History VideoGame / TrinityUniverse

3rd Jun '17 11:23:26 AM nombretomado
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The gameplay is pretty standard, but the writing and characters are memorable and funny. Note that it has ''nothing'' to do with WhiteWolf's tabletop RPG series.

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The gameplay is pretty standard, but the writing and characters are memorable and funny. Note that it has ''nothing'' to do with WhiteWolf's Creator/WhiteWolf's tabletop RPG series.
15th May '17 7:59:07 PM nombretomado
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** Suzaku looks a lot like [[VideoGame/TalesOfVesperia Yuri Lowell]] and they even share the [[TroyBaker same English voice actor]].

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** Suzaku looks a lot like [[VideoGame/TalesOfVesperia Yuri Lowell]] and they even share the [[TroyBaker [[Creator/TroyBaker same English voice actor]].
14th Dec '16 12:06:57 AM Xtifr
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''Trinity Universe'' is a MassivelyMultiplayerCrossover RPG created by Creator/NipponIchi, Idea Factory and Gust Corporation for the UsefulNotes/PlayStation3. Oddly, it's a little short on the massive, with only a handful of guest characters from two series, {{Atelier}} and ''Franchise/{{Disgaea}}''. It is noteworthy for being the first time characters from either of those series have appeared in 3D polygon form. The game owes a lot to ''VideoGame/CrossEdge'', with large chunks of its battle system and bestiary being lifted directly from the former game.

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''Trinity Universe'' is a MassivelyMultiplayerCrossover RPG created by Creator/NipponIchi, Idea Factory and Gust Corporation for the UsefulNotes/PlayStation3. Oddly, it's a little short on the massive, with only a handful of guest characters from two series, {{Atelier}} ''VideoGame/{{Atelier}}'' and ''Franchise/{{Disgaea}}''. It is noteworthy for being the first time characters from either of those series have appeared in 3D polygon form. The game owes a lot to ''VideoGame/CrossEdge'', with large chunks of its battle system and bestiary being lifted directly from the former game.
20th May '16 4:58:34 PM nombretomado
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''Trinity Universe'' is a MassivelyMultiplayerCrossover RPG created by Creator/NipponIchi, Idea Factory and Gust Corporation for the PlayStation3. Oddly, it's a little short on the massive, with only a handful of guest characters from two series, {{Atelier}} and ''Franchise/{{Disgaea}}''. It is noteworthy for being the first time characters from either of those series have appeared in 3D polygon form. The game owes a lot to ''VideoGame/CrossEdge'', with large chunks of its battle system and bestiary being lifted directly from the former game.

to:

''Trinity Universe'' is a MassivelyMultiplayerCrossover RPG created by Creator/NipponIchi, Idea Factory and Gust Corporation for the PlayStation3.UsefulNotes/PlayStation3. Oddly, it's a little short on the massive, with only a handful of guest characters from two series, {{Atelier}} and ''Franchise/{{Disgaea}}''. It is noteworthy for being the first time characters from either of those series have appeared in 3D polygon form. The game owes a lot to ''VideoGame/CrossEdge'', with large chunks of its battle system and bestiary being lifted directly from the former game.
2nd Dec '15 9:14:08 AM crazysamaritan
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* TheBechdelTest: The cast skews female (2 to 1 if you don't count prinnies as having a gender) and in Rizelia's path, the girls often completely forget that [[ButtMonkey Lucius]] is there.
--> Lucius: * sniff* ... Tch. What, am I a low-tier supporting role now?
26th Aug '15 10:35:52 AM Praenomen
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''Trinity Universe'' is a MassivelyMultiplayerCrossover RPG created by [[Creator/{{Nippon Ichi}} Nippon Ichi]], Idea Factory and Gust Corporation for the PlayStation3. Oddly, it's a little short on the massive, with only a handful of guest characters from two series, {{Atelier}} and ''Franchise/{{Disgaea}}''. It is noteworthy for being the first time characters from either of those series have appeared in 3D polygon form. The game owes a lot to ''VideoGame/CrossEdge'', with large chunks of its battle system and bestiary being lifted directly from the former game.

to:

''Trinity Universe'' is a MassivelyMultiplayerCrossover RPG created by [[Creator/{{Nippon Ichi}} Nippon Ichi]], Creator/NipponIchi, Idea Factory and Gust Corporation for the PlayStation3. Oddly, it's a little short on the massive, with only a handful of guest characters from two series, {{Atelier}} and ''Franchise/{{Disgaea}}''. It is noteworthy for being the first time characters from either of those series have appeared in 3D polygon form. The game owes a lot to ''VideoGame/CrossEdge'', with large chunks of its battle system and bestiary being lifted directly from the former game.
26th Aug '15 6:10:01 AM Ominae
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''Trinity Universe'' is a MassivelyMultiplayerCrossover RPG created by NipponIchi Software, Idea Factory and Gust Corporation for the PlayStation3. Oddly, it's a little short on the massive, with only a handful of guest characters from two series, {{Atelier}} and ''Franchise/{{Disgaea}}''. It is noteworthy for being the first time characters from either of those series have appeared in 3D polygon form. The game owes a lot to ''VideoGame/CrossEdge'', with large chunks of its battle system and bestiary being lifted directly from the former game.

to:

''Trinity Universe'' is a MassivelyMultiplayerCrossover RPG created by NipponIchi Software, [[Creator/{{Nippon Ichi}} Nippon Ichi]], Idea Factory and Gust Corporation for the PlayStation3. Oddly, it's a little short on the massive, with only a handful of guest characters from two series, {{Atelier}} and ''Franchise/{{Disgaea}}''. It is noteworthy for being the first time characters from either of those series have appeared in 3D polygon form. The game owes a lot to ''VideoGame/CrossEdge'', with large chunks of its battle system and bestiary being lifted directly from the former game.
25th Dec '14 9:58:46 AM nombretomado
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--->'''Prinny''': Maybe we'll get a documentary about our disappearance someday: '[[VideoGame/PrinnyCanIReallyBeTheHero Prinny: Can I Really Be]] LostInSpace?,' dood.

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--->'''Prinny''': Maybe we'll get a documentary about our disappearance someday: '[[VideoGame/PrinnyCanIReallyBeTheHero Prinny: Can I Really Be]] LostInSpace?,' Series/LostInSpace?,' dood.
10th Oct '14 6:31:56 AM Greenygal
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-->'''Prinny''': Normally, we have to [[VisualNovel/AceAttorney use logic, deduce, and present evidence to incriminate you. Take that, dood!]]

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-->'''Prinny''': Normally, we have to [[VisualNovel/AceAttorney [[Franchise/AceAttorney use logic, deduce, and present evidence to incriminate you. Take that, dood!]]
4th Oct '14 4:58:47 PM PhysicalStamina
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---->'''Pamela''': She can create stuff by combining other stuff with things.

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---->'''Pamela''': -->'''Pamela''': She can create stuff by combining other stuff with things.



* PlayingAgainstType: Oh, so you think Tsubaki is another Creator/AyanaTaketatsu pigeonholed role just because she has cute ears? Wait till she starts swearing...



* [[MarthDebutedInSmashBros Violet Debuted in Trinity Universe]]: ''Aaaagh''. That's ''twice'' now for the classic ''{{Atelier|Series}}'' games. This game is the first time American gamers get to play with Violet Platane. The game she starred in was released in Japan in ''2003''.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TrinityUniverse