History VideoGame / Warframe

10th Feb '16 3:35:23 PM Lionrider
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Moved a trope to the proper folder ('E' trope in the 'A-D' folder)
* [[ElementalPowers Elemental Weapons]]: In the classic [[FireIceLightning fire, ice, and electrical]] flavours, plus Toxin as a fourth element. All of them have a special effect; ** Heat does high damage to fleshy humanoids and Infested, especially the weaker ones, with a chance to cause enemies to burst into flames and take damage-over-time. It is less effective against shields. ** Cold has a chance to significantly slow enemies down (both movement-wise and in terms of attack speed) and does additional damage to basic shields, certain types of armour, and soft Infested tissue, but is ineffective against hardened Infested flesh. [[LiterallyShatteredLives Additionally, enemies killed by Cold damage may shatter into pieces]]. ** Electric damage stuns enemies, particularly Corpus robots, with a chance to chain damage to additional targets. It deals more damage to mechanical targets, and less damage to alloy armour. ** Toxin damage is more harmful to humanoids with a chance to deal damage-over-time straight to the target's health, but is less effective versus robots and Infested. ** In addition, elemental mods can be used in tandem to [[AllYourPowersCombined create new elemental attacks]].
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* [[ElementalPowers Elemental Weapons]]: In the classic [[FireIceLightning fire, ice, and electrical]] flavours, plus Toxin as a fourth element. All of them have a special effect; ** Heat does high damage to fleshy humanoids and Infested, especially the weaker ones, with a chance to cause enemies to burst into flames and take damage-over-time. It is less effective against shields. ** Cold has a chance to significantly slow enemies down (both movement-wise and in terms of attack speed) and does additional damage to basic shields, certain types of armour, and soft Infested tissue, but is ineffective against hardened Infested flesh. [[LiterallyShatteredLives Additionally, enemies killed by Cold damage may shatter into pieces]]. ** Electric damage stuns enemies, particularly Corpus robots, with a chance to chain damage to additional targets. It deals more damage to mechanical targets, and less damage to alloy armour. ** Toxin damage is more harmful to humanoids with a chance to deal damage-over-time straight to the target's health, but is less effective versus robots and Infested. ** In addition, elemental mods can be used in tandem to [[AllYourPowersCombined create new elemental attacks]].

