History VideoGame / UnrealTournament

15th Jan '17 1:59:36 PM Kadorhal
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* NoOSHACompliance: Lampshaded in many of the stages: it's stated Liandri [[RealityEnsues confiscated the factories involved due to unsafe working conditions]], and then turned the facilities into arenas. It's noted in the description for DM-Fractal that "real life" venues of this nature tend to be more popular wotj spectators than purpose-built arenas.

to:

* NoOSHACompliance: Lampshaded in many of the stages: it's stated Liandri [[RealityEnsues confiscated the factories involved due to unsafe working conditions]], and then turned the facilities into arenas. It's noted in the description for DM-Fractal that "real life" venues of this nature tend to be more popular wotj with spectators than purpose-built arenas.
15th Jan '17 1:57:58 PM Kadorhal
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* ArmorIsUseless: No matter how much health, armor, or shield you have, get shot by a fully charged Bio goop, a well-placed Shock Combo with [[QuadDamage Double Damage/Damage Amplifier]], a full pack of 6 rockets, or the [[{{BFG}} Redeemer]] and you're gone for good.



* OneHitKill: Many weapons have this. However, the weapon which stands over it all is the Instagib Shock Rifle, used only in the namesake mode.

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* OneHitKill: Many weapons have this. However, the weapon which stands over it all is the Instagib No matter how much health, armor, or shield you have, get shot by a fully charged Bio goop, a well-placed Shock Rifle, used only in Combo with [[QuadDamage Double Damage/Damage Amplifier]], a full pack of 6 rockets, or the namesake mode.[[{{BFG}} Redeemer]], and you're gone for good.
15th Jan '17 1:54:01 PM Kadorhal
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* ImprobableAimingSkills: Averted. In fact, one of the chief complaints of ''Videogame/QuakeIIIArena'' was that the aiming skills of bots was so good that they'd reguarly "Rocket Juggle" players. Here, bots would realistically miss. Played straight on Godlike difficulty, but then again, that's an EnforcedTrope for that mode.
* LoadsAndLoadsOfCharacters: Your player character is [[{{AFGNCAAP}} somewhat generic]] (no personality - there's not much a storyline, duh) and is just fighting in the tournaments to usurp the current champion.

to:

* ImprobableAimingSkills: Averted. In fact, one of the chief complaints of ''Videogame/QuakeIIIArena'' was that the aiming skills of bots was so good that they'd reguarly regularly "Rocket Juggle" players. Here, bots would realistically miss. Played straight on Godlike difficulty, but then again, that's an EnforcedTrope for that mode.
* LoadsAndLoadsOfCharacters: Your player character is [[{{AFGNCAAP}} [[FeaturelessProtagonist somewhat generic]] (no personality - there's not much a storyline, duh) and is just fighting in the tournaments to usurp the current champion.



* NoOSHACompliance: Lampshaded in many of the stages: it's stated Liandri confiscated the factories involved due to unsafe working conditions, and then turned the facilities into Arenas.

to:

* NoOSHACompliance: Lampshaded in many of the stages: it's stated Liandri [[RealityEnsues confiscated the factories involved due to unsafe working conditions, conditions]], and then turned the facilities into Arenas.arenas. It's noted in the description for DM-Fractal that "real life" venues of this nature tend to be more popular wotj spectators than purpose-built arenas.



* BookEnds: [=DM-Oblivion=] and [=DM-Hyperblast=], the game's first and last maps, are both spaceships flying through hyperspace.

to:

* BookEnds: [=DM-Oblivion=] and [=DM-Hyperblast=], the game's first and last maps, are both spaceships flying through hyperspace.hyperspace - the first taking you to the Tournament proper, the last pitting you against the Champion.



* HazardousWater: Featured in [=CTF-Hydro16=], (it's description states that a virus plagued the installation and killed everyone there, possibly also contaminating the water) [=CTF-Kosov=], (the UsefulNotes/PlayStation2 version's description called it the Pain River, and for a good reason) [=DOM-MetalDream=], ("located near strange meteorological phenomenon", and the water appears similar to [=Hydro16=]'s) [=DM-KGalleon=], and [=DOM-WolfsBay=] (unexplained, but there's no way to get back onto the ships in question once you fall off).

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* HazardousWater: Featured in [=CTF-Hydro16=], [=CTF-Hydro16=] (it's description states that a virus plagued the installation and killed everyone there, possibly also contaminating the water) [=CTF-Kosov=], water), [=CTF-Kosov=] (the UsefulNotes/PlayStation2 version's description called it the Pain River, and for a good reason) [=DOM-MetalDream=], reason), [=DOM-MetalDream=] ("located near strange meteorological phenomenon", and the water appears similar to [=Hydro16=]'s) [=Hydro16=]'s), [=DM-KGalleon=], and [=DOM-WolfsBay=] (unexplained, but there's no way to get back onto the ships in question once you fall off).
8th Dec '16 1:24:37 AM BreakinBenny
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* {{Bowdlerize}}: The [=PS2=] port changes "Die, bitch!" to merely, "Die!"

