History VideoGame / UltimaI

27th Nov '16 6:37:00 AM ImperialMajestyXO
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* EverythingsBetterWithPrincesses: For some reason, every castle has one imprisoned. Near the end, you must free one to get the Time Machine. Before that, you can just do it for a princessly boon of hit points, experience points, and pence (500 each).


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* EverythingsBetterWithPrincesses: For some reason, every castle has one imprisoned. Near the end, you must free one to get the Time Machine. Before that, you can just do it for a princessly boon of hit points, experience points, and pence (500 each).
5th Aug '16 9:18:55 PM SailorTardis
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Added DiffLines:

[[quoteright:239:http://static.tvtropes.org/pmwiki/pub/images/ultima_1_box.jpg]]
8th Feb '16 1:07:33 AM mlsmithca
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-->''"Thou hast saved the princess. She giveth thee 500 hit points, pence and experience points. She informs thee that thou art now ready for time travel, and that there is a time machine far to the northwest!"''

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-->''"Thou ->''"Thou hast saved the princess. She giveth thee 500 hit points, pence and experience points. She informs thee that thou art now ready for time travel, and that there is a time machine far to the northwest!"''
8th Oct '15 12:32:30 AM harryhenry
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* MarketBasedTitle / PublisherChosenTitle: Richard Garriot tells [[WebVideo/TheSpoonyExperiment Spoony]] that the title was originally ''Ultimatum'', but the publisher wanted something that could be copyrighted.

to:

* MarketBasedTitle / PublisherChosenTitle: MarketBasedTitle: Richard Garriot tells [[WebVideo/TheSpoonyExperiment Spoony]] that the title was originally ''Ultimatum'', but the publisher wanted something that could be copyrighted.



* SetRightWhatOnceWentWrong: The ultimate goal of the player is to travel back through time and smash the Gem of Immortality before it can be completed, thus preventing Mondain's millenium-long reign.
* SchizoTech: Best weapon in the game? Laser blaster. Superior to pistols, phazors, and [[LaserBlade light swords]].
** [[WebVideo/TheSpoonyExperiment Spoony]] wondered how long the Blacksmiths had to apprentice for before being able to build ''Space Shuttles?!''

to:

* SetRightWhatOnceWentWrong: The ultimate goal of the player is to travel back through time and smash the Gem of Immortality before it can be completed, thus preventing Mondain's millenium-long millennium-long reign.
* SchizoTech: Best weapon in the game? Laser blaster. Superior to pistols, phazors, and [[LaserBlade light swords]].
**
swords]]. [[WebVideo/TheSpoonyExperiment Spoony]] wondered how long the Blacksmiths had to apprentice for before being able to build ''Space Shuttles?!''
16th Dec '14 11:49:54 AM Angeldeb82
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The first game in the ''Franchise/{{Ultima}}'' series, later subtitled ''The First Age of Darkness'' is largely a VideoGameRemake of ''Akalabeth'', a simplistic DungeonCrawler game generally considered to be "Ultima 0". The evil wizard Mondain, using the aptly-named Gem of Immortality, has terrorized the land of Sosaria for over 1000 years. His monsters roam the lands freely, and none, not even the mighty Lord British, can hope to oppose him. It seems as if [[TheBadGuyWins the bad guy has already won.]]

to:

The first game in the ''Franchise/{{Ultima}}'' series, later subtitled ''The First Age of Darkness'' is largely a VideoGameRemake of ''Akalabeth'', a simplistic DungeonCrawler game generally considered to be "Ultima 0". The evil wizard Mondain, using the aptly-named Gem of Immortality, has terrorized the land of Sosaria for over 1000 years. His monsters roam the lands freely, and none, not even the mighty Lord British, can hope to oppose him. It seems as if [[TheBadGuyWins the bad guy has already won.]]
won]].



* AltumVidetur: Numerous signs have arbitrary Latin phrases on them that sound cool but are [[{{Pun}} Ultima]]tely useless, such as "ultima thule" and "omnia mutantur".



* DistressedDamsel: The princesses.

to:

* DistressedDamsel: [[DamselInDistress Damsels in Distress]]: The princesses.