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* [[ElementalPowers Elemental Weapons]]: In the classic [[FireIceLightning fire, ice, and electrical]] flavours, plus Toxin as a fourth element. All of them have a special effect; ** Heat does high damage to fleshy humanoids and Infested, especially the weaker ones, with a chance to cause enemies to burst into flames and take damage-over-time. It is less effective against shields. ** Cold has a chance to significantly slow enemies down (both movement-wise and in terms of attack speed) and does additional damage to basic shields, certain types of armour, and soft Infested tissue, but is ineffective against hardened Infested flesh. [[LiterallyShatteredLives Additionally, enemies killed by Cold damage may shatter into pieces]]. ** Electric damage stuns enemies, particularly Corpus robots, with a chance to chain damage to additional targets. It deals more damage to mechanical targets, and less damage to alloy armour. ** Toxin damage is more harmful to humanoids with a chance to deal damage-over-time straight to the target's health, but is less effective versus robots and Infested. ** In addition, elemental mods can be used in tandem to [[AllYourPowersCombined create new elemental attacks]].
9th Feb '16 4:54:23 PM Lionrider
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fixing typo
** ''The Tank''[[labelnote:*]]With the role of absorbing damage and protecting other party members[[/labelnote]]: [[RhinoRampage Rhino]][[labelnote:*]]''The Meat Shield'': Rhino can outright negate damage by giving himself a second set of "hit points" that absorbs damage for him[[/labelnote]], [[AnIcePerson Frost]][[labelnote:*]]''The Magic Tank'': Frost is known best for the ability to produce a shielded area that blocks projectiles and slows down enemies that try to enter it to engage in melee[[/labelnote]], [[InstantAwesomeJustAddDragons Chroma]][[labelnote:*]]''The Mitigation Tank'': Chroma's base armor is behind only Valkyr's and Atlas', but his abilities can drastically upgrade his armor and effective health[[/labelnote]], [[DishingOutDirt Atlas]][[labelnote:*]]A combination of the group, who summons stone walls and elementals to absorb damage for him, but also has high armor and crowd control to mitigate damage; overlaps with ''The Scrapper'' due to his ability to wrack up combos[[/labelnote]].
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** ''The Tank''[[labelnote:*]]With the role of absorbing damage and protecting other party members[[/labelnote]]: [[RhinoRampage Rhino]][[labelnote:*]]''The Meat Shield'': Rhino can outright negate damage by giving himself a second set of "hit points" that absorbs damage for him[[/labelnote]], [[AnIcePerson Frost]][[labelnote:*]]''The Magic Tank'': Frost is known best for the ability to produce a shielded area that blocks projectiles and slows down enemies that try to enter it to engage in melee[[/labelnote]], [[InstantAwesomeJustAddDragons Chroma]][[labelnote:*]]''The Mitigation Tank'': Chroma's base armor is behind only Valkyr's and Atlas', but his abilities can drastically upgrade his armor and effective health[[/labelnote]], [[DishingOutDirt Atlas]][[labelnote:*]]A combination of the group, who summons stone walls and elementals to absorb damage for him, but also has high armor and crowd control to mitigate damage; overlaps with ''The Scrapper'' due to his ability to wrack rack up combos[[/labelnote]].
5th Feb '16 7:24:46 PM Shadeblade11
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** Damage 2.0 takes this UpToEleven, with the variety of deaths players can inflict reaching [[Franchise/Fallout Fallout]]-levels of variety:
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** Damage 2.0 takes this UpToEleven, with the variety of deaths players can inflict reaching [[Franchise/Fallout Fallout]]-levels ''Franchise/{{Fallout}}'' levels of variety:
2nd Feb '16 1:54:54 PM TARINunit9
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* MeetYourEarlyInstallmentWeirdness: In update 14, Liset landing craft were updated with a sleeker, more high-tech design. In the Vor's Prize quest you can see an old-model Liset [[SoLastSeason get shot down by Vor]], forcing you to steal a new-model Liset from a nearby landing pad.
31st Jan '16 3:50:07 PM TARINunit9
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** As of Update 18, "War" is the most damaging weapon in the game per instance of damage. It's also a huge pain to acquire: either shell out 595 platinum (approximately 32 USD without a discount) for the Hunhow's Gift Bundle (which at least comes with tons of free cosmetics) or pray to the RandomNumberGod that Stalker will be in a good enough of a mood to drop a blueprint for you. You're much more likely to find players using Broken-War, the strongest melee after War and the hammer-class weapons, since you get it for free after a certain quest.
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** As of Update 18, "War" is the most damaging weapon in the game per instance of damage. It's also a huge pain to acquire: either shell out 595 platinum (approximately platinum[[note]]approximately 32 USD without a discount) discount[[/note]] for the Hunhow's Gift Bundle (which at least comes with tons of free cosmetics) or pray to the RandomNumberGod that Stalker will be in a good enough of a mood to drop a blueprint for you. You're much more likely to find players using Broken-War, which is almost as strong as the strongest melee after War Galatine above but much faster, and the hammer-class weapons, since more importantly you get it for free after a certain quest.

** For a ''literal'' InfinityPlusOneSword, see the [[KatanasAreJustBetter Draon Nikana.]] This high-powered katana is a direct upgrade from a previous katana, requires a lot of rare resources to craft, can't be crafted unless you're at a (reasonably-high) level, and has superb stats across the board. It's a fantastic, versatile melee weapon that can be modded to fare well against high-level enemies of any faction.
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** For a ''literal'' InfinityPlusOneSword, see the [[KatanasAreJustBetter Draon Dragon Nikana.]] This high-powered katana is a direct upgrade from a previous katana, requires a lot of rare resources to craft, can't be crafted unless you're at a (reasonably-high) level, and has superb stats across the board. It's a fantastic, versatile melee weapon that can be modded to fare well against high-level enemies of any faction.
29th Jan '16 4:00:19 AM AzureSeas
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Examples Are Not Recent. Avoid using words like recent and new when adding examples as they VERY quickly become incorrect for the examples.
** All of this is on top of the fact that Login Rewards, Platinum discounts, and [[BreadEggsBreadedEggs Platinum discounts via Login Reward]] are all pretty decent. The combined effect brings the implicit message that if you've spent enough time in the game to ''need'' more Platinum, you can damned well afford to pay the devs a few bucks for it.

