History VideoGame / Vindictus

17th May '17 4:03:08 AM Cryoclaste
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* ShoutOut: Clodagh suspects that a blue mushroom might [[SuperMarioBros shrink you]] if you eat it.

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* ShoutOut: Clodagh suspects that a blue mushroom might [[SuperMarioBros [[Franchise/SuperMarioBros shrink you]] if you eat it.
2nd Dec '16 8:58:52 AM Elyandarin
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* CastFromStamina: The [[SprintMeter stamina meter]] goes down when you sprint, pick up heavy stuff, use magic as Evie, block attacks as Fiona, or use smash attacks.
17th Jul '16 7:27:35 AM Beatlemania
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''Vindictus'', known as ''Mabinogi: Heroes'' in the original [[UsefulNotes/SouthKorea Korean]] version, is the Prequel to ''VideoGame/{{Mabinogi}}'' produced by [=DevCat=] Studios and distributed by Nexon USA. The storyline takes place during the period of ''Mabinogi'''s history referred to in-game as the "[[GreatOffscreenWar Fomor Wars]]", which forms the backdrop for most of the original game's storyline quests. The land that the ''Vindictus'' storyline takes place in [[spoiler: what becomes the dark, hostile "Another World" of the original game]].

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''Vindictus'', known as ''Mabinogi: Heroes'' in the original [[UsefulNotes/SouthKorea Korean]] version, is the Prequel to ''VideoGame/{{Mabinogi}}'' produced by [=DevCat=] Studios and distributed by Nexon Creator/{{Nexon}} USA. The storyline takes place during the period of ''Mabinogi'''s history referred to in-game as the "[[GreatOffscreenWar Fomor Wars]]", which forms the backdrop for most of the original game's storyline quests. The land that the ''Vindictus'' storyline takes place in [[spoiler: what becomes the dark, hostile "Another World" of the original game]].
17th Jul '16 7:01:15 AM Beatlemania
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''Vindictus'', known as ''Mabinogi: Heroes'' in the original Korean version, is the Prequel to ''VideoGame/{{Mabinogi}}'' produced by [=DevCat=] Studios and distributed by Nexon USA. The storyline takes place during the period of ''Mabinogi'''s history referred to in-game as the "[[GreatOffscreenWar Fomor Wars]]", which forms the backdrop for most of the original game's storyline quests. The land that the ''Vindictus'' storyline takes place in [[spoiler: what becomes the dark, hostile "Another World" of the original game]].

to:

''Vindictus'', known as ''Mabinogi: Heroes'' in the original Korean [[UsefulNotes/SouthKorea Korean]] version, is the Prequel to ''VideoGame/{{Mabinogi}}'' produced by [=DevCat=] Studios and distributed by Nexon USA. The storyline takes place during the period of ''Mabinogi'''s history referred to in-game as the "[[GreatOffscreenWar Fomor Wars]]", which forms the backdrop for most of the original game's storyline quests. The land that the ''Vindictus'' storyline takes place in [[spoiler: what becomes the dark, hostile "Another World" of the original game]].
19th Jan '16 7:14:38 PM jormis29
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* PaletteSwap: Although common in ''Mabinogi'', it is mostly averted in ''Vindictus''. Low level mooks in Perilous Ruins and Hoarfrost Hollow are divided mainly into melee, strong melee, and ranged damage types, but there are significant differences in their AI patterns. From Ainle onward, additional mook types are added, with substantially different attack styles (including suicide bombers). By contrast, spiders and wisps are essentially identical throughout the game.

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* PaletteSwap: Although common in ''Mabinogi'', it is mostly averted in ''Vindictus''. Low level mooks in Perilous Ruins and Hoarfrost Hollow are divided mainly into melee, strong melee, and ranged damage types, but there are significant differences in their AI patterns. From Ainle onward, additional mook types are added, with substantially different attack styles (including suicide bombers). By contrast, spiders and wisps [[WillOTheWisp wisps]] are essentially identical throughout the game.
18th Jan '16 12:36:23 PM morenohijazo
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* ColorCodedItemTiers: The game has item qualities that follow the usual Grey > White > Green > Blue > Purple pattern. They stop at purple for now.
3rd Nov '15 3:38:09 PM ohsorandom
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* DemonicSpiders: The bears of Ben Chenner ''definitely'' count, as do the self-destructing Wood Elves.
3rd Nov '15 3:20:48 PM ohsorandom
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* AprilFoolsDay: The April Fools 2011 event involved a MassiveMultiplayerCrossover with various Creator/{{Valve|Software}} series such as VideoGame/TeamFortress2 and VideoGame/{{Portal}}. Event rewards included equips and titles featuring those games.

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* AprilFoolsDay: The April Fools 2011 event involved a MassiveMultiplayerCrossover with various Creator/{{Valve|Software}} series such as VideoGame/TeamFortress2 and VideoGame/{{Portal}}. Event rewards included equips and titles featuring those games. Vindictus has since had several kinds of AprilFoolsDay events.


