History VideoGame / TotalWarShogun2

19th Aug '16 8:37:58 AM VutherA
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* OnlySixFaces: There's a pretty limited amount of faces that are used for the 3D models. it gets real obvious in ''Fall of the Samurai'', where units' portraits are actual pictures of a 3D model of the unit.



** Charge Bonus is the least useful Unit Upgrade in the game as there are rarely any good opportunities for a battle to be decided by a charge attack. A player would have to use charge attacks COMPULSIVELY to get any reasonable return on this kind of investment.
10th Aug '16 9:58:58 PM PaulA
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** The "Realm Divide" mechanic's reasoning (your daimyo is so skilled and powerful that you are declared a threat to the realm and an outlaw) is ''very'' similar to the overarching storyline of ''[[Literature/AsianSaga Shogun]]'' -- and [[http://en.wikipedia.org/wiki/Battle_of_Sekigahara history]].

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** The "Realm Divide" mechanic's reasoning (your daimyo is so skilled and powerful that you are declared a threat to the realm and an outlaw) is ''very'' similar to the overarching storyline of ''[[Literature/AsianSaga Shogun]]'' ''Literature/{{Shogun}}'' -- and [[http://en.wikipedia.org/wiki/Battle_of_Sekigahara history]].
8th Aug '16 1:45:31 AM VutherA
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** Guns go through armor like butter.
*** InvertedTrope by the Date's Bulletproof Samurai - their armor uniquely is one of the only kind that can stand against gunshots, and so they get a reduced damage modifier against gunfire that allows them to survive being shot by muskets. [[note]]A General's Bodyguard can also survive gunfire, but that is for the much more game-y reason that they're the only land units which each have more 1 health than the 1 damage any single hitting attack does.[[/note]]



** The No-Dachi Samurai from ''Shogun 2'' have a very powerful attack, a large charge bonus and an ability that gives them unbreakable morale for a short time,. However, they lack any kind of melee defense or armor, so one must get them into combat with a charge or watch them get slaughtered.

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** The No-Dachi Samurai from ''Shogun 2'' have a very powerful attack, a large charge bonus and an ability that gives them unbreakable morale for a short time,. However, they lack any kind of melee defense or armor, so one must get them into combat with a charge (preferably into the enemy's flank or rear to better rout the enemy before their fragility becomes a liability) or watch them get slaughtered.
20th Jul '16 12:46:42 PM Ohio9
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* BodyguardingABadass: Your generals are all elite warriors in their own right, but they still have bodyguards to protect them on the battlefield, as well as on the homefront against assassination attempts. When a ninja attempts to assassinate a general, sometimes the cutscene will show the general personally thwarting the assassin's plans after he makes it past the guards.
4th Jul '16 8:44:32 AM VutherA
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** In ''Fall of the Samurai'' however, everyone else is doing accented English as well. Must be from Japan opening its borders.
23rd May '16 4:50:12 PM Ohio9
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* FrontlineGeneral: Army generals and their bodyguards are a unit on the battlefield. Units within the general's command radius get a morale bonus, so the game provides strong incentive to keep him close to the front lines
17th May '16 4:10:33 PM Ohio9
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** In "Fall of Samurai", you have to research "kneeling", which simply involves the front rank of an infantry unit taking a knee so the soldiers behind them can shoot. That's right, simply going into a kneeling position is something that has to be researched, and it's not an early thing either. It's actually very far down the tech tree.

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** In "Fall of Samurai", you have to research "kneeling", "kneel fire", which simply involves the front rank of an infantry unit taking a knee so the soldiers behind them can shoot. That's right, simply going into a kneeling position is something that has to be researched, and it's not an early thing either. It's actually very far down the tech tree.
17th May '16 4:05:21 PM Ohio9
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* YouHaveResearchedBreahing:

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* YouHaveResearchedBreahing: YouHaveResearchedBreathing:
17th May '16 4:04:40 PM Ohio9
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* UnwinnableByDesign: If you fail to win the long campaign by the game year of 1600, you can still keep playing, but you won't get to see the ending, even if you wipe out all the other clans and take over Japan.



* YouHaveResearchedBreahing:
** In "Fall of Samurai", you have to research "kneeling", which simply involves the front rank of an infantry unit taking a knee so the soldiers behind them can shoot. That's right, simply going into a kneeling position is something that has to be researched, and it's not an early thing either. It's actually very far down the tech tree.
** Also in "Fall of Samurai", you can research "censorship", which grants increased repression in your cities. In a nation that has always been an autocratic dictatorship for its entire existence, you would think all the governments in Japan would already know how to do that.



* UnwinnableByDesign: If you fail to win the long campaign by the game year of 1600, you can still keep playing, but you won't get to see the ending, even if you wipe out all the other clans and take over Japan.
12th May '16 9:46:02 PM Alceister
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** If you have battle time limits turned on, the defender will always win if the time expires, regardless of how bad they are losing before that. This rarely happens, as the time limit is quite long.

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** If you have battle time limits turned on, the defender will always win if the time expires, regardless of how bad they are losing before that. This rarely happens, as the time limit is quite long.long, at least by default.
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