, some can constantly drain out your energy, while Magnetic Eximi can literally tear both your energy and shields so quickly.
* MasterOfAll: Rhino Prime, especially with the Arcane Vanguard helmet. Extremely durable, possesses a powerful mobility power and with the Vanguard helmet can keep up with the ''fastest warframe in the game'', can buff allies and temporarily neutralize enemies in a wide radius. Outside of Defense and Excavation missions, he is one of the most powerful and adaptable warframes. Prior to its nerf, the Synoid Gammacore secondary weapon was a handheld DeathRay with nigh-infinite ammo that could scythe through entire platoons of troops before having to reload, causing all other seconds and even most primaries not called the "Boltor Prime" to become redundant, though the post-nerf version drains ammo at a truly alarming speed.

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** For a brief period of time, [[EliteMooks Shock Eximus]] units share the same spot with this as well, some can constantly drain out your energy, while auras would inflict a Magnetic Eximi can literally tear both your energy and shields so quickly.
debuff to any Tenno within range. This was ''very'' quickly changed to an Electric proc instead.
* MasterOfAll: Rhino Prime, especially with the Arcane Vanguard helmet. Extremely durable, possesses a powerful mobility power and with the Vanguard helmet can keep up with the ''fastest warframe Warframe in the game'', can buff allies and temporarily neutralize enemies in a wide radius. Outside of Defense and Excavation missions, he is one of the most powerful and adaptable warframes. Prior to its nerf, the Synoid Gammacore secondary weapon was a handheld DeathRay with nigh-infinite ammo that could scythe through entire platoons of troops before having to reload, causing all other seconds and even most primaries not called the "Boltor Prime" to become redundant, though the post-nerf version drains ammo at a truly alarming speed.



** Inaros, the mummy Warframe, boasts the highest base health in the game: 550 at rank 0 (for reference, the Warframes with the next highest health only reach 450 at max level). Of course, he needs all that health, because his final ability is CastFromHitPoints, and he has no shields at all to protect him, in a game where RegeneratingShieldStaticHealth is in play. Fortunately, his powers all revolve around draining life, and getting melee finishers restores a large chunk of his health. He also has a unique downed state where he retreats into a coffin, firing a laser beam that drains health from nearby enemies; draining 2 enemies gets him back up and running (think Second Winds from ''VideoGame/{{Borderlands}}'').



** The Tenno have their own machine gun, the Soma, that has a hundred-bullet magazine, an extreme firing rate, and a high critical chance, at the cost of doing only 10 damage.
*** And then there's now the Soma Prime, which is basically the Soma with a magazine holding ''two hundred bullets'', and ''eight hundred spare rounds'', and a modest 12 points of damage.

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** The Tenno have their own machine gun, the Soma, that has a hundred-bullet magazine, an extreme firing rate, and a high critical chance, at the cost of doing only 10 damage.damage without crits.
*** And then there's now the Soma Prime, which is basically the Soma with a magazine holding ''two hundred bullets'', and ''eight hundred spare rounds'', and a modest 12 points of damage. damage without crits.



** The Kohm shotgun, much like the Boar and Sobek, is fully-automatic. What sets it apart is its unique mechanic: each shot fires successively more pellets. It's been adjusted several times because it would wreck low-end [=GPUs=]. It also comes in single and double pistol form, with the Kohmak and Twin Kohmak.



* NoPointsForNeutrality: In the Gradivus Dilemma event and Invasion missions, you have to pick a side to support more. If you try to support both Corpus and Grineer equally, the points will cancel each other out and you'll get no reward at all.

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* NoPointsForNeutrality: In the Gradivus Dilemma event and event, Invasion missions, and the Tubemen of Regor event, you have to pick a side to support more. If you try to support both Corpus and Grineer sides equally, the points will cancel each other out and you'll get no reward at all.



** Corpus Comba and Scrambus units have special helmets that neutralize certain categories of Warframe powers (e.g. stealth powers, damage powers). Unlike Nullifiers, there's no big bubble to go with it, which is a bit of a mixed blessing: they're harder to spot, but much easier to kill once you do.