** Now there's War, the Stalker's new sword as of ''The Second Dream'', which is extended further by an energy blade, making the whole length absolutely huge.
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** Now there's War, the Stalker's new sword as of added in ''The Second Dream'', which is extended further by an energy blade, making the whole length absolutely huge.

** More recent materials strongly hint that this will be the case for the [[spoiler: Sentients.]]

* BlackBox: Orokin artifacts. Even the Corpus - the corporations that manufacture technology based on the artifacts - do not know how most of them work, and non-Prime Tenno tech is stated to be inferior copies based on the actual thing[[labelnote:*]] sometimes. some of the newer weapons are stated to be engineered by present day Tenno, and the Vandal weapons are all guns taken from other factions and modified to fit Tenno standards[[/labelnote]].
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* BlackBox: Orokin artifacts. Even the Corpus - the corporations that manufacture technology based on the artifacts - do not know how most of them work, and non-Prime Tenno tech is stated to be inferior copies based on the actual thing[[labelnote:*]] sometimes. some of the newer later weapons are stated to be engineered by present day Tenno, and the Vandal weapons are all guns taken from other factions and modified to fit Tenno standards[[/labelnote]].

* BoardingPod: Recently added to some Grineer ships in Invasion missions are boarding torpedo launchers which you use to cross from the Grineer ship to the enemy Corpus one. When defending a Corpus ship you might sometimes find a room with one of these boarding torpedoes smashed through the hull, with a Grineer marine or two piling out of it.
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* BoardingPod: Recently added to some Some Grineer ships in Invasion missions are have boarding torpedo launchers which you use to cross from the Grineer ship to the enemy Corpus one. When defending a Corpus ship you might sometimes find a room with one of these boarding torpedoes smashed through the hull, with a Grineer marine or two piling out of it.

*** With the new rework Excalibur's abilities have plenty of flair, being impressive in both form and function.
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*** With the new a rework Excalibur's abilities have plenty of flair, being impressive in both form and function.

** On the enemy side of things, we have Sprag and Ven'kra, two of the Grineer's newest, most vicious clones, who made their debut appearance during Operation Gate Crash. Sprag is a melee-focused enemy who wields a [[DropTheHammer BFH]] and stays hot on the Tenno's heels, while Ven'kra is a ranged enemy who can call in foes as support and snipes at the Tenno with her Vulkar. Sprag is considerably less intelligent than Ven'kra is.; she calls the Tenno "shiny bugs" and Ven'kra has to remind Sprag to be patient and to time her attacks properly.
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** On the enemy side of things, we have Sprag and Ven'kra, two of the Grineer's newest, most vicious clones, who made their debut appearance during Operation Gate Crash. Sprag is a melee-focused enemy who wields a [[DropTheHammer BFH]] and stays hot on the Tenno's heels, while Ven'kra is a ranged enemy who can call in foes as support and snipes at the Tenno with her Vulkar. Sprag is considerably less intelligent than Ven'kra is.; she calls the Tenno "shiny bugs" and Ven'kra has to remind Sprag to be patient and to time her attacks properly.

