History VideoGame / Vanguard

25th Aug '15 10:18:28 AM RAMChYLD
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''Vanguard'' was also one of the earliest arcade games to feature a voice synth chip. FOr example, when a power up was about to end, the game warned, "Be careful!"

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''Vanguard'' was also one of the earliest arcade games to feature a voice synth chip. FOr For example, when a power up was about to end, the game warned, "Be careful!"
25th Aug '15 10:14:59 AM RAMChYLD
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* RealSongThemeTune: As noted above, the opening theme from ''Star Trek: The Next Generation'' and Vultan's Theme from ''Flash Gordon'' is used as the starting and power-up music respectively.
13th May '15 6:32:55 PM nombretomado
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Vanguard is arcade game made in 1981 by {{SNK}}, long before the company started making {{Fighting Game}}s. The game is known as one of the first scrolling shooters ever made and is additionally notable by being the first ShootEmUp where a player can shoot in four directions. Unlike other comparable games at the time, ''Vanguard'' was unique in that the player must focus on avoiding obstacles while firing in order to survive; which makes this game a precursor to Konami's ''{{Gradius}}'' and Irem's ''VideoGame/RType''. It also has the distinction of being the first color game created by SNK. The game was licensed to Centuri for manufacture in North America in October 1981. Vanguard was followed up by a sequel, Vanguard II (arcade game), which is similar to the original but with gameplay and graphical improvements.

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Vanguard is arcade game made in 1981 by {{SNK}}, long before the company started making {{Fighting Game}}s. The game is known as one of the first scrolling shooters ever made and is additionally notable by being the first ShootEmUp where a player can shoot in four directions. Unlike other comparable games at the time, ''Vanguard'' was unique in that the player must focus on avoiding obstacles while firing in order to survive; which makes this game a precursor to Konami's ''{{Gradius}}'' ''VideoGame/{{Gradius}}'' and Irem's ''VideoGame/RType''. It also has the distinction of being the first color game created by SNK. The game was licensed to Centuri for manufacture in North America in October 1981. Vanguard was followed up by a sequel, Vanguard II (arcade game), which is similar to the original but with gameplay and graphical improvements.
2nd May '15 10:03:35 AM AnotherGuy
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''Vanguard'' was also one of the earliest arcade games to feature a voice synth chip. FOr example, when a power up was about to end, the game warned, "Be careful!"
2nd Apr '15 11:42:53 PM DragonQuestZ
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Vanguard is arcade game made in 1981 by {{SNK}}, long before the company started making {{Fighting Game}}s. The game is known as one of the first scrolling shooters ever made and is additionally notable by being the first ShootEmUp where a player can shoot in four directions. Unlike other comparable games at the time, ''Vanguard'' was unique in that the player must focus on avoiding obstacles while firing in order to survive; which makes this game a precursor to Konami's ''{{Gradius}}'' and Irem's ''R-type''. It also has the distinction of being the first color game created by SNK. The game was licensed to Centuri for manufacture in North America in October 1981. Vanguard was followed up by a sequel, Vanguard II (arcade game), which is similar to the original but with gameplay and graphical improvements.

to:

Vanguard is arcade game made in 1981 by {{SNK}}, long before the company started making {{Fighting Game}}s. The game is known as one of the first scrolling shooters ever made and is additionally notable by being the first ShootEmUp where a player can shoot in four directions. Unlike other comparable games at the time, ''Vanguard'' was unique in that the player must focus on avoiding obstacles while firing in order to survive; which makes this game a precursor to Konami's ''{{Gradius}}'' and Irem's ''R-type''.''VideoGame/RType''. It also has the distinction of being the first color game created by SNK. The game was licensed to Centuri for manufacture in North America in October 1981. Vanguard was followed up by a sequel, Vanguard II (arcade game), which is similar to the original but with gameplay and graphical improvements.
3rd Oct '14 3:53:27 AM TheOneWhoTropes
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The game was ported to the {{Atari 2600}} and {{Atari 5200}}.

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The game was ported to the {{Atari UsefulNotes/{{Atari 2600}} and {{Atari UsefulNotes/{{Atari 5200}}.
10th Jun '14 6:21:41 PM VicGeorge2011
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* PragmaticAdaptation: The game's controls were modified to use the Atari 2600's single button joystick controller, with four different options for how you want to control your firing.
10th Jun '14 6:19:23 PM VicGeorge2011
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''Vanguard'' has examples of :

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''Vanguard'' !!''Vanguard'' has examples of :
1st Feb '13 8:03:31 PM Mrman
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By securing the energy pods, a short time of invulnerability can be granted. This turns the ship effectively into a weapon, and the enemies change attack patterns to avoid the player. At the end of each level the player must defeat a boss that is guarded by two moving force fields with holes in them. There are a total of ten zones in the game: Mountain Zone, Rainbow Zone, Styx Zone, Rainbow Zone 2, Stripe Zone, Rainbow Zone 3, Bleak Zone, and the City of Mystery where the play has to face the boss.

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By securing the energy pods, a short time of invulnerability can be granted. This turns the ship effectively into a weapon, and the enemies change attack patterns to avoid the player. At the end of each level the player must defeat a boss that is guarded by two moving force fields with holes in them. There are a total of ten zones in the game: Mountain Zone, Rainbow Zone, Styx Zone, Rainbow Zone 2, Stripe Zone, Rainbow Zone 3, Bleak Zone, and the City of Mystery where the play player has to face the boss.
30th Sep '12 2:46:43 PM rjung
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[[quoteright:167:http://static.tvtropes.org/pmwiki/pub/images/vanguard_5092.png]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Vanguard