History VideoGame / Vindictus

17th Jul '16 7:27:35 AM Beatlemania
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''Vindictus'', known as ''Mabinogi: Heroes'' in the original [[UsefulNotes/SouthKorea Korean]] version, is the Prequel to ''VideoGame/{{Mabinogi}}'' produced by [=DevCat=] Studios and distributed by Nexon USA. The storyline takes place during the period of ''Mabinogi'''s history referred to in-game as the "[[GreatOffscreenWar Fomor Wars]]", which forms the backdrop for most of the original game's storyline quests. The land that the ''Vindictus'' storyline takes place in [[spoiler: what becomes the dark, hostile "Another World" of the original game]].

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''Vindictus'', known as ''Mabinogi: Heroes'' in the original [[UsefulNotes/SouthKorea Korean]] version, is the Prequel to ''VideoGame/{{Mabinogi}}'' produced by [=DevCat=] Studios and distributed by Nexon Creator/{{Nexon}} USA. The storyline takes place during the period of ''Mabinogi'''s history referred to in-game as the "[[GreatOffscreenWar Fomor Wars]]", which forms the backdrop for most of the original game's storyline quests. The land that the ''Vindictus'' storyline takes place in [[spoiler: what becomes the dark, hostile "Another World" of the original game]].
17th Jul '16 7:01:15 AM Beatlemania
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''Vindictus'', known as ''Mabinogi: Heroes'' in the original Korean version, is the Prequel to ''VideoGame/{{Mabinogi}}'' produced by [=DevCat=] Studios and distributed by Nexon USA. The storyline takes place during the period of ''Mabinogi'''s history referred to in-game as the "[[GreatOffscreenWar Fomor Wars]]", which forms the backdrop for most of the original game's storyline quests. The land that the ''Vindictus'' storyline takes place in [[spoiler: what becomes the dark, hostile "Another World" of the original game]].

to:

''Vindictus'', known as ''Mabinogi: Heroes'' in the original Korean [[UsefulNotes/SouthKorea Korean]] version, is the Prequel to ''VideoGame/{{Mabinogi}}'' produced by [=DevCat=] Studios and distributed by Nexon USA. The storyline takes place during the period of ''Mabinogi'''s history referred to in-game as the "[[GreatOffscreenWar Fomor Wars]]", which forms the backdrop for most of the original game's storyline quests. The land that the ''Vindictus'' storyline takes place in [[spoiler: what becomes the dark, hostile "Another World" of the original game]].
19th Jan '16 7:14:38 PM jormis29
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* PaletteSwap: Although common in ''Mabinogi'', it is mostly averted in ''Vindictus''. Low level mooks in Perilous Ruins and Hoarfrost Hollow are divided mainly into melee, strong melee, and ranged damage types, but there are significant differences in their AI patterns. From Ainle onward, additional mook types are added, with substantially different attack styles (including suicide bombers). By contrast, spiders and wisps are essentially identical throughout the game.

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* PaletteSwap: Although common in ''Mabinogi'', it is mostly averted in ''Vindictus''. Low level mooks in Perilous Ruins and Hoarfrost Hollow are divided mainly into melee, strong melee, and ranged damage types, but there are significant differences in their AI patterns. From Ainle onward, additional mook types are added, with substantially different attack styles (including suicide bombers). By contrast, spiders and wisps [[WillOTheWisp wisps]] are essentially identical throughout the game.
18th Jan '16 12:36:23 PM morenohijazo
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* ColorCodedItemTiers: The game has item qualities that follow the usual Grey > White > Green > Blue > Purple pattern. They stop at purple for now.
3rd Nov '15 3:38:09 PM ohsorandom
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* DemonicSpiders: The bears of Ben Chenner ''definitely'' count, as do the self-destructing Wood Elves.
3rd Nov '15 3:20:48 PM ohsorandom
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* AprilFoolsDay: The April Fools 2011 event involved a MassiveMultiplayerCrossover with various Creator/{{Valve|Software}} series such as VideoGame/TeamFortress2 and VideoGame/{{Portal}}. Event rewards included equips and titles featuring those games.