* CripplingOverspecialization: After Damage 2.0, damage is divided into three main types - Impact, Puncture and Slash, each of which is good against certain enemy types. A number of weapons are very strong in one type but utterly dismal in the others, such as the Slash-focused Galatine. Before the Damage 2.0 review, it was very problematic, but most weapons can now be used against any faction admitting they have the proper element modded into it. ** Some Warframes only shine because of one of their abilities, and are scarcely used otherwise. Recent changes made some frames more balanced, but many still consider some frames useless. YMMV on the usefulness of individual Warframe.
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* CripplingOverspecialization: CripplingOverspecialization: ** After Damage 2.0, damage is divided into three main types - Impact, Puncture and Slash, each of which is good against certain enemy types. A number of weapons are very strong in one type but utterly dismal in the others, such as the Slash-focused Galatine. Before the Damage 2.0 review, it was very problematic, but most weapons can now be used against any faction admitting they have the proper element modded into it. ** Some Warframes only shine because of one of their abilities, and are scarcely used otherwise. Recent changes made some frames more balanced, but many still consider some frames useless. YMMV on the usefulness of individual Warframe.

* DeathOfAThousandCuts: The recently-introduced Kohm and Kohmak plasma shotguns are perhaps the best examples of this. Each pellet they fire is pitifully weak, but the shotguns could be modified with artifacts to become literal lead storm machines. They also primarily deal slashing damage, which tends to produce the side effect of Ludicrous Gibs.
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* DeathOfAThousandCuts: The recently-introduced Kohm and Kohmak plasma shotguns are perhaps the best examples of this. Each pellet they fire is pitifully weak, but the shotguns could be modified with artifacts to become literal lead storm machines. They also primarily deal slashing damage, which tends to produce the side effect of Ludicrous Gibs.

* DoubleUnlock: To craft some weapons or Warframes, you need a certain Mastery Level, which requires you to level up other weapons or Warframes first. And for some of those, you first need to craft components before you can craft the item proper. ** The new katanas take this to absurd levels, at least for those unwilling or unable to purchase or obtain (through trading) the platinum required. First, you need to build a dojo and lab so you can research the Nikana, which has to be researched ''after'' the Akstiletto, and requires at least 100 oxium and a rare 'argon crystal' from the Void. Then you need to actually need to build it - after obtaining 3 more crystals and 75 more oxium. Once that's done, you can use it to build the Dragon Nikana - but wait! That needs Mastery Rank 8 to use! Nevermind another 75 oxium and another argon crystal.
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* DoubleUnlock: DoubleUnlock: ** To craft some weapons or Warframes, you need a certain Mastery Level, which requires you to level up other weapons or Warframes first. And for some of those, you first need to craft components before you can craft the item proper. ** The new Some katanas take this to absurd levels, at least for those unwilling or unable to purchase or obtain (through trading) the platinum required. First, you need to build a dojo and lab so you can research the Nikana, which has to be researched ''after'' the Akstiletto, and requires at least 100 oxium and a rare 'argon crystal' from the Void. Then you need to actually need to build it - after obtaining 3 more crystals and 75 more oxium. Once that's done, you can use it to build the Dragon Nikana - but wait! That needs Mastery Rank 8 to use! Nevermind another 75 oxium and another argon crystal.

** Corpus [=MOAs=] have bigger, tougher variants - the area knockdown [[ShockwaveStomp Shockwave MOA]], the ranged stagger/wall-penetrating Railgun MOA, and the newly introduced short ranged, face-melting, drone-deploying Fusion MOA. There are also Elite Crewmen now, packing [[FrickinLaserBeams Flux Rifles]], who [[GlassCannon make up for their lack of armor with long-range flux rifles that do the same damage as Fusion MOA.]]
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** Corpus [=MOAs=] have bigger, tougher variants - the area knockdown [[ShockwaveStomp Shockwave MOA]], the ranged stagger/wall-penetrating Railgun MOA, and the newly introduced short ranged, face-melting, drone-deploying Fusion MOA. There are also Elite Crewmen now, packing [[FrickinLaserBeams Flux Rifles]], who [[GlassCannon make up for their lack of armor with long-range flux rifles that do the same damage as Fusion MOA.]]

