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The game was originally released on the UsefulNotes/PS3, UsefulNotes/Xbox360, UsefulNotes/{{Wii}}, Windows, Mac OS X, and heavily scaled down on the UsefulNotes/{{PSP}} and UsefulNotes/PS2. The latter two platforms lack the Toy Box mode entirely and have a completely different set of levels, while the Wii and PC/Mac versions mostly adapt from the HD console versions but have fewer features in Toy Box mode and lack multiplayer. In addition, the [=PS3=] version also [[VersionExclusiveContent adds Zurg as a playable character in Toy Box mode]] but is otherwise identical to the 360 version.

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The game was originally released on the UsefulNotes/PS3, UsefulNotes/Xbox360, UsefulNotes/{{Wii}}, Platform/PS3, Platform/Xbox360, Platform/{{Wii}}, Windows, Mac OS X, and heavily scaled down on the UsefulNotes/{{PSP}} Platform/{{PSP}} and UsefulNotes/PS2.Platform/PS2. The latter two platforms lack the Toy Box mode entirely and have a completely different set of levels, while the Wii and PC/Mac versions mostly adapt from the HD console versions but have fewer features in Toy Box mode and lack multiplayer. In addition, the [=PS3=] version also [[VersionExclusiveContent adds Zurg as a playable character in Toy Box mode]] but is otherwise identical to the 360 version.
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* FlameSpewerObstacle: In Incinerator, there are broken flame-spewing pipes.

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* AdaptedOut: The Potato Heads, Barbie and Ken are completely absent from the game's story and Toy Box mode, likely due to them being preexisting toys that would have required obtaining additional permission to use them[[note]]Though oddly this doesn't seem to be an issue for Slinky Dog[[/note]].

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* AdaptedOut: The Potato Heads, Barbie and Ken are completely absent from the game's story and Toy Box mode, likely due to them being preexisting toys that would have required obtaining additional permission to use them[[note]]Though them, though oddly this doesn't seem to be an issue for Slinky Dog[[/note]].Dog. However, Ken's Dream House is present in the Sunnyside levels.


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* WritingAroundTrademarks: While most of the licensed toy characters from the film were completely omitted from the game, the Chatter Telephone is dealt with in this fashion: he plays the same role he did in the movie informing Woody about the best way to escape, but he does so [[TheVoice through an air vent]] and is [[HeWhoMustNotBeSeen never directly seen]].

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* AdaptationExpansion: Several levels in the story mode are based on scenes that don't appear in the movie, such as a brand new ImagineSpot with Bonnie and an entire aside level where Rex plays the Buzz Lightyear game from the FakeOutOpening of the second film (which ''itself'' also undergoes expansion from what we see in the film). [[spoiler:And that's not even mentioning Haunted Bakery...]]



* AdaptationExpansion: Several levels in the story mode are based on scenes that don't appear in the movie, such as a brand new ImagineSpot with Bonnie and an entire aside level where Rex plays the Buzz Lightyear game from the FakeOutOpening of the second film (which ''itself'' also undergoes expansion from what we see in the film). [[spoiler:And that's not even mentioning Haunted Bakery...]]


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* DistressedDude: In the Junkyard level, the Aliens get trapped on a conveyer belt going towards a shredder, forcing Buzz to keep throwing them to safety while Woody and Jessie try to stop it. Afterwards, Hamm, Slinky, and Rex get trapped on a ConveyorBeltOfDoom, necessitating that Woody, Buzz, and Jessie work together to disable each part of the incinerator.
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* TheCameo: Several unlockable cosmetics directly reference other Pixar films like ''WesternAnimation/WallE'', ''WesternAnimation/TheIncredibles'', and ''WesternAnimation/FindingNemo''.

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* TheCameo: Several unlockable cosmetics directly reference other Pixar films like ''WesternAnimation/WallE'', ''WesternAnimation/TheIncredibles'', ''Franchise/TheIncredibles'', and ''WesternAnimation/FindingNemo''.
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* AdaptedOut: The Potato Heads, Barbie and Ken are completely absent from the game's story and Toy Box mode, likely due to them being preexisting toys that would have required obtaining additional permission to use them.

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* AdaptedOut: The Potato Heads, Barbie and Ken are completely absent from the game's story and Toy Box mode, likely due to them being preexisting toys that would have required obtaining additional permission to use them.them[[note]]Though oddly this doesn't seem to be an issue for Slinky Dog[[/note]].
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[[quoteright:260:https://static.tvtropes.org/pmwiki/pub/images/toy_story_3_game.png]]
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* CosmeticallyDifferentSides: Averted in the story mode where Buzz, Woody and Jessie all have their own exclusive abilities, but played straight in the Toy Box mode where the three all play identically.
* DeathbringerTheAdorable: A PowerUpMount in Toy Box mode is a dragon from Lotso's Garden, who has a very cutesy outward appearance...and also [[MoodDissonance giggles like a little girl whenever she breathes a destructive fiery projectile]].

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* CosmeticallyDifferentSides: Averted in the story mode where Buzz, Woody Woody, and Jessie all have their own exclusive abilities, but played straight in the Toy Box mode where the three all play identically.
* DeathbringerTheAdorable: A PowerUpMount in Toy Box mode is a dragon from Lotso's Garden, who has a very cutesy outward appearance... and also [[MoodDissonance giggles like a little girl whenever she breathes a destructive fiery projectile]].

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* AdaptationalNiceGuy: Stinky Pete appears in the Toy Box mode with no hint of his [[spoiler:EvilAllAlong tendencies]] from the second film. Ditto for Zurg and [[spoiler:Lotso]]. Possibly justified if they're different figures from the same toy line.

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\n* AdaptationalNiceGuy: Stinky Pete appears in the Toy Box mode with no hint of his [[spoiler:EvilAllAlong tendencies]] from the second film. Ditto for Zurg and [[spoiler:Lotso]]. [[spoiler:Lotso.]] Possibly justified if they're different figures from the same toy line.



* WideOpenSandbox: Toy Box mode, naturally. Slightly downplayed, as you can customize the looks of buildings and every citizen (unless you're playing the Wii or computer versions, which apply figurine customization to everyone in town) as well as adjusting the time of day, but otherwise it's mostly an open world platformer.

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* WideOpenSandbox: Toy Box mode, naturally. Slightly downplayed, as you can customize the looks of buildings and every citizen (unless you're playing the Wii or computer versions, which apply figurine customization to everyone in town) as well as adjusting the time of day, but otherwise it's mostly an open world platformer.platformer.
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A LicensedGame based on ''WesternAnimation/ToyStory3'', and the final mainline tie-in game for [[WesternAnimation/ToyStory the movies]]. The game is a 3D platformer with two modes of play: a story mode that loosely recreates the events of the movie in open levels with a linear sense of progression, and a Toy Box mode that is more of a WideOpenSandbox where the player is placed in the world of Woody's Roundup, and starts off in a mostly blank slate with the task of completing missions and earning money to populate and build more of the town.

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A LicensedGame based on ''WesternAnimation/ToyStory3'', and the final mainline tie-in game for [[WesternAnimation/ToyStory [[Franchise/ToyStory the movies]]. The game is a 3D platformer with two modes of play: a story mode that loosely recreates the events of the movie in open levels with a linear sense of progression, and a Toy Box mode that is more of a WideOpenSandbox where the player is placed in the world of Woody's Roundup, and starts off in a mostly blank slate with the task of completing missions and earning money to populate and build more of the town.




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