History VideoGame / TroubleInTerroristTown

10th Aug '17 9:07:59 AM Rytex
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** Sometimes, a headshot is even accompanied by the ''VideoGame/UnrealTournament'' announcer's "HEADSHOT!" for added effect.



* DeathByFallingOver: The crowbar has a 'nudge' attack, allowing Traitors to push unsuspecting innocents off ledges. This can be impractical due to some turning around almost immediately after they're pushed off a ledge and seeing their killer's name, then blurting it out to their fellow innocents.

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* DeathByFallingOver: The crowbar has a 'nudge' attack, allowing Traitors to push unsuspecting innocents off ledges. This can be impractical due to some turning around almost immediately after they're pushed off a ledge and seeing their killer's name, then blurting it out to their fellow innocents. Against AFK players, however, this becomes a fantastic way to eliminate them before they get back without attaching DNA to the body.



** ItsQuietTooQuiet

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** ItsQuietTooQuietItsQuietTooQuiet: A good sign you're the last innocent alive is when no one is talking or using public chat anymore.



* GrievousHarmWithABody: If you attach a Poltergeist to a body. Or use it to break something that causes death when broken (such as a panel that causes an airlock to open on a spaceship map). Taken even further with a traitor item that drops an unidentified body, but explodes upon someone trying to search it.

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* GrievousHarmWithABody: GrievousHarmWithABody:
**
If you attach a Poltergeist to a body. Or use it to break something that causes death when broken (such as a panel that causes an airlock to open on a spaceship map). Taken even further with a traitor item that drops an unidentified body, but explodes upon someone trying to search it.it.
** On maps with a destructible environment, since dead bodies being flung around generates physics damage (however small), one can use them to break props or otherwise cause mayhem.



** The SLAM, a mine with either Remote or Motion-Detect settings, is a large black box that can be attached to the floor or walls. If placed out in the open, it is easy to see and can be destroyed with a couple of gunshots or an incendiary grenade. But clever Traitors tend to hide MD [=SLAMs=] around corners where you could not conceivably see them until it is too late, or drop Remote [=SLAMs=] behind them if they know they're being chased, so that their victim has no time to react.



* JokeWeapon: Some maps have a Bubble Gun [[ExactlyWhatItSaysOnTheTin that fires bubbles]]. It either spawns normally or can be purchased by anyone through a credit store. This usually results in everyone treating the wielder as a "Traitor" by jokingly proclaiming that they have the strongest weapon in the game.



* YouKeepUsingThatWord: Many people assume that the bad guy(s) is called the "terrorists", a mislabelling that is perpetuated by many Let's Play videos. In actuality, ''all'' the players are terrorists and they are trying to find the "traitors" among them.

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* YouKeepUsingThatWord: Many people assume that the bad guy(s) is called the "terrorists", a mislabelling that is perpetuated by many Let's Play videos. In actuality, ''all'' the players are terrorists and they are trying to find the "traitors" among them. \n The general rule is to just call everyone a "T," or an "Inno."
10th Aug '17 8:48:33 AM Rytex
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** The Newton Launcher deals no direct damage, but where it hits, it functions as a silent Discombobulator grenade, sending anyone unfortunate enough to be near it flying. On maps with hazards such as lava, long drops, or pitfalls, a good Newton Launcher can be more effective than C4.
25th Mar '17 9:24:48 PM Adept
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Gameplay is essentially a cross between ''TabletopGame/{{Clue}}'', ''VideoGame/{{Counter-Strike}}'', and the often-forgotten crossover between ''Film/DieHard'' and ''AndThenThereWereNone''. As mentioned earlier, one out of every four terrorists is a traitor. The traitors' goal to is kill off all the remaining players before time runs out. Traitors can buy equipment such as body armor or a C4 with credits, but most importantly, they have the element of surprise. Even though the traitors are the minority of players, the innocents do not know who's a traitor and who isn't. To make up for this, they have a detective for every one in four players, who is capable of buying equipment and must try to weed out the traitors. It's up to the innocent players to find out who's a traitor using information from corpses and suspicious players to find out who the traitors are and kill them before they're killed themselves.

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Gameplay is essentially a cross between ''TabletopGame/{{Clue}}'', ''VideoGame/{{Counter-Strike}}'', and the often-forgotten crossover between ''Film/DieHard'' and ''AndThenThereWereNone''.''Literature/AndThenThereWereNone''. As mentioned earlier, one out of every four terrorists is a traitor. The traitors' goal to is kill off all the remaining players before time runs out. Traitors can buy equipment such as body armor or a C4 with credits, but most importantly, they have the element of surprise. Even though the traitors are the minority of players, the innocents do not know who's a traitor and who isn't. To make up for this, they have a detective for every one in four players, who is capable of buying equipment and must try to weed out the traitors. It's up to the innocent players to find out who's a traitor using information from corpses and suspicious players to find out who the traitors are and kill them before they're killed themselves.
22nd Mar '17 9:39:33 PM thenacho
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** This depends on how long the C4 was originally set for. For every 45-second increment, another wire turns lethal, with the max of 10 minutes being certain death.

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** This depends on how long the C4 was originally set for. For every 45-second increment, another wire turns lethal, with the max of 10 minutes being certain death.making 5 out of 6 of the wires lethal.



* Chronic Backstabbing Disorder: it isn't unlikely for traitor's to call out other traitor's to have the innocent's kill them just to sell their innocence even more

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* Chronic Backstabbing Disorder: it isn't unlikely for traitor's to call out other traitor's to have the innocent's kill them just to sell their innocence even more
13th Mar '17 11:46:08 AM morenohijazo
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* SuspectExistenceFailure: It can have this happen as a traitor kills a suspect or even more likely the innocents killing off a suspect who was actually a innocent.
6th Oct '16 5:44:30 AM Turkish
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\n*Chronic Backstabbing Disorder: it isn't unlikely for traitor's to call out other traitor's to have the innocent's kill them just to sell their innocence even more
28th Jul '16 1:59:26 PM Moonstreak
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* BatmanGambit: Part of the game is predicting other players' actions- for example, moving an unidentified body into a conspicuous position so another traitor can light up the innocents that flock to the corpse. Of course, there are always the wild cards that [[SpannerInTheWorks are nearly impossible to predict]].

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* BatmanGambit: Part of the game is predicting other players' actions- actions - for example, moving an unidentified body into a conspicuous position so another traitor can light up the innocents that flock to the corpse. Of course, there are always the wild cards that [[SpannerInTheWorks are nearly impossible to predict]].
2nd Mar '16 1:22:08 PM tigrisian
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** The silenced AWP only has two shots and high recoil, but is surprisingly useful in the hands of a skilled marksman.

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** The silenced AWP only has two shots and high recoil, but is surprisingly useful in the hands of a skilled marksman.marksman as it's a one shot kill.
2nd Mar '16 1:20:18 PM tigrisian
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* BerserkButton: Killing someone for no reason, also known as Random Death Match ("=RDMing=" for short), ''will'' get you slain for a few rounds or banned from servers.

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* BerserkButton: Killing someone for no reason, also known as Random Death Match ("=RDMing=" ("[=RDMing=]" for short), ''will'' get you slain for a few rounds or banned from servers.
2nd Mar '16 1:19:51 PM tigrisian
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* BerserkButton: Killing someone for no reason, also known as Random Death Match ("RDMing" for short), ''will'' get you slain for a few rounds or banned from servers.

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* BerserkButton: Killing someone for no reason, also known as Random Death Match ("RDMing" ("=RDMing=" for short), ''will'' get you slain for a few rounds or banned from servers.
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