History VideoGame / TorchlightII

2nd Jul '16 8:31:13 AM Dallenson
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* EvolvingWeapon: Certain unique weapons have an augment that is acquired when killing a requisite amount of enemies of a certain type. Skill kills will also count, the weapon just simply has to be equipped.

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* EvolvingWeapon: Certain unique weapons Some weapons, particularly uniques have an augment that is acquired when killing a requisite amount of enemies of a certain type. Skill kills will also count, the weapon just simply has to be equipped.equipped.
* {{Expy}}: The four classes take many traits from the seven classes of ''VideoGame/DiabloII: Lord of Destruction'', making these [[CompositeCharacter Composite Classes]] of a sort and, being Runic, this may be deliberate on their part.
** The Engineer combines the defensive, tank abilities of the Paladin and the support summons of the Druid.
** The Outlander uses ranged weapons like a bow/crossbow using Amazon, acrobatic and trap-like skills of the Assassin and they have an affinity toward poison, enemy debilitating pacts and the ability to amass a ZergRush of weaker minions like the Necromancer.
** The Berserker is a close up DPS class like the Barbarian, uses a heavy wolf-motif similar to the Druid and wields WolverineClaws like the Assassin.
** The Embermage simply has the FireIceLightning options similar to the Sorceress, though that's typical of ''many'' RPG mages in the first place.
26th Jun '16 11:09:33 PM Dallenson
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* SwordAndGun: It's possible, you don't have the ability to execute but the attack becomes context sensitive where you'll swing if the target's close enough and shoot if it's too far for that. The same can be done for a wand and sword, in-fact the [[{{VideoGame/Minecraft}} Wooden Sword]] gives you a wand and staff damage bonus to encourage it.

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* SwordAndGun: It's possible, you don't have the ability to execute but the attack becomes context sensitive where you'll swing if the target's close enough and shoot if it's too far for that. The same can be done for a wand and sword, in-fact the [[{{VideoGame/Minecraft}} Wooden Sword]] gives you a ranged, wand and staff damage bonus to encourage it.it.
* ThisIsADrill: Some of the unique claws are small, hand-covering drills that even spin when equipped.
25th Jun '16 12:31:51 PM Dallenson
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* LuckilyMyShieldWillProtectMe: A number of mobs have shields or other types of armor (armadillos, for example) which make them basically immune to damage... at least until you smash their shields with a special attack or a crit. A shield and one-hand weapon is one of the optimal set ups for an Engineer with their Aegis skill tree.

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* LuckilyMyShieldWillProtectMe: A number of mobs have shields or other types of armor (armadillos, for example) which make them basically immune to damage... at least until you smash their shields with a special attack or a crit. A shield Engineers benefit the best using shields defensively and one-hand offensively as well due to their Sword and Board passive converting a portion of a shield's physical defense into physical damage their weapon is one of the optimal set ups for an Engineer with their Aegis skill tree.deals.
25th Jun '16 5:01:09 AM Dallenson
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* AutomaticCrossbow: With the Outlander's Rapid Fire skill. Not only for crossbows but flintlock pistols/revolvers, blunderbuss shotgonnes and even ''longbows'' become fully automatic. Even without the skill, crossbows still fire faster than bows, just with less DPS.

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* AutomaticCrossbow: With the Outlander's Rapid Fire skill. Not only for crossbows but flintlock pistols/revolvers, blunderbuss shotgonnes and even ''longbows'' become fully automatic. Even without the skill, crossbows still Crossbows actually fire faster than bows, just with regular bows of the same level and have better range but they deal less DPS.



* {{BFS}}: Great swords. Like regular swords, they're average in speed and damage range.



* BladeOnAStick: Pole arms are slow but have the longest reach of any melee weapon type

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* BladeOnAStick: Pole arms are slow but have the longest reach of any melee weapon type type.



* DefeatEqualsExplosion: Many bosses and mechanical enemies will explode harmlessly when killed, including Ezrohir infantry which is odd, considering the dead-before-you-got-there corpses in the Ossean Wastes can be dead Ezrohir which don't explode.
* DenialOfDiagonalAttack: Pistols, bows, crossbows, wands and many skills will aim up or down if your enemy is above or below but the basic attacks of shotgonnes and cannons don't have this as they attack in a cone in front of you. Even with the other weapons, the game tends to move your character in a spot that would block your shots anyways, leaving you to wait for the enemy to drop down or use a skill that calls down an attack in that area (Infernal Collapse, Glacial Shatter, etc.)

