History VideoGame / ThunderForce

30th May '16 12:37:07 AM Doug86
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** Subverted in ''V'' in that your character leads a squad of RVR-01 Gauntlets (named "Thunder Force", incidentally). Later on, after the battle at Babel only the [[PlayerCharacter protagonist]] takes on the Guardian as only one model of the RVR-02 Vambrace is operational; [[AllInTheManual Cene Crawford's report]] mentions that her squadmates essentially drew straws.

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** Subverted in ''V'' in that your character leads a squad of RVR-01 Gauntlets (named "Thunder Force", incidentally). Later on, after the battle at Babel only the [[PlayerCharacter protagonist]] takes on the Guardian as only one model of the RVR-02 Vambrace is operational; [[AllInTheManual [[AllThereInTheManual Cene Crawford's report]] mentions that her squadmates essentially drew straws.
28th May '16 8:52:15 PM nombretomado
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* ''Thunder Force V'' (Saturn, 1997) -- The first game in the series with three-dimensional graphics, and introduces the [[LimitBreak Over Weapon]] system. Ported to the {{PlayStation}} as ''Thunder Force V: Perfect System'', with less slowdown (but reduced visuals) and some {{omake}} content.

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* ''Thunder Force V'' (Saturn, 1997) -- The first game in the series with three-dimensional graphics, and introduces the [[LimitBreak Over Weapon]] system. Ported to the {{PlayStation}} UsefulNotes/PlayStation as ''Thunder Force V: Perfect System'', with less slowdown (but reduced visuals) and some {{omake}} content.



* HarderThanHard: "Very Hard" in ''Thunder Force II'' for the Sharp X68000, "Mania" in ''III'', "Master" in the PlayStation version in ''V'', and "Maniac" in ''IV'' and ''VI''.

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* HarderThanHard: "Very Hard" in ''Thunder Force II'' for the Sharp X68000, "Mania" in ''III'', "Master" in the PlayStation [=PlayStation=] version in ''V'', and "Maniac" in ''IV'' and ''VI''.



* SuperTitle64Advance: The PlayStation port of ''Thunder Force V'' was called ''Thunder Force V: '''P'''erfect '''S'''ystem''.

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* SuperTitle64Advance: The PlayStation [=PlayStation=] port of ''Thunder Force V'' was called ''Thunder Force V: '''P'''erfect '''S'''ystem''.
16th May '16 7:05:28 PM Sabrewing
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Added DiffLines:

* OrbitingParticleShield: The Claw powerups soak enemy bullets and can fire a few of their own.
24th Apr '16 12:37:15 AM aye_amber
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* {{Homage}}: Some of the boss names in ''Thunder Force V'': DeepPurple, Music/IronMaiden, and A3 (for Alabama 3).

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* {{Homage}}: Some of the boss names in ''Thunder Force V'': DeepPurple, Music/DeepPurple, Music/IronMaiden, and A3 (for Alabama 3). 3).
5th Feb '16 3:39:00 PM dy031101
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** The "Good" Ending in ''VI'' made the ending of ''IV'' more sweet than bitter[[spoiler:, hinting that the crew of Rynex not only was rescued by people of Earth but also found them to be sympathetic enough to warrant further contact]].
15th Dec '15 5:27:08 AM LucaEarlgrey
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** In ''V'': "ALERT! The enemy is (approaching fast) / (dead ahead)! Code Name: <boss name> - <boss description>". The FinalBoss mixes it up by [[spoiler:having the usual alert screen play out, only to suddenly be replaced by "ALERT!!" repeated across the screen.]]

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** In ''V'': "ALERT! The enemy is (approaching fast) / (dead ahead)! Code Name: <boss name> - <boss description>". The FinalBoss mixes it up by [[spoiler:having the usual alert screen play out, only to suddenly be replaced by "ALERT!!" "ALERT!" repeated across the screen.]]
15th Dec '15 5:26:58 AM LucaEarlgrey
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** In ''V'': "ALERT! The enemy is (approaching fast) / (dead ahead)! Code Name: <boss name> - <boss description>".

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** In ''V'': "ALERT! The enemy is (approaching fast) / (dead ahead)! Code Name: <boss name> - <boss description>". The FinalBoss mixes it up by [[spoiler:having the usual alert screen play out, only to suddenly be replaced by "ALERT!!" repeated across the screen.]]
18th Nov '15 4:25:48 AM Morgenthaler
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--> [[{{Engrish}} ''Legend of Wings continue.'']]

