History VideoGame / ThunderForce

6th Nov '16 1:46:44 AM LucaEarlgrey
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* HistoryRepeats: In the bad ending of ''V'', this trope is why [[spoiler:the Guardian begs Cenes to destroy the Vambrace that she's piloting. However, she's unable to because it's too crippled to self-destruct, implying that this trope ends up happening for real.]]
30th May '16 12:37:07 AM Doug86
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** Subverted in ''V'' in that your character leads a squad of RVR-01 Gauntlets (named "Thunder Force", incidentally). Later on, after the battle at Babel only the [[PlayerCharacter protagonist]] takes on the Guardian as only one model of the RVR-02 Vambrace is operational; [[AllInTheManual Cene Crawford's report]] mentions that her squadmates essentially drew straws.

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** Subverted in ''V'' in that your character leads a squad of RVR-01 Gauntlets (named "Thunder Force", incidentally). Later on, after the battle at Babel only the [[PlayerCharacter protagonist]] takes on the Guardian as only one model of the RVR-02 Vambrace is operational; [[AllInTheManual [[AllThereInTheManual Cene Crawford's report]] mentions that her squadmates essentially drew straws.
28th May '16 8:52:15 PM nombretomado
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* ''Thunder Force V'' (Saturn, 1997) -- The first game in the series with three-dimensional graphics, and introduces the [[LimitBreak Over Weapon]] system. Ported to the {{PlayStation}} as ''Thunder Force V: Perfect System'', with less slowdown (but reduced visuals) and some {{omake}} content.

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* ''Thunder Force V'' (Saturn, 1997) -- The first game in the series with three-dimensional graphics, and introduces the [[LimitBreak Over Weapon]] system. Ported to the {{PlayStation}} UsefulNotes/PlayStation as ''Thunder Force V: Perfect System'', with less slowdown (but reduced visuals) and some {{omake}} content.



* HarderThanHard: "Very Hard" in ''Thunder Force II'' for the Sharp X68000, "Mania" in ''III'', "Master" in the PlayStation version in ''V'', and "Maniac" in ''IV'' and ''VI''.

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* HarderThanHard: "Very Hard" in ''Thunder Force II'' for the Sharp X68000, "Mania" in ''III'', "Master" in the PlayStation [=PlayStation=] version in ''V'', and "Maniac" in ''IV'' and ''VI''.



* SuperTitle64Advance: The PlayStation port of ''Thunder Force V'' was called ''Thunder Force V: '''P'''erfect '''S'''ystem''.

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* SuperTitle64Advance: The PlayStation [=PlayStation=] port of ''Thunder Force V'' was called ''Thunder Force V: '''P'''erfect '''S'''ystem''.
16th May '16 7:05:28 PM Sabrewing
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* OrbitingParticleShield: The Claw powerups soak enemy bullets and can fire a few of their own.
24th Apr '16 12:37:15 AM aye_amber
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* {{Homage}}: Some of the boss names in ''Thunder Force V'': DeepPurple, Music/IronMaiden, and A3 (for Alabama 3).

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* {{Homage}}: Some of the boss names in ''Thunder Force V'': DeepPurple, Music/DeepPurple, Music/IronMaiden, and A3 (for Alabama 3). 3).
5th Feb '16 3:39:00 PM dy031101
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** The "Good" Ending in ''VI'' made the ending of ''IV'' more sweet than bitter[[spoiler:, hinting that the crew of Rynex not only was rescued by people of Earth but also found them to be sympathetic enough to warrant further contact]].
15th Dec '15 5:27:08 AM LucaEarlgrey
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** In ''V'': "ALERT! The enemy is (approaching fast) / (dead ahead)! Code Name: <boss name> - <boss description>". The FinalBoss mixes it up by [[spoiler:having the usual alert screen play out, only to suddenly be replaced by "ALERT!!" repeated across the screen.]]

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** In ''V'': "ALERT! The enemy is (approaching fast) / (dead ahead)! Code Name: <boss name> - <boss description>". The FinalBoss mixes it up by [[spoiler:having the usual alert screen play out, only to suddenly be replaced by "ALERT!!" "ALERT!" repeated across the screen.]]
15th Dec '15 5:26:58 AM LucaEarlgrey
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** In ''V'': "ALERT! The enemy is (approaching fast) / (dead ahead)! Code Name: <boss name> - <boss description>".

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** In ''V'': "ALERT! The enemy is (approaching fast) / (dead ahead)! Code Name: <boss name> - <boss description>". The FinalBoss mixes it up by [[spoiler:having the usual alert screen play out, only to suddenly be replaced by "ALERT!!" repeated across the screen.]]
18th Nov '15 4:25:48 AM Morgenthaler
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--> [[{{Engrish}} ''Legend of Wings continue.'']]

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--> [[{{Engrish}} ''Legend of Wings continue.'']]
''
18th Nov '15 4:17:27 AM Morgenthaler
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* EarlyInstallmentWeirdness: The first game, released in 1983, has no side-scrolling stages and plays more like a combination of ''{{Xevious}}'' and ''TimePilot'', and is similar to 1985's ''RaidOnBungelingBay''. It also features a PublicDomainSoundtrack (Rossini's William Tell Overture) that plays throughout the entire game.

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* EarlyInstallmentWeirdness: The first game, released in 1983, has no side-scrolling stages and plays more like a combination of ''{{Xevious}}'' ''VideoGame/{{Xevious}}'' and ''TimePilot'', ''VideoGame/TimePilot'', and is similar to 1985's ''RaidOnBungelingBay''.''VideoGame/RaidOnBungelingBay''. It also features a PublicDomainSoundtrack (Rossini's William Tell Overture) that plays throughout the entire game.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ThunderForce