History VideoGame / VagrantStory

3rd Jan '17 5:44:37 PM Wyldchyld
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[[caption-width-right:200:"[[{{Badass}} I]] '''[[MemeticBadass am]]''' [[OneManArmy the reinforcements]]."]]

to:

[[caption-width-right:200:"[[{{Badass}} I]] [[caption-width-right:200:"I '''[[MemeticBadass am]]''' [[OneManArmy the reinforcements]]."]]



* {{Badass}}: Ahh, Ashley. "Reinforcements? I am the reinforcements." A total ImplacableMan and with a MysteriousPast that makes him even stronger, even the game's characters subtly [[LampshadeHanging lampshade]] how ridiculously strong he is. He also acquires a BadassLongcoat for the final scene of the game.
9th Dec '16 4:53:45 AM Solle
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Creator/SquareSoft's ''Vagrant Story'' is a genre-defying, stat-based UsefulNotes/PlayStation RPG by videogame auteur Creator/YasumiMatsuno. It is available as a downloadable [=PSOne=] Classic on the UsefulNotes/PlayStationNetwork.

''Vagrant Story'' is the tale of Ashley Riot, a knight who works for the kingdom of Valendia during the [[MedievalEuropeanFantasy dark ages]] of [[Franchise/IvaliceAlliance Ivalice]]. But Ashley is no ordinary agent: he is one of the Parliament's elite Riskbreakers, a OneManArmy trained for the most dangerous black-ops and infiltration missions.

When a seemingly immortal cult leader named Sydney Losstarot kidnaps the son of the powerful Duke Bardorba, Ashley is sent to infiltrate the [[TempleOfDoom lost city of Leá Monde]], assassinate Sydney and recover the boy. However, he is not alone: the Priesthood of St. Iocus, a political rival to the Parliament, have also taken a strong interest in the evil powers lurking within Leá Monde, and have dispatched their own private army to capture Sydney. Leading these "Knights of the Cross" is Romeo Guildenstern, a [[KnightTemplar pious but sinister paladin]].

In the style of classic dungeon crawlers, the player takes Ashley through Leá Monde's catacombs and ancient temples, killing vast quantities of equally-ancient monsters along the way. The plot unfolds rapidly as new parties enter the fray: there's Jan Rosencrantz, an ex-Riskbreaker who [[TheMole is playing all sides]] to seize the secrets of the city for himself; Callo Merlose, a Parliament agent who is captured by Sydney and (through the power of clairvoyance) becomes Ashley's eyes and ears on his mark; General Grissom, a Knight of the Cross seeking revenge for the death of his brother (at Ashley's hands); and John Hardin, Sydney's gentle accomplice, who slowly realizes that he's being LockedOutOfTheLoop.

A cat-and-mouse game ensues: as Ashley tails his mark through the catacombs, Sydney [[MindProbe probes Ashley's lost memories]] and teases him with the inconsistencies he finds. Have [[TheRashomon Ashley's memories been tampered with]] in order to turn him into the perfect soldier? What is Sydney's final goal, and who will ultimately claim the forbidden power of Leá Monde?

The game is easily one of the most [[GenreBusting complicated]] Squaresoft [=RPG=]s: a combination of 80's dungeon crawling with French graphic novel aesthetics, [[FloweryElizabethanEnglish Shakespearean dialogue]], elaborate ItemCrafting, RhythmGame combat and the structure of a Greek drama, with the characters dressed in... well, fairly homoerotic bondage gear. It's a gorgeous but polarizing game, due to being NintendoHard, and features ''very'' mature themes compared to other ''Franchise/FinalFantasy'' installments. And its English version has what's probably [[{{Woolseyism}} the most celebrated localization in video game history]].