* GratuitousLatin: numerous signs have arbitrary Latin phrases on them that sound cool but are [[IncrediblyLamePun Ultima]]tely useless, such as "ultima thule" and "omnia mutantur".
* ImmortalityInducer: The problem with Mondain. In fact, when you finally do fight Mondain; you have to destroy his partially created Gem of Immortality ''first''. Otherwise he'll keep coming BackFromTheDead. Pity you don't think of destroying [[UltimaV the Shards]].

to:

* GratuitousLatin: numerous signs have arbitrary Latin phrases on them that sound cool but are [[IncrediblyLamePun Ultima]]tely useless, such as "ultima thule" and "omnia mutantur".
* ImmortalityInducer: The problem with Mondain. In fact, when you finally do fight Mondain; you have to destroy his partially created Gem of Immortality ''first''. Otherwise he'll keep coming BackFromTheDead. Pity you don't think of destroying [[UltimaV [[VideoGame/UltimaV the Shards]].



* MarketBasedTitle / PublisherChosenTitle: Richard Garriot tells [[TheSpoonyExperiment Spoony]] that the title was originally ''Ultimatum'', but the publisher wanted something that could be copyrighted.
* RandomEventsPlot: You got to kill an evil wizard, find his immortality gem that does exactly what it's supposed to do and makes him immortal, and so you have to travel back in time to kill him. Doing so, among other things, involves flying a space shuttle into space and become a Space Ace by shooting TIE Fighters. [[SincerityMode No joke]].

to:

* MarketBasedTitle / PublisherChosenTitle: Richard Garriot tells [[TheSpoonyExperiment [[WebVideo/TheSpoonyExperiment Spoony]] that the title was originally ''Ultimatum'', but the publisher wanted something that could be copyrighted.
* RandomEventsPlot: You got to kill an evil wizard, find his immortality gem that does exactly what it's supposed to do and makes him immortal, and so you have to travel back in time to kill him. Doing so, among other things, involves flying a space shuttle into space and become a Space Ace by shooting TIE Fighters. [[SincerityMode No joke]].joke.]]



** [[TheSpoonyExperiment Spoony]] wondered how long the Blacksmiths had to apprentice for before being able to build ''Space Shuttles?!''

to:

** [[TheSpoonyExperiment [[WebVideo/TheSpoonyExperiment Spoony]] wondered how long the Blacksmiths had to apprentice for before being able to build ''Space Shuttles?!''



* UnexpectedGameplayChange: In order to prove your worthiness, you have to buy a ''space shuttle''; fly into space, rent a fighter, and shoot down enough... [[StarWars TIE Fighters]]... to gain the title "Space Ace." No really. AllThereInTheManual.

to:

* UnexpectedGameplayChange: In order to prove your worthiness, you have to buy a ''space shuttle''; fly into space, rent a fighter, and shoot down enough... [[StarWars [[Franchise/StarWars TIE Fighters]]... to gain the title "Space Ace." No really. AllThereInTheManual.
27th Jul '14 7:11:11 AM MeleKalikimaka
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Added DiffLines:

* MarketBasedTitle / PublisherChosenTitle: Richard Garriot tells [[TheSpoonyExperiment Spoony]] that the title was originally ''Ultimatum'', but the publisher wanted something that could be copyrighted.
8th May '14 9:45:30 PM MadmanAcrosstheWater
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Though the game is [[SeinfeldIsUnfunny simplistic by modern standards]], it's an important stepping stone not only in the development of the ([[SequelDisplacement better-known]]) later games in the series, but for console [=RPGs=] in general.

to:

Though the game is [[SeinfeldIsUnfunny simplistic by modern standards]], it's an important stepping stone not only in the development of the ([[SequelDisplacement better-known]]) later games in the series, but for console western [=RPGs=] in general.
31st Dec '13 4:57:26 AM BRPXQZME
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* EasilyForgiven: Steal something or kill someone in a town or castle? Death penalty. Leave and come back right immediately? Nobody cares.

to:

* EasilyForgiven: The player. Steal something or kill someone in a town or castle? Death penalty. Leave and come back right immediately? Nobody Suddenly nobody cares.