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* AprilFoolsDay: The April Fools 2011 event involved a MassiveMultiplayerCrossover with various Creator/{{Valve|Software}} series such as VideoGame/TeamFortress2 and VideoGame/{{Portal}}. Event rewards included equips and titles featuring those games. Vindictus has since had several kinds of AprilFoolsDay events.


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* BonusBoss: The bosses that reside in [[BonusDungeon Niflheim]] are otherwise even more powerful versions of existing bosses (Blood Lord, Succubus) or entirely new bosses (Zecallion) that cannot be flinched or held down with holding skills. Combine that with a shorter time limit than regular raids, a party limitation of only four party members, and the inability to resurrect (on Hard Mode or higher) or transform (at ''all''), and you have an enemy that is very worthy of the Lv. 80 level restriction. These bosses are optional, however, but drop items that can be used to purchase components for a specially rare type of accessory.
3rd Nov '15 3:08:19 PM ohsorandom
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** [[spoiler: This also becomes a plot point at the end of Season 2, when no one no longer has any memory of Allysse, except for Milo and the player character. The topic of amnesia is revisited once more in Season 3, when a number of NPC's including Marrec, Aodhan, and Riordan all mysteriously disappear, with no one recollecting their presence, despite hints that they existed at one point. The memory loss is finally addressed after the Lord Glas G

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** [[spoiler: This also becomes a plot point at the end of Season 2, when no one no longer has any memory of Allysse, except for Milo and the player character. The topic of amnesia is revisited once more in Season 3, when a number of NPC's including Marrec, Aodhan, and Riordan all mysteriously disappear, with no one recollecting their presence, despite hints that they existed at one point. The memory loss is finally addressed after the Lord Glas GGhaibhleann battle in Episode 3, where Brynn finally regains his memories of Tieve and Keaghan]].
3rd Nov '15 3:07:28 PM ohsorandom
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* OurElvesAreDifferent: Season 3 introduces the elves of Ben Chenner, who are more like tall, dark-green humanoids covered in rags and all sorts of foliage, as well as wear masks made of animal bones and antlers. [[spoiler: Their queen, Regina, are more like your standard-fare, pointy-eared elves.]]



** MAJOR SPOILER: [[spoiler: At the end of Episode 10, Keaghan eats Verafim's heart and gains insane amounts of dark powers that lets him fight with Elchulus, but also make him go insane. Though he is brought back to his senses after being defeated by the player character.]]

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** MAJOR SPOILER: [[spoiler: At the end of Episode 10, Keaghan eats Verafim's heart and gains insane amounts of dark powers that lets him fight with Elchulus, but also make him go insane. Though he is brought back to his senses after being defeated by the player character.]]



** Season 2's Misty Summit/Moonlight Peak is filled with steam-powered lifts and piping, as well as their raid bosses [[spoiler: [[MechanicalMonster Bark No.1]] and the cyborg-like [[EldritchAbomination Juggernaut]]]].



* ShiftingSandLand: Season 2's Twilight Desert is this, complete with underground, sandy ruins, mummified expies of the player characters, bandage-wrapped minibosses, and [[spoiler: a storyline involving a forgotten kingdom, culminating with a boss battle against the enigmatic Princess Iset and her loyal servant, Havan]].



* SquishyWizard: Averted by Evie at low levels, thanks to her strong magical shield and fairly weak bosses. At higher levels, when bosses start using more high-powered special attacks, and {{Lightning Bruiser}}s become more common, she gets substantially squishier. Building skills that allow her to use heavier armour reduce her squishiness, but she has to sacrifice attack power to do so, as she gets substantial boosts to her damage from [[StatSticks her cloth armor]], and she's still weaker on defense than even FragileSpeedster Lann.
** As of the "Labyrinth" release, her magical shield was made into a passive skill which can be levelled, dramatically improving her defense at higher levels, but still leaving her weaker than other characters, due to her reliance on cloth armour for stat boosts.