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* {{Bowdlerize}}: The [=PS2=] port changes "Die, bitch!" to merely, "Die!""Die!". You also have the option to disable the mature taunts.
5th Jun '16 12:39:35 AM KrisMahai
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* {{Bowdlerize}}: The PS2 port changes "Die, bitch!" to merely, "Die!"

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* {{Bowdlerize}}: The PS2 [=PS2=] port changes "Die, bitch!" to merely, "Die!"



** The PS2/DC editions included most of the Bonus Packs' stuff, plus original content.

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** The PS2/DC [=PS2=]/DC editions included most of the Bonus Packs' stuff, plus original content.



* SpikesOfVillainy: Damien (one of the PS2 characters) and the PS2 male Necris.

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* SpikesOfVillainy: Damien (one of the PS2 [=PS2=] characters) and the PS2 [=PS2=] male Necris.
27th May '16 6:54:13 PM nightshade1218
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->''"In 2291, in an attempt to control violence among deep-space miners, the [[TheGovernment New Earth Government]] legalized no-holds-barred fighting. [[MegaCorp Liandri Mining Corporation]], working with the NEG, established a series of leagues and bloody public exhibitions. The fight's popularity grew with their brutality. Soon, Liandri discovered that the public matches were their most profitable enterprise. The professional league was formed: a cabal of the most violent and skilled warriors in known space, selected to fight in a Grand Tournament. Now it is 2341. Fifty years have passed since the founding of Deathmatch. Profits from the tournament number in the hundreds of billions."''

to:

->''"In 2291, in an attempt to control violence among deep-space miners, the [[TheGovernment New Earth Government]] legalized no-holds-barred fighting. [[MegaCorp Liandri Mining Corporation]], working with the NEG, established a series of leagues and bloody public exhibitions. The fight's popularity grew with their brutality. Soon, Liandri discovered that the public matches were their most profitable enterprise. The professional league was formed: a cabal of the most violent and skilled warriors in known space, selected to fight in a Grand Tournament. Now it is 2341. Fifty years have passed since the founding of Deathmatch. Profits from the tournament number in the hundreds of billions. You have been selected to fight in the professional league by the Liandri Mining corp. Your strength and brutality are legendary. The time has come to prove that you are the best. To crush your enemies. To win the Tournament."''
1st May '16 3:47:33 PM TheOneWhoTropes
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* CutSong: [[https://www.youtube.com/watch?v=HTXDOsTCr4c Room of Champions]] and [[https://www.youtube.com/watch?v=ZPdi77Fs-KI Save Me (G-Mix)]] were never featured in any map or scene. The same is true, at least in the PC versions, of [[https://www.youtube.com/watch?v=tl0eDCEGXzM Organic]].
19th Feb '16 5:02:01 AM AM_NK
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Added DiffLines:

* BreakoutCharacter: The customizable practice-session bot Loque is somewhat famous among fans for [[ImprobableAimingSkills having his Accuracy set as high as possible by default]][[note]]which means that any shot he takes, at least with {{hitscan}} weapons, ''will'' hit his target, making him an absolute terror when he's on the opposing team and has access to the sniper rifle[[/note]]. First he was given his own match in the ladder of the GameOfTheYearEdition (he shared a match with other 5 fighters in the retail version). Then, when ''VideoGame/UnrealTournamentIII'' featured the Necris as the primary bad guys, [[AscendedExtra he returned]] as one of the toughest opponents in the campaign [[spoiler:and the first Necris you fight against, if you follow the right path]].
15th Feb '16 8:48:59 AM AM_NK
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Added DiffLines:

* GettingCrapPastTheRadar: The overall shape of CTF-Command resembles [[spoiler:a dick]].
14th Feb '16 10:35:50 AM GrammarNavi
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* HazardousWater: Featured in [=CTF-Hydro16=], (it's description states that a virus plagued the installation and killed everyone there, possibly also contaminating the water) [=CTF-Kosov=], (the PlayStation2 version's description called it the Pain River, and for a good reason) [=DOM-MetalDream=], ("located near strange meteorological phenomenon", and the water appears similar to [=Hydro16=]'s) [=DM-KGalleon=], and [=DOM-WolfsBay=] (unexplained, but there's no way to get back onto the ships in question once you fall off).

to:

* HazardousWater: Featured in [=CTF-Hydro16=], (it's description states that a virus plagued the installation and killed everyone there, possibly also contaminating the water) [=CTF-Kosov=], (the PlayStation2 UsefulNotes/PlayStation2 version's description called it the Pain River, and for a good reason) [=DOM-MetalDream=], ("located near strange meteorological phenomenon", and the water appears similar to [=Hydro16=]'s) [=DM-KGalleon=], and [=DOM-WolfsBay=] (unexplained, but there's no way to get back onto the ships in question once you fall off).
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.UnrealTournament