** Parts for any alternate [[CoolShip landing crafts]] are notoriously hard to farm. Mantis parts can only be found in Rare and Reinforced Containers, Scimitar parts drop from the three hunter squads (Stalker, Zanuka, and the Grustrag 3), and Xiphos parts are an exceptionally-rare reward for finding all three resource caches in Reactor Sabotage missions.



* RegeneratingShieldStaticHealth: Without a Rejuvenate Artifact or Regenerate Health mods for your Warframe, Health can only be recovered by picking up red Health Orbs, using a Health Restore (that has to be equipped prior to the mission), or by being healed by an ally. Shields, however, regenerate by themselves.

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* RegeneratingShieldStaticHealth: Without a Rejuvenate Artifact Unless you or Regenerate Health mods for one of your Warframe, Health can only teammates has equipped the Rejuvenation Aura, health doesn't regenerate passively. It can, however, be recovered by picking up red Health Orbs, using a Health Restore (that has to be equipped prior to the mission), or by being getting healed by an ally.ally, or using a handful of special mod and weapon effects. Shields, however, regenerate by themselves.



** To make the choice all the more problematic in hindsight. A trailer shows Corpus leader Alad V. cutting an Excalibur Warframe with Tenno inside in 6 parts to sell them individualy, hinting on the fate that would have been possible for the sleeping Tenno.

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** To make the choice all the more problematic in hindsight. A trailer shows Corpus leader Alad V. cutting an Excalibur Warframe with Tenno inside in 6 parts to sell them individualy, individually, hinting on the fate that would have been possible for the sleeping Tenno.



** A particularly notable variant is the Glaive, which Sticks To The Forearm, without even being placed there. It just... retracts.

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** A particularly notable variant is the Glaive, which which, in a nod to ''VideoGame/DarkSector'', Sticks To The Forearm, without even being placed there. It just... retracts.



** Same with the "Crossing Snakes" stance for dual swords: one combo involves flinging both weapons a short distance forward, embedding them into the ground before your warframe jumps forward, grabs them out of the ground and finishes the combo with a circular slash.
** This is the entire selling point for the glaive, and other weapons like it. While they can be used for close-range slashing, their charge attack involves the warframe flinging the glaive at enemies outside of melee range. After a couple of bounces off of scenery (or unfortunate enemies), the glaive returns to its owner, flying through anything and everything on the way without stopping. Skilled glaive users can carve through crowds of enemies using the glaive's return path.
*** The Astral Twilight stance for the glaive features multiple combos where the weapon is out of the warframe's hand more than in it, circling and orbiting around your character and dealing damage to enemies in a 360-degree circumference.

to:

** Same with the "Crossing Snakes" stance for dual swords: one combo involves flinging both weapons a short distance forward, embedding them into the ground before your warframe Warframe jumps forward, grabs them out of the ground and finishes the combo with a circular slash.
** This is the entire selling point for the glaive, Glaive, and other weapons like it. While they can be used for close-range slashing, their charge attack involves the warframe Warframe flinging the glaive Glaive at enemies outside of melee range. After a couple of bounces off of scenery (or unfortunate enemies), the glaive Glaive returns to its owner, flying through anything and everything on the way without stopping. Skilled glaive Glaive users can carve through crowds of enemies using the glaive's Glaive's return path.
*** The Astral Twilight stance for the glaive Glaive features multiple combos where the weapon is out of the warframe's Warframe's hand more than in it, circling and orbiting around your character and dealing damage to enemies in a 360-degree circumference.



** The aforementioned Nitain Extract (which could be bastardized 'methane) is only available from alert missions. The game's void apparently even feeders to it as alertium.

