History VideoGame / TotalWarShogun2

14th Aug '17 12:50:29 PM TheD3rp
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*** It's generally best for your armies to have a core of a few elite units (Foreign marines, Guards, Red Bears etc.) supported by lots of line infantry.
14th Aug '17 12:44:47 PM TheD3rp
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** ''Fall of the Samurai'' features the Boshin War, which took place in a chaotic era for weapons technology. Both the Imperial and Shogunate armies snapped up whatever guns were available and for sale, meaning that each side's personal weaponry varied wildly. A soldier (if he even had a gun) might have carried anything between an 18th-century muzzle-loader to the most modern rapid-fire breech loader. In-game, the "line infantry regiment" unit splits the difference, combining breech-loader reload speed (5-10 shots per minute) with muzzle-loader range (100 or so yards), making them lethal but only at relatively close range.

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** ''Fall of the Samurai'' features the Boshin War, which took place in a chaotic era for weapons technology. Both the Imperial and Shogunate armies snapped up whatever guns were available and for sale, meaning that each side's personal weaponry varied wildly. A soldier (if he even had a gun) might have carried anything between an 18th-century muzzle-loader to the most modern rapid-fire breech loader. In-game, the "line infantry regiment" unit splits the difference, combining breech-loader reload speed (5-10 shots per minute) with muzzle-loader range (100 or so yards), making them lethal but only at relatively close range.
26th Jul '17 3:28:36 AM ZuTheSkunk
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* AchievementMockery: There's an achievement for sinking or capturing a particularly powerful ship. Possibly due to a programming oversight, you still get this achievement if it's ''you'' who loses the ship in question.
19th Jul '17 7:55:56 PM Arima
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* TruthInTelevision: People tend to criticize the melee combat in Shogun 2 because the soldiers are seen strictly fighting one-on-one. The truth is that it is usually impractical for two or more soldiers to double-team (a.k.a. gang-up) one enemy because the more soldiers that are involved in trying to engage one target with a simultaneous attack, the more likely they are to get in each other's way and, in turn, make themselves vulnerable to the target or even friendly fire.
16th Jul '17 10:35:44 PM Arima
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* ArrowCam: Press 'Insert' while selecting a missile unit to enable a chase camera on one of the projectiles it fired.
14th Jul '17 8:04:56 AM ImperialMajestyXO
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* FullFrontalAssault: One geisha assassination cutscene involves the geisha stripping naked to distract her target, then attacking while she's still nude.
30th May '17 10:11:14 AM brianify
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** ''Fall of the Samurai'' features the Boshin War, which took place in a chaotic era for weapons technology. Both the Imperial and Shogunate armies snapped up whatever guns were available and for sale, meaning that each side's personal weaponry varied wildly. A soldier (if he even had a gun) might have carried anything between an 18th-century muzzle-loader to the most modern rapid-fire breech loader.

to:

** ''Fall of the Samurai'' features the Boshin War, which took place in a chaotic era for weapons technology. Both the Imperial and Shogunate armies snapped up whatever guns were available and for sale, meaning that each side's personal weaponry varied wildly. A soldier (if he even had a gun) might have carried anything between an 18th-century muzzle-loader to the most modern rapid-fire breech loader. In-game, the "line infantry regiment" unit splits the difference, combining breech-loader reload speed (5-10 shots per minute) with muzzle-loader range (100 or so yards), making them lethal but only at relatively close range.
28th May '17 4:00:38 PM Grudgeal
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** The Ikko-Ikki are presented as a unified faction following its own religion that poses a valid threat to the Japanese social order. In real life, the Ikko-Ikki 'movement' was, at best, a regional rebellion consisting of two provinces and a trio of (very centrally located) monasteries that followed a slightly more radical interpretation of Buddhism than the average.
28th May '17 3:55:06 PM Grudgeal
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** ''Rise of the Samurai'' starts off at the very twilight of Japan's "classical" Heian period, marked by the Genpei Wars as well as the titular emergence of the Samurai.
** The vanilla game starts off at the very twilight of Japan's Kamakura period (named after the winner of the Genpei Wars), where the intro narrates the failure of the Ashikaga shogunate caused a headlong plunge into the Sengoku Jidai and a lawless, mad struggle for dominance. The campaign itself kicks off decades after the events it narrates, and chronicles the end of the Sengoku period, when the most powerful daimyo gained the submission of weaker daimyo and maneuvered to reunite Japan under a new shogunate.

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** ''Rise of the Samurai'' starts off at the very twilight of Japan's "classical" Heian period, marked by the Genpei Wars as well as the titular emergence of the Samurai.
** The vanilla game starts off at campaign chronicles the very twilight of Japan's Kamakura Muromachi period (named after the winner of the Genpei Wars), where the intro narrates the failure of the (the Ashikaga shogunate Shogunate), following the Onin War that caused a headlong plunge into the Sengoku Jidai ''Sengoku Jidai'' and a lawless, mad struggle for dominance. The dominance (as narrated by the campaign itself kicks off decades after intro). Without a powerful Shogunate to keep the events it narrates, and chronicles the end of the Sengoku period, when daimyo in check, the most powerful daimyo gained the submission of weaker daimyo and maneuvered manoeuvred to depose the Ashikaga and reunite Japan under a new shogunate.
27th May '17 5:34:06 PM TheD3rp
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** ''Fall of the Samurai'' features the Boshin War, which took place in a chaotic era for weapons technology. Both the Imperial and Shogunate armies snapped up whatever guns were available and for sale, meaning that each side's personal weaponry varied wildly. A soldier (if he even had a gun) might have carried anything between an 18th-century muzzle-loader to the most modern rapid-fire breech loader. In-game, the "rifle regiment" unit splits the difference, combining breech-loader reload speed with muzzle-loader range, making them lethal but only at relatively close range.

to:

** ''Fall of the Samurai'' features the Boshin War, which took place in a chaotic era for weapons technology. Both the Imperial and Shogunate armies snapped up whatever guns were available and for sale, meaning that each side's personal weaponry varied wildly. A soldier (if he even had a gun) might have carried anything between an 18th-century muzzle-loader to the most modern rapid-fire breech loader. In-game, the "rifle regiment" unit splits the difference, combining breech-loader reload speed with muzzle-loader range, making them lethal but only at relatively close range.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TotalWarShogun2