** Unfortunately, the new "VIP" variant of the Defense mission type has a major difference compared to the regular rescue escorts - the operative you need to defend [[ArtificialStupidity just walks around aimlessly rather than hunker down in the most defensible position.]][[note]]This might actually be ''intentional,'' as defending the operative becomes a very different from defending a regular static defense objective as a result.[[/note]] This basically becomes frustrating for Frosts who have to keep laying down snow globes when the VIP wanders off, even in a firefight. Thankfully, unlike regular defense missions, the operative can be revived as many times as needed as long as they don't bleed out first.
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** Unfortunately, the new "VIP" variant of the Defense mission type has a major difference compared to the regular rescue escorts - the operative you need to defend [[ArtificialStupidity just walks around aimlessly rather than hunker down in the most defensible position.]][[note]]This might actually be ''intentional,'' as defending the operative becomes a very different from defending a regular static defense objective as a result.[[/note]] This basically becomes frustrating for Frosts who have to keep laying down snow globes when the VIP wanders off, even in a firefight. Thankfully, unlike regular defense missions, the operative can be revived as many times as needed as long as they don't bleed out first.

* ExcusePlot: The game began with one; you are part of a clan of space ninjas, fighting to push fascist space assholes and their army of degenerate clones out of the known galaxy, and crush some corrupt corporate goons, ''and'' deal with a '[[TheVirus technocyte plague]]' that's overrunning countless ships, stations, and colonies. Recent updates have been adding more and more lore, backstory, and character depth; so far this has culminated in the Second Dream, a ''major'' WhamEpisode that heavily invokes NothingIsTheSameAnymore.
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* ExcusePlot: The game began with one; you are part of a clan of space ninjas, fighting to push fascist space assholes and their army of degenerate clones out of the known galaxy, and crush some corrupt corporate goons, ''and'' deal with a '[[TheVirus technocyte plague]]' that's overrunning countless ships, stations, and colonies. Recent Later updates have been adding more and more lore, backstory, and character depth; so far this has culminated in the Second Dream, a ''major'' WhamEpisode that heavily invokes NothingIsTheSameAnymore.

** The newer Corpus ''Cestra'' sidearm is a pocket energy repeater with a rotating multi-emitter/barrel assembly - presumably to aid in heat dispersal and rate of fire, as with actual gatling weapons. Oddly enough, the barrels are part of the magazine.
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** The newer Corpus ''Cestra'' sidearm is a pocket energy repeater with a rotating multi-emitter/barrel assembly - presumably to aid in heat dispersal and rate of fire, as with actual gatling weapons. Oddly enough, the barrels are part of the magazine.

** The new piercing melee weapons, such as the [[SinisterScythe Anku]] and [[DualTonfa Boltace]], have proven to be devastatingly-effective against Grineer. While not this trope overall, as the Grineer tend to traditionally be resistant to most melee weaponry, these new weapons definitely qualify against them.
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** The new piercing melee weapons, such as the [[SinisterScythe Anku]] and [[DualTonfa Boltace]], have proven to be devastatingly-effective against Grineer. While not this trope overall, as the Grineer tend to traditionally be resistant to most melee weaponry, these new weapons definitely qualify against them.

** Prime weaponry are similar to the above, being upgraded, [[BlingBlingBang gold-and-white trimmed]] versions of existing weaponry. Unlike the above, these weapons can be obtained by any player with persistent farming for the blueprints and components (or, for the lazy, they can just [[BribingYourWayToVictory buy them from other players]]); recently, DE has started shelving the oldest Primes. By the definition of the vault, this isn't implicitly permanent, but for the time being, those Primes are officially unobtainable by any player, short of trading.
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** Prime weaponry are similar to the above, being upgraded, [[BlingBlingBang gold-and-white trimmed]] versions of existing weaponry. Unlike the above, event weapons, these weapons can be obtained by any player with persistent farming for the blueprints and components (or, for the lazy, they can just [[BribingYourWayToVictory buy them from other players]]); recently, DE has started shelving however, the oldest Primes.Primes are shelved sometimes. By the definition of the vault, this isn't implicitly permanent, but for the time being, those Primes are officially unobtainable by any player, short of trading.

