History VideoGame / VampireNight

21st Jul '16 7:32:48 AM Ominae
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'''''Vampire Night''''' is a LightGunGame and a joint collaboration between {{Namco}} and {{Sega}} (Under the ''WOW Entertainment'' label) that was later ported to UsefulNotes/PlayStation2.

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'''''Vampire Night''''' is a LightGunGame and a joint collaboration between {{Namco}} and {{Sega}} (Under the ''WOW Entertainment'' label) that was later ported to UsefulNotes/PlayStation2.
UsefulNotes/PlayStation2, published by the former



!!Tropes included:

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!!Tropes included:!!The game provides examples of:
27th Jun '16 9:15:22 PM KamenRiderOokalf
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* ShoutOut: Raoul mentions his lost love was name [[VideoGame/HouseOfTheDead Sophie]].

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* ShoutOut: Raoul mentions his lost love was name named [[VideoGame/HouseOfTheDead Sophie]].
23rd Jun '16 5:16:14 PM 4444jdm
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* FrenchJerk: Played straight with four of the FiveBadBand, but highly averted with some regular NPCs such as Caroline and the Shop Owner.

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* FrenchJerk: Played straight with four of the FiveBadBand, but highly averted with some regular NPCs [=NPCs=] such as Caroline and the Shop Owner.
23rd Jun '16 5:15:44 PM 4444jdm
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Added DiffLines:

* FrenchJerk: Played straight with four of the FiveBadBand, but highly averted with some regular NPCs such as Caroline and the Shop Owner.
23rd Jun '16 5:06:22 PM 4444jdm
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* {{Zeerust}}: While the game is set in the modern-day France, everything looks as though they were stuck in TheFrenchRevolution period.

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* {{Zeerust}}: While the game is set in the modern-day France, everything looks as though they were stuck in TheFrenchRevolution period. This might have to do wuth BigBad's manipulating TimeTravel.
23rd Jun '16 5:05:24 PM 4444jdm
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The game takes place in an alternate version of 2006 where everything looks like the 19th century. Two {{Dhampyr}}s named Light (or Michel) and Shadow (or Albert) are on a mission to kill the Vampire to end his reign of terror from a local village.

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The game takes place in an alternate TimeTravel version of 2006 where everything looks like the 19th century. Two {{Dhampyr}}s named Light (or Michel) and Shadow (or Albert) are on a mission to kill the Vampire to end his reign of terror from a local village.
7th Jun '16 10:56:26 AM YourEternalTroper
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** AnIcePerson=/=MakingASplash: Diane, Queen of Ice. In her human form (through her shadow clones), she summons ice bullets to halt the Vampire Hunters' advance, and her true form allows her to create not only uniquely-shaped ice projectiles (such as chakrams and spears), but also summon a pillar of water to defend herself.

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** AnIcePerson=/=MakingASplash: AnIcePerson / MakingASplash: Diane, Queen of Ice. In her human form (through her shadow clones), she summons ice bullets to halt the Vampire Hunters' advance, and her true form allows her to create not only uniquely-shaped ice projectiles (such as chakrams and spears), but also summon a pillar of water to defend herself.
7th Jun '16 10:56:03 AM YourEternalTroper
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* ElementalPowers: The bosses of the game have power over one of four elements. This is more evident in their true forms.
**AnIcePerson=/=MakingASplash: Diane, Queen of Ice. In her human form (through her shadow clones), she summons ice bullets to halt the Vampire Hunters' advance, and her true form allows her to create not only uniquely-shaped ice projectiles (such as chakrams and spears), but also summon a pillar of water to defend herself.
**CastingAShadow: Raoul, Dark Mind. He can [[DoppelgangerAttack create shadow clones of himself]], [[MindOverMatter levitate objects]] to use as jumping platforms with his hand. And in the final phase of the battle, he turns the castle into nothing but darkness, creating an evil DreamLand with a phantasm demon accompanying him as he mutates into...well...a mutant.
**DishingOutDirt: Bathe'lemy, the Knight. His slashes are strong enough to create a shockwave that can move the earth. And in the final phase of the battle, he becomes a golem who can cut through stone pillars with relative ease.
**PlayingWithFire: Guillaume, the Genius. In his human form, he summons fireballs to distract the Vampire Hunters, and his true form has his body being engulfed in a flaming aura.



* RedOniBlueOni: Michel is the Red fueled by his hatred for vampires while Albert is the Blue capable of socializing. Justified by the crosshairs in the [[UsefulNotes/PlayStation2 PS2]] port of the game.

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* RedOniBlueOni: The Vampire Hunters. Michel is the Red fueled by his hatred for vampires while Albert is the Blue capable of socializing. Justified by the crosshairs in the [[UsefulNotes/PlayStation2 PS2]] port of the game.
29th May '16 7:15:03 PM nombretomado
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* RedOniBlueOni: Michel is the Red fueled by his hatred for vampires while Albert is the Blue capable of socializing. Justified by the crosshairs in the [[PlayStation2 PS2]] port of the game.

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* RedOniBlueOni: Michel is the Red fueled by his hatred for vampires while Albert is the Blue capable of socializing. Justified by the crosshairs in the [[PlayStation2 [[UsefulNotes/PlayStation2 PS2]] port of the game.
22nd Apr '16 9:52:54 PM YourEternalTroper
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* RedOniBlueOni: Michel is the Red fueled by his hatred for vampires while Albert is the Blue capable of socializing.

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* RedOniBlueOni: Michel is the Red fueled by his hatred for vampires while Albert is the Blue capable of socializing. Justified by the crosshairs in the [[PlayStation2 PS2]] port of the game.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.VampireNight