History VideoGame / TotalWar

1st Feb '18 12:15:18 PM bigbossbalrog
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* ''Thrones of Britannia: A Total War Saga'' (2018): The first of the ''Total War Sagas'', a series of smaller-scale releases with similar gameplay to the main series. ''Thrones of Britannia'' takes place in the British Isles in the 9th century, as the Anglo-Saxons, Welsh, Scots, Irish and Norse vie for hegemony.

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* ''Thrones of Britannia: A Total War Saga'' ''VideoGame/ThronesOfBritanniaATotalWarSaga'' (2018): The first of the ''Total War Sagas'', a series of smaller-scale releases with similar gameplay to the main series. ''Thrones of Britannia'' takes place in the British Isles in the 9th century, as the Anglo-Saxons, Welsh, Scots, Irish and Norse vie for hegemony.
16th Jan '18 5:37:51 PM BeerBaron
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* VideoGameDelegationPenalty: Throughout much of the series, you can choose to manually fight battles or have them automatically resolved. In cases where you vastly outnumber an enemy force, choosing to automatically resolve the battle will cost you far more casualties than manually playing the battle would.
10th Jan '18 10:29:11 AM LordAraghast
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* ''Total War: Three Kingdoms'' (2018)

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* ''Total ''[[VideoGame/TotalWarThreeKingdoms Total War: Three Kingdoms'' Kingdoms]]'' (2018)
10th Jan '18 8:40:09 AM Rotide
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* ''Unannounced Game''

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* ''Unannounced Game''
''Total War: Three Kingdoms'' (2018)
14th Nov '17 8:17:23 AM SoberIrishman
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* ''Thrones of Britannia: A Total War Saga'' (2018): The first of the ''Total War Sagas'', a series of smaller-scale releases with similar gameplay to the main series. ''Thrones of Britannia'' takes place in the British Isles in the 9th century, as the Anglo-Saxons, Welsh, Scots, Irish and Norse vie for hegemony.
13th Nov '17 4:42:21 PM bigbossbalrog
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13th Nov '17 4:38:20 PM bigbossbalrog
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/untitled_1.png]]


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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/untitled_1.png]]

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[[caption-width-right:350:''"There is only [[WarIsHell Total]] [[WarIsGlorious War]]..."'']]
12th Nov '17 12:01:20 PM Ecthel
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** ''Empire Divided'' (2017)



* CrapsackWorld: Total War: Attila, which reintroduces plague mechanics, a darker battle athmosphere, a more influential climate, and, as history shows, smaller cities which are a few steps away from the medieval castles and fortifications.

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* CrapsackWorld: Total War: Attila, which reintroduces plague mechanics, a darker battle athmosphere, atmosphere, a more influential climate, and, as history shows, smaller cities which are a few steps away from the medieval castles and fortifications.
11th Nov '17 5:21:43 PM NogaiKhan
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* SpotlightStealingSquad: Someone on the development team really likes the Italians. Despite most everyone else (like the Russians, Holy Roman Empire, and Mongols) succumbing to SpaceFillingEmpire syndrome, the Italians in the ''Medieval'' games get four unique factions (Venice, Milan, Sicily, and the Papal State), 1/5 of the total ones in the game, representing their divided nature at the time. In the first ''Rome'', there were also four Italian factions, representing three prominent Roman families plus the Senate. Averted in ''Empire'', where Venice, Genoa, the Papal State, and Sicily/Naples are present (''Napoleon'' adds Piedmont-Sardinia), but are minor unplayable factions.
25th Oct '17 8:34:07 PM KD
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* FrontlineGeneral:
** Generals are given small units of bodyguard cavalry, allowing them to engage with the rest of their troops. However, their deaths can often drive an entire army to rout. The same goes for naval combat, in which the destruction of the admiral's flagship can shatter the confidence of a fleet.
** In ''Arena'', each of the 20 players has a famous leader front and center on their first unit, serving as commander. Imagine Julius Caesar fighting alongside a unit of 100 swordsmen or javelin throwers. Given that the leader will rarely survive the battle, the penalty is accordingly tame.

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* FrontlineGeneral:
**
FrontlineGeneral: Generals are given small units of bodyguard cavalry, allowing them to engage with the rest of their troops. However, their deaths can often drive an entire army to rout. The same goes for naval combat, in which the destruction of the admiral's flagship can shatter the confidence of a fleet.
** In ''Arena'', each of the 20 players has a famous leader front and center on their first unit, serving as commander. Imagine Julius Caesar fighting alongside a unit of 100 swordsmen or javelin throwers. Given that the leader will rarely survive the battle, the penalty is accordingly tame.
fleet.
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