* LosingYourHead: An unfortunate Excalibur-clad Tenno loses his head at the start of the new teaser trailer for Alad V and the Jupiter tileset.
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* LosingYourHead: An unfortunate Excalibur-clad Tenno loses his head at the start of the new a teaser trailer for Alad V and the Jupiter tileset.

** The Corpus recently got the Tech, who wields the ''Supra'' Energy Repeater. Essentially an 'energy bolt' version of the Gorgon, the ''Supra'' can be developed by clans in the Energy Research Lab. A close look at the model shows that it apparently has ''three'' barrels.
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** The Corpus recently got have the Tech, who wields the ''Supra'' Energy Repeater. Essentially an 'energy bolt' version of the Gorgon, the ''Supra'' can be developed by clans in the Energy Research Lab. A close look at the model shows that it apparently has ''three'' barrels.

*** And then there's now the new Soma Prime, which is basically the Soma with a magazine holding ''''two hundred bullets'''', and '''''eight hundred spare rounds''', and a modest 12 points of damage. However, see CriticalHitClass above...
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*** And then there's now the new Soma Prime, which is basically the Soma with a magazine holding ''''two ''two hundred bullets'''', bullets'', and '''''eight ''eight hundred spare rounds''', rounds'', and a modest 12 points of damage. However, see CriticalHitClass above...

** The newly introduced Cestra and Dual Cestras are pocket laser [=LMGs=] in pistol size. The dual version features one of the highest fire rate with a huge magazine.
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** The newly introduced Cestra and Dual Cestras are pocket laser [=LMGs=] in pistol size. The dual version features one of the highest fire rate with a huge magazine.

** To make the choice all the more problematic in hindsight. A new trailer shows Corpus leader Alad V. cutting an Excalibur Warframe with Tenno inside in 6 parts to sell them individualy, hinting on the fate that would have been possible for the sleeping Tenno.
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** To make the choice all the more problematic in hindsight. A new trailer shows Corpus leader Alad V. cutting an Excalibur Warframe with Tenno inside in 6 parts to sell them individualy, hinting on the fate that would have been possible for the sleeping Tenno.

* ShortRangeShotgun: Averted... well most of them anyway, as of the new Update 17, ''most'' shotguns still hit like freight trains at a distance making them...
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* ShortRangeShotgun: Averted... well most of them anyway, as of the new Update 17, ''most'' shotguns still hit like freight trains at a distance making them...

* SlideAttack: Generally more powerful than regular attacks, and are easy to pull off. Used to be a key part of "coptering", a physics glitch that players used to fling themselves around at bullet velocity, but with coptering dead as of the most recent update, they're back to just being good for killing stuff.
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* SlideAttack: Generally more powerful than regular attacks, and are easy to pull off. Used to be a key part of "coptering", a physics glitch that players used to fling themselves around at bullet velocity, but with coptering dead as of the most recent update, patched out, they're back to just being good for killing stuff.

** While also not as slippy or slidy, the new Corpus Ice Planet set is [[ExactlyWhatItSaysOnTheTin as its name suggests]]: a planet full of ice. There's even a sign on the set that says ''Slippery When Wet'' in Corpus.
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** While also not as slippy or slidy, the new Corpus Ice Planet set is [[ExactlyWhatItSaysOnTheTin as its name suggests]]: a planet full of ice. There's even a sign on the set that says ''Slippery When Wet'' in Corpus.

* TheStraightAndArrowPath: The ''Paris'' bow is very effective, as are ''Dread'', ''Cernos'' and ''Paris Prime''. ** The newly-introduced Daikyu is essentially {{BFG}} in bow form.
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* TheStraightAndArrowPath: TheStraightAndArrowPath: ** The ''Paris'' bow is very effective, as are ''Dread'', ''Cernos'' and ''Paris Prime''. ** The newly-introduced The Daikyu is essentially {{BFG}} in bow form.