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* SquishyWizard: Averted by Evie at low levels, thanks to her strong magical shield and fairly weak bosses. At higher levels, when bosses start using more high-powered special attacks, and {{Lightning Bruiser}}s become more common, she gets substantially squishier. Building skills All the INT-based characters are this for the most part, but they gain mechanics that allow her to use heavier armour reduce her squishiness, but she has to sacrifice attack power to do so, as she gets substantial boosts to her damage keep them from [[StatSticks her cloth armor]], being in this category (Arisha's Mana Drain, Evie's Mana Amber and she's still weaker on Mana Shield, and Sylas' regenerative and protective SP auras). Late-game armors also provide significant increases to defense than even FragileSpeedster Lann.
** As of the "Labyrinth" release, her magical shield was made into a passive skill which can be levelled, dramatically improving her defense at higher levels, but still leaving her weaker than other
across all characters, due to her reliance on cloth armour for stat boosts.including the magic characters.



* TakenForGranite: Dead enemies are turned to stone a short time after expiring. Also, one of the Paladin's Path Skills can do this to your enemies. Naturally, it doesn't work on bosses, but it can effectively tip a battle further in the favor of the Paladin.

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* TakenForGranite: Dead enemies are turned to stone a short time after expiring. Also, one of the Paladin's Dark Knight's Path Skills can do this to your enemies. Naturally, enemies, and it doesn't work ''even works on bosses, but it can effectively tip a battle further in the favor of the Paladin.bosses''!



* SticksToTheBack: Evie's, Karok's, and Kai's weapons.
** For Lann, Vella, and Fiona it's "Sticks to the Hip".

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* SticksToTheBack: Evie's, Karok's, Kai's, Hurk's, and Kai's Lynn's weapons.
** For Lann, Fiona, Vella, Arisha, and Fiona Sylas, it's "Sticks to the Hip".


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** Season 3 bosses simply turn red ''whenever'' they're about to unleash a very powerful attack, attacks that normally cannot be blocked or dodged, meaning you just have ''to get out of the way''.


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** [[spoiler: This also becomes a plot point at the end of Season 2, when no one no longer has any memory of Allysse, except for Milo and the player character. The topic of amnesia is revisited once more in Season 3, when a number of NPC's including Marrec, Aodhan, and Riordan all mysteriously disappear, with no one recollecting their presence, despite hints that they existed at one point. The memory loss is finally addressed after the Lord Glas G
3rd Nov '15 2:29:31 PM ohsorandom
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* TheCorruption: [[spoiler: The big plot point at the end of Season 3, Episode 1, this is the reason why Elf Queen Regina and her elves were mindlessly attacking the player character and the mercenaries as they ascended Ben Chenner. [[GameplayAndStoryIntegration Also a big component of the battle with Elf Queen Regina]].]]



** Season 3, Episode 2 introduces Braha and Ancient Braha, a pair of two gigantic ogres that require the party to split into two teams of four in order to be defeated.



* DuelBoss: Episode 8's Succubus and Shakarr from Episode 9 can only be fought solo.

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* DuelBoss: Episode 8's Succubus and Shakarr from Succubus, Episode 9 9's Shining Shakarr, and Season 3 Prologue's Muir can only be fought solo.



* {{Fanservice}}: Both male and female characters get to be this once they start earning higher-level gear. Particularly strong with female characters Fiona, Evie, and especially Vella. Further, armor can be (temporarily) destroyed in combat, leaving characters to fight in their underwear until it's repaired.