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* DefeatEqualsExplosion: Many bosses and mechanical enemies will explode harmlessly when killed, including Ezrohir infantry which is odd, considering the dead-before-you-got-there corpses (like the dead Vanquisher Guards of Act I) in the Ossean Wastes can be dead Ezrohir which don't explode.
* DenialOfDiagonalAttack: Pistols, bows, crossbows, wands and many skills will aim up or down if your enemy is above or below but the basic attacks of shotgonnes and cannons don't have this as they attack in a cone in front of you. Even with the other weapons, the game tends to move your character in a spot that would block your shots anyways, leaving you to wait for the enemy to drop down down, run up to where the enemy is or use a skill that calls down an attack in that area (Infernal Collapse, Glacial Shatter, etc.)



* DropTheHammer: Great hammers and maces are slow but convey a chance to interrupt enemies unless they resist it or are completely immune. Some of the great hammers are a giant wrench, crossing into WrenchWhack.

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* DropTheHammer: Great hammers and maces are slow but convey a chance to interrupt enemies unless they resist it or are completely immune. Some of the great hammers and even some maces are a giant wrench, wrenches, crossing into WrenchWhack.



* FingerGun: Ezrek Khan, a genie boss character, uses one to shoot fireballs at you. Given his nature, it's not out-of-character.

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* FingerGun: Ezrek Khan, a genie boss character, Khan uses one these to shoot fire beams and fireballs at you. Given you during his nature, boss fight. Considering he's a genie, it's not out-of-character.out of character.



* GameMod: Like its predecessor, it has dozens and dozens of 'em. With the added benefit of Steam Workshop and a menu at the start letting you easily select which ones you want.

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* GameMod: Like its predecessor, it has dozens and dozens of 'em. With the added benefit of Steam Workshop and a menu at the start letting you easily select which ones you want. Playing the game in mod mode even generates separate character saves, leaving those in your vanilla game untouched.



* GoodOldFisticuffs: Three of the unique claws (the Bugstomper, Jade Goblet and Old Empire Slicer) resemble giant, green fists. De-equipping a character's weapons results in male characters assuming a fists-up combat stance with females having a more martial form... With attacks doing nothing more than fumbled ScratchDamage.

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* GoodOldFisticuffs: Three of the unique claws (the Bugstomper, Jade Goblet and Old Empire Slicer) resemble giant, green fists. De-equipping a character's weapons results in male characters assuming a fists-up combat stance with females having a more martial form... With Except attacks doing do nothing more than fumbled ScratchDamage.



* HomingProjectile: ''Several'' enemy spells in the game will chase you down, forcing the player to either move often to avoid them, or simply just tank them.

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* HomingProjectile: ''Several'' enemy spells in the game will chase you down, forcing the player to either move often to avoid them, or simply just tank them. Of course many player skills and abilities fire homing projectiles of their own.



* KillerRobot: Several of the Dwarven Constructs are these, most notable The Ancient War Titan who even can drop "The Eye of the Killbot" when beaten, it's respective boss theme in the official soundtracks is called "Killbot" and the achievement for defeating it also refers to it as Killbot.

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* KillerRobot: Several of the Dwarven Constructs are these, most notable The Ancient War Titan who even can drop "The Eye of the Killbot" when beaten, it's respective boss theme in the official soundtracks is called "Killbot" and the achievement for defeating it also refers to it as Killbot. ("Killbot... Killed")



* LudicrousGibs: Just like its predecessor (except there's chunks this time around), when the death blow is [[NoKillLikeOverkill a bit excessive]] your enemies will be splattered. There's even a few Embermage lightning skills that always do this on a kill. Gibbing enemies is actually a good tactic as MookMedic enemies cannot revive a gibbed enemy.

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* LudicrousGibs: Just like its predecessor (except there's chunks this time around), when the death blow is [[NoKillLikeOverkill a bit excessive]] your enemies will be splattered. There's even a few Embermage lightning skills that always do this on a kill.kill and a specific Berserker skill, Rupture, causes an enemy to explode after a short delay, damaging other nearby enemies. Gibbing enemies is actually a good tactic as MookMedic enemies cannot revive a gibbed enemy.