The game's difficulty lies in its stat-based and menu-based combat. ''Vagrant Story'''s battle system is perhaps closer to ''{{VideoGame/NetHack}}'' than it is to most games in the ''Final Fantasy'' series. Instead of gaining traditional experience points, Ashley -- also a skilled blacksmith -- [[ItemCrafting crafts]] a collection of weapons and a full set of armor, planning around elements, weapon types, weapon range, creature types and Ashley's own reaction abilities. In practice, this means the player may end up switching and re-configuring their equipment for every enemy they encounter. Difficult? Horribly so. Rewarding? ''Yes''. It's NintendoHard, with a very steep learning curve, but of the "difficult to learn, easy to master" variety.

to:

Creator/SquareSoft's ''Vagrant Story'' is a genre-defying, stat-based UsefulNotes/PlayStation RPG by videogame auteur Creator/YasumiMatsuno. It is available as a downloadable [=PSOne=] Classic on the UsefulNotes/PlayStationNetwork.

''Vagrant Story'' is the tale of Ashley Riot, a knight who works for the kingdom of Valendia during the [[MedievalEuropeanFantasy dark ages]] of [[Franchise/IvaliceAlliance Ivalice]]. But Ashley is no ordinary agent: he He is one of the Parliament's elite Riskbreakers, a OneManArmy trained for the most dangerous black-ops and infiltration missions.

When a seemingly immortal cult leader named Sydney Losstarot kidnaps the son of the powerful Duke Bardorba, Ashley is sent to infiltrate the [[TempleOfDoom lost city of Leá Monde]], assassinate Sydney and recover the boy. However, he is not alone: the The Priesthood of St. Iocus, a political rival to the Parliament, have also taken a strong interest in the evil powers lurking within Leá Monde, and have dispatched their own private army to capture Sydney. Leading these "Knights of the Cross" is Romeo Guildenstern, a [[KnightTemplar pious but sinister paladin]].

In the style of classic dungeon crawlers, the player takes Ashley through Leá Monde's catacombs and ancient temples, killing vast quantities of equally-ancient monsters along the way. The plot unfolds rapidly as new parties enter the fray: there's Jan Rosencrantz, an ex-Riskbreaker who [[TheMole is playing all sides]] to seize fray and a cat-and-mouse game ensues: as Ashley tails his mark through the secrets of the city for himself; Callo Merlose, a Parliament agent who is captured by catacombs, Sydney and (through the power of clairvoyance) becomes [[MindProbe probes Ashley's eyes lost memories]] and ears on his mark; General Grissom, a Knight of teases him with the Cross seeking revenge for the death of his brother (at Ashley's hands); and John Hardin, Sydney's gentle accomplice, who slowly realizes that he's being LockedOutOfTheLoop.inconsistencies he finds.

A cat-and-mouse game ensues: as Ashley tails his mark through the catacombs, Sydney [[MindProbe probes Ashley's lost memories]] and teases him with the inconsistencies he finds. Have [[TheRashomon Ashley's memories been tampered with]] in order to turn him into the perfect soldier? What is Sydney's final goal, and who will ultimately claim the forbidden power of Leá Monde?

The game is easily one of the most [[GenreBusting complicated]] Squaresoft [=RPG=]s: a combination of 80's dungeon crawling with French graphic novel aesthetics, [[FloweryElizabethanEnglish Shakespearean dialogue]], elaborate ItemCrafting, RhythmGame combat and the structure of a Greek drama, with the characters dressed in... well, fairly homoerotic bondage gear. It's a gorgeous but polarizing game, due to being NintendoHard, and NintendoHard game which features ''very'' mature themes compared to other ''Franchise/FinalFantasy'' installments. And its English version has what's probably [[{{Woolseyism}} the most celebrated localization in video game history]].