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** The aforementioned Nitain Extract (which could be bastardized 'methane) is only available from alert missions. The game's void files apparently even feeders refer to it as alertium."alertium" under the hood.
29th Apr '16 2:25:40 AM SuckerPerpetrator
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Added DiffLines:

** The Focus upgrades screen is extremely similar to the one from VideoGame/ShadowWarrior2013 - the same font, each branch having a visual depiction in the style of uyiko-e of what the title for each power suggests, similar branches, and Asian-style music.
28th Apr '16 11:16:44 AM SuckerPerpetrator
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* ReVision: Regarding the Tenno and Warframes, it was generally assumed [[spoiler:Tenno were in the Warframe, given nearly every character referring to the Warframes in person as 'Tenno', down to the Lotus, as well as the first beta trailer saying the Warframes were suits. This was later changed to the Tenno being mutated psychic children of the Orokin who remotely pilot the Warframe, which itself is a biomechanical construct.]]



** One possible mission style for the Archwing is called the [[Franchise/StarWars Trench Run]], and it involves the Tenno zipping through canyon-like passageways and through ship vent shafts. Speaking of Star Wars, a secret order of samurai-influenced warriors fighting against a corrupt empire that fields cloned stormtroopers seems familiar. The Grineer Dargyn (the standard Grineer enemy in Archwing) also shares the shape and design of the Slave One, albeit scaled down and unable to turn into a tank.

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** One possible mission style for the Archwing is called the [[Franchise/StarWars Trench Run]], and it involves the Tenno zipping through canyon-like passageways and through ship vent shafts. Speaking of Star Wars, a secret order of samurai-influenced warriors fighting against a corrupt empire that fields cloned stormtroopers and a galaxy-spanning corrupt corporation that relies on robots seems familiar. The Grineer Dargyn (the standard Grineer enemy in Archwing) also shares the shape and design of the Slave One, albeit scaled down and unable to turn into a tank.



* SpyCatsuit: Nearly all of the Warframes are form-fitting, making it easy to tell [[BreastPlate who's female, and who isn't.]]
** Averted with Zephyr, which actually looks like she is wearing an armor, and whose gender can be quite ambiguous to uninformed Tenno.

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* SpyCatsuit: Nearly all of the Warframes are form-fitting, making it easy to tell [[BreastPlate who's female, and who isn't.]]
isn't.
** Averted with Zephyr, which actually looks like she is wearing an armor, and whose gender can be quite ambiguous to uninformed Tenno.
27th Apr '16 11:37:50 PM SuckerPerpetrator
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** Formerly the Ignis, fulfilling VideoGameFlamethrowersSuck. It actually wasn't terrible; it bypasses all terrain and has a wide cone of effect, making it great for hitting whole groups at once (even behind cover). Unfortunately, its damage output was mediocre at best, it had serious ammo problems, and its miscellaneous stats didn't gear themselves towards any particularly-useful builds like CriticalHitClass or StandardStatusEffect. Like shotguns, the Ignis got a buff from the developers and is doing much better.

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** Formerly the Ignis, fulfilling VideoGameFlamethrowersSuck. In the beginning, it was very good for wiping out everything, especially combined with blast - it knocked down enemies and [[CycleOfHurting kept them down]], on top of constant status chances. Then it was nerfed. It actually wasn't terrible; it bypasses all terrain and has a wide cone of effect, making it great for hitting whole groups at once (even behind cover). Unfortunately, its damage output was mediocre at best, it had serious ammo problems, and its miscellaneous stats didn't gear themselves towards any particularly-useful builds like CriticalHitClass or StandardStatusEffect. Like shotguns, the Ignis got a buff from the developers and is doing much better.
11th Apr '16 1:12:38 PM Xebrus
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* AllegedlyFreeGame: Present but surprisingly reasonable. Although BribingYourWayToVictory is quite possible, the number of things you actually ''need'' to buy with [[MicroTransactions Platinum]] is significantly lower. It's not "theoretically need," either; the game is perfectly enjoyable if all you buy is frame and weapon slots. Both of those, however, ''are'' vital to enjoyment after awhile, with the former starting out at one filled, one free out of twenty plus and counting(with even more if you want to keep both the normal and improved Prime version of a Warframe) and the latter with three filled, five empty out of a total in the low ''hundreds,'' though the vast majority are worthless if not for a quirk of the [[ExperiencePoints Mastery System]] that requires you to level up ''new'' Warframes/weapons to advance your Player Rank.[[labelnote:*]]in fact, the highest programmed-in rank--Grandmaster at rank thirty--isn't even ''anywhere near'' being possible yet even with all of the retired and event-exclusive items.[[/labelnote]] This quirk also means that not only are new weapons/frames a bigger investment than they may seem(because you have to drag them up to thirty even if you hate them) but that the starting limitations can take a player much farther than in other Free to Play games, ''especially'' if you don't burn your small supply of fifty starting Platinum on [[ShmuckBait something stupid]].[[labelnote:*]]General consensus is either two warframe slots or four weapon slots and one warframe slot, with ''maybe'' an Orokin Reactor/Catalyst thrown in so you can get to high-level play(and thus the player economy mentioned below) faster.[[/labelnote]]