* PoweredArmor: The Engineer is implied to reinforce his armor with a powered exoskeleton the power source of which is located in his [[AwesomeBackpack backpack]]. Description of various melee engineer abilities explicitly say they are dependant on the armor's machinery.

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* PoweredArmor: The Engineer is implied to reinforce his armor with a powered exoskeleton the power source of which is located in his [[AwesomeBackpack backpack]]. Description of various melee engineer abilities explicitly say they are dependant dependent on the armor's machinery.
18th Jun '16 1:20:19 PM Dallenson
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Added DiffLines:

* DefeatEqualsExplosion: Many bosses and mechanical enemies will explode harmlessly when killed, including Ezrohir infantry which is odd, considering the dead-before-you-got-there corpses in the Ossean Wastes can be dead Ezrohir which don't explode.
17th Jun '16 9:39:11 AM Dallenson
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* ChargedAttack: Of the 'collect' type. The Engineer's charge meter has five "pips" that fill as you deal more damage through attacks and certain skills. Many skills benefit from the charge in three ways, consuming a single pip to make it stronger, depleting the entire meter to increase the effects based on how full it was or passively benefiting from the meter without affecting it.



* DamageOverTime: Inflicting burned, chilled or poisoned produces damage over time to the enemy, weapons or certain Blood Embers fitted into those weapons have a "convey -X physical damage over time", implying a bleeding like status. Certain skills such as Permafrost, Cursed Daggers or Firebombs inflict damage over time for those hit or caught in it's area of effect.

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* DamageOverTime: Inflicting burned, chilled or poisoned produces damage over time to the enemy, weapons or certain Blood Embers fitted into those weapons have a "convey -X physical damage over time", Y seconds", implying a bleeding like status. Certain skills such as Permafrost, Cursed Daggers or Firebombs inflict damage over time for those hit or caught in it's area of effect.



* InternalHomage: A well-hidden one that requires jumping through a lot of hoops. [[spoiler: You can reassemble Trill-Bot 4000 (sans legs) from Torchlight and he sends you on a quest to fight the Three Sisters, a trio of bosses the original Heroes fought. [[TheDevTeamThinksOfEverything Like Trill-Bot, the destruction of Torchlight has left them in pretty bad shape.]]]]
* KillerRobot: Several of the Dwarven Constructs are these, most notable The Ancient War Titan who even can drop "The Eye of the Killbot" when beaten.

to:

* InternalHomage: A well-hidden one that requires jumping through a lot of hoops. [[spoiler: You can reassemble Trill-Bot 4000 (sans legs) from Torchlight and he sends you on a quest to fight the Three Sisters, a trio of bosses the original Heroes fought. [[TheDevTeamThinksOfEverything Like Trill-Bot, the destruction of Torchlight has left them in pretty bad shape.]]]]
]]
* KillerRobot: Several of the Dwarven Constructs are these, most notable The Ancient War Titan who even can drop "The Eye of the Killbot" when beaten.beaten, it's respective boss theme in the official soundtracks is called "Killbot" and the achievement for defeating it also refers to it as Killbot.



* LimitBreak: Both the Berserker's and Embermage's charge meters work like this when filled. The Embermage enters a state of pure concentration for twelve seconds, skills cost no mana and they deal increased elemental damage. While the Berserker enters a frenzy state for the next six seconds after striking the next enemy with increased movement speed, attack speed, physical damage and critical hit chance.



* MacGuffin: Several in sidequests. [[spoiler:Ordrak's Heart ends up becoming one at the end when it is used to seal the Nether gate.]]

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* MacGuffin: Several in sidequests. [[spoiler:Ordrak's Heart ends up becoming one at the end when it is used to seal restore the Nether gate.Clockwork Core and the barrier it provides against the Nether.]]
14th Jun '16 11:22:06 AM Dallenson
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* DenialOfDiagonalAttack: Pistols, bows, crossbows, wands and many skills will aim up or down if your enemy is above or below but the basic attacks of shotgonnes and cannons don't have this as they attack in a cone in front of you. Even with the other weapons, the game tends to move your character in a spot that would block your shots anyways, leaving you to wait for the enemy to drop down or use a skill that calls down an attack in that area (Infernal Collapse, Glacial Shatter, etc.)



* DisconnectedSideArea: Some of the secret areas, most notably those in the Wellspring and Watchweald Temples, are shown like this. Oftentimes, one needs to break a special urn or activate a switch to gain access to them.

