History VideoGame / TooHuman

24th Jul '16 9:10:19 AM Morgenthaler
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->'''Frey:''' [[TheEndOfTheWorldAsWeKnowIt The end is coming]], Heimdall.
->'''Heimdall:''' [[DarkestHour Then let it come]]! We shall meet it with weapons in hand and joy in our hearts! Our lives belong to ODIN!

to:

->'''Frey:''' [[TheEndOfTheWorldAsWeKnowIt The end is coming]], coming, Heimdall.
->'''Heimdall:''' [[DarkestHour Then let it come]]! come! We shall meet it with weapons in hand and joy in our hearts! Our lives belong to ODIN!
10th Jun '16 9:05:39 PM Doug86
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The plot is a science-fiction take on Myth/NorseMythology, with its characters and events forming the basis for human gods, monsters and legends. The Æsir Corporation and its cybernetically enhanced rulers stand watch over what little remains of humanity during the last days of an ongoing war against sentient machines whose motivations are left unclear at best. Baldur -- seen by the humans as less distant and aloof than his fellow "gods" -- leads a hunt for a particularly nasty robot, GRNDL-1, and is drawn into a larger plot tied to the mystery of his wife's death.

to:

The plot is a science-fiction take on Myth/NorseMythology, with its characters and events forming the basis for human gods, monsters and legends. The Æsir [=Æ=]sir Corporation and its cybernetically enhanced rulers stand watch over what little remains of humanity during the last days of an ongoing war against sentient machines whose motivations are left unclear at best. Baldur -- seen by the humans as less distant and aloof than his fellow "gods" -- leads a hunt for a particularly nasty robot, GRNDL-1, and is drawn into a larger plot tied to the mystery of his wife's death.



* MegaCorp -- Æsir Corporation, although it's a rather benevolent MegaCorp.

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* MegaCorp -- Æsir [=Æ=]sir Corporation, although it's a rather benevolent MegaCorp.
28th May '16 8:55:14 PM nombretomado
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''Too Human'' is the first game in a planned trilogy developed by Creator/SiliconKnights (''VideoGame/EternalDarkness'', ''Blood Omen: VideoGame/LegacyOfKain''). Originally planned as a four-disc PlayStation epic, it shifted consoles to the {{Nintendo 64}} when an exclusive partnership was formed between Silicon Knights and Creator/{{Nintendo}}. That didn't happen either, and plans to release it for Gamecube were similarly set aside when the development house began work on ''Eternal Darkness''. After nearly a decade stuck in DevelopmentHell, the game was finally released on {{Xbox 360}} in 2008 to unreasonable expectations and largely mediocre reviews and sales -- perhaps due in part to retroactive HypeBacklash (though finicky targeting controls and an unskippable death animation certainly contributed).

to:

''Too Human'' is the first game in a planned trilogy developed by Creator/SiliconKnights (''VideoGame/EternalDarkness'', ''Blood Omen: VideoGame/LegacyOfKain''). Originally planned as a four-disc PlayStation UsefulNotes/PlayStation epic, it shifted consoles to the {{Nintendo 64}} when an exclusive partnership was formed between Silicon Knights and Creator/{{Nintendo}}. That didn't happen either, and plans to release it for Gamecube were similarly set aside when the development house began work on ''Eternal Darkness''. After nearly a decade stuck in DevelopmentHell, the game was finally released on {{Xbox UsefulNotes/{{Xbox 360}} in 2008 to unreasonable expectations and largely mediocre reviews and sales -- perhaps due in part to retroactive HypeBacklash (though finicky targeting controls and an unskippable death animation certainly contributed).
23rd Sep '15 3:52:35 PM nombretomado
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The plot is a science-fiction take on Norse mythology, with its characters and events forming the basis for human gods, monsters and legends. The Æsir Corporation and its cybernetically enhanced rulers stand watch over what little remains of humanity during the last days of an ongoing war against sentient machines whose motivations are left unclear at best. Baldur -- seen by the humans as less distant and aloof than his fellow "gods" -- leads a hunt for a particularly nasty robot, GRNDL-1, and is drawn into a larger plot tied to the mystery of his wife's death.

to:

The plot is a science-fiction take on Norse mythology, Myth/NorseMythology, with its characters and events forming the basis for human gods, monsters and legends. The Æsir Corporation and its cybernetically enhanced rulers stand watch over what little remains of humanity during the last days of an ongoing war against sentient machines whose motivations are left unclear at best. Baldur -- seen by the humans as less distant and aloof than his fellow "gods" -- leads a hunt for a particularly nasty robot, GRNDL-1, and is drawn into a larger plot tied to the mystery of his wife's death.