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* AllegedlyFreeGame: Present but surprisingly reasonable. Although BribingYourWayToVictory is quite possible, the number of things you actually ''need'' to buy with [[MicroTransactions Platinum]] is significantly lower. It's not "theoretically need," either; the game is perfectly enjoyable if all you buy is frame and weapon slots. Both of those, however, ''are'' vital to enjoyment after awhile, with the former starting out at one filled, one free out of twenty plus and counting(with even more if you want to keep both the normal and improved Prime version of a Warframe) and the latter with three filled, five empty out of a total in the low ''hundreds,'' though the vast majority are worthless if not for a quirk of the [[ExperiencePoints Mastery System]] that requires you to level up ''new'' Warframes/weapons to advance your Player Rank.[[labelnote:*]]in fact, the highest programmed-in rank--Grandmaster at rank thirty--isn't even ''anywhere near'' being possible yet yet, even with all of the retired and event-exclusive items.[[/labelnote]] This quirk also means that not only are new weapons/frames a bigger investment than they may seem(because you have to drag them up to thirty even if you hate them) but that the starting limitations can take a player much farther than in other Free to Play games, ''especially'' if you don't burn your small supply of fifty starting Platinum on [[ShmuckBait something stupid]].[[labelnote:*]]General consensus is either two warframe slots or four weapon slots and one warframe slot, with ''maybe'' an Orokin Reactor/Catalyst thrown in so you can get to high-level play(and thus the player economy mentioned below) faster.[[/labelnote]]



*** Any non-explosive weapon modded to include Blast damage. A Blast proc acts like a scaled-up Impact proc; while the latter knocks enemies off their feet, the former actually ragdolls enemies and sends them a distance -- the distance being defined by how much Blast damage was applied. Go on, mod a shotgun or a sniper rifle with Blast. See what happens.



** Add a degree of urgency on top of that if you enter an Exterminate mission, with a finite number of enemies, and are presented with an XP-rewarding challenge to get a certain number of kills. Better get those kills in before your teammates swipe them all!



* RequiredSecondaryPowers: Averted. Elemental-themed Warframes aren't immune to their own elements e.g. an Ember can take fire damage from environments or Grineer weapons, a Frost can have his shields reduced or be slowed by cold, and a Volt can be harmed by shock prods or the electrified water in derelicts.

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* RequiredSecondaryPowers: Averted. Elemental-themed Warframes aren't immune to their own elements e.g. an Ember [[PlayingWithFire Ember]] can take fire damage from environments or Grineer weapons, a Frost [[AnIcePerson Frost]] can have his shields reduced or be slowed by cold, and a Volt [[ShockAndAwe Volt]] can be harmed by shock prods or the electrified water in derelicts.derelicts, and a [[PoisonousPerson Saryn]] can be affected by Infested toxins.
10th Apr '16 10:05:58 PM DarthWalrus
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*** Currently, the strategy is Excalibur, Trinity, Frost, and Loki. Frost does what frost always does, Trinity replaces mag and nekros as the energy source, using maximum range mods and Energy Vampire, Excalibur spams Radial Javelin to take mesa's place, Loki just runs around while invisible capturing objectives.