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* DisconnectedSideArea: Some of the secret areas, most notably those in the Wellspring and Watchweald Temples, are shown like this. Oftentimes, one needs to break a special urn or activate a switch to gain access to them. Some of these hidden switches will [[NoticeThis emit sparkles to denote an interactive object]] and will highlight when you move your mouse over them.
13th Jun '16 10:32:10 PM Dallenson
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* GuysSmashGirlsShoot: Gender has no effect on gameplay but most official art depicts Berserkers and Engineers as male with the Outlanders and Embermages being female.



* HulkSpeak: The Berserker has a downgraded version of this. Either implying their DumbMuscle status or it's the dialect of the Valgang tribe.

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* HulkSpeak: The Berserker has a downgraded version of this. Either implying their DumbMuscle status or it's the dialect of the Valgang tribe.tribes that are like this.
12th Jun '16 9:11:49 AM Dallenson
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* ShoutOut:
** The whole main plot, which involves one of the heroes from the first game turned evil, could be seen as a shout out to ''Diablo II'', which had the same basic story.
** One otherwise irrelevant cave has [[Film/TheThing1982 a group of archaeologists discovering a shape-shifting thing in the ice that threatened to infect the world if it got out]]. [=MacReady=]'s shotgonne can be found after defeating the thing in the dog pen.
** Another quest has you enter [[Film/TheGoonies a pirate's cove, complete with a skeletal pirate named 'One-eyed Willie']]. You even get his other eye as a socketable!
** Another cave, called [[VideoGame/{{Minecraft}} Notch's Mine]], contains honest-to-god [[ActionBomb Creepers]] and a chest that drops any one of types of swords from wood to diamond, each with different stats and a unique tooltip.
*** The wooden sword provides a damage bonus to wands and staves.
*** The cobblestone sword adds 18 to each attribute.
*** The iron sword boosts pet and minion stats.
*** The gold sword is prismatic, dealing damage in all four elements instead of physical damage.
*** The diamond sword simply has a major boost to physical damage, imitating a Sharpness V enchantment.
** One quest has you battling a race of monster mushrooms known as the [[VideoGame/StarControl Mycon]].
** In the secret room of the Scrapworks boss area, [[spoiler:there is a [[VideoGame/{{Borderlands}} Claptrap]] cameo (with unique dialogue from the original voice actor). Mousing over him reveals the title "Annoying Automaton", which he has been seen as such even in-universe in VideoGame/{{Borderlands 2}}.]]
** This game should have its own ShoutOut page; many unique items and all of the late patch legendaries are movie titles, and others have references in their descriptions.
** One of the pets is a [[VideoGame/HalfLife headcrab]] and one of the pet names you can get hitting random is [[Creator/HedyLamarr Lamarr]].
** In the bandit cave, there's a bucket next to a pit. It's a side quest to put [[Literature/TheSilenceOfTheLambs lotion in it]]. Doing so summons a minor skeleton that always drops the rare helmet "[[HoldYourHippogriffs Buffadon]] Bill's Hide Mask". You might want to think twice about wearing that helmet [[FridgeHorror considering what Buffalo Bill did in the book]].
** There is a unique item called Boots of Missile Deflection. Its tooltip contains the flavour text "[[VideoGame/TheElderScrollsVSkyrim An arrow to the knee can end your career]]."
4th Jun '16 8:53:42 PM Dallenson
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** One otherwise irrelevant cave has [[Film/TheThing1982 a group of archaeologists discovering a shape-shifting thing in the ice that threatened to infect the world if it got out]]. [=MacReady=]'s shotgonne can be found after defeating the thing found in the dog pen.

to:

** One otherwise irrelevant cave has [[Film/TheThing1982 a group of archaeologists discovering a shape-shifting thing in the ice that threatened to infect the world if it got out]]. [=MacReady=]'s shotgonne can be found after defeating the thing found in the dog pen.



** One of the pets is a [[VideoGame/HalfLife headcrab]].
*** And one of the randomly generated pet names is [[Creator/HedyLamarr Lamarr]].

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** One of the pets is a [[VideoGame/HalfLife headcrab]].
*** And
headcrab]] and one of the randomly generated pet names you can get hitting random is [[Creator/HedyLamarr Lamarr]].
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