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* BonusBoss: The bosses that reside in [[BonusDungeon Niflheim]] are otherwise even more powerful versions of existing bosses (Blood Lord, Succubus) or entirely new bosses (Zecallion) that cannot be flinched or held down with holding skills. Combine that with a shorter time limit than regular raids, a party limitation of only four party members, and the inability to resurrect (on Hard Mode or higher) or transform (at ''all''), and you have an enemy that is very worthy of the Lv. 80 level restriction. These bosses are optional, however, but drop items that can be used to purchase components for a specially rare type of accessory.
3rd Nov '15 3:08:19 PM ohsorandom
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** [[spoiler: This also becomes a plot point at the end of Season 2, when no one no longer has any memory of Allysse, except for Milo and the player character. The topic of amnesia is revisited once more in Season 3, when a number of NPC's including Marrec, Aodhan, and Riordan all mysteriously disappear, with no one recollecting their presence, despite hints that they existed at one point. The memory loss is finally addressed after the Lord Glas G

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** [[spoiler: This also becomes a plot point at the end of Season 2, when no one no longer has any memory of Allysse, except for Milo and the player character. The topic of amnesia is revisited once more in Season 3, when a number of NPC's including Marrec, Aodhan, and Riordan all mysteriously disappear, with no one recollecting their presence, despite hints that they existed at one point. The memory loss is finally addressed after the Lord Glas GGhaibhleann battle in Episode 3, where Brynn finally regains his memories of Tieve and Keaghan]].
3rd Nov '15 3:07:28 PM ohsorandom
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* OurElvesAreDifferent: Season 3 introduces the elves of Ben Chenner, who are more like tall, dark-green humanoids covered in rags and all sorts of foliage, as well as wear masks made of animal bones and antlers. [[spoiler: Their queen, Regina, are more like your standard-fare, pointy-eared elves.]]



** MAJOR SPOILER: [[spoiler: At the end of Episode 10, Keaghan eats Verafim's heart and gains insane amounts of dark powers that lets him fight with Elchulus, but also make him go insane. Though he is brought back to his senses after being defeated by the player character.]]

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** MAJOR SPOILER: [[spoiler: At the end of Episode 10, Keaghan eats Verafim's heart and gains insane amounts of dark powers that lets him fight with Elchulus, but also make him go insane. Though he is brought back to his senses after being defeated by the player character.]]



** Season 2's Misty Summit/Moonlight Peak is filled with steam-powered lifts and piping, as well as their raid bosses [[spoiler: [[MechanicalMonster Bark No.1]] and the cyborg-like [[EldritchAbomination Juggernaut]]]].



* ShiftingSandLand: Season 2's Twilight Desert is this, complete with underground, sandy ruins, mummified expies of the player characters, bandage-wrapped minibosses, and [[spoiler: a storyline involving a forgotten kingdom, culminating with a boss battle against the enigmatic Princess Iset and her loyal servant, Havan]].



* SquishyWizard: Averted by Evie at low levels, thanks to her strong magical shield and fairly weak bosses. At higher levels, when bosses start using more high-powered special attacks, and {{Lightning Bruiser}}s become more common, she gets substantially squishier. Building skills that allow her to use heavier armour reduce her squishiness, but she has to sacrifice attack power to do so, as she gets substantial boosts to her damage from [[StatSticks her cloth armor]], and she's still weaker on defense than even FragileSpeedster Lann.
** As of the "Labyrinth" release, her magical shield was made into a passive skill which can be levelled, dramatically improving her defense at higher levels, but still leaving her weaker than other characters, due to her reliance on cloth armour for stat boosts.

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* SquishyWizard: Averted by Evie at low levels, thanks to her strong magical shield and fairly weak bosses. At higher levels, when bosses start using more high-powered special attacks, and {{Lightning Bruiser}}s become more common, she gets substantially squishier. Building skills All the INT-based characters are this for the most part, but they gain mechanics that allow her to use heavier armour reduce her squishiness, but she has to sacrifice attack power to do so, as she gets substantial boosts to her damage keep them from [[StatSticks her cloth armor]], being in this category (Arisha's Mana Drain, Evie's Mana Amber and she's still weaker on Mana Shield, and Sylas' regenerative and protective SP auras). Late-game armors also provide significant increases to defense than even FragileSpeedster Lann.
** As of the "Labyrinth" release, her magical shield was made into a passive skill which can be levelled, dramatically improving her defense at higher levels, but still leaving her weaker than other
across all characters, due to her reliance on cloth armour for stat boosts.including the magic characters.



* TakenForGranite: Dead enemies are turned to stone a short time after expiring. Also, one of the Paladin's Path Skills can do this to your enemies. Naturally, it doesn't work on bosses, but it can effectively tip a battle further in the favor of the Paladin.

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* TakenForGranite: Dead enemies are turned to stone a short time after expiring. Also, one of the Paladin's Dark Knight's Path Skills can do this to your enemies. Naturally, enemies, and it doesn't work ''even works on bosses, but it can effectively tip a battle further in the favor of the Paladin.bosses''!



* SticksToTheBack: Evie's, Karok's, and Kai's weapons.
** For Lann, Vella, and Fiona it's "Sticks to the Hip".

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* SticksToTheBack: Evie's, Karok's, Kai's, Hurk's, and Kai's Lynn's weapons.
** For Lann, Fiona, Vella, Arisha, and Fiona Sylas, it's "Sticks to the Hip".


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** Season 3 bosses simply turn red ''whenever'' they're about to unleash a very powerful attack, attacks that normally cannot be blocked or dodged, meaning you just have ''to get out of the way''.


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** [[spoiler: This also becomes a plot point at the end of Season 2, when no one no longer has any memory of Allysse, except for Milo and the player character. The topic of amnesia is revisited once more in Season 3, when a number of NPC's including Marrec, Aodhan, and Riordan all mysteriously disappear, with no one recollecting their presence, despite hints that they existed at one point. The memory loss is finally addressed after the Lord Glas G
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Vindictus