* LevelGrinding: Averted. Levels only really determine how many enemies are on the overworld and what shops will have in stock.

to:

* LevelGrinding: Averted. Levels only really determine how many enemies are on the overworld and what shops will have in stock. The bulk of the time it takes to win the game practically is spent on raising your stats. But it's not quite StatGrinding, either, as using a skill doesn't do anything to improve it directly; the conventional method of stat raising will require you to travel continental distances over and over to collect quest rewards and visit signposts [[PowerUp that cast spells on you]]. (The unconventional method is to [[MakeAWish throw lots of money into certain ponds]].)



* StatGrinding: The bulk of the time it takes to win the game practically is spent on raising your stats, the conventional methods of which will require you to travel continental distances over and over.
30th Dec '13 11:39:32 PM BRPXQZME
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* DistressedDamsel: The Princess
* DungeonCrawling: Interestingly, there are only one or two dungeons that must be completed to advance the plot, and even then that's just "Go down to such and such level and kill such and such monster"; a throw-back to ''Akalabeth''. They're just mazes with monsters that spawn in them.
* EverythingsBetterWithPrincesses: She doesn't have a name or a backstory, saving her is required to get the Time Machine.

to:

* TheBard: Iolo, found in towns, sings "Ho eyo he hum". That's about it. Don't let Iolo get next to you, or "something" may get stolen and you'll need a pretty good memory to see what.
* DistressedDamsel: The Princess
princesses.
* DungeonCrawling: Interestingly, there are only one or two dungeons that must be completed to advance the plot, and even then that's just "Go down to there's no such and such level and thing as completing a dungeon; all you're required to do is to kill such and such monster"; a throw-back to ''Akalabeth''. They're just mazes with specific monsters that spawn in them.
can be only be found on certain levels of a dungeon. And any dungeon will do: they're all the same save for the placement of some walls and tunnels. It's the clearest legacy of ''Akalabeth'', with many enemy graphics and some of the mechanics left intact.
* EverythingsBetterWithPrincesses: She doesn't have a name or a backstory, saving her is required For some reason, every castle has one imprisoned. Near the end, you must free one to get the Time Machine.Machine. Before that, you can just do it for a princessly boon of hit points, experience points, and pence (500 each).



* EasilyForgiven: Steal something or kill someone in a town or castle? Death penalty. Leave and come back right immediately? Nobody cares.



* FauxFirstPerson3D

to:

* FauxFirstPerson3DFauxFirstPerson3D: The dungeons, and perhaps the space shooting segments count as well.
* FasterThanLightTravel: Hyperjump lets you travel between sectors in space.



* TheJester: Gwino the Jester has the key to one of the cells, and advertises the fact. It's not clear why she has it, but the only way to get the key to the prison cells is to kill her. Like Iolo, Gwino may steal "something".
* LevelGrinding: Averted. Levels only really determine how many enemies are on the overworld and what shops will have in stock.



* RepeatableQuest: Just talk to a king again after receiving your reward.



* SchizoTech: Best weapon in the game? Laser blaster.

to:

* SchizoTech: Best weapon in the game? Laser blaster. Superior to pistols, phazors, and [[LaserBlade light swords]].



* StatGrinding: The bulk of the time it takes to win the game practically is spent on raising your stats, the conventional methods of which will require you to travel continental distances over and over.



* UnexpectedGameplayChange: In order to prove your worthiness, you have to find a ''spaceship''; fly into space, and shoot down enough....TIE Fighters to gain the title "Space Ace." No really. \\

----

to:

* UnexpectedGameplayChange: In order to prove your worthiness, you have to find buy a ''spaceship''; ''space shuttle''; fly into space, rent a fighter, and shoot down enough....enough... [[StarWars TIE Fighters Fighters]]... to gain the title "Space Ace." No really. \\

----
AllThereInTheManual.
* WizardNeedsFoodBadly: Every step you take in a dungeon or the overworld will eat into your stash of sacks of food. Fortunately, they're pretty cheap and you can carry thousands.
17th May '13 8:44:24 PM WarxePB
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Though the game is [[SeinfeldIsUnfunny simplistic by modern standards]], it's an important stepping stone not only in the development of the ([[SequelDisplacement better-known]]) later games in the series, but for console RPGs in general.

to:

Though the game is [[SeinfeldIsUnfunny simplistic by modern standards]], it's an important stepping stone not only in the development of the ([[SequelDisplacement better-known]]) later games in the series, but for console RPGs [=RPGs=] in general.
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