** SinisterScythe: The ''Hate'', ''Reaper Prime'' and Ether Reaper - though the latter two look quite the opposite of sinister. The ''Hate'', on the other hand? Totally sinister; it's used by the Stalker. The ''Kama'' (and ''Dual Kamas'') is a much smaller scythe. Recent updates added the Anku which, while not quite as intimidating as the Hate, at least looks less silly than Reaper Prime or Ether Reaper.
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** SinisterScythe: The ''Hate'', ''Reaper Prime'' and Ether Reaper - though the latter two look quite the opposite of sinister. The ''Hate'', on the other hand? Totally sinister; it's used by the Stalker. The ''Kama'' (and ''Dual Kamas'') is a much smaller scythe. Recent updates added There's also the Anku which, while not quite as intimidating as the Hate, at least looks less silly than Reaper Prime or Ether Reaper.

* WolverineClaws: One of the weapons introduced in update 13.9.0, Venka, is this. ** The new Ripkas are basically ''Wolverine Claw'' ''[[ChainsawGood chainsaws.]]''
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* WolverineClaws: WolverineClaws: ** One of the weapons introduced in update 13.9.0, Venka, is this. ** The new Ripkas are basically ''Wolverine Claw'' ''[[ChainsawGood chainsaws.]]''

** The ZombieApocalypse is most visible in the new Infestation mission types, wherein the Infested [[TheInvasion invade en-masse]] Corpus or Grineer territory. These factions will [[EnemyMine pay the Tenno well]] to come in and help fight off the Infestation, and throughout each mission, you'll get to see the local troops getting slaughtered by the stronger, more numerous Infested.
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** The ZombieApocalypse is most visible in the new Infestation mission types, wherein the Infested [[TheInvasion invade en-masse]] Corpus or Grineer territory. These factions will [[EnemyMine pay the Tenno well]] to come in and help fight off the Infestation, and throughout each mission, you'll get to see the local troops getting slaughtered by the stronger, more numerous Infested.
27th Jan '16 7:09:06 PM TARINunit9
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* SniperPistol: The ''Lex'' handcannon is pinpoint accurate even over long range. Though it lacks a proper scope for optical zoom like the Snipetron or Seer, it can be a very effective sniping weapon. The Lato Vandal has a similar accuracy. You can also potentially turn any side-arm into this, provided you use a mod that increases the zoom distance. Finally, Mesa's Peacemakers can and will destroy any enemy she can see, even if they're across the map.
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* SniperPistol: The ''Lex'' handcannon is pinpoint accurate even over long range. Though it lacks a proper scope for optical zoom like the Snipetron or Seer, it can be a very effective sniping weapon. The Lato Vandal has a similar accuracy. You can also potentially turn any side-arm into this, provided you use a mod that increases the zoom distance. Finally, Mesa's Peacemakers can and will could originally destroy any enemy she can see, see (with great efficiency at that) even if they're across the map.map; this was later nerfed to a maximum range of 50 meters.
24th Jan '16 8:58:13 PM ShamusAran
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* ThrowDownTheBomblet: Two available secondary weapons are the Talons and the Castanas, which are fistfuls of throwable remote explosives in Kaboom and Zap flavors, respectively.
23rd Jan '16 8:07:47 PM Leliel
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* LesCollaborateurs: Humorous example; one of the titular talking "flags" of [[CaptureTheFlag Cephalon Capture]] is Abnar, a huge cheerleader of...the team opposing the one he's currently on. He heaps praises on whoever's holding him at the time, groans when sent back to base, and generally is not a fan of not moving, preferably towards the other team's base.
22nd Jan '16 9:03:19 AM desdendelle
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Axed an example that doesn't conform to the trope - Absurdly Sharp Blade is about normal blades. No special anything involved.
* AbsurdlySharpBlade: The Ether Blade. It appears to be made either out of transparent material or [[LaserBlade pure]] [[PureEnergy energy]], and it has the innate advantage of going through heavy armor like butter. The player who wields one will leave every enemy in various forms of total dismemberment after only a couple of swings. In the lore, it was made as a [[MercyKill merciful way to dispatch]] allies of the Tenno that had become [[FateWorseThanDeath infested]] by the [[TheVirus Technocyte plague.]] ** Really, all of the bladed weapons count as this, although it's justified given the fact that futuristic materials and techniques are almost certainly involved.
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