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* {{Fanservice}}: Both male and female characters get to be this once they start earning higher-level gear. Particularly strong with female characters Fiona, Evie, Lynn, and especially Vella.Vella and Arisha. Further, armor can be (temporarily) destroyed in combat, leaving characters to fight in their underwear until it's repaired.



* FinalBoss: [[spoiler: Keaghan is this for Season 1.]]

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* FinalBoss: [[spoiler: Keaghan is this for Season 1.1, and Cromm Cruiach is this for Season 2.]]



* GuysSmashGirlsShoot: Fully averted. Lann, Fiona, Karok, and Vella smash, while Evie and Kai both shoot.

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* GuysSmashGirlsShoot: Fully averted. Lann, Fiona, Karok, Vella, Hurk, Lynn, Arisha, and Vella Sylas all smash, while Evie and Kai both shoot.


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** All of Season 3's episodes have thus been named after the penultimate boss that will be fought at the end of that episode.


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** The Season 3 missions Ben Chenner Entrance and Ben Chenner Trailhead require the player to traverse densely forested sections of the mountain, filled with [[OurElvesAreDifferent Wood Elves]] and [[BearsAreBadNews bears]].
3rd Nov '15 2:09:22 PM ohsorandom
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* {{Combos}}: Lann, Fiona, Karok, and Vella all have combo attacks, known as "Smashes", which enables a special, high-powered attack to be triggered after a sequence of normal attacks are made. The type and power of the smash attack depends on how many normal attacks are made before triggering the combo. Some of Evie's "focus" magic attacks, and Kai's high-powered ranged attacks, also effectively act as smashes (and are treated as such for game purposes).

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* {{Combos}}: Lann, Fiona, Karok, and Vella A majority of characters all have combo attacks, known as "Smashes", which enables a special, high-powered attack to be triggered after a sequence of normal attacks are made. The type and power of the smash attack depends on how many normal attacks are made before triggering the combo. Some of Evie's "focus" magic attacks, and Kai's high-powered ranged attacks, also effectively act as smashes (and are treated as such for game purposes).



* CriticalHit: Par for the course, considering this is an RPG, but it's worth noting that Lann gets a powerful followup attack whenever he scores one (and he gets to do it again if ''that'' attack crits!). This is the main reason Spear Lanns are so powerful - they have a move that boosts their crit chance, and their smashes make heavy use of DeathOfAThousandCuts, so they get to do this a lot.

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* CriticalHit: Par for the course, considering this is an RPG, but it's worth noting that Lann gets a powerful followup attack whenever he scores one (and he gets to do it again if ''that'' attack crits!). This is the main reason Spear Lanns are so powerful - they have a move that boosts their crit critical chance, and their smashes make heavy use of DeathOfAThousandCuts, so they get to do this a lot.



** Season 3 subverts this with missions that require you to explore Ben Chenner. Each mission is one part of a sequential series of areas, making up each region of Ben Chenner, and the only reason why the environment is the same each time is because you're going further through the same path each mission.



** The Paladin skill Conviction does this, complete with cross design

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*** The 2015 Evie Revamp has completely changed the mechanics of her Amber, turning it into an immovable and unbreakable crystalline ball instead, with the mechanics of an on-command block instead, much like Fiona and Arisha.
** The Paladin skill Conviction does this, complete with cross designdesign.


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** Any Lynn player has to master the timing for her charged secondary smashes in order to land golden marks on enemies and further increase their overall damage output. But with a little practice and better equipment, it becomes easier to master the timing for her best smashes.


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** The game's difficulty spikes hard starting with Season 2 because of different raids requiring a very good understanding of their intricate strategies in order to even have a chance at winning.


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** [[spoiler: Malina gets destroyed after Inquisitor Ulchas is resurrected, and [[GameplayandStoryIntegration the damage visibly remained]] up until the arrival of Season 3, Episode 3. Similarly, Rocheste is destroyed during the Season 3 Prologue after Muir rampages through the town, but the damage is not permanent, like Colhen above.]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Vindictus