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--> [[{{Engrish}} ''Legend of Wings continue.'']]
''
18th Nov '15 4:17:27 AM Morgenthaler
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* EarlyInstallmentWeirdness: The first game, released in 1983, has no side-scrolling stages and plays more like a combination of ''{{Xevious}}'' and ''TimePilot'', and is similar to 1985's ''RaidOnBungelingBay''. It also features a PublicDomainSoundtrack (Rossini's William Tell Overture) that plays throughout the entire game.

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* EarlyInstallmentWeirdness: The first game, released in 1983, has no side-scrolling stages and plays more like a combination of ''{{Xevious}}'' ''VideoGame/{{Xevious}}'' and ''TimePilot'', ''VideoGame/TimePilot'', and is similar to 1985's ''RaidOnBungelingBay''.''VideoGame/RaidOnBungelingBay''. It also features a PublicDomainSoundtrack (Rossini's William Tell Overture) that plays throughout the entire game.
17th Nov '15 11:47:15 AM VenomLancerHae
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* BittersweetEnding: ''Thunder Force IV'' has [[spoiler:the Rynex being crippled in the escape from the explosion following the defeat of Khaos and being abandoned to drift in space, while the scientists of the Galactic Federation admit that sending it in the first place was a mistake in and of itself. It also hints at its incipient return. Yet they still have hope for humanity's future.]]

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* BittersweetEnding: BigWhat:
** The name of the BGM for the second half of Stage 1 in ''IV'' is ''What?''.
** [[PlayingWithATrope Where!]]: The track title for the second half of the fourth stage of the same game.
* BittersweetEnding:
**
''Thunder Force IV'' has [[spoiler:the Rynex being crippled in the escape from the explosion following the defeat of Khaos and being abandoned to drift in space, while the scientists of the Galactic Federation admit that sending it in the first place was a mistake in and of itself. It also hints at its incipient return. Yet they still have hope for humanity's future.]]



* ICannotSelfTerminate: The Guardian, whether because it's designed that way [[spoiler:or because Khaos has compromised the AI. This is also why the Guardian, which is still loyal to mankind, intentionally makes tactical errors and implicitly goads Cenes Crawford into SuicideByCop.]]



* HopelessBossFight: Versus for stage 5 in ''Thunder Force IV''

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* HopelessBossFight: Versus for stage 5 in ''Thunder Force IV''IV''.
* ICannotSelfTerminate: The Guardian, whether because it's designed that way [[spoiler:or because Khaos has compromised the AI. This is also why the Guardian, which is still loyal to mankind, intentionally makes tactical errors and implicitly goads Cenes Crawford into SuicideByCop.]]



* ItsUpToYou: ORN's forces are so much greater than the Galaxy Federation's that if the Fire Leo fails, their regular forces won't stand a chance.

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* ItsUpToYou: ItsUpToYou:
**
ORN's forces are so much greater than the Galaxy Federation's that if the Fire Leo fails, their regular forces won't stand a chance.



* LuckilyMyShieldWillProtectMe

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%% * LuckilyMyShieldWillProtectMe



* MidSeasonUpgrade: The player's RVR-01 Gauntlet upgrades to the RVR-02 Vambrace in ''V'', which has superior weapons. As well as the [[MechaExpansionPack Brigandine module]], a [[SwordOfPlotAdvancement super durable part that supplys unlimited use]] of SecondaryFire. Although the Brigandine [[TooCoolToLive only lasts for one stage]].

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* MidSeasonUpgrade: MidSeasonUpgrade:
**
The player's RVR-01 Gauntlet upgrades to the RVR-02 Vambrace in ''V'', which has superior weapons. As well as the [[MechaExpansionPack Brigandine module]], a [[SwordOfPlotAdvancement super durable part that supplys unlimited use]] of SecondaryFire. Although the Brigandine [[TooCoolToLive only lasts for one stage]].



* OneHitPointWonder

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%% * OneHitPointWonder



* RealTimeWeaponChange

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%% * RealTimeWeaponChange



* SingleBiomePlanet : The sole exception is ''V'', which occurs on Earth. The ocean planet in ''VI'' is justified; it's a post-global warming world and you will get to pass the submerged city at one point. The jungle is really an abandoned space colony, with overgrown forests having overtook residental area.

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* SingleBiomePlanet : SingleBiomePlanet: The sole exception is ''V'', which occurs on Earth. The ocean planet in ''VI'' is justified; it's a post-global warming world and you will get to pass the submerged city at one point. The jungle is really an abandoned space colony, with overgrown forests having overtook residental area.



* VideoGameLives

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%% * VideoGameLives



* [[BigWhat What?]]: The name of the BGM for the second half of Stage 1 in ''IV''.
** [[PlayingWithATrope Where!]]: The track title for the second half of the fourth stage of the same game.
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