The game's difficulty lies in its stat-based and menu-based combat. ''Vagrant Story'''s battle system is perhaps closer to ''{{VideoGame/NetHack}}'' than it is to most games in the ''Final Fantasy'' series. Instead of gaining traditional experience points, Ashley -- also a skilled blacksmith -- [[ItemCrafting crafts]] a collection of weapons and a full set of armor, planning around elements, weapon types, weapon range, creature types and Ashley's own reaction abilities. In practice, this means the player may end up switching and re-configuring want to re-configure their equipment for every new enemy they encounter. Difficult? Horribly so. Rewarding? ''Yes''. It's NintendoHard, with a very steep learning curve, but of the "difficult to learn, easy to master" variety.
encounter.




So, ''don't press start until after you see the first save point.'' Also, like many Japanese [=PlayStation=] games, circle is "confirm" and X is "cancel".

to:

\nSo, ''don't press start until after you see the first save point.'' Also, like many Japanese [=PlayStation=] games, circle is "confirm" and X is "cancel".
''
11th Aug '16 8:51:27 AM PurpleAlert
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* InformedAbility: Played straight with poor Samantha, who's a Commander in the Crimson Blades but gets zero chance to shine in battle. Subverted with Callo, whom we see being every bit the epic Inquisitor that Heldricht says she is, in spite of her being taken hostage at the start!

to:

* InformedAbility: Played straight with poor Samantha, who's a Commander in the Crimson Blades but gets zero chance to shine in battle. Subverted battle, and with Callo, whom we see being every bit the epic Inquisitor that Heldricht says she is, in spite of her being Callo Merlose, who gets taken hostage at immediately and relies on a [[NewPowersAsThePlotDemands psychic power newly-awakened by Lea Monde]] to do her job anyway. That's not to say they're clearly incapable, but since Samantha is never shown using any abilities related to her position and Merlose is forced to TakeAThirdOption because of her kidnapping, we don't actually see them use any of the start!skills we're told that they have. Merlose suffers from this especially, since her mind-reading can barely be detected, let alone resisted, without some degree of magical understanding: we don't see her doing any of the mundane inquisition work she's supposed to be famous for because she gets a handy cheat for it right off the bat.
14th Feb '16 2:51:55 PM Adept
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Creator/SquareSoft's ''Vagrant Story'' is a genre-defying, stat-based UsefulNotes/PlayStation RPG by videogame auteur YasumiMatsuno. It is available as a downloadable [=PSOne=] Classic on the UsefulNotes/PlayStationNetwork.

''Vagrant Story'' is the tale of Ashley Riot, a knight who works for the kingdom of Valendia during the [[MedievalEuropeanFantasy dark ages]] of [[IvaliceAlliance Ivalice]]. But Ashley is no ordinary agent: he is one of the Parliament's elite Riskbreakers, a OneManArmy trained for the most dangerous black-ops and infiltration missions.

to:

Creator/SquareSoft's ''Vagrant Story'' is a genre-defying, stat-based UsefulNotes/PlayStation RPG by videogame auteur YasumiMatsuno.Creator/YasumiMatsuno. It is available as a downloadable [=PSOne=] Classic on the UsefulNotes/PlayStationNetwork.

''Vagrant Story'' is the tale of Ashley Riot, a knight who works for the kingdom of Valendia during the [[MedievalEuropeanFantasy dark ages]] of [[IvaliceAlliance [[Franchise/IvaliceAlliance Ivalice]]. But Ashley is no ordinary agent: he is one of the Parliament's elite Riskbreakers, a OneManArmy trained for the most dangerous black-ops and infiltration missions.