** It also applies to some weapon stances. For example, the Crimson Dervish stance for one-handed swords sacrifices speed and mobility for triple the normal damage on every hit in the combo. Some also consider the Cleaving Whirlwind heavy weapon stance to be this, as everything one of its combos does is [[SpinAttack spin around]], hitting everything around you for [[ForMassiveDamage quadruple damage]] over and over and over again.

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** It also applies to some weapon stances. For example, the Crimson Dervish stance for one-handed swords sacrifices speed and mobility for triple the normal damage on every hit in the combo. Some also consider the Cleaving Whirlwind heavy weapon stance to be this, as everything one of its combos does is [[SpinAttack spin around]], hitting everything around you for [[ForMassiveDamage quadruple damage]] over and over and over again. It's other combos are largely underwhelming, and were largely added as afterthoughts. [[SimpleYetAwesome You won't need them]].



** The Steel Meridian vs. The Perrin Sequence: Either side with Grineer traitors who believe in protecting the weak and helpless, but believe in force, violence, and ''especially'' war and all its terrible costs, or side with Corpus traitors who push for peace, pacifism, and progress, but still pursue the prized profit, and primarily push for peace to pocket more payout. Also, the Steel Meridian leader is kind of a dick to recruits.
** The Arbiters of Hexis vs. The Red Veil: Side with those who wish the Tenno to become a proper civilization and not just a breed of warriors for a long-dead race, but may uphold, and possibly be responsible for, the [[spoiler:genocide of the said long-dead race]], or side with Orokin sympathizers rebelling against the Grineer, Corpus and Infested, but are insanely dogmatic and absolutist, to the point where they consider everyone who isn't following their dogma [[BlackAndWhiteInsanity "corrupt"]], and will resort to [[IDidWhatIHadToDo murdering anyone who stands in their path, civilians included.]]
** Cephalon Suda vs. New Loka: Side with a unfeeling, possibly crazy A.I. who wishes to study everything in the universe (and "study" includes "maim, kill, and disassemble anything she considers worthless"), or side with [[GranolaGirl a bunch of hippies]] who wish to revert to untainted humanity (and their idea of 'untainted humanity' seems to only include ''them'') and recolonize Earth, at the cost of technological progress and placing the Earth above everything else in the war.

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** The Steel Meridian vs. The Perrin Sequence: Either side with Grineer traitors who believe in protecting the weak and helpless, but believe in force, violence, and ''especially'' war and all its terrible costs, which they push onto the people they protect by demanding payment, or side with Corpus traitors who push for peace, pacifism, and progress, but still pursue the prized profit, and primarily push for peace to pocket more payout. Also, the Steel Meridian leader is kind of a dick to recruits.
** The Arbiters of Hexis vs. The Red Veil: Side with those who wish the Tenno to become a proper civilization and not just a breed of warriors for a long-dead race, but may uphold, and possibly be responsible for, the [[spoiler:genocide of the said long-dead race]], and push for putting themselves as the ruling class not unlike the Japanese Shogunate, or side with Orokin sympathizers rebelling against the Grineer, Corpus and Infested, but are insanely dogmatic and absolutist, to the point where they consider everyone who isn't following their dogma [[BlackAndWhiteInsanity "corrupt"]], and will resort to [[IDidWhatIHadToDo murdering anyone who stands in their path, civilians included.]]
included,]] while blatantly torturing Grineer captives and weaponizing the infested in plain sight.
** Cephalon Suda vs. New Loka: Side with a unfeeling, possibly crazy A.I. who wishes to study everything in the universe (and "study" includes "maim, kill, and disassemble anything she considers worthless"), or side with [[GranolaGirl a bunch of hippies]] who wish to revert to untainted humanity (and their idea of 'untainted humanity' seems to only include ''them'') ''them''), yet see no problem in employing [[EvilIsNotAToy Infested Ancients]], and recolonize Earth, at the cost of technological progress and placing the Earth above everything else in the war.
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