History VideoGame / Turrican

15th Nov '15 5:15:51 PM nombretomado
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** Super Turrican (SNES version) also took place on a planet called Katakis. In both cases, Katakis is an RType clone Manfred Trenz worked on.

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** Super Turrican (SNES version) also took place on a planet called Katakis. In both cases, Katakis is an RType ''VideoGame/RType'' clone Manfred Trenz worked on.
23rd Sep '15 8:47:08 PM nombretomado
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It's TheFuture, and mankind has spread into space. Their sole protection from the scum of the universe is the [[TheFederation United Planets Freedom Forces]] and its armored champion, Turrican. The person wearing the mantle of Turrican varies, as do the villains, though a frequent foe is the evil cyborg/{{Galactus}} impersonator known as [[SpellMyNameWithAThe The Machine]].

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It's TheFuture, and mankind has spread into space. Their sole protection from the scum of the universe is the [[TheFederation United Planets Freedom Forces]] and its armored champion, Turrican. The person wearing the mantle of Turrican varies, as do the villains, though a frequent foe is the evil cyborg/{{Galactus}} cyborg[=/=]ComicBook/{{Galactus}} impersonator known as [[SpellMyNameWithAThe The Machine]].
8th Sep '15 12:35:03 PM WillKeaton
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Although the parent company abandoned the series well over a decade ago, the series' cult status has inspired numerous fan-made sequels, such as [[http://www.pekaro.de/ T2002]], the exceptionally professional-looking [[http://turrican.gamevoice.de/hurrican_site/ Hurrican]] and the Game Gear game [[http://www.smspower.org/ggt/ GGT]].

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Although the parent company abandoned the series well over a decade ago, the series' cult status has inspired numerous fan-made sequels, such as [[http://www.pekaro.de/ T2002]], T2002,]] the exceptionally professional-looking [[http://turrican.gamevoice.de/hurrican_site/ Hurrican]] and the Game Gear game [[http://www.smspower.org/ggt/ GGT]].GGT.]]
8th Sep '15 12:34:29 PM WillKeaton
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The series borrows elements of ''Franchise/SuperMarioBros.'', ''Videogame/{{Contra}}'', ''Videogame/{{Metroid}}'' and ''Psycho-Nics Oscar''. The games were developed by the now defunct company Rainbow Arts. The levels themselves were massive with lots of secrets to find, like hidden power-up blocks and extra lives. Also, bosses at times didn't necessarily appear at the end of levels. They would show up in the middle of levels, and even the beginning at times. It also has an awesome soundtrack.

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The series borrows elements of ''Franchise/SuperMarioBros.'', ''Franchise/SuperMarioBros'', ''Videogame/{{Contra}}'', ''Videogame/{{Metroid}}'' and ''Psycho-Nics Oscar''. The games were developed by the now defunct company Rainbow Arts. The levels themselves were massive with lots of secrets to find, like hidden power-up blocks and extra lives. Also, bosses at times didn't necessarily appear at the end of levels. They would show up in the middle of levels, and even the beginning at times. It also has an awesome soundtrack.
27th Jul '15 10:33:23 AM DragonQuestZ
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Turrican is a video game series that got started by Manfred Trenz, and was first released on the UsefulNotes/{{Commodore 64}}, but was arguably popular on its successor, the UsefulNotes/{{Amiga}}.

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Turrican is a video game series that got started by Manfred Trenz, and was first released on the UsefulNotes/{{Commodore 64}}, but was arguably popular on and then its successor, the UsefulNotes/{{Amiga}}.
22nd Jul '15 4:22:31 PM Prfnoff
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** ''Super Turrican 2'' also had one in the first stage of the last world, but it was overhead instead of side-scrolling and used Mode 7 effects similar to Konami's {{Axelay}}.

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** ''Super Turrican 2'' also had one in the first stage of the last world, but it was overhead instead of side-scrolling and used Mode 7 effects similar to Konami's {{Axelay}}. ''VideoGame/{{Axelay}}''.
12th May '15 10:47:37 AM Morgenthaler
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* DolledUpInstallment: ''Turrican II'' was released as a ''UniversalSoldier'' tie-in on the Mega Drive/Genesis and Game Boy. See PortingDisaster on the YMMV page for more.

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* DolledUpInstallment: ''Turrican II'' was released as a ''UniversalSoldier'' ''Film/UniversalSoldier'' tie-in on the Mega Drive/Genesis and Game Boy. See PortingDisaster on the YMMV page for more.
15th Mar '15 8:14:45 AM bisonx
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Added DiffLines:

* DamselInDistress: Juko in ''Turrican 3''.
6th Feb '15 7:15:11 PM Jerry
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The series borrows elements of ''Franchise/SuperMarioBros.'', ''Videogame/{{Contra}}'', ''Videogame/{{Metroid}}'' and ''Psycho-Nics Oscar''. The games were developed by the now defunct company Factor 5. The levels themselves were massive with lots of secrets to find, like hidden power-up blocks and extra lives. Also, bosses at times didn't necessarily appear at the end of levels. They would show up in the middle of levels, and even the beginning at times. It also has an awesome soundtrack.

to:

The series borrows elements of ''Franchise/SuperMarioBros.'', ''Videogame/{{Contra}}'', ''Videogame/{{Metroid}}'' and ''Psycho-Nics Oscar''. The games were developed by the now defunct company Factor 5.Rainbow Arts. The levels themselves were massive with lots of secrets to find, like hidden power-up blocks and extra lives. Also, bosses at times didn't necessarily appear at the end of levels. They would show up in the middle of levels, and even the beginning at times. It also has an awesome soundtrack.
6th Oct '14 11:49:53 AM rexpensive
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Turrican is a video game series that got started by Manfred Trenz, and was first released on the {{Commodore 64}}, but was arguably popular on its successor, the {{Amiga}}.

to:

Turrican is a video game series that got started by Manfred Trenz, and was first released on the {{Commodore UsefulNotes/{{Commodore 64}}, but was arguably popular on its successor, the {{Amiga}}.UsefulNotes/{{Amiga}}.



The series borrows elements of ''SuperMarioBros.'', ''{{Contra}}'', ''{{Metroid}}'' and ''Psycho-Nics Oscar''. The games were developed by the now defunct company Factor 5. The levels themselves were massive with lots of secrets to find, like hidden power-up blocks and extra lives. Also, bosses at times didn't necessarily appear at the end of levels. They would show up in the middle of levels, and even the beginning at times. It also has an awesome soundtrack.

to:

The series borrows elements of ''SuperMarioBros.''Franchise/SuperMarioBros.'', ''{{Contra}}'', ''{{Metroid}}'' ''Videogame/{{Contra}}'', ''Videogame/{{Metroid}}'' and ''Psycho-Nics Oscar''. The games were developed by the now defunct company Factor 5. The levels themselves were massive with lots of secrets to find, like hidden power-up blocks and extra lives. Also, bosses at times didn't necessarily appear at the end of levels. They would show up in the middle of levels, and even the beginning at times. It also has an awesome soundtrack.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Turrican