* NorseMythology -- The basis for the plot and every character therein.
12th Aug '15 2:44:12 PM Omnicron13
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* Nanomachines: What Nidhogg the Devouer basically is in the game. It seeks out and consumes dead organic materials such as flesh and blood and regurgitates it as a living entity.

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* Nanomachines: {{Nanomachines}}: What Nidhogg the Devouer Devourer basically is in the game. It seeks out and consumes dead organic materials such as flesh and blood and regurgitates it as a living entity.
12th Aug '15 2:43:28 PM Omnicron13
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Added DiffLines:

* CannotSelfTerminate: Nyanna, Baldur's wife, constantly attempts to commit suicide by slashing her own wrists due to constant physical and emotional pain, but Nidhogg keeps healing her wounds.


Added DiffLines:

* Nanomachines: What Nidhogg the Devouer basically is in the game. It seeks out and consumes dead organic materials such as flesh and blood and regurgitates it as a living entity.
12th Aug '15 2:28:42 PM Omnicron13
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* BilingualBonus: Hel uses an Old Norse phrase, "Ves Heill", to congratulate Baldur on his resurrection and progress as she drinks wine from a skull.

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* BilingualBonus: Hel uses an Old Norse phrase, "Ves Heill", Heill"[[note]]The phrase actually means "Be Healthy" and was used as a drinking phrase among Danes in England before spreading to native inhabitants[[/note]], to congratulate Baldur on his resurrection and progress as she drinks wine from a skull.
12th Aug '15 2:16:30 PM Omnicron13
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* BilingualBonus: Hel uses an Old Norse phrase, "Ves Heill", to congratulate Baldur on his resurrection and progress as she drinks wine from a skull.



* CondescendingCompassion: Despite having benevolent intentions towards the rest of humanity, the Aesir often come off as considerably haughty and condescending towards the humans they are protecting. They are often shown describing the people under their protection as weak, defenseless, and purposeless and are only given structure and purpose by the Aesirs' guidance. This causes many human soldiers to join [[BigBad Loki]] in rebellion.

to:

* CondescendingCompassion: Despite having benevolent intentions towards the rest of humanity, the Aesir often come off as considerably haughty and condescending towards the humans they are protecting. They are often shown describing the people under their protection as weak, defenseless, and purposeless and masses that are only given structure and purpose by the Aesirs' guidance. This behavior is what causes many human soldiers to join [[BigBad Loki]] in rebellion.
12th Aug '15 2:11:43 PM Omnicron13
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Added DiffLines:

* CondescendingCompassion: Despite having benevolent intentions towards the rest of humanity, the Aesir often come off as considerably haughty and condescending towards the humans they are protecting. They are often shown describing the people under their protection as weak, defenseless, and purposeless and are only given structure and purpose by the Aesirs' guidance. This causes many human soldiers to join [[BigBad Loki]] in rebellion.
28th Sep '14 6:00:21 PM Thexder
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->'''Frey''': [[TheEndOfTheWorldAsWeKnowIt The end is coming]], Heimdall.
->'''Heimdall''': [[DarkestHour Then let it come]]! We shall meet it with weapons in hand and joy in our hearts! Our lives belong to ODIN!

to:

->'''Frey''': ->'''Frey:''' [[TheEndOfTheWorldAsWeKnowIt The end is coming]], Heimdall.
->'''Heimdall''': ->'''Heimdall:''' [[DarkestHour Then let it come]]! We shall meet it with weapons in hand and joy in our hearts! Our lives belong to ODIN!



--> '''Wolf:''' "Who knows? We might come across something uglier than a berserker.
--> '''Bjorn:''' "Don't count on it Wolf! Monsters tell stories of ME to frighten their children."

to:

--> '''Wolf:''' "Who Who knows? We might come across something uglier than a berserker.
--> '''Bjorn:''' "Don't Don't count on it Wolf! Monsters tell stories of ME to frighten their children."



* ClassAndLevelSystem -- combined with a PointBuildSystem. Baldur can be one of five classes, each of which has a skill tree. As the player gains levels points can be spent to traverse the trees, providing several benefits. Additionally, the player can also choose an alignment that provides another tree with more (but different) upgrades.

to:

* ClassAndLevelSystem -- combined Combined with a PointBuildSystem. Baldur can be one of five classes, each of which has a skill tree. As the player gains levels points can be spent to traverse the trees, providing several benefits. Additionally, the player can also choose an alignment that provides another tree with more (but different) upgrades.



-->'''Balder''': "All the pain and cruelty you inflicted, I will carve into your flesh. Your agonized shrieks shall be your only monument!"

to:

-->'''Balder''': "All -->'''Balder:''' All the pain and cruelty you inflicted, I will carve into your flesh. Your agonized shrieks shall be your only monument!"monument!
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