The story is connected to the IvaliceAlliance, with numerous references the previous Ivalice game ''VideoGame/FinalFantasyTactics'', and references back to ''Vagrant Story'' in later installments. It could be considered a standalone NonLinearSequel to ''VideoGame/FinalFantasyTactics'' and ''VideoGame/FinalFantasyXII'', and as such, part of the [[RunningGag God-punchingly popular]] ''Franchise/FinalFantasy'' series. As for its canonicity, though, Matsuno has stated that these references are just meant to be fanservice, and that the game should be treated as a standalone story rather than as part of the Ivalice world.

to:

The story is connected to the IvaliceAlliance, Ivalice Alliance, with numerous references the previous Ivalice game ''VideoGame/FinalFantasyTactics'', and references back to ''Vagrant Story'' in later installments. It could be considered a standalone NonLinearSequel to ''VideoGame/FinalFantasyTactics'' and ''VideoGame/FinalFantasyXII'', and as such, part of the [[RunningGag God-punchingly popular]] ''Franchise/FinalFantasy'' series. As for its canonicity, though, Matsuno has stated that these references are just meant to be fanservice, and that the game should be treated as a standalone story rather than as part of the Ivalice world.
14th Jan '16 7:32:10 PM nombretomado
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SquareSoft's ''Vagrant Story'' is a genre-defying, stat-based UsefulNotes/PlayStation RPG by videogame auteur YasumiMatsuno. It is available as a downloadable [=PSOne=] Classic on the UsefulNotes/PlayStationNetwork.

to:

SquareSoft's Creator/SquareSoft's ''Vagrant Story'' is a genre-defying, stat-based UsefulNotes/PlayStation RPG by videogame auteur YasumiMatsuno. It is available as a downloadable [=PSOne=] Classic on the UsefulNotes/PlayStationNetwork.
29th Oct '15 7:17:12 AM bwburke94
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[[caption-width-right:200:"[[{{Badass}} I ]]'''[[MemeticBadass am ]]'''[[OneManArmy the reinforcements]]."]]

to:

[[caption-width-right:200:"[[{{Badass}} I ]]'''[[MemeticBadass am ]]'''[[OneManArmy I]] '''[[MemeticBadass am]]''' [[OneManArmy the reinforcements]]."]]



SquareSoft's ''Vagrant Story'' is a genre-defying, stat-based PlaystationOne RPG by videogame auteur YasumiMatsuno. It is available as a downloadable title on the Playstation Network.

to:

SquareSoft's ''Vagrant Story'' is a genre-defying, stat-based PlaystationOne UsefulNotes/PlayStation RPG by videogame auteur YasumiMatsuno. It is available as a downloadable title [=PSOne=] Classic on the Playstation Network.
UsefulNotes/PlayStationNetwork.



So, ''don't press start until after you see the first save point. ''
Oh, also. Like many Japanese Playstation games, Circle is "confirm" and X is "cancel".

See also ''[[VideoGame/CrimsonShroud Crimson Shroud]]'', a SpiritualSuccessor that shares some of the same terminology and lore.

to:

So, ''don't press start until after you see the first save point. '' \nOh, also. Like '' Also, like many Japanese Playstation [=PlayStation=] games, Circle circle is "confirm" and X is "cancel".

See also ''[[VideoGame/CrimsonShroud Crimson Shroud]]'', ''VideoGame/CrimsonShroud'', a SpiritualSuccessor that shares some of the same terminology and lore.
16th Oct '15 3:41:57 AM EndlessSea
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** [[Franchise/MetalGear A One Man Army is dispatched to complete an impossible mission within the span of several hours in-game.]]
24th Sep '15 11:11:15 AM Tir
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** FridgeBrilliance: [[spoiler: The Occuria were mad about how the events of XII turned out.]]
24th Sep '15 11:06:15 AM Tir
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** FridgeBrilliance: [[spoiler: The Occuria were made about how the events of XII turned out.]]

to:

** FridgeBrilliance: [[spoiler: The Occuria were made mad about how the events of XII turned out.]]
24th Sep '15 11:04:43 AM Tir
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** FridgeBrilliance: [[spoiler: Maybe putting history's reigns back in the hands of Man was NOT such as good thing after all...]]

to:

** FridgeBrilliance: [[spoiler: Maybe putting history's reigns back in The Occuria were made about how the hands events of Man was NOT such as good thing after all...XII turned out.]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.VagrantStory